Difference between revisions of "Compile"

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'''Compile''' was a Japanese video game company founded in 1983 by Masamitsu "Moo" Niitani. They were best known for the ''[[:Category:Aleste|Aleste]]'' and ''[[:Category:Puyo Puyo|Puyo Puyo]]'' video game series.
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'''Compile''' (コンパイル) was a Japanese video game company founded in 1983 by Masamitsu "Moo" Niitani. They were best known for the ''[[:Category:Aleste|Aleste]]'' and ''[[:Category:Puyo Puyo|Puyo Puyo]]'' video game series.
  
 
Between its founding and 1992, Compile was known as a major MSX developer, introducing a majority of its portfolio on the platform: shoot-'em-up series ''Zanac'' and ''Aleste'', RPG series ''Golvellius'' and ''Madou Monogatari'' (and the first game in its spun-off puzzle game series ''Puyo Puyo''), and a variety of other games and compilations. After [[Sega]] offered to make ''Puyo Puyo'' into [[Puyo Puyo|an arcade game]], Compile [[Puyo Puyo Tsu|developed a sequel]] whose wildfire success defined the future of Compile as a console developer primarily focused on  ''Puyo Puyo'' games.
 
Between its founding and 1992, Compile was known as a major MSX developer, introducing a majority of its portfolio on the platform: shoot-'em-up series ''Zanac'' and ''Aleste'', RPG series ''Golvellius'' and ''Madou Monogatari'' (and the first game in its spun-off puzzle game series ''Puyo Puyo''), and a variety of other games and compilations. After [[Sega]] offered to make ''Puyo Puyo'' into [[Puyo Puyo|an arcade game]], Compile [[Puyo Puyo Tsu|developed a sequel]] whose wildfire success defined the future of Compile as a console developer primarily focused on  ''Puyo Puyo'' games.

Revision as of 13:57, 5 December 2010

Compile (コンパイル) was a Japanese video game company founded in 1983 by Masamitsu "Moo" Niitani. They were best known for the Aleste and Puyo Puyo video game series.

Between its founding and 1992, Compile was known as a major MSX developer, introducing a majority of its portfolio on the platform: shoot-'em-up series Zanac and Aleste, RPG series Golvellius and Madou Monogatari (and the first game in its spun-off puzzle game series Puyo Puyo), and a variety of other games and compilations. After Sega offered to make Puyo Puyo into an arcade game, Compile developed a sequel whose wildfire success defined the future of Compile as a console developer primarily focused on Puyo Puyo games.

Compile filed for bankruptcy and disbanded in 2002, though its spirit lives on in a handful of companies founded by ex-employees:

  • Compile Heart, founded by several ex-employees including Niitani, aims to keep the brand name alive
  • Milestone Inc., who makes arcade shoot-'em-ups
  • Aiky, who is known for publishing games

The rights to Puyo Puyo were acquired by and remain the property of Sega. New games in the franchise are produced by Sega's subsidiary Sonic Team. The rights to all other Compile properties were acquired by online publisher D4 Entertainment, but were sold (back) to Compile Heart in late 2010.

Softography