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Wipeout

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Wipeout title.png
Wipeout
System(s): Sega Saturn
Publisher:
Psygnosis (EU), Sega (US), Soft Bank (JP)
Developer:
Sound driver: SCSP/CD-DA (10 tracks)
Peripherals supported: Arcade Racer Joystick
Genre: Racing































Number of players: 1
Release Date RRP Code
Sega Saturn
JP
¥5,800 T-18603G
Sega Saturn
US
$54.99 81211
Sega Saturn
UK
£39.99More...[1] T-11301H-50
Sega Saturn
FR
?F T-11301H-50
Sega Saturn
DE
DM ? T-11301H-50
Sega Saturn
ES
?Ptas T-11301H-50
Sega Saturn
PT
?PTE$ STJSE0165
Sega Saturn
PL
219PLN ?
Sega Saturn
AU
$? ?



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Wipeout (ワイプアウト), often stylised wipE'out'', is a futuristic 3D racing game developed by Psygnosis. It was the first in the series, and was followed by Wipeout 2097.

Gameplay

Wipeout is a futuristic racing game set in the year 2050, where players compete in F3600 anti-gravity vehicles. Up to 8 racers can compete on a number of tracks, and it is possible to pick up weapons to attack (and potentially eliminate) your opponents while you race.

Four manufacturers exist in the game, with two drivers each (leading to a total of eight different vehicles, though the statistics do not vary between teammates).

Manufacturers

AG Systems International
Auricom Research Industries
FEISAR
Qirex International

Pilots

John Dekka (AG Systems)
Daniel Chang (AG Systems)
Arial Tetsuo (Auricom)
Anastasia Cherovoski (Auricom)
Kel Solarr (Qirex)
Arian Tetsuo (Qirex)
Sophia de la Renté (FEISAR)
Paul Jackson (FEISAR)

Weapons

Shield
Turbo Boost
Mines
Shock Waves
Rockets
Missiles

Versions

Wipeout arrived late on the Saturn, having originally been released as a PlayStation launch title in the West in late 1995. Despite having been rushed for its PlayStation release and therefore lacking many planned features, the Saturn conversion is a straight port of the PlayStation game, albeit one that runs at a slower frame rate (20FPS vs. 30FPS) and without the licensed music.

Some textures were replaced in the conversion, with Psygnosis banners being replaced with adverts for Tantalus, and PlayStation logos with adverts for Krazy Ivan (which incidentally would not reach the Saturn until mid-1997). Some semi-transparent sprites are omitted, not because the team couldn't get them to work on the Saturn, but because their process took nine times longer than non-transparent alternativesNo results[3].

The PlayStation version of Wipeout supports the console's Link Cable, allowing two machines to be directly connected together for multiplayer modes. While Taisen Cable support was consideredNo results[4], the technology was not widely understood and was scrapped due to Psygnosis' demands for a release prior to March 1996 (reportedly so it could be counted as part of the 1995/1996 financial year)No results[4]. Taisen Cable support would not be seen in games until the Japanese release of Hyper 3D Taisen Battle Gebockers in Februrary 1996.

Performance would be largely rectified in the sequel, Wipeout 2097.

Production credits

  • Executive Producer: Mark Cochrane
  • Producer: Leon Walters
  • Quality Assurance: Mark Inman, Paul Tweedle, Nevin Gaston
  • Publishing Staff: Glen O'Connell, Sue Campbell
  • Thanks to: Andrew Parsons, Dominic Mallinson, Dave Rose, Craig Duddle, Jenni Rees
Original Wipeout Team
  • Producer: Dominic Mallinson
  • Designer: Nick Burcombe
  • Programmers: Dave Rose, Rob Smith, Jason Denton, Stuart Sockett
  • Artists: Nicky Carus Westcott, Laura Grieve, Louise Smith, Darren Douglas, Pol Sigerson
  • Other Artwork: Lee Carus Westcott, Jim Bowers
  • Additional Graphic Design: The Designers Republic
  • Music and Sound Effects: Tim Wright
  • Manual and Packaging Design: Keith Hopwood, Damon Fairclough, The Designers Republic
Saturn version by Tantalus
  • Game Programmer: Shane Stevens
  • Saturn Engine: Shane Stevens
  • Technical Director: Andrew Bailey
  • Executive Producer: Arthur Kakouris
  • Additional Artwork: Alun Bjorksten
A Perfect Entertainment Production
  • Project Manager: Colin Fuidge
  • Quality Assurance: Matt Stamps
  • Additional Music for Perfect Entertainment: Rob Lord, Mark Bandola, Planet 9, Brickbat, Poison
  • Special Thanks to: Angela Sutherland, Trevor Nuridia
Source: In-game credits


Magazine articles

Main article: Wipeout/Magazine articles.

Promotional material

SSM JP 19960614 1996-09.pdf

PDF
Print advert in Sega Saturn Magazine (JP) #1996-09: "1996-09 (1996-06-14)" (1996-05-24)

SSM JP 19960628 1996-10.pdf

PDF
Print advert in Sega Saturn Magazine (JP) #1996-10: "1996-10 (1996-06-28)" (1996-06-14)
also published in:

Playmag FR 04.pdfPlaymag FR 04.pdf

PDF
Print advert in Play Mag (FR) #4: "Juin 1996" (1996-xx-xx)

Playmag FR 05.pdfPlaymag FR 05.pdf

PDF
Print advert in Play Mag (FR) #5: "Juillet/Août 1996" (1996-xx-xx)

Physical scans

Sega Retro Average 
Publication Score Source
95 More...[6]
60 More...[7]
78 №396, p31
80
91 №0907, p71
91 №42, p34-36
80 No results[8]
91 No results[9]
75
89 More...[10]
87 №79
92 More...[11]
67 More...[12]
83 More...Media:SnGwSISDRZK Book JP.pdf[13]
99 №80, p11
Sega Saturn
84
Based on
15 reviews

Saturn, US
Wipeout Saturn US Box Back.jpgWipeout Saturn US Box Front.jpg
Cover
Wipeout Saturn US Disc.jpg
Disc
Wipeout sat us manual.pdf
Manual
Saturn, EU
Wipeout saturn eu cover.jpg
Cover
Wipeout saturn eu cd.jpg
Disc
Saturn, JP
Wipeout Saturn JP Box Back.jpgWipeout Saturn JP Box Front.jpg
Cover
Wipeout Saturn JP Disc.jpg
Disc

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Saturn
CRC32
MD5
SHA-1
670,860,960 CD-ROM (EU) T-11301H-50 V3.700
Sega Saturn
CRC32
MD5
SHA-1
618,030,336 1996-03-13 CD-ROM (JP) T-18603G V3.900
Sega Saturn
CRC32
MD5
SHA-1
618,030,336 CD-ROM (US) 81211 V1.002

References