This teeny-tiny article needs some work. You can help us by expanding it.
Sega's arcade version of Jurassic Park is a pseudo-3D rail shooter developed in 1993 and released in early 1994 for the Sega System 32 hardware. Unlike other Jurassic Park movie tie-in games, this one takes place a few months after the movie (and presumably before The Lost World: Jurassic Park), with some people (referred to as "we") returning to the island for unknown reasons and destroying more dinosaurs. Gameplay is simple: use the joystick to move a crosshair target around, shooting dinosaurs as you traverse the island.
- directors: Juro Watari, Kenji Kanno
- programers: Takeshi Goden, Toshikazu Goi, Kenji Yamamoto, Mari Tsuruzoe, Hideshi Kawatake, Akira Ohe
- graphic designers: Kyoshi Ieizumi, Megumi Matsuda, Nahoko Fujii, Nobukazu Naruke, Kenji Arai, Seiichi Yamagata, Jun Uriu, Shinichi Nakagawa
- sound: Saeko Sasaki, Maki Morrow
- mechanical designers: Yasuo Ishikawa, Masayoshi Yamada
- electrical designers: Hiroki Koyama, Tomoyuki Goto
- industrial designers: Kimio Tsuda, Hiroyuki Yoshimi
- special thanks: Akira Kurabe, James Spahn, Kimiharu Hida, David R. Leytze, Satoru Okano, Railchase Team, S.O.A. - Jurassic Park Team, MCA/Universal - John Hornick
- presented by: Sega
- Source: In-game credits 
- Main article: Jurassic Park (arcade)/Magazine articles.