Grind Stormer
From Sega Retro
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Grind Stormer | |||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||
Publisher: Tengen | |||||||||||||||
Developer: Toaplan, Tengen | |||||||||||||||
Licensor: Toaplan | |||||||||||||||
Original system(s): Arcade boards | |||||||||||||||
Genre: Shooting[1] | |||||||||||||||
Number of players: 1 | |||||||||||||||
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Grind Stormer, called V-Five or V-V (ヴイ・ファイヴ) in Japan, is a 1992 arcade shoot-'em-up developed by Toaplan. It was ported to the Sega Mega Drive in 1994 and released by Tengen exclusively in the US and Japan.
Contents
Gameplay
Though the two games have the same art, weapons, music, and enemy layout, their gameplay is slightly different:
- V-Five: Gradius-style weapon upgrades, with / shooting and choosing a weapon
- Grind Stormer: more conventional weapon upgrades, with / shooting and dropping a bomb
You can select which mode to play in the Options Menu by pressing at the title screen. Also during gameplay, you always have two auxiliary guns at your sides — and move them toward your front/rear. When at the front, the shots combine with yours to form a more powerful shot; when at the rear, you have a spread shot. Regardless of configuration, you can hold / to rapidfire.
Some (many?) American copies of the game are plagued with a manufacturing defect (supposedly poor quality PCBs?) that reduce the cartridge's lifespan.
Versions
Localised names
Language | Localised Name | English Translation |
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English (US) | Grind Stormer | Grind Stormer |
Japanese | ヴイ・ファイヴ | V-Five / V-V |
Production credits
- Project Leader: Jun Amanai
- Main Programmer: Jun Amanai
- Programmer: Takayuki Muraoka
- Assistant Programmer: Osamu Yamamoto
- Graphics: Ken-ichi Nemoto
- Audio: Kenji Yokoyama
- Test Players: Ken-ichi Nemoto, John Arvay, Mike Kruse, Rob Boone, Kenji Yokoyama, Jim Hernandez
- Special Thanks: Bill Hindorff, Mitzi McGilvray, Tatsuya Uemura
- Presented by: Tengen
Magazine articles
- Main article: Grind Stormer/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #58: "May 1994" (1994-xx-xx)[4]
Physical scans
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62 | |
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Based on 19 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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1MB | 1994-01 | Cartridge (US) | ||||||||||
✔ |
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1MB | 1994-03 | Cartridge (JP) |
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "March 1994" (JP; 1994-02-08), page 139
- ↑ 3.0 3.1 Game Players, "Vol. 7 No. 5 May 1994" (US; 1994-0x-xx), page 56
- ↑ Electronic Gaming Monthly, "May 1994" (US; 1994-xx-xx), page 73
- ↑ Beep! MegaDrive, "April 1994" (JP; 1994-03-08), page 18 (20)
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 83 (85)
- ↑ 7.0 7.1 Joypad, "Septembre 1994" (FR; 1994-0x-xx), page 31
- ↑ Mean Machines Sega, "June 1994" (UK; 1994-04-30), page 46-48 (46)
- ↑ Mega, "June 1994" (UK; 1994-05-19), page 44/45 (44)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 93
- ↑ Beep! MegaDrive, "April 1994" (JP; 1994-03-08), page 20
- ↑ Electronic Gaming Monthly, "May 1994" (US; 1994-xx-xx), page 34
- ↑ Game Informer, "May/June 1994" (US; 1994-0x-xx), page 20
- ↑ Hippon Super, "April 1994" (JP; 1994-03-03), page 62
- ↑ MAN!AC, "07/94" (DE; 1994-06-08), page 67
- ↑ Mega, "June 1994" (UK; 1994-05-19), page 44
- ↑ Mega Fun, "06/94" (DE; 1994-05-18), page 103
- ↑ MegaTech, "May 1994" (UK; 1994-04-21), page 24
- ↑ Mean Machines Sega, "June 1994" (UK; 1994-04-30), page 46
- ↑ Power Unlimited, "Jaargang 2, Nummer 6, Juni 1994" (NL; 1994-05-25), page 50
- ↑ Sega Power, "June 1994" (UK; 1994-04-28), page 36
- ↑ Sega Pro, "June 1994" (UK; 1994-05-24), page 60
- ↑ Sega Zone, "May 1994" (UK; 1994-04-xx), page 20
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 83
- ↑ Video Games, "7/94" (DE; 1994-06-29), page 90
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