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Sports Jam (スポーツ・ジャム) is a Sega Dreamcast and Sega NAOMI release containing a number of sports games.
- Design Section: Taku Makino, Akira Miyanishi, Satoshi Nakajima, Toshihiro Ando, Shien Kato, Yasuhito Kuroiwa, Ryodo Tanaka, Toshihiro Fujimaki
- Soft Section: Hiroshi Ando, Akira Wada, Gen Miyazaki, Motoyoshi Sato
- Sound Section: Nanae Kenda
- Cabinet Design: Hiroyuki Naitoh (Sega)
- Special Thanks: Kaori Fukano, Sega Thunderbolt, Shinjuku Sports Land, All Players of Sports Jam, Swatch, adidas
- Created by: WOW Entertainment
- Presented by: Sega
- ©Wow Entertainment/Sega 2000,2001
- Source: In-game credits
- Main article: Sports Jam/Magazine articles.
Print advert in Dreamcast Magazine
(JP) #2001-12: "2001-12 (2001-04-27,05-04)" (2001-04-13)
|NAOMI GD-ROM, JP
"Long" instructions (2)
|Sega Retro Average
|Consoles + (FR)
The announcer's character model consists of 18,357 polygons, including 17,183 polygons for the body and 1174 polygons for the shadow. This was the highest character polygon count in any video game at the time, surpassing the character polygon counts of Shenmue (up to 14,361 polygons), up until it was surpassed the following year by Virtua Fighter 4 (on the Sega NAOMI 2 arcade system) which had about 20,000 polygons per character. Sports Jam also had the highest character polygon count of any consoles game at the time (the highest on any other console was up to 15,000 polygons in Dead or Alive 3 and Dead or Alive Ultimate on the Xbox) up until the release of the Xbox 360 in 2005.
ROM dump status
- Sega of Japan catalogue pages (Japanese): Dreamcast