Sonic X-treme

From Sega Retro

Production credits

So the Sonic Retro page for X-treme contains a list of developers who worked on the game, but no proper production credits or listed roles. HOWEVER, the information can still be found by searching a bit. So until we find actual production credits, here is the list from the Retro page:

List of developers

Sonic Mars (Sega 32X)

  • In Summer 1995, after Michael Kosaka leaves, the team consists of one concept artist, one designer, and two programmers.[1]

Sonic X-treme (Sega Saturn/nVidia)

  • In Fall 1995, the team roughly consists of 9-10 artists & animators, 4 programmers, 3 designers, 1 sound guy, Mike Wallis, and 1 executive producer.[1]

Sonic X-treme (Sega Saturn/PC)

Source: New Worlds demo

References