Radical Rex

From Sega Retro

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RadicalRex Title.png

Radical Rex
System(s): Sega Mega Drive, Sega Mega-CD
Publisher:
Sega Mega Drive
Sega Mega-CD
Activision (US)
Sega Mega Drive
Sony Electronic Publishing (EU)
Developer:
Original system(s): SNES
Genre: Action

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
US
T-130026
Videogame Rating Council: GA
Sega Mega Drive
EU
T-130026-50
ELSPA: 3+ OK
Sega Mega Drive
UK
£39.9939.99[2] T-130026-50
ELSPA: 3+ OK
Sega Mega Drive
AU
$79.9579.95[3]
Sega Mega-CD
US
$49.9549.95[5] T-130035
Videogame Rating Council: GA
Non-Sega versions

Radical Rex is a platform game developed by Beam Software and published by Activision for the Sega Mega Drive and Sega Mega-CD. The Mega Drive version was only released in North America and Europe, while the Mega-CD version was only released in North America. The two versions are identical except the Mega-CD version has a CD audio soundtrack.

Story

The sinister Skriitch, a magical mammal who speaks in rhymes, wants to make the dinosaurs extinct so that mammals can rule the world. He has placed a hex on most of the dinosaurs in the land that has placed them under his control. He also kidnaps Rex's girlfriend Rexanne. Rex has evaded the curse and must now defeat Skriitch and save dino-kind.

Gameplay

The game is a platformer. Players play as Rex, a fire-breathing Tyrannosaurus rex. Rex is moved around with Left and Right. He jumps with C and crouches with Down. He can climb vines with Up and Down. When underwater, he swims by moving the D-Pad in any direction. Rex can use a skateboard in some levels, which moves automatically. He can jump on the skateboard with C and ditch the skateboard with B. Holding C while airborne on the skateboard does a spin trick.

Rex attacks enemies by breathing fire with B, which stuns them momentarily. He can then kick them with A, which defeats them. Stunned enemies can often be used as platforms to reach higher places. He can increase the potency of his fire breath by an finding item; at higher levels, his fire breath can defeat enemies without needing to kick them. He can use his fire breath when jumping or crouching. Rex can also roar with Up+A, which attacks every enemy on screen simultaneously. Roaring diminishes his roar bar, which is replenished by finding an item. His fire breath and roar bars reset at the start of each stage.

Rex has a life bar that is reduced whenever he takes damage from enemies. It starts each stage at full and can be replenished by finding an item. If he loses his entire life bar, he loses a life. Some stage hazards, such as spikes and lava pits, instantly kill Rex regardless of his remaining life. He can also die if he runs out of air when underwater. If Rex loses all his lives, the game ends, though it can be continued as long as the player has continues remaining. The player can earn extra continues through the bonus stages, which can be entered by collecting 80 eggs in a single stage.

There is a two-player mode where two players can take turns playing. There are three difficulty levels (Easy, Normal, and Hard).

Items

Radical Rex, Items.png
Egg
Collect 80 to play a bonus stage after completing the current stage. The egg count resets at the beginning of each stage.
Radical Rex, Items.png
Fire Fossil
Increases the strength of Rex's fire breath.
Radical Rex, Items.png
Fireball Fossil
Changes Rex's fire breath from a stream to a moving projectile. Lasts until Rex gets hit.
Radical Rex, Items.png
Roar Fossil
Increases Rex's roar bar, allowing him to use his roar more.
Radical Rex, Items.png
Heart Fossil
Fully replenishes Rex's health bar.
Radical Rex, Items.png
Air Bubble Fossil
Gives Rex more air when underwater.
Radical Rex, Items.png
Invincibility Fossil
Grants Rex temporary invulnerability.
Radical Rex, Items.png
Pterosaur Ptaxi
Calls a pterosaur to transport Rex along a set path.
Radical Rex, Items.png
Rex Chance
Gives the player an extra life.
Radical Rex, Checkpoint.png
Tiki Torch
Checkpoint where Rex is revived after losing a life. Rex must light the torch with his fire breath to activate the checkpoint.

Stages

There are five different stage themes, which then repeat in reverse. The first set of stages move from left to right, and the second set of stages move from right to left. After the first four stages, every stage ends with a boss fight.

