Difference between revisions of "Gunbird 2"
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{{Bob | {{Bob | ||
| bobscreen=Gunbird2 title.png | | bobscreen=Gunbird2 title.png | ||
+ | | bobscreen2=Gunbird2 DC JP Title.png | ||
+ | | bobscreen3=Gunbird2 DC EU Title.png | ||
+ | | tab1=NTSC-U | ||
+ | | tab2=NTSC-J | ||
+ | | tab3=PAL | ||
| publisher={{company|[[Capcom]]|region=Japan, US}}, {{company|[[Virgin Interactive]]|region=Europe}} | | publisher={{company|[[Capcom]]|region=Japan, US}}, {{company|[[Virgin Interactive]]|region=Europe}} | ||
| developer=[[Psikyo]] | | developer=[[Psikyo]] | ||
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| players=1-2 | | players=1-2 | ||
| genre=Shooting{{fileref|Gunbird2 DC JP Box Back.jpg}}{{ref|https://web.archive.org/web/20140804074042/http://sega.jp/dc/000301/}}{{ref|https://web.archive.org/web/20200201225739/https://sega.jp/history/hard/dreamcast/software_l.html#tab01}} | | genre=Shooting{{fileref|Gunbird2 DC JP Box Back.jpg}}{{ref|https://web.archive.org/web/20140804074042/http://sega.jp/dc/000301/}}{{ref|https://web.archive.org/web/20200201225739/https://sega.jp/history/hard/dreamcast/software_l.html#tab01}} | ||
− | | | + | | licensor=[[Psikyo]], [[Capcom]] |
| originalsystem=Arcade boards | | originalsystem=Arcade boards | ||
| releases={{releasesDC | | releases={{releasesDC | ||
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| dc_rrp_jp=5,800e{{ref|https://web.archive.org/web/20140804074042/http://sega.jp/dc/000301/}} | | dc_rrp_jp=5,800e{{ref|https://web.archive.org/web/20140804074042/http://sega.jp/dc/000301/}} | ||
| dc_rating_jp=all | | dc_rating_jp=all | ||
− | | dc_date_us=2000-11-10{{intref|Press release: 2000-11-10: Gun Bird 2 Now Available}} | + | | dc_date_us=2000-11-15{{ref|1=https://web.archive.org/web/20001219122500/http://www.capcom.com:80/xpml/game.xpml?gameid=550023}}<!--2000-11-10{{intref|Press release: 2000-11-10: Gun Bird 2 Now Available}}--> |
| dc_code_us=T-1214N | | dc_code_us=T-1214N | ||
| dc_rating_us=t | | dc_rating_us=t | ||
− | | dc_rrp_us=29.99{{magref|odmus|8|110}}{{magref|gamepro|149|81}} | + | | dc_rrp_us=29.95{{intref|Press release: 2000-11-10: Gun Bird 2 Now Available}}<!--29.99{{magref|odmus|8|110}}{{magref|gamepro|149|81}}--> |
− | | dc_date_eu=2001- | + | | dc_date_eu=2001-02-02 |
| dc_code_eu=T-7018D-50 | | dc_code_eu=T-7018D-50 | ||
| dc_rating_eu=11 | | dc_rating_eu=11 | ||
− | | dc_date_uk=2001-02-02{{ref|https://web.archive.org/web/20011221005547/http://www.amazon.co.uk:80/exec/obidos/tg/browse/-/300720}} | + | | dc_date_uk=2001-02-02{{ref|1=https://web.archive.org/web/20010412034754/http://www.chipsworld.co.uk/detProd.asp?ProductCode=3180}}{{ref|https://web.archive.org/web/20011221005547/http://www.amazon.co.uk:80/exec/obidos/tg/browse/-/300720}}<!--2001-02-09{{magref|odmuk|17|32}}--> |
| dc_rrp_uk=39.99{{magref|odmuk|17|71}}{{magref|dmuk|15|66}} | | dc_rrp_uk=39.99{{magref|odmuk|17|71}}{{magref|dmuk|15|66}} | ||
| dc_code_uk=T-7018D-50 | | dc_code_uk=T-7018D-50 | ||
| dc_rating_uk=11 | | dc_rating_uk=11 | ||
− | | dc_date_de=2001-01- | + | | dc_date_de=2001-01-30{{ref|https://web.archive.org/web/20010304081047/http://www.okaysoft.de:80/DCNEU.HTM}} |
| dc_code_de=T-7018D-50 | | dc_code_de=T-7018D-50 | ||
| dc_rating_de=16 | | dc_rating_de=16 | ||
− | | dc_date_fr=2001- | + | | dc_date_fr=2001-02-02{{ref|1=https://web.archive.org/web/20021104125253/http://www.micromania.fr/zooms/?ref=17911}} |
| dc_code_fr=T-7018D-50 | | dc_code_fr=T-7018D-50 | ||
| dc_rating_fr=12 | | dc_rating_fr=12 | ||
− | | dc_date_au= | + | | dc_date_es=2001-01-31{{ref|1=https://web.archive.org/web/20010917155836/http://www.centromail.es/top/ficha.asp?codmail=16435&codprov=}} |
+ | | dc_code_es=T-7018D-50 | ||
+ | | dc_rating_es=16 | ||
+ | | dc_date_au=2001-02-20{{ref|1=https://web.archive.org/web/20020101221133/http://www.gameswarehouse.com.au/DRCnew.asp}}<!--2000-12-22{{ref|https://web.archive.org/web/20010731231717/http://www.futuregamez.net:80/outnow/dc.html}}--> | ||
| dc_rrp_au=79.95{{magref|hyper|92|69}} | | dc_rrp_au=79.95{{magref|hyper|92|69}} | ||
}} | }} | ||
+ | | otherformats={{NonSega|Arcade}} | ||
