Master of Monsters
From Sega Retro
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Master of Monsters | |||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||
Publisher: Toshiba EMI (Japan), Renovation Products (US) | |||||||||||||||
Developer: ISCO, Opera House | |||||||||||||||
Licensor: SystemSoft | |||||||||||||||
Original system(s): PC-8801 mkII SR | |||||||||||||||
Developer(s) of original games: SystemSoft | |||||||||||||||
Genre: Simulation[1][2] | |||||||||||||||
Number of players: 1-4 | |||||||||||||||
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Master of Monsters (マスター・オブ・モンスターズ) is a 1988 strategy game by SystemSoft for the PC-8801 mkII SR, ported to various other Japanese computers. In 1991, Toshiba EMI had it ported it to the Sega Mega Drive and published it in Japan. Toshiba EMI also introduced a new soundtrack composed by Koichi Sugiyama, Hayato Matsuo, and Hitoshi Sakimoto.
Unlike most, if not all other, SystemSoft games (including this game's various sequels), this version was actually released outside Japan — published in America by Renovation Products.
The original Master of Monsters went on to spawn a long-lasting series of games. One sequel on the Saturn, Master of Monsters: Neo Generations, was released in 1996.
A European release was planned by Ubisoft[6] but it did not materialise.
Contents
Gameplay
The game plays similarly to the Daisenryaku games. After choosing a level and setting up team parameters, you can play the game. Selecting one of your monsters and hitting allows you to control that particular monster, while selecting any space and hitting allows you to do various battle-related things. Battles appear to be fully automated.
Production credits
- Executive Producer: Takahiko Nagashima
- Producer: Yoshihiko Ohhashi
- Director: Yutaka Katsura
- Sound Producer: Koichi Sugiyama
- Sound: Hayato Matsuo, YMOH.S
- Planner: Hidefumi Ohara
- Programmer: Naoki Morishima, Hiroyuki Fujiwara, Satoru Miki
- Graphic: Hiroshi Akagi, Atsuhiro Gunji, Ken Takagi, Kiyoto Yoshimura, Taku Nakayama, Reiko Yoshida
- Manual: Zenichi Sato, Miki Nakagawa
Magazine articles
- Main article: Master of Monsters/Magazine articles.
Promotional material
also published in:
- Mega Drive Fan (JP) #18: "July 1991" (1991-06-08)[8]
Physical scans
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66 | |
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Based on 14 reviews |
Mega Drive, US |
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Technical information
- Main article: Master of Monsters/Technical information.
References
NEC Retro has more information related to Master of Monsters
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- ↑ 1.0 1.1 File:MasterofMonsters MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "June 1991" (JP; 1991-05-08), page 13
- ↑ Sega Pro, "November 1991" (UK; 1991-xx-xx), page 9
- ↑ VideoGames & Computer Entertainment, "January 1992" (US; 199x-xx-xx), page 52
- ↑ Sega Force, "January 1992" (UK; 1991-12-12), page 10
- ↑ File:MasterofMonsters_MD_JP_SSCredits.pdf
- ↑ Mega Drive Fan, "July 1991" (JP; 1991-06-08), page 35
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 125
- ↑ Aktueller Software Markt, "Dezember 1991" (DE; 1991-11-15), page 141
- ↑ Beep! MegaDrive, "August 1991" (JP; 1991-07-08), page 35
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 4, "" (RU; 2001-xx-xx), page 155
- ↑ Famitsu, "1991-08-09" (JP; 1991-07-26), page 1
- ↑ Game Players Sega Guide!, "Vol. 3, No. 1: February/March 1992" (US; 199x-xx-xx), page 69
- ↑ Hippon Super, "August 1991" (JP; 1991-07-04), page 88
- ↑ Mega Drive Fan, "October 1991" (JP; 1991-09-xx), page 107
- ↑ Play Time, "4/92" (DE; 1992-03-04), page 88
- ↑ Power Play, "4/92" (DE; 1992-03-11), page 134
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 110
- ↑ Video Games, "4/91" (DE; 1991-12-06), page 36
Master of Monsters | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception | Region coding | Technical information
Prototypes: 1991-04-26
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Master of Monsters games for Sega systems | |
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Master of Monsters (1991) | Master of Monsters: Neo Generations (1996) |