Name
|
Involved Companies
|
Details
|
Game Found and Released?
|
Air's Adventure
|
Game Studio
|
95/96
|
No
|
Air NiGHTS
|
Sega, Sonic Team
|
Test program for unreleased motion controller.
|
No
|
Alien Resurrection
|
|
|
No
|
Allegiance
|
Team 17
|
1995/1996. Some levels were done.
|
No
|
Angel
|
Scavenger
|
|
No
|
Aqua
|
|
|
No
|
Armed
|
Interplay, Point of View, Activision
|
Later "Aftermath"
|
No
|
"AB"
|
SIMS?
|
GDRI claims it's a prototype of a rollerblading game
|
No
|
Ballblazer X
|
|
|
No
|
Barb Wire
|
GT Interactive
|
GamePro #92
|
No
|
Battletech: Gray Death Legion
|
Absolute Entertainment
|
1995. Also on Mega CD. Killed when Aboslute died.
|
No
|
Chelnov (port has longer title; TODO)
|
Data East
|
Shown at various game shows, including Tokyo Game Show. Cancelled for unknown reasons. Found and dumped in 2012.
|
Yes
|
Clockwork Knight: Pengin War
|
|
|
Yes
|
Colliderz
|
|
|
No
|
Comix Zone 3D
|
|
|
No
|
Converse Hardcore Hoops
|
Virgin Interactive Entertainment
|
also on Mega Drive
|
No.
|
Criticom 2
|
|
|
No
|
Darknet
|
|
Seen August 1995, Sega Power.
|
No
|
Darkside
|
Rocket Science Games
|
aka Dark Ride, Darkride, Games World: The Magazine December 1994
|
No
|
Deadly Skies
|
|
1996. Only released on PlayStation. Not connected to the Dreamcast Deadly Skies game.
|
No
|
Death Race
|
Ocean Software
|
|
No
|
Dreadnought
|
Ocean Software
|
aka HMS Carnage, Dreadnoughts. Stupidly ambitious project that took three years, destroyed when Infogrames ate Ocean in 1998.
|
No
|
Ecco the Dolphin
|
Sega
|
Used as Saturn tech demo. Didn't get past the concept stage.
|
No
|
Eternal Champions: The Final Chapter
|
|
|
No
|
Fake Down
|
System Sacom
|
video (source unknown)
|
Fighting Force
|
Core Design, Sega, Eidos Interactive
|
Disputes led this to skip the Saturn completely.
|
Yes
|
Flying Aces
|
Rocket Science Games
|
From 32X, 1994/1995, GamePro #68
|
No
|
Flying Nightmares 2
|
Eidos Interactive
|
|
No
|
Free Runner
|
Rebellion
|
1995
|
No
|
Gen 13
|
|
|
No
|
Incredible Idiots in Space
|
Magnet Interactive Studio, ASC
|
Killed because, and I quote, "the market was not ready for a comedy game of this kind".
|
No
|
Into the Shadows
|
Triton, Scavenger
|
Killed when Scavenger went bankrupt, late 97/early 98
|
No
|
Jet Ski Rage
|
Velocity
|
From 32X
|
No
|
Major Damage
|
|
|
No
|
Maximum Surge
|
Digital Pictures
|
FMV game planned for 1996, got an ESRB rating
|
No
|
Midland
|
Future Soft
|
1996
|
No
|
Millennium Fire
|
|
|
No
|
Monika no Shiro
|
Pioneer LDC
|
aka "Faradoon: The Legend of Dragon Castle". 1996/1997. Mostly done, even had box art.
|
No
|
Monster Maker: Holy Dagger
|
NEC Interchannel
|
Sequel to Monster Maker on the PC Engine
|
No
|
"MT"
|
SIMS?
|
GDRI claims it's a prototype of Maboroshi Tsukiyo.
|
No
|
Mudkicker
|
Scavenger, GT Interactive
|
1995, 1996, killed early 1997
|
No
|
Offensive
|
Ocean
|
1996. Only released on PC.
|
No
|
Opposite Lock
|
|
|
No
|
Rebellion
|
|
|
No
|
Return Fire
|
|
|
Yes
|
Rocket Boy
|
Rocket Science Games
|
1994/1995
|
No
|
Rollcage
|
Team 17
|
|
No
|
Sampras Extreme Tennis
|
|
Release dates mentioned in CVG. Only released on PlayStation.
|
No
|
Scud Race
|
Sega, Sega AM2
|
Moved to Dreamcast
|
No
|
Shenmue
|
Sega, Sega AM2
|
Moved to Dreamcast
|
No
|
Sonic Saturn
|
Sega Technical Institute
|
1995/1996
|
No.
|
Sonic X-treme
|
Sega Technical Institute
|
Development hell. Moved to PC.
|
Yes (early proto)
|
Spearhead
|
Scavenger
|
|
No
|
Split Realities
|
Funcom
|
|
No
|
Take Down
|
|
|
No
|
Tarantula
|
Scavenger
|
1996/1997
|
No
|
Terminus
|
Scavenger
|
died with Scavenger, 1996
|
No
|
The Incredible Shrinking Character
|
Go-Go Interactive Studios, Cyberdreams
|
1996
|
No
|
Tomb Raider 2
|
Core Design
|
Said to have been killed as Sony wanted exclusivity
|
No
|
Vandals
|
|
|
No
|
Velocity
|
Cave Logic Studios, PF Magic
|
|
No
|
Virtua Fighter 3
|
Sega, Sega AM2
|
Moved to Dreamcast.
|
No
|
Virtua Hamster
|
|
From 32X.
|
No
|
Waterworld
|
|
|
No
|
Werewolf: The Apocolypse
|
|
|
Yes
|
Wet Corpse
|
|
|
No
|