+ | | properties={{Properties|DC|adx|flash|sofdec}} | ||
}} | }} | ||
{{stub}}'''''{{PAGENAME}}''''' (ガンバード2) is a 1998 arcade shoot-'em-up by [[Psikyo]] ported to the [[Sega Dreamcast]] in 2000. It is a sequel to ''[[Gunbird]]''. | {{stub}}'''''{{PAGENAME}}''''' (ガンバード2) is a 1998 arcade shoot-'em-up by [[Psikyo]] ported to the [[Sega Dreamcast]] in 2000. It is a sequel to ''[[Gunbird]]''. | ||
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Owing to the fact [[Capcom]] published the game, Morrigan from the ''Darkstalkers'' series is a playable character. | Owing to the fact [[Capcom]] published the game, Morrigan from the ''Darkstalkers'' series is a playable character. | ||
− | ==Characters== | + | ===Characters=== |
{{InfoTable|imagewidths=200| | {{InfoTable|imagewidths=200| | ||
{{InfoRow | {{InfoRow | ||
| title=Alucard | | title=Alucard | ||
− | | | + | | image=Gunbird2_DC_US_screenshot_Alucard.png |
− | | desc=300 | + | | desc=A 300-year-old charming vampire from Romania. He seems to have overcome most of a vampire's weaknesses except two. |
− | *Main Weapon: Spread | + | *'''Main Weapon:''' Spread |
− | *Secondary Weapon: Bat Rockets | + | *'''Secondary Weapon:''' Bat Rockets |
− | *Charge Weapon: Bat Swarm | + | *'''Charge Weapon:''' Bat Swarm |
− | *Melee Weapon: Drill Cape | + | *'''Melee Weapon:''' Drill Cape |
− | *Super Weapon: Cross Beams | + | *'''Super Weapon:''' Cross Beams |
− | Fires bat shaped projectiles. Secondary weapon fires slow moving but powerful bat rockets. Charge weapon fires multiple homing bat projectiles around the screen. For melee attack he uses his cape like a drill. Super weapon fires a powerful cross shaped beam, causing good damage if enemy is within | + | Fires bat-shaped projectiles. Secondary weapon fires slow-moving but powerful bat rockets. Charge weapon fires multiple homing bat projectiles around the screen. For his melee attack, he uses his cape like a drill. Super weapon fires a powerful cross-shaped beam, causing good damage if enemy is within range. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Marion Sorin | | title=Marion Sorin | ||
− | | | + | | image=Gunbird2_DC_US_screenshot_Marion.png |
− | | desc=Marion from first game who became even younger due to a magic spell going wrong. Her personality hasn't changed at all. | + | | desc=Marion from the first game who became even younger due to a magic spell going wrong. Her personality hasn't changed at all. |
− | *Main Weapon: Spread | + | *'''Main Weapon:''' Spread |
− | *Secondary Weapon: Homing Star Projectiles | + | *'''Secondary Weapon:''' Homing Star Projectiles |
− | *Charge Weapon: Rabbit Blasts | + | *'''Charge Weapon:''' Rabbit Blasts |
− | *Melee Weapon: Yo-Yo Rabbit | + | *'''Melee Weapon:''' Yo-Yo Rabbit |
− | *Super Weapon: Candy Transfiguration | + | *'''Super Weapon:''' Candy Transfiguration |
− | Marion changed very little in terms of gameplay. Her melee attack swings poor Pomme-Pomme like a flail towards the enemies. Charge weapon, now depending on the charge meter can fire multiple blasts. Super Weapon has been changed: | + | Marion changed very little in terms of gameplay. Her melee attack swings poor Pomme-Pomme like a flail towards the enemies. Charge weapon, now depending on the charge meter, can fire multiple blasts. Super Weapon has been changed: It now transforms all enemy projectiles into candies, which give player points if grabbed. It causes no damage, however. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Valpiro | | title=Valpiro | ||
− | | | + | | image=Gunbird2_DC_US_screenshot_Valpiro.png |
| desc=An upgraded version of Valnus from the first game. Seems to be built by Soviet Union judging from the red star on his chest. | | desc=An upgraded version of Valnus from the first game. Seems to be built by Soviet Union judging from the red star on his chest. | ||
− | *Main Weapon: Concentrated | + | *'''Main Weapon:''' Concentrated |
− | *Secondary Weapon: Saw Blade Launchers | + | *'''Secondary Weapon:''' Saw Blade Launchers |
− | *Charge Weapon: Bullet Spray Arms | + | *'''Charge Weapon:''' Bullet Spray Arms |
− | *Melee Weapon: Claw Strike | + | *'''Melee Weapon:''' Claw Strike |
