Difference between revisions of "Wave Master"

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{{CompanyBob
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| logo=Wavemaster.svg
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| founded=2000-08-01
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| defunct=
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| mergedwith=
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| mergedinto=
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| headquarters=Tokyo, Japan
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| prev=[[Sega Digital Media]]
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| prevdate=2000-08-01
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}}
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'''Wave Master Inc.''' (株式会社ウェーブマスター) is a Japanese music business owned by the [[Sega Sammy Group]]. Originally a successor to [[Sega Digital Media]], Wave Master's original role was to produce music for [[Sega]]'s video games, however is has since branched out into other forms of entertainment such as film and television, and acts as a record label, managing Japanese musicians and artists.
  
===Wave Master===
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Wave Master was also briefly a video game developer in its own right, releasing ''[[Switch]]'' and ''[[New Roommania: Porori Seishun]]'' for the [[PlayStation 2]] (and the PS2 port of ''[[Roommania 203|Roommania #203]]'', originally developed as Sega Digital Media). The company became solely concerned with music in 2003, absorbing [[Sammy]]'s music business, Underground Liberation Force, on 1st April, 2005{{fileref|IR EN 2005-01-28 3.pdf|page=2}}.
  
Game music has come a long way since the days of shrill beeping noises. The game soundtracks of today consist of rich orchestral scores, multi-layered guitars, and thumping modern beats. Sega has a long history of great game music, and much of it has come from one company -- Wave Master. This award-winning team has created some of the most memorable scores in gaming history. They have also branched out into other endeavors, including game development and music for television.
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As well as having its own musicians and recording engineers, Wave Master also has a recording studio which has been hired by third-party organisations.
  
Wave Master (formerly known as Sega Digital Media) employs nearly 30 sound designers and recording engineers at their Tokyo office. The company is overseen by president Yukifumi Makino, a veteran of the game music industry. Makino's love for music began at an early age, where he was influenced by everything from The Beatles to the Jaws soundtrack. Makino has directed and produced some of Sega's most famous soundtracks, including Sonic CD, NiGHTS, and Space Channel 5.
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For a while Wave Master were maintaining a handful of sub-labels, the two prominent ones being '''Wave Master Artists''' (for regular musical acts signed up with the record label) and '''Wave Master Entertainment''', used for video game, film and animation soundtracks. Both were established in late 2003{{ref|https://web.archive.org/web/20071118204111/http://sega.jp/corp/release/2003/0807/}}. As of 2023, Wave Master Artists' management division was transferred to Haru Entertainment.
  
At the heart of Wave Master's operations is their state-of-the-art recording studio. It is composed of three rooms: a control room with a high-end 56-channel mixing console, a 4.6 x 5 meter "live" room with acoustic reflectors, and a 4 x 6.2 meter "dead" room with sound dampening properties.
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==Company statistics==
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*'''Capital:''' 30 million yen{{magref|dmjp|2000-26|36}}
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*'''Number of Employees:''' 41 (2000-03){{magref|dmjp|2000-26|36}}
  
Many of the most popular Sega soundtracks have come from Wave Master, including Panzer Dragoon Saga, Phantasy Star Online, and the Sonic the Hedgehog series. Wave Master's music has received critical acclaim, and has been recognized by the International Game Developers Association and the Academy of Interactive Arts and Sciences for excellence in the field. In addition to releasing game scores, Wave Master has put out remixes and compilation albums of their music.
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==Softography (as developer)==
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{{CompanyHistoryAll|Wave Master|role=Developer}}
  
Some of Wave Master's most powerful works feature technology that dynamically changes the music based on game situations. When flying your airship in Skies of Arcadia, the main musical theme subtly changed based on your location in the world. Jet Grind Radio's pumping hip-hop tracks blended together in a way that mirrored a DJ mixing records on turntables. The main theme of Space Channel 5 progressively decomposed the worse you did in the game.
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==Softography (as support)==
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{{CompanyHistoryAll|Wave Master|role=Support}}
  
