Fantasy Zone/Production credits
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Contents
Arcade version
- Planner: Yoji Ishii[1] (ISI)
- Program: Shuichi Katagi[1] (KTG)
- Program: Kenichi Hokari (HKR)
- Program: Makihito Yokota (YKT)
- KBY
- Design: Masaki Kondoh[1] (KND)
- IKR
- Sound: Hiro
Master System version
- Programmed by: Dunk Asi 12, Sexy Bomb, Asc03458
- Designed by: Matilda Yoko, Mayu, Choko, Aya
- Music by: Noah Toku
- Directed by: Warlock Mut 241
- Special Thanks to: Ici, Ktg, Ken, Hiro
- Produced by: Sega
Mutsuhiro Fujii's Meisaku Album interview explains his name in credits, as well as pointing out the identity of Choko and Noah Toku[4]. Toshinori Asai's work on the game was referenced in the liner notes in Alex Kidd Complete Album. The special thanks credits some of the arcade version developers.
MSX version
- Programmed by: Ultre Man, Push Fukazawa Pop, Boss Hiroyuki, 4:30 no Yuichi, Kobayashi Sensei, Opa-Opa Takano
- Designed by: Ge Ge Ge no Terazou, Kid, Tėt. 004
- Music by: Syuuta Cyan 30
- Directed by: Mr. Kumabe
- Special Thanks to: Tacky Cyan, Takecyan Man, Nakakohzi.P.Creep!©, Yukimi Papa
- Produced by: Pony / Sega
Famicom version
NES version
- Sound FX: Masaharu Iwata[6]
X68000 version
- Director: Koji Tsuchida
- Programer: Toru Nakagawa (Tonbe Nakagawa)
- Music Composer / Arranger: Ken-ichiro Isoda
- Music Programer: Kazumi Nasu
- Drums: Matsuo Sagara
- Boot Graphic: Koji Tsuchida (G-Row R-Ma), S. Senoo (Senoko)
- Demo Play: Mia Makada
- Debug: Hiroaki Goto (Gorry), Yoshinari Karakama, Tsutomu Inoue
TurboGrafx-16 version
- Producer: Shigenobu Nanbu
- Director: Toshio Tabeta
- Assistant Director: Kouji Matsuda
- Programer: Bit'S-Masas.
- Graphic designer: Bit'S-Tadashi Sou, Toshio Tabeta
- Rescorer: Yukihiro Too
- Assistants: Takashi Ozama, Kaoru Murohoshi
- Special thanks to: Noriyuki Watanabe, Hiroshi Fukuda, Takako Aoki, Yoshiko Ikeda
Breakdown
Arcade version
Yoji Ishii
- Named Opa-Opa and came up with the original game title of the same name.[8]
- Created most of the bosses.[8]
Masaki Kondoh
Shuichi Katagi
- Programmed side-scrolling in both directions with Defender as inspiration.[8]
- Programmed bosses into the game.[8]
Hiroshi Kawaguchi
Music credits
ID | Name | Description | Credits | Used | Comments |
---|---|---|---|---|---|
0E | Victory Way[12][13][14] | Ending[15][13][14] | Yes | ||
0F | Victory Way[12][13][14] | Ranking[14] | Yes | Shortened version of Victory Way. | |
10 | Boss[12][13][14] | Boss Fight[15], RD. 1~7 Boss[13][14] | Yes | ||
19 | Round Up[12][13][14] | Round Clear[13][14] | Yes | The Japanese version is missing a counter-melody. | |
1A | Game Over[12][13][14] | Game Over[15] | Yes | ||
1B | Start ~ Opa-Opa![12][13][14] | Round 1: Plaleaf (Planet of Greenery)[15], RD. 1[13][14] | Yes | ||
1F | Shop[13][14] | Balloon Shop[15], Shop A[13][14] | Yes | ||
