|Developer: Nexa, Sega of America|
|System(s): Sega Master System|
|Number of players: 1-10|
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Monopoly is a licensed game based upon the Monopoly board game, and was developed by Nexa and published by Sega for the Sega Master System. Up to 10 players can play in a single game, any of whom can be computer-controlled. The cartridge features a battery back-up RAM, so games can be saved and resumed later.
Strangely, it's probably the only Western-developed title on the system to feature a Sega Mark III logo if booted on a Japanese system, although it's a slightly crude-looking logo in comparison to the original.
Monopoly was the first Master System game to be developed in the US in an attempt to capture the mood of the American public, who at this point were greatly favouring Nintendo's rival console, the NES, over Sega and their Master System. All previous games, despite sometimes being localised, were developed by Sega and other companies within Japan, although ironically the project originally started with Chinese developers at the helm.
Development on Monopoly took about six months - three months in Nexa were brought on-board to "save" the project after initial testing was not considered to be up to Sega's standards. It was also released at least twice in the US - initial print runs (identifiable by incorrect use of a capital "P") contained an Easter egg programmed by Kevin Seghetti, which Sega had Nexa remove shortly after launch.
|Sega Retro Average|
| Based on|
|Master System, SE|