There's more to Wave Master than just game music. In 2000, Wave Master entered the world of game development with a quirky life simulation title called Roommania #203. They also handled the Japanese versions of Visual Concepts' Sega Sports 2K series. Other Wave Master projects include Radio DC (an Internet radio program featuring Sega game music), the Sonic Cafe suite of mobile phone applications, and jingles for TV shows and commercials in Japan.
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===[[Dreamcast]]===
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{{multicol|
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* ''[[Daytona USA 2001]]'' (2000)
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* ''[[Guru Guru Onsen 2]]'' (2001)
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* ''[[Guru Guru Onsen 3]]'' (2002)
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* ''[[Hundred Swords]]'' (2001)
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* ''[[Jet Set Radio|De La Jet Set Radio]]'' (2000)
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* ''[[Magic: The Gathering]]'' (2001)
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* ''[[Napple Tale: Arsia in Daydream]]'' (2000)
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* ''[[Phantasy Star Online Ver.2]]'' (2001)
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* ''[[Phantasy Star Online]]'' (2000)
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* ''[[Pro Yakyuu Team o Tsukurou! & Asobou!]]'' (2001)
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* ''[[Rez]]'' (2001)
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* ''[[Sakura Taisen 2]]'' (2001)
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* ''[[Sakura Taisen 3]]'' (2001)
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* ''[[Sakura Taisen 4]]'' (2002)
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* ''[[Samba de Amigo Ver.2000]]'' (2000)
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* ''[[Skies of Arcadia]]'' (2000)
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* ''[[Sonic Adventure 2]]'' (2001)
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* ''[[Space Channel 5: Part 2]]'' (2002)
  
Wave Master Highlights:
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===[[Game Boy Advance]]===
1991 Sonic the Hedgehog (Genesis)
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* ''[[Baseball Advance]]'' (2002)
1993 Sonic CD (Sega CD)
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* ''[[J.League Pro Soccer Club o Tsukurou! Advance]]'' (2001)
1996 NiGHTS (Saturn)
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* ''[[Puyo Pop]]'' (2001)
1998 Burning Rangers (Saturn)
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* ''[[Sonic Advance 2]]'' (2002)
1998    Panzer Dragoon Saga (Saturn)
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* ''[[Sonic Advance 3]]'' (2004)
1999 Sonic Adventure (Dreamcast)
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* ''[[Sonic Advance]]'' (2001)
2000 Space Channel 5 (Dreamcast)
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* ''[[Sonic Battle]]'' (2003)
2000    Jet Grind Radio (Dreamcast)
 
2000    Skies of Arcadia (Dreamcast)
 
2000  Roommania #203 (Dreamcast)
 
2001 Phantasy Star Online (Dreamcast)
 
2002 Sonic Adventure 2: Battle (GameCube)
 
  
(This information originally appeared on SEGA's homepage. I believe some of the 'highlights to be incorrect, as Wave Master would not have worked on Sonic 1, etc. -Alexbt)
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===[[PlayStation 2]]===
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* ''[[Astro Boy]]'' (2004)
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* ''[[Initial D: Special Stage]]'' (2001)
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* ''[[Nightshade]]'' (2003)
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* ''[[Pro Yakyuu Team o Tsukurou! 2003]]'' (2003)
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* ''[[Pro Yakyuu Team o Tsukurou! 2]]'' (2003)
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* ''[[Puyo Pop Fever]]'' (2004)
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* ''[[Rez]]'' (2001)
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* ''[[Shinobi (2002)|Shinobi]]'' (2002)
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* ''[[Saka Tsuku 2002: J.League Pro Soccer Club o Tsukurou! ]]'' (2002)
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* ''[[Sonic Heroes]]'' (2003)
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* ''[[Space Channel 5: Part 2]]'' (2002)
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* ''[[Switch]]''  (2002)
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===[[Xbox]]===
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* ''[[Gunvalkyrie]]'' (2002)
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* ''[[Jet Set Radio Future]]'' (2002)
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* ''[[Panzer Dragoon Orta]]'' (2002)
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* ''[[Phantasy Star Online Episode 1 & 2 Plus]]'' (2003)
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* ''[[Phantasy Star Online Episode 1 & 2]]'' (2002)
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* ''[[Puyo Pop Fever]]'' (2004)
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* ''[[Sonic Heroes]]'' (2003)
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===[[GameCube]]===
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* ''[[Billy Hatcher and the Giant Egg]]'' (2003)
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* ''[[Phantasy Star Online Episode 1 & 2 Plus]]'' (2003)
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* ''[[Phantasy Star Online Episode 1 & 2]]'' (2002)
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* ''[[Phantasy Star Online Episode III: C.A.R.D. Revolution]]'' (2003)
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* ''[[Puyo Pop Fever]]'' (2004)
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* ''[[Sonic Adventure 2: Battle]]'' (2002)
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* ''[[Sonic Adventure DX: Director's Cut]]'' (2002)
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* ''[[Sonic Heroes]]'' (2003)
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* ''[[Sonic Mega Collection]]'' (2002)
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===[[NAOMI]]===
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* ''[[Dragon Treasure]]'' (2003)
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* ''[[Samba de Amigo Ver.2000]]'' (2000)
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===[[NAOMI 2]]===
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* ''[[Initial D: Arcade Stage]]'' (2001)
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* ''[[Initial D: Arcade Stage Ver. 2]]'' (2002)
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* ''[[Initial D: Version 3]]'' (2003)
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}}
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==Softography (non-Sega)==
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These games do not have pages on Sega Retro.
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====[[Game Boy Advance]]====
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* ''Rika-chan No Oshare Nikki'' (2004)
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====[[PlayStation 2]]====
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* ''Super Galdelic Hour'' (2001; [[Enix]])
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* ''Ghost Vibration''  (2002; [[Artoon]]/[[Eidos]]/[[Infogrames]])
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* ''Onimusha Blade Warriors'' (2003; [[Capcom]])
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====[[Xbox]]====
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* ''Blinx: The Time Sweeper'' (2002; Artoon/[[Microsoft]])
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* ''Blinx 2: Masters of Time and Space'' (2004; Artoon/Microsoft)
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 +
<!-- The Super Galdelic Hour one is from Naofumi Hataya's archive page from somewhere look at posts around http://forums.sonicretro.org/index.php?s=&showtopic=8815&view=findpost&p=540151 - andlabs -->
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==Discography==
 +
{{Discography|Wave Master}}
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===Wave Master Artists===
 +
{{Discography|Wave Master Artists}}
 +
 
