Hiroto Hayashi
From Sega Retro
Hiroto Hayashi |
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Employment history: Sega Enterprises (1997[1] – )
Divisions:
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Role(s): Graphics Programmer |
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Hiroto Hayashi (林 洋人) is a graphics programmer who provides technical support at Sega of Japan. He joined the company in 1997 and developed the SDK (software development kit) for Sega Dreamcast.[1] Some notable games he has provided graphics support for include Sonic Unleashed (PS2/Wii version) and Lilpri Puriyubi Puru Hime Chen! for arcades.[1] In the early 2010's he began to develop graphics middleware for smartphone games.[1]
Production history
- Skies of Arcadia (GameCube; 2002) — Technical Support
- Sega Superstars (PlayStation 2; 2004) — Graphics System
- Derby Ba wo Tsukurou! 5 (PlayStation 2; 2006) — Technical Support (as 林 洋人)
- Sonic Riders (PlayStation 2; 2006) — Creative Center
- Sonic Riders (GameCube; 2006) — Creative Center
- Sonic Riders (Xbox; 2006) — Creative Center
- Sonic Riders (Windows PC; 2006) — Creative Center
- Sonic and the Secret Rings (Wii; 2007) — Tool / Library Support
- 2 Spicy (Lindbergh Red; 2007) — Graphics System Engineer
- Ghost Squad (Wii; 2007) — Technical Support
- NiGHTS: Journey of Dreams (Wii; 2007) — Technical Support
- Sonic and the Black Knight (Wii; 2009) — Technical Support
- K-On! Houkago Live!! (PlayStation Portable; 2010) — 開発サポート (as 林 洋人)
- Sonic the Hedgehog 4 Episode I (iOS; 2010) — Technical Support
- The House of the Dead 4 (PlayStation 3; 2012) — Special Thanks
- Daytona Championship USA (Arcade; 2017) — Development Support
- Like a Dragon: Ishin! (PlayStation 4; 2023) — Unreal Engine 4 Support
- Like a Dragon: Ishin! (PlayStation 5; 2023) — Unreal Engine 4 Support
- Like a Dragon: Ishin! (Xbox One; 2023) — Unreal Engine 4 Support
- Like a Dragon: Ishin! (Steam; 2023) — Unreal Engine 4 Support
References
- ↑ 1.0 1.1 1.2 1.3 https://cedil.cesa.or.jp/cedil_sessions/view/886 (Wayback Machine: 2021-09-24 09:47)