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|Spider-Man vs. The Kingpin|
|Publisher: Sega, Flying Edge|
|Developer: Sega of America; porting: Technopop B.I.T.S.|
|System(s): Sega Master System, Sega Game Gear|
|Number of players: 1|
Spider-Man vs. The Kingpin, commonly referred to as just Spider-Man or Spiderman, is a platform video game based on the Spider-Man Marvel comic book series released for the Sega Master System and Sega Game Gear in 1991 and 1992 respectively. The Master System version was released at the same time as a Sega Mega Drive version, which although follows the same plot, is a different game to this version.
The infamous criminal known as The Kingpin has planted a bomb in New York City, blaming Spider-Man for it. Now Spider-Man must defeat various enemies and Super-Villains, avoiding the police and population at the same time, in an attempt to stop the bomb within 24 hours, to save New York and prove his innocence.
The 8-bit version of Spider-Man vs. The Kingpin is an action game split into eight stages, where the player can use Spider-Man's various powers to fight criminals and negotiate obstacles, while searching for all the keys necessary to defuse the bomb, within the limit of twenty four hours.
attacks and jumps. Pressing while holding or fires a webshot that stuns enemies for a few seconds. In midair, pressing while holding or makes Spider-Man use his webs to swing around. Pressing and holding near a climbable wall will make him crawl over the surfaces. Unlike the Mega Drive version, he can only crawl over background objects.
+ brings up an option mode, where it's possible to toggle the music and sound effects on and off, take photographs or return to Peter Parker's home to rest — which recovers health at the expense of time. Resting, however, makes you restart the level and only becomes available after the second stage, when a stone that teleports you home is given by Dr. Strange.
Spider-Man's web cartridges are limited and taking photographs of Super-Villains is the only way to replace them. You must hand said photographs to Robbie Robertson (the Daily Bugle's editor) in order to gain money, though he only accepts one photograph of each Super-Villain and only once.
In most stages all lesser enemies (humanoid only, animals do not count) must be defeated for the boss to appear. Spider-Man's spider senses will alert you when a boss is coming.
|In Front of Daily Bugle|
|Police is hot on your tail. Enter the Daily Bugle building from top floor and, as Peter Parker, find out why everyone is after you. It's a single level, featuring no boss and no keys.|
|Time to find a way to prove your innocence. Investigate the nearby warehouse and search for clues. This time you will fight a mid-boss — a guy driving a forklift — as well as a stage boss: Dr. Octopus. This is also a single level and the key is acquired upon defeating Dr. Octopus.|
|Your old friend Dr. Connors has transformed into The Lizard and fled to the sewers. Navigate deadly traps and pitfalls to acquire The Lizard's key. There are two levels on this stage, with the key being in the second.|
|Confront Electro in his domain, evading lightning bolts and gun-toting thugs, as you look for his key. Like the previous stage, it has two levels and the key is in the second.|
|Defeat muggers and look for Sandman, who can only be defeated by luring him to the fire hydrants. Only one level this time and the key is gained after Sandman is knocked out.|
|Streets of New York|
|Criminals are wreaking havoc in the streets. Spider-Man has to face two of his sworn enemies: Hobgoblin and Venom. Once again there are two levels, each featuring a boss fight. Venom shows up without the need to defeat all the lesser thugs and both keys are acquired automatically.|
|Time to stop The Kingpin from finalizing his ultimate plan. Defeat both Dr. Octopus and The Lizard, who have returned for a rematch, stop the bomb by punching the keys in the right order and finally capture The Kingpin. The final stage too, has two levels. If you run away during the battle with Kingpin, he will run away and you will not get the best ending.|
While having inferior in-game graphics compared to the 16-bit port, the 8-bit version has nicely drawn panel illustrations as cutscenes. This is, perhaps, the only aspect that can be considered superior to the Mega Drive version, which has the story narrated through simple text.
The Master System version is infamous for its very high difficulty, even in the easiest setting. Some players reported that they couldn't even pass stage 3, especially stage 3-2 (the key level).
Two secret easter-eggs are found in the game. One is a Pac-Man type mini-game with Spider-Man characters and a secret room which will allow Spider-Man dress like Venom. Both can only be acquired while playing Nightmare difficulty.
|Sega Retro Average|
| Based on|
|Master System, AU|
|Sega Retro Average|
| Based on|
|Spider-Man games for Sega systems|
|Spider-Man: The Videogame (1991)|
|Spider-Man vs. The Kingpin (1991) | Spider-Man and the X-Men in Arcade's Revenge (1993) | Spider-Man and Venom: Maximum Carnage (1994) | Spider-Man: The Animated Series (1995) | Venom - Spider-Man: Separation Anxiety (1995)|
|Spider-Man vs. The Kingpin (1991) | Spider-Man: Return of the Sinister Six (1993)|
|Spider-Man vs. The Kingpin (1992) | Spider-Man: Return of the Sinister Six (1993) | Spider-Man and the X-Men in Arcade's Revenge (1994)|
|Spider-Man vs. The Kingpin (1993)|
|Spider-Man: Web of Fire (1996)|