Captain Planet and the Planeteers
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Captain Planet and the Planeteers | ||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||
Developer: Sega | ||||||||||||||||||||||||||||||
Sound driver: GEMS | ||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||
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Captain Planet and the Planeteers is a 1992 platformer for the Sega Mega Drive by Sega based on the Captain Planet and the Planeteers television series. The game has a total of 5 stages. The first 4 are played with a randomly chosen Planeteer, the last stage is played with Captain Planet.
Game design is very basic in design, with hit detection issues and sometimes unavoidable enemy attacks.
Contents
Gameplay
jumps, fires a weak shot, fires a strong shot. As planet power is limited, one has to use it sparingly. When running out of planet power, shots can only be fired at a very low rate, similar to Rolling Thunder 2 Defeated enemies sometimes drop health items or planet power.
Each of the 4 first stages has it's own mission:
- Destroy all computers
- close all valves
- Destroy the mining devices
- Reach the end of the stage
A boss awaits at the end of each mission
The final stage is an extended boss fight. button has no function as Captain Planet can levitate and is controlled with the arrow keys.
Rather than featuring a limited amount of continues, the game has an overal time limit. Remaining time is added to the total score at the end of the game.
Versions
The PAL version displays health and planet power through numbers, while the NTSC-U version uses symbols.
Magazine articles
- Main article: Captain Planet and the Planeteers/Magazine articles.
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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49 | |
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Based on 17 reviews |
Mega Drive, AU |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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512kB | 1992-11 | Cartridge (EU) | ||||||||||
? |
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512kB | 1992-12 | Page |
References
- ↑ File:GamesMaster UK 002.pdf, page 16
- ↑ File:SegaForceMega UK 01.pdf, page 55
- ↑ 3.0 3.1 File:CVG UK 140.pdf, page 83 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 140.pdf_p83" defined multiple times with different content - ↑ 4.0 4.1 File:MeanMachinesSega09UK.pdf, page 88 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega09UK.pdf_p88" defined multiple times with different content - ↑ 5.0 5.1 File:SegaPower UK 46.pdf, page 56 Cite error: Invalid
<ref>
tag; name ":File:SegaPower UK 46.pdf_p56" defined multiple times with different content - ↑ 6.0 6.1 File:SegaForceMega UK 01.pdf, page 54 Cite error: Invalid
<ref>
tag; name ":File:SegaForceMega UK 01.pdf_p54" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 43
- ↑ Consoles +, "Avril 1993" (FR; 1993-0x-xx), page 108
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 30
- ↑ Joypad, "Mars 1993" (FR; 1993-0x-xx), page 82
- ↑ Sega Mega Drive Advanced Gaming, "July 1993" (UK; 1993-05-27), page 58
- ↑ Mega, "July 1993" (UK; 1993-06-17), page 52
- ↑ Mega Action, "July 1993" (UK; 1993-06-17), page 25
- ↑ Mega Force, "Mars 1993" (FR; 1993-0x-xx), page 100
- ↑ Player One, "Juillet/Août 1993" (FR; 1993-07-10), page 98
- ↑ Play Time, "9/93" (DE; 1993-08-04), page 108
- ↑ Power Up!, "Saturday, May 22, 1993" (UK; 1993-05-22), page 1
- ↑ Sega Pro, "July 1993" (UK; 1993-06-10), page 67
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 38
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