Forgotten Worlds (Master System)
From Sega Retro
- For the Sega Mega Drive version, see Forgotten Worlds (Mega Drive).
|System(s): Sega Master System|
|Original system(s): Capcom CPS-1|
|Publisher(s) of original games: Capcom|
|Developer(s) of original games: Capcom|
|Number of players: 1|
Forgotten Worlds is a shoot-'em-up that was originally developed by Capcom in 1988 for their CPS arcade system. It was ported to the Sega Master System in 1991 by Sanritsu. The Master System version was not released in North America or Japan, although it was advertised for the former.
Set in the 29th century, an evil god known as Bios has destroyed most of the Earth, turning it into a desolate wasteland known as the Dust World. Two nameless super-soldiers are created by the people to defeat Bios and the eight evil gods who serve him.
The game is a horizontally scrolling shoot-'em-up. It can only be played by one player, unlike the original arcade version and the Mega Drive port. The player controls a flying super-soldier who is armed with a rifle with unlimited ammunition and a satellite that follows him and provides support fire. The warrior moves in any direction with the D-Pad. He automatically fires his weapon continuously without needing to hold a button down. He can rotate in sixteen directions to adjust his aim: rotates counterclockwise and rotates clockwise. The satellite revolves around him, changing its aim as well, as he rotates. He also has a special attack that damages every enemy on screen at once with +, but this costs a small amount of health to use.
Players obtain blue-colored coins called "Zenny" from defeating enemies throughout the game. Zenny is used as currency to obtain new power-up items from shops that appear at certain points in each stage, staffed by the mystical merchant Lucia. Different shops contain different items, which include new weapons for the satellite module and health kits to restore lost vitality. Enemies around the shop are destroyed upon exiting the shop.
Characters have health meters depicting their strength. The game ends if the character loses all of his health. There are no continues, but the player can buy resurrection potions at the shop.
The game has three difficulty levels (Easy, Normal, and Hard). On Easy, the player starts with 5,000 Zenny. On Normal, the player starts with 2,500 Zenny. On Hard, the player does not start with any Zenny. Higher difficulties also have more enemies and provide fewer health potions in shops.
The game's currency, Zenny, is dropped by defeated foes.
|Worth 500 Zenny.|
|Worth 1,000 Zenny.|
A shop entrance appears at some point in every stage.
The special weapons affect the attacks of the satellites.
|Increases the firepower of the character's rifle. Costs 10,000 Zenny.|
|Further increases the firepower of the character's rifle. Costs 30,000 Zenny.|
|Homing missile. Fires rapidly and chases enemies. Very easy to use but weak firepower. Costs 5,000 Zenny.|
|Fires a powerful wave behind the character. Powerful but difficult to target. Costs 2,000 Zenny.|
|Fires an unguided projectile that causes a small explosion if it hits an enemy. Costs 5,000 Zenny.|
|Fires small bullets in 8 different directions from the player. Affects a large area but shots are quite weak. Costs 3,000 Zenny.|
|Fires shots that bounce off walls. Useful in tight spaces but slow fire rate. Costs 30,000 Zenny.|
|Short-ranged but powerful flame thrower. Damages enemies constantly due to the instant fire rate. Costs 20,000 Zenny.|
|Fires powerful streams of light that pierce through enemies. Low fire rate but good firepower. Costs 20,000 Zenny.|
|Two damaging spheres revolve around the player, while the satellite module fires two shots in a small V pattern. Costs 50,000 Zenny.|
|Accurate and powerful ranged weapon with somehow slow fire rate. Costs 50,000 Zenny.|
|Vulcan Spread Shot|
|Fires four shots towards the front. Large coverage and high fire rate but weak fire power. Costs 80,000 Zenny.|
|Fires two laser shots towards the front and two shots to back. Good coverage and firepower. Costs 30,000 Zenny.|
|Fires a blue ball of energy that explodes and releases smaller homing balls that chase enemies. Costs 99,900 Zenny.|
|Slow fire rate but immense fire power. The most powerful weapon in the game. Costs 99,900 Zenny.|
|Fully recovers health the character's health. Costs 300 Zenny the first time it is bought; the cost increases each time it is purchased, up to 10,000 Zenny.|
|Increases the maximum length of the character's health meter. Costs 600 Zenny the first time it is bought; the cost increases each time it is purchased, up to 5,000 Zenny.|
|Protects the character from damage 5 times. Costs 5,000 Zenny.|
|Repairs the armor to full power. Costs 1,000 Zenny.|
|Restores characters to life after death. Costs 3,000 Zenny the first time it is bought; the cost increases each time it is purchased, up to 10,000 Zenny.|
|Allows players to change the movement speed between normal, high, and super high speed. Costs 100 Zenny.|
|Improves the character's movement speed while underwater. Costs 300 Zenny.|
|Rewards 1,000,000 points after completing the game. Costs 99,900 Zenny.|
These items are hidden and revealed by shooting certain objects in stages.