23 | Opa-Opa![12][13][14] | Round 1: Plaleaf (Planet of Greenery)[15], RD. 1[13][14] | Yes | ||
24 | Ya-Da-Yo[12][13][14] | Salfar (Final Area)[15], RD. 8 Boss[13][14] | Yes | With sound effect intro. The lyrics are for users to sing, but are sung officially in Fantasy Zone Ultra Super Big Maximum Great Strong Complete Album's Fantasy Zone Medley. | |
25 | Ya-Da-Yo[12][13][14] | Salfar (Final Area)[15], RD. 8 Boss[13][14] | Yes | Without sound effect intro. Same comments regarding lyrics. | |
27 | Saari[12][13][14] | Round 3: La Dune (Planet of Sand)[15], RD. 3[13][14] | Yes | ||
28 | Don't Stop[12][13][14] | Round 6: Mockstar (Planet of Clouds)[15], RD. 6[13][14] | Yes | ||
29 | Prome[12][13][14] | Round 4: Dolimicca (Super Planet)[15], RD. 4[13][14] | Yes | ||
2A | Dreaming Tomorrow[12][13][14] | Round 7: Pocarius (Planet of Water)[15], RD. 7[13][14] | Yes | ||
2B | Hot Snow[12][13][14] | Round 5: Polaria (Planet of Ice)[15], RD. 5[13][14] | Yes | The Japanese version is missing a melody which was completed after the game's deadline.[1] | |
2C | Keep On The Beat[12][13][14] | Round 2: Tabas (Planet of Fire)[15], RD. 2[13][14] | Yes | ||
Shop[13][14] | Shop B[13][14] | Yes |
References
- ↑ 1.0 1.1 1.2 1.3 Sega Saturn Magazine, "1997-06 (1997-03-07)" (JP; 1997-02-21), page 87
- ↑ File:SSM JP 19970307 1997-06.pdf
- ↑ File:Fantasy Zone SMS credits.pdf
- ↑ https://www.sega.jp/fb/album/05_fz/interview5.html (Wayback Machine: 2023-06-17 08:23)
- ↑ File:Fantasy Zone NES credits.pdf
- ↑ https://basiscape.com/arts_iwata.html (Wayback Machine: 2009-01-07 00:46)
- ↑ File:Fantasy Zone PCE HuCard JP Manual.pdf, page 11
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 8.6 8.7 Sega Saturn Magazine, "1997-06 (1997-03-07)" (JP; 1997-02-21), page 86
- ↑ @Hiro_H10th on Twitter (Wayback Machine: 2022-12-15 18:19)
- ↑ 10.0 10.1 https://www.4gamer.net/games/518/G051828/20201111024/
- ↑ @Hiro_H10th on Twitter (Wayback Machine: 2021-04-13 12:52)
- ↑ 12.00 12.01 12.02 12.03 12.04 12.05 12.06 12.07 12.08 12.09 12.10 12.11 12.12 12.13 12.14 Sega Game Music Vol. 2
- ↑ 13.00 13.01 13.02 13.03 13.04 13.05 13.06 13.07 13.08 13.09 13.10 13.11 13.12 13.13 13.14 13.15 13.16 13.17 13.18 13.19 13.20 13.21 13.22 13.23 13.24 13.25 13.26 13.27 13.28 13.29 13.30 13.31 Fantasy Zone Ultra Super Big Maximum Great Strong Complete Album
- ↑ 14.00 14.01 14.02 14.03 14.04 14.05 14.06 14.07 14.08 14.09 14.10 14.11 14.12 14.13 14.14 14.15 14.16 14.17 14.18 14.19 14.20 14.21 14.22 14.23 14.24 14.25 14.26 14.27 14.28 14.29 14.30 14.31 14.32 Sega System 16 Complete Soundtrack Vol. 1
- ↑ 15.00 15.01 15.02 15.03 15.04 15.05 15.06 15.07 15.08 15.09 15.10 15.11 15.12 15.13 https://vgmdb.net/album/3825
- ↑ 16.00 16.01 16.02 16.03 16.04 16.05 16.06 16.07 16.08 16.09 16.10 16.11 16.12 16.13 https://wave-master.com/ent/mdm2msw/
- ↑ 17.0 17.1 https://media.vgm.io/albums/52/3825/3825-1235592609.png
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