NBA Action 98
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NBA Action 98 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Saturn, Windows PC | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Sega PC | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Visual Concepts | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: 6Player, Saturn Backup Memory | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Sports[1] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-10 1-5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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NBA Action 98 (NBAアクション98) is a basketball game released as part of Sega's NBA Action series for the Sega Saturn and Windows PCs.
The Expert Software PC release was named simply NBA Action and had different cover art. Screenshots on the back cover confirm it to be the same game and not the earlier NBA Action.
Contents
Gameplay
Due to Michael Jordan pulling out of the NBA Players Accociation in favour of his own licensing deals, NBA Action 98 replaces Jordan with "1 Guard", who wears a 98 shirt.
History
Previews suggest this game was once titled NBA Action '97, with a planned release of September 1997. After a small delay, it was retitled to take into account the apporaching new year.
NBA Action 98 was developed prior to Visual Concepts being bought by Sega. As such, roughly the same game exists on the PlayStation as NBA Fastbreak '98, which was developed by Visual Concepts for Midway Games.
Production credits
Saturn version
- Producer: Mike Wallis
- Assistant Producer: Tracy Johnson
- Brand Manager: Brad Hogan
- Lead Testers: Lorne Asuncion, Mark Paniagua
- Assistant Lead Tester: Tony Lynch
- Marketing Specialist: Mark Subotnick
- Motion Capture Talent: DeWayne Lewis
- Motion Capture by: BioVision
- In‑Game Commentary by: Chick Hearn (Los Angeles Lakers)
- Commentary Recording Facility: DB Productions (Los Angeles CA.)
- Player Ratings & Team Playbooks by: Scott Pruneau (Golden State Warriors)
- Additional Ratings by: Tracy Johnson
- Playbook Assistance: Lorne Asuncion
- Sega Additional Design: Lorne Asuncion, Tracy Johnson, Mark Paniagua
- Manual: Curtis Clarkson, Richard Verdoni
- Team Sega Sports: Geraldine Dessimoz, Brad Hogan, Tracy Johnson, Marcus Matthews, David Perkinson, Mike Wallis
- Testers: Amy Albertson, Howard Gipson, Dave Paniagua, Bobby Amirkhan, Rick Greer, Jason Philyaw, Nicolas J. Azizian, Jeff Junio, Ken Robinson, Karen Brown, Lloyd Kinoshita, Matt Underwood, Don Carmichael, Dennis Lee, Fernando Valderrama, Joe Damon, Marcus Montgomery, Ferdinand Villar, Abe Navarro, Paulita Villatuya
- Special Thanks: Sandy Castagnola, Angela Edwards, Sheri Hockaday, Jason Kuo, Bernard Stolar, Shuji Utsumi, Rick Wheeler, The Seedy Crew, Manny (Sega), Greg Lassen, Joe Amati, Shana Hoernke, Janie Buschman (NBA Entertaiment), Harry Abrams (Abrams Artists Agency), Shawn Bryant (NBA Properties), Kobe Bryant (Los Angels Lakers), Gail D'Agostino (Arn Tellem Assoc.), Ed Gregory (Golden State Warriors), Dick Davey (Santa Clara Univercity), Bango, Bucky, 'Ol Sparkey, Rafeki "the crazy raccoon"
- Lead Engineer: Aki Rimpiläinen
- Lead AI Engineer: Matthew Hamre
- AI Engineer: Chris Larson
- Win95 Engineer: Chuck Batson
- Engineers: Mark Horsley, Johnnie Yang
- Art Director: Alvin Cardona
- Animations/Player Models/Textures: Han Cho (Lead), Mark A. Anderson, Cameron Chun
- Movies, Logos, Screens, Player Textures/Faces, Arenas: David Lee, Kurt Lai-Fatt, Wayne Herman
- Menus, Designs, Screens: Leandro Peñaloza, Fred Wong
- Lead Library Engineer: Dave O'Connor
- Lead Tools Engineer: Audrey Seymour
- Director of Technology: Tim Walter
- Library Engineer: Chuck Batson
- Tools Engineers: Joshua Lee, Owen Brand
- Sound and Music Director: Mark Chosak
- Quality Assurance: Rick Andraschko
- Project Manager: Jeffrey J. Thomas
- Executive Producer: Gregory A. Thomas
- Special Thanks: Scott L. Patterson, Ryan Plank, Alice Crysdale
Magazine articles
- Main article: NBA Action 98/Magazine articles.
