The Ren & Stimpy Show Presents Stimpy's Invention
From Sega Retro
The Ren & Stimpy Show Presents Stimpy's Invention | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||
Developer: BlueSky Software, Sega of America | ||||||||||||||||||||||||||||||||||||||||
Licensor: Nickelodeon | ||||||||||||||||||||||||||||||||||||||||
Sound driver: GEMS | ||||||||||||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||
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The Ren & Stimpy Show Presents Stimpy's Invention is a 1993 platform game for the Sega Mega Drive by BlueSky Software and Sega based on the Ren & Stimpy cartoon. The game is named after and loosely inspired by an episode of the series.
Contents
Story
Stimpy shows off his latest invention to Ren Hoëk, the Mutate-O-Matic, which is a machine that transforms ordinary household garbage into delicious food. Stimpy demonstrates it by turning it to its highest setting, which results in the machine overloading and exploding, scattering its pieces all over the place. To fix it, the duo must recollect the scattered parts, reassemble the machine, and switch it off.
Gameplay
The game is a platformer played as Ren and Stimpy simultaneously. When played with one player, the player controls one of the pair and the other follows. With two players, each controls a different character simultaneously. The duo finds a piece of Stimpy's machine in each level and then disables the machine in the last level by pushing four switches. The game has no conventional boss fights. The characters are moved with and
and jump with
. In single-player mode, the active character can be swapped by pausing the game and pressing any direction on the D-Pad or
,
, or
.
The pair has a number of moves that they can perform as a team, which differ slightly depending on the lead character. Characters can attack with , which is a close-range attack when the pair is separated or a ranged attack when they are together. The ranged attack can be aimed with
+
or
+
. The pair can run by holding
while moving or dash across obstacles by pressing
when standing still. They can dig through certain terrain with
+
. They can fly a short distance in the air with
+
, allowing them to reach higher platforms. Some segments diverge from these basic controls, such as the flying or bicycle segments.
Characters have a health bar at the bottom of the screen and lose a life when the bar is depleted. The game ends if players run out of lives, but it has unlimited continues. In single-player games, the inactive character is invincible and can be used as a shield. If the inactive character falls off screen, Powdered Toast Man rescues him and brings him back to the active character. In two-player games, both players share a health bar and lives, and both characters are needed to scroll the screen. There are numerous item pick-ups that award bonus points, and extra lives are awarded for collecting 50,000 points.
Items
Ice Cream Cone | |
---|---|
Worth 250 points. | |
Jar of Spit | |
Worth 250 points. | |
Glazed Ham | |
Worth 500 points. | |
Gritty Kitty Litter | |
Worth 500 points. | |
Money Bag | |
Worth 1,000 points. | |
Happy Happy Joy Joy Album | |
Worth 1,000 points. | |
Powdered Toast Jar | |
Worth 2,000 points. Also restores a small amount of health. |
Levels
Neighborhood | |
---|---|
The Zoo | |
The City | |
The Pound | |
The Outdoors | |
The Mutate-O-Matic | |
Production credits
- Developed by: BlueSky Software
- ID: Paradigm
- Project Coordinator: Jennifer Haney
- Product Manager: France Tantiado
- Produced by: Jesse Taylor
- Lead Programmers: Ron Thompson, Barbara Michalec, Scott Lafollette
- Programming Team: Keith Freiheit, Rich Karpp, Karl Robillard
- Art Director: Dana Christianson
- Lead Designer: Jerry Huber
- Art Team: Marty Davis, Jeff Jonas, Geoff Knobel, Mark Lorenzen, Tom Moon, John Roy, Rick Schmitz, Joe Shoopack, Doug Tennapel
- Sound & Music: Sam Powell
- Lead Tester: Ben Szymkowiak
- Testers: Blair Bullock, Janine Cook, Jason Epps, Alex Fairchild, Julio Martinez, Heather Meigs, Bill Person, Conan Tigard
- Special Thanks to: Karyn Mason, Sharie Lynn
Magazine articles
Promotional material
also published in:
- Sega Visions (US) #17: "February/March 1994" (199x-xx-xx)[6]
also published in:
- Hobby Consolas (ES) #28: "Enero 1994" (199x-xx-xx)[7]
also published in:
- Hobby Consolas (ES) #32: "Mayo 1994" (1994-xx-xx)[8]
Physical scans
72 | |
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Based on 31 reviews |
Mega Drive, EU (Black) |
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|
Mega Drive, AU (Sega Gold Collection) |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
1MB | 1993-09 | Cartridge (US) | ||||||||||
✔ |
|
1MB | 1993-12 | Cartridge (EU) | ||||||||||
? |
|
1MB | Page |
References
- ↑ 1.0 1.1 Mega Play, "December 1993" (US; 1993-1x-xx), page 75
- ↑ 2.0 2.1 GamePro, "February 1994" (US; 199x-xx-xx), page 62
- ↑ 3.0 3.1 3.2 3.3 Sega Magazine, "March 1994" (UK; 1994-02-15), page 91
- ↑ 4.0 4.1 4.2 Mega Action, "March 1994" (UK; 1994-02-24), page 18
- ↑ 5.0 5.1 Computer & Video Games, "April 1994" (UK; 1994-03-15), page 41
- ↑ Sega Visions, "February/March 1994" (US; 199x-xx-xx), page 13
- ↑ Hobby Consolas, "Enero 1994" (ES; 199x-xx-xx), page 31
- ↑ Hobby Consolas, "Mayo 1994" (ES; 1994-xx-xx), page 22
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 187
- ↑ Aktueller Software Markt, "Juli 1994" (DE; 1994-06-06), page 33
- ↑ Consoles +, "Mai 1994" (FR; 1994-0x-xx), page 112
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 168
- ↑ Digitiser (UK) (1994-04-05)
- ↑ Electronic Gaming Monthly, "December 1993" (US; 1993-xx-xx), page 49
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 352
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 10, "" (RU; 2003-10-08), page 191
- ↑ Game Players, "Vol. 7 No. 2 February 1994" (US; 1994-0x-xx), page 56
- ↑ GamesMaster, "March 1994" (UK; 1994-02-17), page 64
- ↑ MAN!AC, "06/94" (DE; 1994-05-11), page 65
- ↑ Mega, "March 1994" (UK; 1994-02-17), page 46
- ↑ Mega Force, "Mai 1994" (FR; 1994-0x-xx), page 70
- ↑ Mega Power, "March 1994" (UK; 1994-02-17), page 58
- ↑ MegaTech, "March 1994" (UK; 1994-02-20), page 80
- ↑ Mean Machines Sega, "March 1994" (UK; 1994-01-28), page 54
- ↑ Player One, "Mai 1994" (FR; 1994-0x-xx), page 102
- ↑ Power Up!, "Saturday, April 09, 1994" (UK; 1994-04-09), page 1
- ↑ Sega Power, "March 1994" (UK; 1994-02-03), page 50
- ↑ Sega Pro, "February 1994" (UK; 1993-12-30), page 28
- ↑ Sega Zone, "February 1994" (UK; 1994-01-27), page 60
- ↑ Sega Mega Drive Review, "1" (RU; 1995-04-03), page 122
- ↑ Sonic the Comic, "February 4th 1994" (UK; 1994-01-22), page 11
- ↑ Todo Sega, "Enero 1994" (ES; 199x-xx-xx), page 56
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 141
- ↑ Video Games, "6/94" (DE; 1994-05-25), page 94
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