Difference between revisions of "Grind Stormer"
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{{Bob | {{Bob | ||
| bobscreen=GrindStormer_MDTitleScreen.png | | bobscreen=GrindStormer_MDTitleScreen.png | ||
− | |||
| publisher=[[Tengen]] | | publisher=[[Tengen]] | ||
| developer=[[Toaplan]]/[[Tengen]] | | developer=[[Toaplan]]/[[Tengen]] | ||
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
| romsize=1MB | | romsize=1MB | ||
− | | releases={{ | + | | sounddriver= |
+ | | peripherals= | ||
+ | | players=1 | ||
+ | | genre=Shoot-'em-Up | ||
+ | | originalpublishers=[[Toaplan]] | ||
+ | | originaldevelopers= | ||
+ | | consolescompilation=Arcade Boards | ||
+ | | releases={{releasesMD | ||
| md_date_us=1994 | | md_date_us=1994 | ||
+ | | md_code_us=T-48256 | ||
+ | | md_rrp_us=39.95{{fileref|GamePlayers US 0705.pdf|56}} | ||
| md_date_jp=1994-03-25 | | md_date_jp=1994-03-25 | ||
+ | | md_code_jp=T-48173 | ||
| md_rrp_jp=7,800 | | md_rrp_jp=7,800 | ||
− | |||
− | |||
}} | }} | ||
− | |||
| vrc=ga | | vrc=ga | ||
}} | }} | ||
'''''Grind Stormer''''', called '''''V-Five''''' or '''''V-V''''' (ヴイ・ファイヴ) in Japan, is a 1992 arcade shoot-'em-up developed by [[Toaplan]]. It was ported to the [[Sega Mega Drive]] in 1994 and released by [[Tengen]] exclusively in the US and Japan. | '''''Grind Stormer''''', called '''''V-Five''''' or '''''V-V''''' (ヴイ・ファイヴ) in Japan, is a 1992 arcade shoot-'em-up developed by [[Toaplan]]. It was ported to the [[Sega Mega Drive]] in 1994 and released by [[Tengen]] exclusively in the US and Japan. | ||
+ | ==Gameplay== | ||
Though the two games have the same art, weapons, music, and enemy layout, their gameplay is slightly different: | Though the two games have the same art, weapons, music, and enemy layout, their gameplay is slightly different: | ||
− | *'''V-Five''': Gradius-style weapon upgrades, with {{A}}/{{C}} shooting and {{B}} choosing a weapon | + | *'''''V-Five''''': ''Gradius''-style weapon upgrades, with {{A}}/{{C}} shooting and {{B}} choosing a weapon |
− | *'''Grind Stormer''': more conventional weapon upgrades, with {{A}}/{{C}} shooting and {{B}} dropping a bomb | + | *'''''Grind Stormer''''': more conventional weapon upgrades, with {{A}}/{{C}} shooting and {{B}} dropping a bomb |
You can select which mode to play in the Options Menu by pressing {{A}} at the title screen. Also during gameplay, you always have two auxiliary guns at your sides — {{up}} and {{down}} move them toward your front/rear. When at the front, the shots combine with yours to form a more powerful shot; when at the rear, you have a spread shot. Regardless of configuration, you can hold {{A}}/{{C}} to rapidfire. | You can select which mode to play in the Options Menu by pressing {{A}} at the title screen. Also during gameplay, you always have two auxiliary guns at your sides — {{up}} and {{down}} move them toward your front/rear. When at the front, the shots combine with yours to form a more powerful shot; when at the rear, you have a spread shot. Regardless of configuration, you can hold {{A}}/{{C}} to rapidfire. | ||
Some (many?) American copies of the game are plagued with a manufacturing defect (supposedly poor quality PCBs?) that reduce the cartridge's lifespan. | Some (many?) American copies of the game are plagued with a manufacturing defect (supposedly poor quality PCBs?) that reduce the cartridge's lifespan. | ||
− | == | + | ==Production credits== |
− | + | {{creditstable| | |
− | + | * '''Project Leader:''' Jun Amanai | |
− | + | * '''Main Programmer:''' Jun Amanai | |
+ | * '''Programmer:''' Takayuki Muraoka | ||
+ | * '''Assistant Programmer:''' Osamu Yamamoto | ||
+ | * '''Graphics:''' Ken-ichi Nemoto | ||
+ | * '''Audio:''' Kenji Yokoyama | ||
+ | * '''Test Players:''' Ken-ichi Nemoto, John Arvay, Mike Kruse, Rob Boone, Kenji Yokoyama, Jim Hernandez | ||
+ | * '''Special Thanks:''' Bill Hindorff, Mitzi McGilvray, Tatsuya Uemura | ||
+ | * Presented by [[Tengen]] | ||
+ | | source=In-game credits | ||
+ | |console=MD | ||
+ | }} | ||
− | ==Physical | + | ==Promotional material== |
+ | {{gallery | ||
+ | |{{galleryPrintAd | ||
+ | |GamePlayers US 0705.pdf|gameplayers|0705|91 | ||
+ | |EGM US 058.pdf|egm|58|73 | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Physical scans== | ||
{{ratings | {{ratings | ||
| icon=MD | | icon=MD | ||
Line 61: | Line 86: | ||
| manual=V5 md jp manual.pdf | | manual=V5 md jp manual.pdf | ||
}} | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | ===ROM dump status=== | ||
+ | {{romtable| | ||
+ | {{rom|MD|sha1=8f93445e2d0b1798f680dda26a3d31f8aee88f01|md5=0b11fadd7c858144c5b9f890b711b77d|crc32=7e6bef15|size=1MB|date=1994-01|source=Cartridge (US)|comments=|quality=good|prototype=}} | ||
+ | {{rom|MD|sha1=ca344521cb5015d142bdbce0eb44cea050b8e86b|md5=af4bdc10f0eda16eda979d1353faa04b|crc32=ad9d0ec0|size=1MB|date=1994-03|source=Cartridge (JP)|comments=|quality=good|prototype=}} | ||
+ | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> |
Revision as of 15:42, 19 November 2017
This teeny-tiny article needs some work. You can help us by expanding it.