− | *Super Weapon: Laser Cannon | + | *'''Super Weapon:''' Laser Cannon |
− | Secondary weapons pass through enemies, causing damage as they slow down. Charge weapon fires Valpiro's arms which stop in mid air and spray the screen with bullets. Melee weapon is the same one used by Valnus's charge attack. Super weapon sprays the back and sides with small lasers and fires a powerful beam | + | Secondary weapons pass through enemies, causing damage as they slow down. Charge weapon fires Valpiro's arms, which stop in mid-air and spray the screen with bullets. Melee weapon is the same one used by Valnus's charge attack. Super weapon sprays the back and sides with small lasers and fires a powerful beam toward the front. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Tavia | | title=Tavia | ||
− | | | + | | image=Gunbird2_DC_US_screenshot_Tavia.png |
− | | desc=Ash's 9 | + | | desc=Ash's 9 year-old-niece. Joins the fight to find a cure for her sick mother. If paired with Marion, she often tries to rein her in. Flies around with the same type of backpack used by Ash. |
− | *Main Weapon: Concentrated | + | *'''Main Weapon:''' Concentrated |
− | *Secondary Weapon: Sonic Waves | + | *'''Secondary Weapon:''' Sonic Waves |
− | *Charge Weapon: Rocket Barrage | + | *'''Charge Weapon:''' Rocket Barrage |
− | *Melee Weapon: Laser Sword | + | *'''Melee Weapon:''' Laser Sword |
− | *Super Weapon: Robot Bombing Run | + | *'''Super Weapon:''' Robot Bombing Run |
Uses the same main and secondary weapons used by Ash. Charge attack fires several rockets in a straight line, drilling through enemies. Melee weapon strikes with what looks like a beam saber from Gundam series. Super weapon calls down several massive robots that will carpet bomb the screen. | Uses the same main and secondary weapons used by Ash. Charge attack fires several rockets in a straight line, drilling through enemies. Melee weapon strikes with what looks like a beam saber from Gundam series. Super weapon calls down several massive robots that will carpet bomb the screen. | ||
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Hei-Cob | | title=Hei-Cob | ||
− | | | + | | image=Gunbird2_DC_US_screenshot_HeiCob.png |
− | | desc=A | + | | desc=A 18-year-old young Arabian man, who joins the adventure to find rare antiques for his collection. He files around with a flying carpet and uses genies for his special attacks. |
− | *Main Weapon: Spread | + | *'''Main Weapon:''' Spread |
− | *Secondary Weapon: Scimitar Swords | + | *'''Secondary Weapon:''' Scimitar Swords |
− | *Charge Weapon: Genie Rapid Fire | + | *'''Charge Weapon:''' Genie Rapid Fire |
− | *Melee Weapon: Bomb | + | *'''Melee Weapon:''' Bomb |
− | *Super Weapon: Genie Rush | + | *'''Super Weapon:''' Genie Rush |
− | Secondary weapons fire several slow moving swords in a | + | Secondary weapons fire several slow-moving swords in a V-shaped pattern, passing through enemies. Charge weapon deploys a genie that will remain stationary and keep shooting bullets while active. Melee weapon drops a very short-range bomb with small blast radius and good damage. Super weapon creates a genie that will dance in the middle of the screen, damaging enemies and clearing projectiles. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
− | | title= | + | | title=Aine |
− | | | + | | image=Gunbird2_DC_US_screenshot_Aine.png |
| desc=A recurring character from other Psikyo games, a slightly unhinged, half-naked samurai warrior who is looking for a cure for her sister Asuka, who has fallen ill. | | desc=A recurring character from other Psikyo games, a slightly unhinged, half-naked samurai warrior who is looking for a cure for her sister Asuka, who has fallen ill. | ||
− | *Main Weapon: Concentrated | + | *'''Main Weapon:''' Concentrated |
− | *Secondary Weapon: Flaming Arrows | + | *'''Secondary Weapon:''' Flaming Arrows |
− | *Charge Weapon: Sword Beam | + | *'''Charge Weapon:''' Sword Beam |
− | *Melee Weapon: Sword Slash | + | *'''Melee Weapon:''' Sword Slash |
− | *Super Weapon: Rose Tornado | + | *'''Super Weapon:''' Rose Tornado |
