Sports Jam

From Sega Retro

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  • NAOMI
  • Dreamcast

SportsJam title.png

Sports Jam DC, Title Screen US.png

Sports Jam
System(s): Sega NAOMI GD-ROM, Sega Dreamcast
Publisher: Sega Corporation
Developer:
Distributor:
Sega Dreamcast
Agetec, Tommo (US)
Licensor: Adidas, Swatch
Peripherals supported:
Sega Dreamcast
Dreamcast Arcade Stick, Jump Pack, Dreamcast Modem, Visual Memory Unit, Dreamcast VGA Box
Genre: Sports Variety (スポーツ・バラエティ)[1][2], Sports[3]

















Number of players: 1-2
Release Date RRP Code
Arcade (NAOMI GD-ROM)
JP
¥? GDS-0003
Arcade (NAOMI GD-ROM)
US
$? GDS-0003





















Sega Dreamcast
JP
¥5,800 (6,090)5,800e[2] HDR-0153
Sega Rating: All Ages
Sega Dreamcast
US
T-44304N
ESRB: Everyone

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Sports Jam (スポーツ・ジャム) is a Sega Dreamcast and Sega NAOMI release containing a number of sports games. Sega Logistics Service announced it would end service on the arcade machines on March 31, 2017.[6][7]

Gameplay

Events

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Shoot Out (Basketball)

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Long Shoot (Soccer)

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The Slugger (Baseball)

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Putter Match (Golf)

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Puck Rally (Ice Hockey)

Notavailable.svg

The Kicker (Football)
The Kicker


Touch Down Derby

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Direct Ace (Soccer)
'

Notavailable.svg

Near Pin Contest (Golf)

Notavailable.svg

Hardest Save (Ice Hockey)

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Computer Receive (Tennis)

Notavailable.svg

Fastest Sprinter (Bike Race)

Production credits

Main article: Sports Jam/Production credits.

Digital manuals

Magazine articles

Main article: Sports Jam/Magazine articles.

Promotional material

SportsJam NAOMI US Flyer.pdf

PDF
US flyer
SportsJam NAOMI US Flyer.pdf
Logo-pdf.svg
Print advert in Dreamcast Magazine (JP) #2001-12: "2001-12 (2001-04-27,05-04)" (2001-04-13)
Logo-pdf.svg

Physical scans

NAOMI version

NAOMI GD-ROM, JP
Notavailable.svg
"Long" instructions
Notavailable.svg
"Long" instructions (2)
Sports Jam NAOMI GD-ROM JP Disc.jpg
Disc
Sports Jam NAOMI GD-ROM JP Manual.pdf
Manual

Dreamcast version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
576 Konzol (HU)
90
[8]
Ação Games (BR)
77
[9]
Consoles + (FR) NTSC-U
85
[10]
Dreamcast Magazine (UK) NTSC-J
82
[11]
Dorimaga (JP) NTSC-J
73
[12]
Dreamzone (FR) NTSC-J
88
[13]
Edge (UK) NTSC-J
60
[14]
Electronic Gaming Monthly (US) NTSC-U
57
[15]
Famitsu (JP) NTSC-J
68
[16]
Game Informer (US) NTSC-U
75
[17]
MAN!AC (DE) NTSC-J
60
[18]
PSX Extreme (PL) PAL
60
[19]
Sega Dreamcast
73
Based on
12 reviews

Sports Jam

Dreamcast, JP
SportsJam DC JP Box Back.jpgSportsJam DC JP Box Front.jpg
Cover
SportsJam DC JP Manual.pdf
Manual
Dreamcast, US
SportsJam DC US Box Back.jpgSportsJam DC US Box Front.jpg
Cover
SportsJam DC US Manual.pdf
Manual
SportsJamDCUSInlay.jpg
Inlay

Technical information

The announcer's character model consists of 18,357 polygons, including 17,183 polygons for the body[20] and 1174 polygons for the shadow.[21] This was the highest character polygon count in any video game at the time, surpassing the character polygon counts of Shenmue (up to 14,361 polygons), up until it was surpassed the following year by Virtua Fighter 4 (on the Sega NAOMI 2 arcade system) which had about 20,000 polygons per character.[22] Sports Jam also had the highest character polygon count of any consoles game at the time (the highest on any other console was up to 15,000 polygons in Dead or Alive 3 and Dead or Alive Ultimate on the Xbox) up until the release of the Xbox 360 in 2005.[23]

Technical information

Main article: Sports Jam/Technical information.

External links

References

  1. File:SportsJam DC JP Box Back.jpg
  2. 2.0 2.1 2.2 http://sega.jp/dc/db/010411.html (Wayback Machine: 2004-12-06 04:28)
  3. https://sega.jp/history/hard/dreamcast/software.html (Wayback Machine: 2020-11-08 10:29)
  4. https://archive.org/details/ArcadeGameList1971-2005/page/n133/mode/1up
  5. http://www.gexpress.com/detailedspecs.cfm?returndept=DC&returnpage=2&number=093992057800 (Wayback Machine: 2002-07-25 17:16)
  6. File:SegaProductsTerminationAnnouncement 2016-11 JP.pdf
  7. File:SegaProductsTerminationAnnouncement 2016-12.pdf
  8. 576 Konzol, "Május 2001" (HU; 2001-xx-xx), page 43
  9. Ação Games, "Setembro 2001" (BR; 2001-xx-xx), page 46
  10. Consoles +, "Juin 2001" (FR; 2001-0x-xx), page 90
  11. Dreamcast Magazine, "No. 24" (UK; 2001-07-12), page 60
  12. Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
  13. Dreamzone, "Mai 2001" (FR; 2001-0x-xx), page 44
  14. Edge, "August 2001" (UK; 2001-07-13), page 100
  15. Electronic Gaming Monthly, "August 2001" (US; 2001-07-03), page 111
  16. Famitsu, "2001-04-20" (JP; 2001-04-06), page 32
  17. Game Informer, "August 2001" (US; 2001-0x-xx), page 106
  18. MAN!AC, "06/2001" (DE; 2001-05-02), page 50
  19. PSX Extreme, "09/2001" (PL; 2001-0x-xx), page 57
  20. File:SportsJam announcer model.png
  21. File:SportsJam announcer model with shadow.png
  22. http://game.watch.impress.co.jp/docs/20061025/3dvf5.htm (Wayback Machine: 2008-12-08 05:05)
  23. https://forum.beyond3d.com/threads/yes-but-how-many-polygons-an-artist-blog-entry-with-interesting-numbers.39321/ (Wayback Machine: 2015-01-08 01:39)


Sports Jam

SportsJam title.png

Main page | Comparisons | Credits | Development | Magazine articles | Reception | Technical information | Bootlegs


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