Bug!
From Sega Retro
Bug! | |||||
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System(s): Sega Saturn, PC | |||||
Publisher: Sega | |||||
Developer: Realtime Associates, Beam Software | |||||
Genre: Action | |||||
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Bug! (Bug!: Jump Shite, Fundzukechatte, Pecchanko (バグ! ジャンプして、ふんづけちゃって、ぺっちゃんこ) in Japan), is a platform video game developed by Realtime Associates and published by Sega for the Sega Saturn and later PC.
Bug! was followed by Bug Too!, released in the following year.
Contents
Story
The plot revolves around the title character, Bug, an actor in Hollywood hoping to make his "big break". Players take control shortly after Bug has signed a deal for the lead role in an action film, in which his girlfriend is kidnapped by a black widow spider and he is tasked with rescuing her. The gameplay takes place "on the set" of each scene of the movie, and cutscenes between levels show Bug moving from one set to the next.
Gameplay
Bug! is a "2.5D" platform game, which for the most part is played like a traditional side-scrolling title. At various points in the level, Bug is allowed to travel towards or away from the camera, adding a third dimension in the process, however players are always confined to corridors, meaning gameplay is not as "open" as future 3D platformers, for example, Super Mario 64. Though levels are built using 3D geometry, the objects in a level are represented by 2D sprites.
Similar to many platformers, Bug can defeat enemies by jumping and landing on their heads. At certain points in the game Bug is able to walk up vertical surfaces and even upside down. Players can pick up two powerups to give Bug new forms of attack - one gives him an electric attack which was best used in close-quarters while another gives him a poisonous spitting attack for ranged combat.
Each stage has three "scenes" (levels) and a boss ("finale). Also at certain points in the game bonus stages can be activated where certain tasks must be achieved (for example, one stage has Bug race against Sega's mascot, Sonic the Hedgehog).
Stages
200px | Insectica |
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Reptilia | |
Splot | |
200px | Quaria |
Burrbs | |
Arachnia | |
Cheats
- Infinite Lives: At the main menu, press , , , , , , .
- Level Select: At the main menu, press , , , , , , , , . To use the trick, start playing then hold + to advance a level or + to backup a level.
Saving Data
The Sega Saturn version makes use of the Saturn's internal battery back-up to save progress. The game will save when an entire world is cleared.
Name | Comment | File Size |
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BUG_SAVE_## | BUG LEVELS | 2 |
Physical Scans
Saturn Version
83 | |
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Based on 43 reviews |
Saturn, JP |
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50x50px Disc |
Windows Version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||
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71 | |
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Based on 9 reviews |
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- ↑ Saturn Fan, "1996 No. 3" (JP; 1996-01-19), page 78
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- ↑ Sega Magazine, "September 1995" (UK; 1995-08-13), page 56
- ↑ Sega News, "Leden 1997" (CZ; 1997-xx-xx), page 22
- ↑ Sega Power, "November 1995" (UK; 1995-09-21), page 54
- ↑ Sega Pro, "October 1995" (UK; 1995-09-07), page 52
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- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 16
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- ↑ Top Consoles, "Octobre 1995" (FR; 1995-xx-xx), page 90
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 14
- ↑ Ultimate Future Games, "October 1995" (UK; 1995-09-01), page 72
- ↑ Última Generación, "Noviembre 1995" (ES; 1995-1x-xx), page 98
- ↑ Videogame Advisor, "Volume 1, Number 3: July 1995" (US; 1995-0x-xx), page 31
- ↑ Video Games, "10/95" (DE; 1995-09-27), page 96
- ↑ VideoGames, "August 1995" (US; 1995-0x-xx), page 80
- ↑ Hacker, "12/1996" (HR; 1996-xx-xx), page 26
- ↑ LeveL, "Říjen 1996" (CZ; 1996-10-01), page 24
- ↑ PC Action, "11/96" (DE; 1996-10-16), page 106
- ↑ PC Gamer, "Vol. 4, No. 1: January 1997" (US; 1996-xx-xx), page 259
- ↑ PC Games, "11/96" (DE; 1996-10-02), page 160
- ↑ PC Game Parade, "Dicembre 1996" (IT; 1996-1x-xx), page 77
- ↑ Power Play, "11/96" (DE; 1996-10-09), page 154
- ↑ Score, "Listopad 1996" (CZ; 1996-11-01), page 48
- ↑ Secret Service, "Grudzień 1996" (PL; 1996-12-01), page 26