Flicky
From Sega Retro
Flicky | |||||
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System(s): Sega System 1, SG-1000, Mega Drive, MSX, Fujitsu FM-7, NEC PC-8801, Sharp X1 | |||||
Publisher: Sega Micronet | |||||
Developer: Sega Micronet Lavastorm | |||||
Genre: Action | |||||
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Flicky (フリッキー) is a video game released for Sega System 1 arcade hardware in 1984. The game stars a little blue bird called Flicky tasked with saving smaller birds from being eaten by predators. It was designed by Youji Ishii, a member of Sonic Team until August 1999, when he left for Artoon.
Contents
Gameplay
In the game, the player controls Flicky, a bird who has to save the Chirps (Piopio in Japan) from cats named Tiger (Nyannan) and iguanas named Iggy (Choro). The player has to collect all of the Chirps and guide them through the exit, with a bonus increasing in proportion to the amount of Chirps saved at once.
There is only one button in the game, which both causes Flicky to "jump" and, if he is holding and item, throw it across the screen. Items thrown ate enemies will knock them off the screen temporarily, however they will re-spawn at specified locations until the game is over.
Players start with three lives and can gain more lives by acquiring certain scores, however there is a maximum of five lives that can be retained at once.
There are 48 proper levels ("rounds") in the game. Completing these yields a "congratulations" message, followed by the possibility of playing through the game again at a faster speed. These levels are numbered 49, 50 and so on, and levels which previously did not contain Iggy may contain it. Furthermore, some throwable items are replaced with different ones. Once the game has been completed a second time (passing level 96, the "fast" version of 48), the game repeats again, but there is no speed increase (i.e. level 97 is identical to level 49), and the game simply carries on in this fashion until the player loses all his/her lives.
Ports and Re-releases
Following its release, Flicky was ported to the Sega SG-1000, MSX, NEC PC-8801, Sharp X1, Fujitsu FM-7, Sega Mega Drive, DoCoMo iMode mobile phones, and was released as part of Sega of Japan's Sonic Cafe mobile service.
Interestingly despite its Japanese origins, the Mega Drive version of the game was only released in cartridge form in the US and Europe. In Japan Flicky was only downloadable through the Sega Game Toshokan service. The game was also included as an unlockable game in Sonic Mega Collection and Sonic Mega Collection Plus and has been included in numerous Mega Drive compliations, from the 1996 Mega Drive release of Classic Collection to the 2009 release of Sega Mega Drive Ultimate Collection for the Sony PlayStation 3 and Xbox 360.
If the player completes the first ten levels perfectly in the Mega Drive version, (i.e. all under 20 seconds with a perfect score eventually totalling 240 000) he/she is presented with a screen with a girl in a bikini. A level select screen can also be accessed by holding , , and START between the title and "round 1" screen.
Flicky has also made several cameos in several Sega games (such as Super Monaco GP) and became an integral part of the Sonic the Hedgehog series. Sonic 3D: Flickies' Island can be seen as a spiritual sequel to this game, with similar goals played out on an isometric field, paired with gameplay inspired by previous Sonic outings.
Manuals
Production Credits
Mega Drive Version
Director: K.Fuzzy
Designer: Yumi
Programmer: O.Samu
Sound Design: T's Music
Special Thanks: Lee, Bo, Arcade Flicky Staff, Test Players
Physical Scans
System 1 Version
Template:ScanflyerTemplate:Scanflyer
SG-1000 Version
Mega Drive Version
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Based on 26 reviews |
Mega Drive, US |
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- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 82
- ↑ ACE, "November 1991" (UK; 1991-10-08), page 110
- ↑ ACE, "December 1991" (UK; 1991-11-08), page 114
- ↑ Aktueller Software Markt, "Juli 1991" (DE; 1991-06-28), page 116
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 130
- ↑ Computer & Video Games, "November 1991" (UK; 1991-10-15), page 96
- ↑ Electronic Gaming Monthly, "April 1991" (US; 1991-xx-xx), page 24
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 315
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 47
- ↑ Games-X, "24th May 1991" (UK; 1991-05-17), page 37
- ↑ Games-X, "19th-25th September 1991" (UK; 1991-09-19), page 36
- ↑ Joystick, "Juillet/Août 1991" (FR; 1991-0x-xx), page 183
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
- ↑ Mega Force, "Septembre/Octobre 1991" (FR; 1991-09-13), page 87
- ↑ Mega Play, "May/June 1991" (US; 1991-0x-xx), page 44
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 78
- ↑ Micromanía (segunda época), "Diciembre 1991" (ES; 1991-1x-xx), page 80
- ↑ Mean Machines, "October 1991" (UK; 1991-09-27), page 94
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
- ↑ Player One, "Décembre 1991" (FR; 1991-xx-xx), page 105
- ↑ Power Play, "8/91" (DE; 1991-07-1x), page 126
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Power, "December 1991" (UK; 1991-10-30), page 32
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 65
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 76
- ↑ Video Games, "3/91" (DE; 1991-09-06), page 91
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