Ristar (Game Gear)
From Sega Retro
- For the Sega Mega Drive game, see Ristar.
Ristar | ||||||||||||||||||||
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System(s): Sega Game Gear | ||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||
Developer: Sega CS | ||||||||||||||||||||
Genre: Action | ||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||
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The Sega Game Gear version of Ristar , released as Ristar The Shooting Star (リスター・ザ・シューティングスター) in Japan, is a platform game released in 1995.
This 8-bit version is similar to its 16-bit counterpart on the Sega Mega Drive, but features different planets and adjusted level layouts.
Contents
Gameplay
Rounds
Note: the level names were changed when brought to the West.
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Ristar | Ristar |
English (US) | Ristar | Ristar |
Japanese | リスター・ザ・シューティングスター | Ristar The Shooting Star |
Production credits
- Game Planner: Nencoo Gutoku
- System Programmer: Alice Kagamino
- Ristar Programmer: Mika Muraoka
- Boss Programmer: Haruo Nakajima
- Enemy Programmer: Ezachan
- Effect Programmer: Masami Tezuka
- Demo Programmer: Hanamogera.D
- Character Designer: Francis.N, Pixy Monty
- Planet Designer: Mauo.S, General Kusumi
- Music Composer: LKJ.Chikayo, Tomoko Sasaki
- Sound Programmer: Kazune Hiiragi
- Project Director: Capt.Jinguji
- Art Director: Nencoo Gutoku
- Lead Tester: Matt Underwood
- Assistant Lead Testers: Carey Camacho, David Dodge
- Special Thanks to: Nag, Bryan.M, Wadachi, Tarachan, Chikyuchan, Tamachan, Nana Kusunoki, Ristar MD Staff and Genesis Staff
- Producer: Rhonda Van
- Assistant Producer: Erik Wahlberg
- Marketing: Chrissy Huneke Kremer
- Presented by: ©Sega 1995
Magazine articles
- Main article: Ristar (Game Gear)/Magazine articles.
Promotional material
Print advert in Sega Visions (US) #23: "February/March 1995" (199x-xx-xx)
also published in:
also published in:
- GamePro (US) #68: "March 1995" (1995-xx-xx)[4]
- Sega Visions (US) #24: "May 1995" (1995-xx-xx)[5]
Artwork
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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81 | |
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Based on 21 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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512kB | Cartridge |
References
- ↑ File:EGM US 066.pdf, page 266
- ↑ 2.0 2.1 File:GamePro US 068.pdf, page 125 Cite error: Invalid
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tag; name ":File:GamePro US 068.pdf_p125" defined multiple times with different content - ↑ 3.0 3.1 3.2 3.3 File:MeanMachinesSega29UK.pdf, page 86 Cite error: Invalid
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tag; name ":File:MeanMachinesSega29UK.pdf_p86" defined multiple times with different content Cite error: Invalid<ref>
tag; name ":File:MeanMachinesSega29UK.pdf_p86" defined multiple times with different content - ↑ GamePro, "March 1995" (US; 1995-xx-xx), page 9
- ↑ Sega Visions, "May 1995" (US; 1995-xx-xx), page 51
- ↑ 6.0 6.1 Consoles +, "Février 1995" (FR; 1995-0x-xx), page 106
- ↑ File:PlayerOne FR 050.pdf, page 100
- ↑ Electronic Gaming Monthly, "February 1995" (US; 199x-xx-xx), page 36
- ↑ Electronic Gaming Monthly, "March 1995" (US; 1995-0x-xx), page 38
- ↑ Famitsu, "1995-02-24" (JP; 1995-02-10), page 39
- ↑ Freak, "5/95" (IL; 1995-xx-xx), page 1
- ↑ Game Players, "Vol. 8 No. 5 May 1995" (US; 1995-0x-xx), page 63
- ↑ Games World: The Magazine, "March 1995" (UK; 1995-01-26), page 20
- ↑ Game Informer, "February 1995" (US; 1995-0x-xx), page 60
- ↑ Hobby Consolas, "Marzo 1995" (ES; 1995-xx-xx), page 104
- ↑ Mega Fun, "03/95" (DE; 1995-02-22), page 76
- ↑ Mega Play, "February/March 1995" (US; 1995-0x-xx), page 49
- ↑ Player One, "Février 1995" (FR; 1995-0x-xx), page 102
- ↑ Play Time, "4/95" (DE; 1995-03-08), page 106
- ↑ Sega Magazine, "February 1995" (UK; 1995-01-15), page 88
- ↑ Sega Power, "April 1995" (UK; 1995-02-16), page 65
- ↑ Sega Pro, "February 1995" (UK; 1994-12-29), page 49
- ↑ Sega Saturn Magazine, "March 1995" (JP; 1995-02-08), page 132
- ↑ Todo Sega, "Marzo 1995" (ES; 1995-0x-xx), page 51
- ↑ Video Games, "3/95" (DE; 1995-02-23), page 109
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