Tunnel B1
From Sega Retro
Tunnel B1 | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Saturn | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Acclaim Entertainment (US), Ocean Software (Europe), Gaga Communications (Japan) | |||||||||||||||||||||||||||||||||||||||||||||
Developer: NEON Software, Microcabin[1] | |||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (13 tracks) | |||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Saturn Backup Memory | |||||||||||||||||||||||||||||||||||||||||||||
Genre: 3D Shooting[2], Shooting[3] | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | |||||||||||||||||||||||||||||||||||||||||||||
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Tunnel B1, later released as 3D Mission Shooting: Finalist (3Dミッション・シューティング ファイナリスト) in Japan, is a sci-fi first person shooter developed by NEON Software and published by Ocean Software in 1996 for the Sega Saturn, Sony PlayStation and DOS comptuers. It features a soundtrack by Chris Hülsbeck of Turrican fame.
The game has the player navigate tunnels in a hovercraft destroying enemies.
Contents
History
Development
Tunnel B1 and another project by Neon Software, Viper, were originally conceived as being two parts of the same game, before publishers Ocean Software decided otherwise[8]. The two games run on the same core engine[9].
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Tunnel B1 | Tunnel B1 |
English (US) | Tunnel B1 | Tunnel B1 |
Japanese | 3Dミッション・シューティング ファイナリスト | 3D Mission Shooting: Finalist |
Screenshot
- Main article: Tunnel B1/Comparisons.
Production credits
- Main Programmer & Game Design: Antony Christoulakis, Jan Jöckel
- Programming & Tools: Matthias Wiederwach
- In-Game Graphics: Andreas Samland, Leif Rumbke
- Level & Game Design: Boris Triebel
- Soundtrack Produced by: Chip Holland alias Chris Hülsbeck
- Movie Sequences & Additional Graphics: Thomas Heinrich, Jean‑Philippe Parmentier
- Additional In‑Game Graphics: Ulli Mayer
- Additional Graphics: Jens Rotzsche, Jens Baumgardt, Ocean Kreative
- Additional Programming & Level Design: Michael Büttner, Peter Thierolf
- Additional Level Design: Eike Radunz
- Additional Programming: Michael Kleps
- Tools: Gürkan Demirci
- Producer: Paul Tresise, Mike Delves
- Assistant Producer: Tony Burns
- Quality Assurance: Ocean QA
- Additional Help: Thomas Pottkämper, Stefan Hartman, Pascal Christoph
- Special Thanks to: Shinji Takeo
- Programmed by: Neon
- Graphics by: Neon
- Produced by: Mike Delves & Paul Tresise
- Assistant Producer: Tony Burns
- Tested by: OCEAN Q.A. - Richard Brooks (Team Leader), Mike Taylor, Ryan Wooldridge
- Additional Assistance: Paul Flanagan
- Manual Design by: OCEAN KREATIVE
Magazine articles
- Main article: Tunnel B1/Magazine articles.
Promotional material
- Main article: Tunnel B1/Promotional material.
Physical scans
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75 | |
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Based on 19 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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413,702,688 | CD-ROM (EU) | T-16414H-50 V1.000 | ||||||||||
✔ |
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413,850,864 | 1997-06-19 | CD-ROM (JP) | T-18511G V1.000 |
References
- ↑ http://www.microcabin.co.jp/sakuhin_intro/index3.html (Wayback Machine: 2008-04-13 01:29)
- ↑ File:TunnelB1 Saturn JP Box Back.jpg
- ↑ 3.0 3.1 https://sega.jp/fb/segahard/ss/soft_licensee3.html (Wayback Machine: 2020-03-20 23:05)
- ↑ http://www.sega-saturn.com/saturn/software/tunnel.htm (Wayback Machine: 1997-06-06 06:11)
- ↑ Press release: 1996-11-19: Acclaim Launches Explosive International Best Seller--TUNNEL B1
- ↑ Computer & Video Games, "November 1996" (UK; 1996-10-09), page 48
- ↑ 7.0 7.1 Mean Machines Sega, "February 1997" (UK; 1997-01-xx), page 58
- ↑ Edge, "March 1996" (UK; 1996-02-09), page 30
- ↑ Edge, "March 1996" (UK; 1996-02-09), page 32
- ↑ Computer & Video Games, "November 1996" (UK; 1996-10-09), page 62
- ↑ Edge, "October 1996" (UK; 1996-08-30), page 84
- ↑ Famitsu, "1997-09-05" (JP; 1997-08-22), page 1
- ↑ Fun Generation, "04/97" (DE; 1997-03-12), page 98
- ↑ Gambler, "3/1997" (PL; 1997-xx-xx), page 1
- ↑ GamePro, "May 1997" (US; 1997-xx-xx), page 96
- ↑ Mega Force, "Janvier/Février 1997" (FR; 199x-xx-xx), page 54
- ↑ Mega Fun, "03/97" (DE; 1997-02-05), page 86
- ↑ Saturn Fan, "1997 No. 16" (JP; 1997-08-xx), page 201
- ↑ Saturn Fan, "1997 No. 20" (JP; 1997-10-17), page 98
- ↑ Sega Magazin, "Februar 1997" (DE; 1997-01-08), page 82
- ↑ Sega Power, "Christmas 1996" (UK; 1996-11-21), page 28
- ↑ Sega Saturn Magazine, "January 1997" (UK; 1996-12-17), page 84
- ↑ Sega Saturn Magazine, "1997-30 (1997-09-05)" (JP; 1997-08-22), page 218
- ↑ Super Juegos, "Febrero 1997" (ES; 1997-0x-xx), page 96
- ↑ Total Saturn, "Volume One Issue Three" (UK; 1996-11-29), page 30
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 62
- ↑ Video Games, "5/97" (DE; 1997-04-23), page 112
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