 +
===Wave Master Entertainment===
 +
{{Discography|Wave Master Entertainment}}
 +
 
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===Sound! Shock Series===
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{{Discography|Sound! Shock Series}}
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==List of staff==
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{{StaffList|Wave Master|employees=yes}}
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==Magazine articles==
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
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==Gallery==
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<gallery>
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SoundShockSeries logo.png|Sound Shock Series label logo
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</gallery>
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==External links==
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* [https://web.archive.org/web/20040419104955fw_/http://www.wave-master.com/wm/index.html]
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* [http://www.wave-master.com/ Wave-Master.com] (Record label)
 +
 
 +
==References==
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<references />
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{{SoJ}}
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[[Category:Record labels]]
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[[Category:Music]]

Latest revision as of 20:06, 18 March 2024

https://segaretro.org/images/e/e6/Wavemaster.svg

Wavemaster.svg
Wave Master
Founded: 2000-08-01
Headquarters:
Tokyo, Japan
2000-08-01

Wave Master Inc. (株式会社ウェーブマスター) is a Japanese music business owned by the Sega Sammy Group. Originally a successor to Sega Digital Media, Wave Master's original role was to produce music for Sega's video games, however is has since branched out into other forms of entertainment such as film and television, and acts as a record label, managing Japanese musicians and artists.

Wave Master was also briefly a video game developer in its own right, releasing Switch and New Roommania: Porori Seishun for the PlayStation 2 (and the PS2 port of Roommania #203, originally developed as Sega Digital Media). The company became solely concerned with music in 2003, absorbing Sammy's music business, Underground Liberation Force, on 1st April, 2005[1].

As well as having its own musicians and recording engineers, Wave Master also has a recording studio which has been hired by third-party organisations.

For a while Wave Master were maintaining a handful of sub-labels, the two prominent ones being Wave Master Artists (for regular musical acts signed up with the record label) and Wave Master Entertainment, used for video game, film and animation soundtracks. Both were established in late 2003[2]. As of 2023, Wave Master Artists' management division was transferred to Haru Entertainment.

Company statistics

  • Capital: 30 million yen[3]
  • Number of Employees: 41 (2000-03)[3]

Softography (as developer)

Softography (as support)

Dreamcast

Game Boy Advance

PlayStation 2

Xbox

GameCube

NAOMI

NAOMI 2

Softography (non-Sega)

These games do not have pages on Sega Retro.

Game Boy Advance

  • Rika-chan No Oshare Nikki (2004)

PlayStation 2

Xbox

  • Blinx: The Time Sweeper (2002; Artoon/Microsoft)
  • Blinx 2: Masters of Time and Space (2004; Artoon/Microsoft)


Discography

Vinyl

CD

Wave Master Artists

Wave Master Entertainment

CD

Sound! Shock Series

CD

List of staff

Magazine articles

Main article: Wave Master/Magazine articles.

Gallery

External links

References


Timeline of Sega of Japan research and development divisions








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