Psycho Fox
From Sega Retro
Psycho Fox | ||||||||||||||||||||||||||||||
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System(s): Sega Master System | ||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||
Developer: VIC Tokai | ||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||
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Psycho Fox is a Sega Master System game developed by VIC Tokai and published by Sega in 1989. It is a platform game, starring Psycho Fox who must rid the land of an evil god named Madfox Daimyojin.
Psycho Fox is second in a line of similar platformers by VIC Tokai, succeeding the 1988 Famicom release of Kakefu Kimi no Jump Tengoku: Speed Jigoku (released in the West in 1990 as Kid Kool and the Quest for the Seven Wonder Herbs), and predeceeding the 1990 Sega Mega Drive game, Magical Hat no Buttobi Turbo! Daibouken (which was extensively reworked to become Decap Attack when released in the West).
Due to a typo, some European cartridges are labeled as "Psyco Fox". In Brazil the game was re-released in 1995 with graphical changes as Sapo Xulé Vs Os Invasores do Brejo.
Contents
Production credits
- Character Designer: Dark Side Toshi
- Sub-Character Designer: Peetan Yamaguchi
- Programmer: Blushed Machiya, Cheeked Shotaro
- Map Designer: Monkey Naochan
- Data Puncher: Big Nose Ohkawa
- Sound Editor: Mr.Question
- Responsible Person: Big Foot Shijoh
- Director: Professor Toshi
- Producer: The Rich Man
- Produced by: SEGA
Magazine articles
- Main article: Psycho Fox/Magazine articles.
Promotional material
also published in:
- Sega Visions (US) #5: "Summer 1991" (1991-xx-xx)[11]
- Electronic Gaming Monthly (US) #27: "October 1991" (1991-xx-xx)[12]
Physical scans
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83 | |
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Based on 17 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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256kB | Cartridge (EU/US) |
References
- ↑ Computer & Video Games, "December 1989" (UK; 1989-11-16), page 157
- ↑ File:ACE UK 31.pdf, page 61
- ↑ File:CVG UK 100.pdf, page 56
- ↑ 4.0 4.1 File:EGM US 011.pdf, page 18 Cite error: Invalid
<ref>
tag; name ":File:EGM US 011.pdf_p18" defined multiple times with different content - ↑ VideoGames & Computer Entertainment, "July 1990" (US; 1990-0x-xx), page 46
- ↑ ACE, "March 1990" (UK; 1990-02-01), page 70
- ↑ ACE, "April 1990" (UK; 1990-03-xx), page 64
- ↑ ACE, "May 1990" (UK; 1990-04-xx), page 12
- ↑ GamePro, "January 1991" (US; 199x-xx-xx), page 44
- ↑ GamePro, "March 1991" (US; 1991-xx-xx), page 22
- ↑ Sega Visions, "Summer 1991" (US; 1991-xx-xx), page 10
- ↑ Electronic Gaming Monthly, "October 1991" (US; 1991-xx-xx), page 142
- ↑ ACE, "April 1990" (UK; 1990-03-xx), page 60/61 (60)
- ↑ 14.0 14.1 Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 104
- ↑ Consoles +, "Octobre 1991" (FR; 1991-10-05), page 128-130 (120)
- ↑ 16.0 16.1 Computer & Video Games, "January 1990" (UK; 1989-12-16), page 121
- ↑ 17.0 17.1 The Games Machine, "April 1990" (UK; 1990-03-15), page 34
- ↑ Mean Machines, "August 1991" (UK; 1991-07-27), page 76-78 (76)
- ↑ S: The Sega Magazine, "February 1990" (UK; 1990-01-04), page 4-6 (4)
- ↑ 20.0 20.1 Sega Pro, "March 1992" (UK; 1992-02-20), page 21
- ↑ ACE, "October 1990" (UK; 1990-09-xx), page 60
- ↑ Aktueller Software Markt, "Oktober 1989" (DE; 1989-08-28), page 64
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 59
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 143
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 150
- ↑ Mean Machines, "August 1991" (UK; 1991-07-27), page 76
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 135
- ↑ Power Play, "11/89" (DE; 1989-10-09), page 64
- ↑ S: The Sega Magazine, "February 1990" (UK; 1990-01-04), page 4
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 59
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 72
- ↑ User, "Ávgoustos 1992" (GR; 1992-0x-xx), page 87
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