Radical Rex, Stage 1.png

Jungle Jam 1

Radical Rex, Stage 2.png

Swamp City 1

Radical Rex, Stage 3.png

Inner Works 1

Radical Rex, Stage 4.png

Dino Graveyard 1

Radical Rex, Stage 5.png

Radical Rex, Stage 5 Boss.png

  • Radical Rex, Stage 5.png

  • Radical Rex, Stage 5 Boss.png

Skriitch's Forest 1

Radical Rex, Stage 6.png

Radical Rex, Stage 6 Boss.png

  • Radical Rex, Stage 6.png

  • Radical Rex, Stage 6 Boss.png

Skriitch's Forest 2

Radical Rex, Stage 7.png

Radical Rex, Stage 7 Boss.png

  • Radical Rex, Stage 7.png

  • Radical Rex, Stage 7 Boss.png

Dino Graveyard 2

Radical Rex, Stage 8.png

Radical Rex, Stage 8 Boss.png

  • Radical Rex, Stage 8.png

  • Radical Rex, Stage 8 Boss.png

Inner Works 2

Radical Rex, Stage 9.png

Radical Rex, Stage 9 Boss.png

  • Radical Rex, Stage 9.png

  • Radical Rex, Stage 9 Boss.png

Swamp City 2

Radical Rex, Stage 10.png

Radical Rex, Stage 10 Boss.png

  • Radical Rex, Stage 10.png

  • Radical Rex, Stage 10 Boss.png

Jungle Jam 2

Bonus stages

Bonus stages are entered by collecting 80 or more eggs in any stage (except the last). Each bonus stage corresponds to a particular stage. The bonus stage is somewhat similar to Pengo. It is an overhead maze where Rex must collect all of the eggs to win an extra continue. Rex instantly loses the stage if he touches one of the roaming dinosaurs.

Rex can be moved with the D-Pad; he faces in the direction he was last moved. The green blocks can be pushed by standing adjacent to them and pushing A, B, or C while facing them. Green blocks travel in a line when pushed and explode when they impact something; if they hit an enemy dinosaur, an egg, or another green block, both are destroyed. If Rex destroys an egg, he can no longer successfully collect all of the eggs for a continue.

Radical Rex, Bonus Stage 1.png

Bonus Stage 1
Radical Rex, Bonus Stage 1.png

Radical Rex, Bonus Stage 2.png

Bonus Stage 2
Radical Rex, Bonus Stage 2.png

Radical Rex, Bonus Stage 3.png

Bonus Stage 3
Radical Rex, Bonus Stage 3.png

Radical Rex, Bonus Stage 4.png

Bonus Stage 4
Radical Rex, Bonus Stage 4.png

Radical Rex, Bonus Stage 5.png

Bonus Stage 5
Radical Rex, Bonus Stage 5.png

Radical Rex, Bonus Stage 6.png

Bonus Stage 6
Radical Rex, Bonus Stage 6.png

Radical Rex, Bonus Stage 7.png

Bonus Stage 7
Radical Rex, Bonus Stage 7.png

Radical Rex, Bonus Stage 8.png

Bonus Stage 8
Radical Rex, Bonus Stage 8.png

Radical Rex, Bonus Stage 9.png

Bonus Stage 9
Radical Rex, Bonus Stage 9.png

Production credits

  • Produced for Activision by: Tom Sloper
  • Director of Quality Assurance: Jon Doellstedt
  • Testing by: Dusty Sorenson, Abe Heward, Kenny Ramirez, Brian Clarke, Mike Schneider
  • Director of Documentation: Mike Rivera
  • Player's Guide Written by: Veronica Milito
  • Package by: TDC Group
  • Rad Rex Illustration by: Chris Dellorco

Design and programming © 1994 Beam Software

  • Special Thanks to: Alan Gershenfeld, Michael Schwartz, Trish Wright and the Laserbeam Development Team: Fred Milgrom, Adam Lancman, Sue Anderson, Simon Dyer, Rod Richards, Paul Baulch, Peter Litwiniuk, Graeme Webb, Andrew Harvey, Andrew Scott, Damian Borg, Joe Rimmer, Ian Malcom, Natasha Power, Craig Duturbure, Marshall Parker, Cameron Brown, Shane Collier, Steven Scott, Gary Ireland, Rachelle Connor

The Radical Rex character is a trademark and copyright of Laserbeam Entertainment Pty. Ltd.

