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Radical Rex

From Sega Retro


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RadicalRex Title.png
Radical Rex
Publisher: Activision (US), Sony Electronic Publishing (EU)
Developer:
System(s): Sega Mega Drive, Sega Mega-CD
Genre: Action































Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
US
$? T-130026
Sega Mega Drive
UK
£39.99[2] T-130026-50
Sega Mega Drive
FR
?F T-130026-50
Sega Mega Drive
DE
DM ? T-130026-50
Sega Mega Drive
ES
?Ptas T-130026-50
Sega Mega Drive
AU
$? ?



Sega Mega-CD
US
$49.95[3] T-130035



Radical Rex is a platform game developed by Beam Software and published by Activision for the Sega Mega Drive and Sega Mega-CD. The Mega Drive version was only released in North America and Europe, while the Mega-CD version did not leave North America.

Magazine articles

Main article: Radical Rex/Magazine articles.

Promotional material

{{|}}}}

GamePro US 064.pdfGamePro US 064.pdf

PDF
Print advert in
GamePro (US) #64: "November 1994" (1994-xx-xx)
also published in:
  • EGM² (US) #5: "November 1994" (1994-xx-xx)[5]
{{|}}}}

EGM US 065.pdfEGM US 065.pdf

PDF
Print advert in
Electronic Gaming Monthly (US) #65: "December 1994" (1994-xx-xx)

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
68 №8, p14
78 №28, p78/79[6]
81 №41, p44/45
78 №37, p10
Sega Mega Drive
76
Based on
4 reviews

Mega Drive, US
RadicalRex MD US Box.jpg
Cover
RadicalRex MD US Cart.jpg
Cart
Radical Rex MD US manual.pdf
Manual
Mega Drive, EU
RadicalRex MD EU Box.jpg
Cover
RadicalRex MD EU Cart.jpg
Cart

Mega-CD version

Sega Retro Average 
Publication Score Source
70 №74, p70[7]
Sega Mega-CD
70
Based on
1 review

Mega-CD, US
RadicalRex MCD US Box Back.jpgRadicalRex MCD US Box Front.jpg
Cover
Radicalrex mcd us disc.jpg
Disc
Radicalrex mcd us manual.pdf
Manual

References

  1. File:GamePlayers US 0712.pdf, page 12
  2. 2.0 2.1 File:CVG UK 155.pdf, page 46
  3. File:GamePro US 068.pdf, page 58
  4. File:GamePlayers US 0712.pdf, page 11
  5. File:EGM2 US 05.pdf, page 54
  6. File:MeanMachinesSega28UK.pdf, page 78
  7. File:VideoGames US 74.pdf, page 70