Grind Stormer | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega Drive | |||||||||||||||
Publisher: Tengen | |||||||||||||||
Developer: Toaplan/Tengen | |||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||
Number of players: 1 | |||||||||||||||
| |||||||||||||||
Grind Stormer, called V-Five or V-V (ヴイ・ファイヴ) in Japan, is a 1992 arcade shoot-'em-up developed by Toaplan. It was ported to the Sega Mega Drive in 1994 and released by Tengen exclusively in the US and Japan.
Contents
Gameplay
Though the two games have the same art, weapons, music, and enemy layout, their gameplay is slightly different:
- V-Five: Gradius-style weapon upgrades, with / shooting and choosing a weapon
- Grind Stormer: more conventional weapon upgrades, with / shooting and dropping a bomb
You can select which mode to play in the Options Menu by pressing at the title screen. Also during gameplay, you always have two auxiliary guns at your sides — and move them toward your front/rear. When at the front, the shots combine with yours to form a more powerful shot; when at the rear, you have a spread shot. Regardless of configuration, you can hold / to rapidfire.
Some (many?) American copies of the game are plagued with a manufacturing defect (supposedly poor quality PCBs?) that reduce the cartridge's lifespan.
Production credits
- Project Leader: Jun Amanai
- Main Programmer: Jun Amanai
- Programmer: Takayuki Muraoka
- Assistant Programmer: Osamu Yamamoto
- Graphics: Ken-ichi Nemoto
- Audio: Kenji Yokoyama
- Test Players: Ken-ichi Nemoto, John Arvay, Mike Kruse, Rob Boone, Kenji Yokoyama, Jim Hernandez
- Special Thanks: Bill Hindorff, Mitzi McGilvray, Tatsuya Uemura
- Presented by Tengen
Promotional material
also published in:
- Electronic Gaming Monthly (US) #58: "May 1994" (1994-xx-xx)[2]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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62 | |
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Based on 19 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
1MB | 1994-01 | Cartridge (US) | ||||||||||
✔ |
|
1MB | 1994-03 | Cartridge (JP) |
References
- ↑ File:GamePlayers US 0705.pdf
- ↑ Electronic Gaming Monthly, "May 1994" (US; 1994-xx-xx), page 73
- ↑ 3.0 3.1 File:MeanMachinesSega20UK.pdf, page 46 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega20UK.pdf_p46" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 93
- ↑ Beep! MegaDrive, "April 1994" (JP; 1994-03-08), page 20
- ↑ Electronic Gaming Monthly, "May 1994" (US; 1994-xx-xx), page 34
- ↑ Game Players, "Vol. 7 No. 5 May 1994" (US; 1994-0x-xx), page 56
- ↑ Game Informer, "May/June 1994" (US; 1994-0x-xx), page 20
- ↑ Hippon Super, "April 1994" (JP; 1994-03-03), page 62
- ↑ Joypad, "Septembre 1994" (FR; 1994-0x-xx), page 31
- ↑ MAN!AC, "07/94" (DE; 1994-06-08), page 67
- ↑ Mega, "June 1994" (UK; 1994-05-19), page 44
- ↑ Mega Fun, "06/94" (DE; 1994-05-18), page 103
- ↑ MegaTech, "May 1994" (UK; 1994-04-21), page 24
- ↑ Power Unlimited, "Jaargang 2, Nummer 6, Juni 1994" (NL; 1994-05-25), page 50
- ↑ Sega Power, "June 1994" (UK; 1994-04-28), page 36
- ↑ Sega Pro, "June 1994" (UK; 1994-05-24), page 60
- ↑ Sega Zone, "May 1994" (UK; 1994-04-xx), page 20
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 83
- ↑ Video Games, "7/94" (DE; 1994-06-29), page 90
- Pages with reference errors
- Sub-stubs
- 1 player games
- JP Mega Drive games
- US Mega Drive games
- Mega Drive games
- 1994 Mega Drive games
- All 1994 games
- Mega Drive shoot-'em-up games
- All shoot-'em-up games
- Old content rating field
- Use romtable template
- All games
- Credits without reference
- GalleryPrintAd file defined
- Old-style rating (joypad)
- Rating without PDF source
- Old-style rating (mms)
- Use magref
- Old-style rating (mega)
- Old-style rating (megatech)
- Old-style rating (segapower)
- Old-style rating (segapro)
- Update ratings template
- 6 old ratings
- Old technical information