Promotional material
also published in:
- Ultra Game Players (US) #104: "December 1997" (1997-1x-xx)[8]
- Game Informer (US) #56: "December 1997" (1997-1x-xx)[9]
Physical scans
Saturn version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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81 | |
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Based on 15 reviews |
PC version
Sega Retro Average | |||||||||||||||||||||||||||||
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80 | |
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Based on 5 reviews |
PC, US (Expert Software) |
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PC, KR |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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288,769,152 | CD-ROM (EU) | MK81124-50 V1.007 | ||||||||||
✔ |
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287,023,968 | CD-ROM (US) | 81124 V1.005 |
External links
References
- ↑ 1.0 1.1 1.2 http://sega.jp/search/result.php?page=10&pf=11 (Wayback Machine: 2017-03-04 04:29)
- ↑ Game Informer, "October 1997" (US; 1997-xx-xx), page 40
- ↑ http://riehlspot.simplenet.com/vgame/new/saturn.html (Wayback Machine: 1999-02-21 17:22)
- ↑ 4.0 4.1 Press release: 1997-10-20: Real Roundball Without The Elbow Jabs: NBA Action '98 For Sega Saturn And PC
- ↑ 5.0 5.1 Computer & Video Games, "October 1997" (UK; 1997-09-12), page 49
- ↑ http://centromail.es:80/nuevo/consolas/sat.asp (Wayback Machine: 1998-05-12 20:07)
- ↑ File:Nbaaction98 sat us manual.pdf, page 28
- ↑ Ultra Game Players, "December 1997" (US; 1997-1x-xx), page 50
- ↑ Game Informer, "December 1997" (US; 1997-1x-xx), page 64
- ↑ 10.0 10.1 GamesMaster, "March 1998" (UK; 1998-02-26), page 83
- ↑ Consoles +, "Janvier 1998" (FR; 199x-xx-xx), page 105
- ↑ Electronic Gaming Monthly, "January 1998" (US; 199x-xx-xx), page 161
- ↑ Fun Generation, "01/98" (DE; 1997-12-17), page 111
- ↑ GamePro, "January 1998" (US; 199x-xx-xx), page 116
- ↑ Game Informer, "January 1998" (US; 199x-xx-xx), page 60
- ↑ Joypad, "Janvier 1998" (FR; 199x-xx-xx), page 106
- ↑ Level, "3/98" (TR; 1998-xx-xx), page 1
- ↑ MAN!AC, "01/98" (DE; 1997-12-10), page 101
- ↑ Mega Console, "Dicembre 1997" (IT; 1997-xx-xx), page 81
- ↑ Mega Force, "Avril/Mai/Juin 1998" (FR; 1998-0x-xx), page 36
- ↑ Mega Fun, "02/98" (DE; 1998-01-07), page 84
- ↑ Neo, "Kwiecień 1998" (PL; 1998-xx-xx), page 23
- ↑ Saturn Power, "February 1998" (UK; 1997-12-31), page 84
- ↑ Sega Saturn Magazine, "February 1998" (UK; 1998-01-14), page 74
- ↑ Gry Komputerowe, "4/1998" (PL; 1998-xx-xx), page 1
- ↑ Gameshow, "Subat 1998" (TR; 1998-xx-xx), page 1
- ↑ PC Jeux, "Février 1998" (FR; 1998-01-28), page 84
- ↑ Riki, "Maj-Jun 1998" (SK; 1998-06-05), page 32
- ↑ Strana Igr, "Yanvar 1998" (RU; 1998-xx-xx), page 126
NBA Action 98 | |
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Main page | Comparisons | Development | Magazine articles | Reception | Technical information |
Games in the NBA Action Series | |
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NBA Action '94 (1994) | NBA Action '95 Starring David Robinson (1995) | NBA Action Starring David Robinson (1995) | NBA Action (1996) | NBA Action 98 (1997) | |
David Robinson NBA Action (unreleased) |
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