Mickey Mania: The Timeless Adventures of Mickey Mouse (ミッキーマニア), with its PlayStation version known as Mickey's Wild Adventure in PAL regions, is a platform game starring Disney's mascot, Mickey Mouse. Developed by Traveller's Tales and published by Sony Imagesoft, the player controls Mickey as he travels through various levels themed on Mickey Mouse cartoons from 1928 to 1990.
The game was originally designed to be released as part of Mickey's 65th birthday, but as this only left six months to complete the game, the release date was pushed back.
Being a rather late release and having a considerable 16 Megabit ROM size, the game features detailed animation, varied background graphics and plenty of impressive programming tricks.
Mickey Mania is a very by-the-book platformer, employing a simple two button control scheme, one for throwing marbles and one for jumping. Marbles can be found throughout all stages. Enemies can be damaged by attacking with marbles or by jumping on their head. Mickey can take multiple hits before losing a life, his hand is used as a health meter.
Steamboat Willie was the first Mickey Mouse cartoon to be distributed, and so is generally considered to be the starting point for the character. Mickey Mania is very liberal with this cartoon, featuring not just a ship, but a wharf area which slowly turns from monochrome to colour as Mickey progresses through the stage.
Mickey Mania's depiction of The Mad Doctor deviates the most from the original source material in that the entire stage is presented in colour, when the film was originally in monochrome. Much like the cartoon itself, there is an encounter with the Mad Doctor (or Dr. XXX) and a captured Pluto is rescued (the major difference being that in the cartoon, Mickey is also captured before waking up to find the whole thing was a dream).
Moose Hunters deviates considerably from the original cartoon, in that Mickey's cohorts, Goofy and Donald, are nowhere to be seen. Instead, Pluto warns the player of incoming mooses, culminating in a chase sequence.
In Mickey Mania, The Band Concert is a bonus stage found in Mickey and the Beanstalk, which if completed grants the player an extra continue. The Band Concert was the first Mickey short to be presented in colour, though curiously most of the "band" is missing in this game.
Many of the ideas seen in Mickey Mania, specifically that of platforming through levels based on old Mickey Mouse shorts, were brought forward in the 2010 Wii game, Epic Mickey and its 2012 sequel, Epic Mickey 2: The Power of Two.
The game was initially released on the Sega Mega Drive and Super Nintendo Entertainment System. New additions are an improved water effect in the "Prince and the Pauper" section and extra background layers in "The Beanstalk" sections. However, the Super NES version suffers from several cutbacks, such as the missing Nebulus-like staircase section of the second stage, missing "Band Concert" bonus levels, numerous special effects and Pluto cameos, as well as introducing loading times (among the longest loading times for cartridge based systems).
Mickey Mania was later brought to the Sega Mega-CD with a CD audio soundtrack and a lot more voice tracks. Mickey now comments on enemies, sections and happenings in stages. The fight against Pete was expanded, with Mickey calling all previous incarnations for help. New "parachute" spider enemies were added.
The Sega Mega-CD version was then ported to the PlayStation (as Mickey's Wild Adventure in Europe), with an improved color palette and other added graphical effects, the difficulty level was also increased (for example, the skeletons in The Mad Doctor stage release more bones) and a new chase section was added to the Mickey and the Beanstalk stage.
U.K. Quality Assurance: Phil "Tails" Snape, Paul Tweedle, Paul Evason, Jenny Newby, Stuart Sockett, Paul Charsley, Lol Scraggs, M. Stacey, Chris Rowley, Leon Walters, Craig Puzzled, Tony "Sonic" Parks, Greg Double, Gary Nichols, Jamie Riding, B.Y. Puggsy
U.K. Quality Assurance: Phil "Tails" Snape, Paul Tweedle, Paul Evason, Jenny Newby, Stuart Sockett, Paul Charsley, Lol Scraggs, M. Stacey, Chris Rowley, Leon Walters, Craig Puzzled, Tony "Sonic" Parks, Greg Double, Gary Nichols, Jamie Riding, Sara Riding, Katie Riding, Anna Riding, B.Y. Puggsy
Graphics Southwest Management: Simon Gardner
Artists: Kevin Ayre, Theo Pantazia, Mark Scott
Music Management: Phil Morris
Music: Blythe Joustra
Sound FX: Tim "Grand Lad" Wright
Development Systems: Psy Q, Special Thanks to John Rostron
External Evaluations: Sara Dixon
Tour Management: Ian Grieve
P.A.: Kiastie "Gude Morrrning" Beamish
Project Management and Food Parcels: Steve "800 Grand" Riding