|Protects the character from damage 5 times.|
|Worth 5,000 Zenny.|
|Restores partial health.|
|Fully restores the character's health. This symbol occurs frequently as a bonus item in Capcom games.|
|The Doomed Port|
|The Pyramid of Terror|
|The Ocean Floor|
|The character's movement speed is inhibited while underwater, but the player can purchase an Aqua Stone in the shop to negate this.|
|The Cosmic World|
|This stage has three shops, one hidden.|
The Master System version has some stages removed and others combined into one; an underwater stage which did not appear in any other version is also present. This version also has unique weapons in the shop that are not available in the original game.
The shopkeeper, who is officially named "Sylpie", is named "Lucia" in the Master System manual.
- Main article: Forgotten Worlds (Master System)/Production credits.
- Cover artist: Osamu Muto
- Main article: Forgotten Worlds (Master System)/Magazine articles.
|Sega Retro Average|
ROM dump status
NEC Retro has more information related to Forgotten Worlds
- ↑ http://gdri.smspower.org/wiki/index.php/Sanritsu
- ↑ File:ForgottenWorlds SMS EU Box.jpg
- ↑ File:ForgottenWorlds SMS KR cover.jpg
- ↑ File:SouthWalesEcho UK 1991-07-20 Page 14.jpg
- ↑ Mean Machines, "June 1991" (UK; 1991-05-29), page 58
- ↑ 6.0 6.1 Computer & Video Games, "July 1991" (UK; 1991-06-15), page 88
- ↑ Sega Power, "September 1991" (UK; 1991-08-01), page 29
- ↑ 8.0 8.1 Ação Games, "Agosto 1991" (BR; 1991-08-xx), page 24
- ↑ File:Forgotten Worlds SMS credits.pdf
- ↑ @VGDensetsu on Twitter (Wayback Machine: 2022-09-05 04:23)
- ↑ Computer + Video Giochi, "Settembre 1991" (IT; 1991-xx-xx), page 66
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 135
- ↑ Games-X, "15th-21st August 1991" (UK; 1991-08-15), page 23
- ↑ Hobby Consolas, "Octubre 1991" (ES; 1991-xx-xx), page 24
- ↑ Joypad, "Octobre 1991" (FR; 1991-09-17), page 106
- ↑ Joystick, "Septembre 1991" (FR; 1991-0x-xx), page 168
- ↑ Micromanía (segunda época), "Octubre 1991" (ES; 1991-xx-xx), page 36
- ↑ Mean Machines, "June 1991" (UK; 1991-05-29), page 120
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 133
- ↑ Player One, "Septembre 1991" (FR; 1991-xx-xx), page 52
- ↑ Sega Power, "September 1991" (UK; 1991-08-01), page 28
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 56
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 71
- ↑ Video Games, "4/91" (DE; 1991-12-06), page 38
- ↑ Zzap!, "Settembre 1991" (IT; 1991-xx-xx), page 64
|Forgotten Worlds (Master System)|
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