Super Monkey Ball Adventure
From Sega Retro
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Super Monkey Ball Adventure | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): PlayStation 2, PlayStation Portable, GameCube, PlayStation Vita | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Traveller's Tales | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Super Monkey Ball Adventure is a platform action game developed by Traveller's Tales and published by Sega for the PlayStation 2, GameCube and PlayStation Portable.
This game differs from other games in the Monkey Ball series in that it is a traditional 3D platformer, rather than a ball-rolling puzzle.
Contents
Magazine articles
- Main article: Super Monkey Ball Adventure/Magazine articles.
Production credits
GameCube version
SEGA OF AMERICA LIMITED STAFF CREDITS
- CEO: Naoya Tsurumi
- President, COO: Simon Jeffery
- VP of Product Development: David Cobb
- Associate Producer: Martin Hunter Caplan
- Production Assistant: Beejey Enriquez
- QA Manager: Deni Skeens
- Supervisor: Josh Morton
- QA Project Lead: Lee Frohman
- Core Testers: Mike Baldwin, Ryan Jones, Ben Seto, Dan Kingdon
- Testers: Chad Ginsburg, Sandra Lew, Cliff Anderson, Stephen Akana, Mike Daglow, Don Patterson, Catherine Klikoff, Kyle Uberman, Steve Fleming, Eric Wang, Sam Carion
- Build Engineer & Duplication: Rick Ribble
- VP of Marketing: Scott Steinberg
- Director of Marketing: Rick Naylor
- Senior Product Marketing Manager: Erica Mason
- Associate PR Manager: Denny Chiu
- Creative Services Manager: Jen Groeling
- Production Specialist: Heather Lucchetti
- Special Thanks: Constantine Hantzoupolos, Eric Koch, Jez Sherlock, Sarah Berridge
TRAVELLER'S TALES - OXFORD
- Language Team Lead: Jean-Baptiste Bagot, Sven Wittmaack, Maria Paolo Chironi
- Language Testers: Javier Vidal, Hugo Sieiro, Giovanni De Caro, Antonio Catanese, Carole Kunzelmann, Jaron Scholz, Marie Martineau, Terryll Garrison, Sergio Borrelli, Karim Belbachir, Pedro Ortega, Stephane Ponceau
- Studio Manager: Steve Riding
- Producer: Graeme Monk
- Creative Director: Paul Gardner
- Design Manager: Neall Jones
- Design & Scripting: Mark Kevern, Alex Waterston, Simon Forster
- Concept Art: Keith Webb, Tim Webster
- Lead Animator: Nicola Cavalla
- Animators: James Clark, Michael Ryan
- Art Manager: Dave Walsh
- Senior Artists: Jaqui Bursnall, Girish Mekwan, Jason Millson, Graham Rice
- Artists: Chris Abedelmassieh, Allison Best, Paul Boulden, Simon Forster
- Lead Tools Programmer: James Boulton
- Senior Programmers: Ben Clark, Ian Moir, Kevin Pimm, Dave Pollard
- Programmers: Matt Lewis, Jonathan Stoller, Kazimir Wanelik
- Sound & Music: 2db, Octagon Music, Simon Forster
TRAVELLER'S TALES - KNUTSFORD
- Programming Support: David Connell, Alistair Crowe, Ralph Ferneyhough, Tom Heath, Roland Hougs, Alan Murta
- With Thanks...: Scott Evans, John Evripiotis, Juan Garcia Ramirez, Nic Ho Chee, Simon Jaques, John McCann, Steve Oldacre, Ben Powell, Mathew Seymour, Dan Tonkin
SEGA EUROPE LIMITED STAFF CREDITS
- CEO: Naoya Tsurumi
- President, COO: Mike Hayes
- Development Director: Gary Dunn
- Creative Director: Matthew Woodley
- Director of European Marketing: Gary Knight
- Head of Development Europe: Brandon Smith
- Production: Gwilym Hughes, Darius Sadeghian
- Head of Brand Marketing: Helen Camilleri
- European PR Manager: Lynn Daniel
- European PR: Kerry Martyn
- Brand Manager: Darren Williams
- Assistant Brand Manager: Tim Carter
- Creative Services: Tom Bingle, Keith Hodgetts, Akane Hiraoka, Arnoud Tempelaere, Alison Warfield, Morgan Gibbons
- International Brand Manager: Ben Stevens
- Head of Development Services: Mark Le Breton
- Localization Manager: Marta Lois Gonzalez
- Localization Coordinator: Giuseppe Rizzo
- Localization Team: Brigitte Nadesan, Daniela Kaynert
- QA Supervisors: Marlon Grant, Stuart Arrowsmith
- Mastering Technicans: John Hegarty, Jigar Patel
- QA Project Team Lead: Julie Metior
- QA Assistant Team Lead: Renée Teloka
- QA Testers: Caroline Walker, Qasim Rajah, Tom Drake, Luca Marini, James Froggatt, Yusuf Ibrahim, Sandeep Patel, Norbert Haubner, Barnaby Gillett, Paul Sedgmore, Sacha Allari, Jamie Joseph, Lee Wright, Sam Berhan, Oghenekewke Unude, Richard Haw, Gabriel Ralls, Will Okwousa, Nathan Hanson, Peter Leung, Sam Ogunwe, Digby Murray, Man Lung Cheung, Shaun Leach, Imonena Unude, Stephen Morrison
- Standards Co-ordinators: Mohammed Ajaib, Ben Andac
- Standards Testers: Rob Jenkins, Aaron Wright, Imran Yusuf, Ibrahim Bhatti, Nicky Kotze, Mike Hanley, Ali Hassan, Shiva Allari
Promotional material
Artwork
Physical scans
PlayStation 2 version
PlayStation 2, ES |
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GameCube version
GameCube, ES |
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PSP version
PlayStation Portable, FR |
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PlayStation Portable, ES |
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PlayStation Portable, ES (PSP Essentials) |
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PlayStation Portable, IT |
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External links
- Official website
- Super Monkey Ball Adventure on PlayStation.com: PlayStation 2: US, UK; PlayStation Portable: US, UK; PlayStation Vita: UK
- Super Monkey Ball Adventure on PlayStation Store: US, UK
References
Categories:
- Stubs
- No players field
- US PlayStation 2 games
- All US games
- EU PlayStation 2 games
- All EU games
- IT PlayStation 2 games
- All IT games
- AU PlayStation 2 games
- All AU games
- All action games
- PlayStation 2 games
- All 2006 games
- 2006 PlayStation 2 games
- US GameCube games
- EU GameCube games
- AU GameCube games
- GameCube games
- 2006 GameCube games
- US PlayStation Portable games
- EU PlayStation Portable games
- IT PlayStation Portable games
- AU PlayStation Portable games
- PlayStation Portable games
- 2006 PlayStation Portable games
- EU PlayStation Vita games
- PlayStation Vita games
- Unknown year games
- Download-only PlayStation Vita games
- Old content rating field
- All games
- Credits without reference
- Super Monkey Ball (franchise)