Published by Activision under license.

Source:
US manual
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[6]

Magazine articles

Main article: Radical Rex/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in GamePro (US) #64: "November 1994" (1994-xx-xx)
also published in:
  • EGM² (US) #5: "November 1994" (1994-1x-xx)[7]
Logo-pdf.svg
Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #65: "December 1994" (1994-xx-xx)
Logo-pdf.svg

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
70
[8]
Alaab Alcomputtar (SA)
82
[9]
Cool Gamer (RU)
50
[10]
Electronic Games (1992-1995) (US) NTSC-U
75
[11]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
70
[12]
GamePro (US) NTSC-U
73
[13]
Gamers (DE) PAL
73
[14]
Games World: The Magazine (UK) PAL
68
[15]
Mega Force (FR) PAL
78
[16]
Mega Fun (DE) PAL
65
[17]
Megazin (SI)
73
[18]
Mean Machines Sega (UK) PAL
78
[19]
Play Time (DE)
65
[20]
Sega Pro (UK) PAL
81
[21]
Sonic the Comic (UK) PAL
78
[22]
Tricks 16 bit (RU)
81
[23]
Video Games (DE) PAL
84
[24]
Sega Mega Drive
73
Based on
17 reviews

Radical Rex

Mega Drive, US
RadicalRex MD US Box.jpg
Cover
RadicalRex MD US Cart.jpg
Cart
Radical Rex MD US manual.pdf
Manual
Mega Drive, EU
RadicalRex MD EU Box.jpg
Cover
RadicalRex MD EU Cart.jpg
Cart
Radical Rex MD EU Manual.jpg
Manual

Mega-CD version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Electronic Gaming Monthly (US) NTSC-U
53
[25]
GamePro (US) NTSC-U
73
[5]
VideoGames (US) NTSC-U
70
[26]
Sega Mega-CD
65
Based on
3 reviews

Radical Rex

Mega-CD, US
RadicalRex MCD US Box Back.jpgRadicalRex MCD US Box Front.jpg
Cover
Radicalrex mcd us disc.jpg
Disc
Radicalrex mcd us manual.pdf
Manual

Technical information

Main article: Radical Rex/Technical information.

External links

References

  1. https://groups.google.com/g/rec.games.video.sega/c/h_QlDYzQdSQ/m/3BF3GiRqAQIJ
  2. 2.0 2.1 2.2 Computer & Video Games, "October 1994" (UK; 1994-09-15), page 46
  3. Sega Megazone, "January 1995" (AU; 199x-xx-xx), page 42
  4. Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 11
  5. 5.0 5.1 GamePro, "March 1995" (US; 1995-xx-xx), page 58
  6. File:Radicalrex mcd us manual.pdf, page 20
  7. EGM², "November 1994" (US; 1994-1x-xx), page 54
  8. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 183
  9. Alaab Alcomputtar, "" (SA; 1995-06-xx), page 80
  10. Cool Gamer, "9" (RU; 2002-10-13), page 166
  11. Electronic Games (1992-1995), "January 1995" (US; 199x-xx-xx), page 100
  12. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 352
  13. GamePro, "January 1995" (US; 199x-xx-xx), page 60
  14. Gamers, "Januar 1995" (DE; 1995-01-08), page 17
  15. Games World: The Magazine, "February 1995" (UK; 1994-12-xx), page 14
  16. Mega Force, "Décembre 1994" (FR; 1994-12-02), page 96
  17. Mega Fun, "12/94" (DE; 1994-11-23), page 128
  18. Megazin, "Letnik 3, Številka 4, April 1995" (SI; 1995-xx-xx), page 36
  19. Mean Machines Sega, "February 1995" (UK; 1994-12-30), page 78
  20. Play Time, "11/94" (DE; 1994-10-05), page 106
  21. Sega Pro, "February 1995" (UK; 1994-12-29), page 44
  22. Sonic the Comic, "October 28th 1994" (UK; 1994-10-15), page 10
  23. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 140
  24. Video Games, "2/95" (DE; 1995-01-18), page 100
  25. Electronic Gaming Monthly, "February 1995" (US; 199x-xx-xx), page 34
  26. VideoGames, "March 1995" (US; 1995-02-xx), page 70


Radical Rex

RadicalRex Title.png

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