Very limited coverage for main weapon but secondary weapon kind of remedies it. Secondary weapon also causes additional damage after hit. Charge weapon creates a vertical beam continues to damage enemies for a while. Melee attack swipes the sword twice, causing more damage than other characters. Super weapon makes Ain dance and transforms enemy projectiles into roses. Picking up roses will give points but otherwise dance causes low damage. | Very limited coverage for main weapon but secondary weapon kind of remedies it. Secondary weapon also causes additional damage after hit. Charge weapon creates a vertical beam continues to damage enemies for a while. Melee attack swipes the sword twice, causing more damage than other characters. Super weapon makes Ain dance and transforms enemy projectiles into roses. Picking up roses will give points but otherwise dance causes low damage. | ||
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Morrigan Aensland | | title=Morrigan Aensland | ||
− | | | + | | image=Gunbird2_DC_US_screenshot_Morrigan.png |
− | | desc=Arguably the most popular character from Capcom's | + | | desc=Arguably the most popular character from Capcom's Darkstalkers series. A fun-loving, hedonistic and beautiful succubus from the nether world. Exclusive to the Dreamcast version. |
− | *Main Weapon: Concentrated | + | *'''Main Weapon:''' Concentrated |
− | *Secondary Weapon: Tracking Blades | + | *'''Secondary Weapon:''' Tracking Blades |
− | *Charge Weapon: Soul Fist | + | *'''Charge Weapon:''' Soul Fist |
− | *Melee Weapon: Wing Strike | + | *'''Melee Weapon:''' Wing Strike |
− | *Super Weapon: Shell Pierce | + | *'''Super Weapon:''' Shell Pierce |
− | Secondary weapon fires small knives | + | Secondary weapon fires small knives in the direction of the enemies, creating crowd control capabilities. Charge weapon fires a glowing yellow blast that will slowly pierce the enemies and cause damage continuously. Melee weapon has a short range but large spread. Super weapon calls down mirages of Morrigan toward the upper edge of the screen. Just like her charge weapon, they drill though enemies and cause damage continuously. Arguably most powerful character in the game. |
}} | }} | ||
}} | }} | ||
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| square=yes | | square=yes | ||
| disc=Gunbird2 DC EU Disc.jpg | | disc=Gunbird2 DC EU Disc.jpg | ||
+ | | manual=GunBird2-DC-EU-Manual.pdf | ||
}} | }} | ||
==Technical information== | ==Technical information== | ||
− | + | {{mainArticle|{{PAGENAME}}/Technical information}} | |
− | {{ | ||
− | |||
− | }} | ||
==External links== | ==External links== | ||
Line 205: | Line 213: | ||
==References== | ==References== | ||
<references/> | <references/> | ||
+ | |||
+ | {{Gunbird2Omni}} |
Revision as of 11:34, 2 September 2024
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Gunbird 2 | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Dreamcast | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Capcom (Japan, US), Virgin Interactive (Europe) | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Psikyo | |||||||||||||||||||||||||||||||||||||||||||||
Licensor: Psikyo, Capcom | |||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Arcade boards | |||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Dreamcast Arcade Stick, Jump Pack, Dreamcast Modem, Visual Memory Unit, Dreamcast VGA Box | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Shooting[1][2][3] | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Gunbird 2 (ガンバード2) is a 1998 arcade shoot-'em-up by Psikyo ported to the Sega Dreamcast in 2000. It is a sequel to Gunbird.
Contents
Gameplay
Like its predecessor, Gunbird 2 is a vertical-scrolling shoot-'em-up with a light-hearted tone.
Owing to the fact Capcom published the game, Morrigan from the Darkstalkers series is a playable character.
Characters
Production credits
- Game Produce: Shin. Nakamura
- Character Design: Masato Natsumoto
- Voice Actor: Ikue Ohtani, Kyosei Thukui, Norio Wakamoto, Rei Sakuma, Takehito Koyasu, Yuji Mithuya, Yuko Minaguchi, Noriko Ohara, Jyoji Yanami, Kazuya Tatekabe
- Program: Shiori Saito, Kenichi Fujita, Kunihiko Nogomi, Katsuhiro Nishida, Katsuya Shikanouchi
- Design: Hiroshi Yamada, Hideyuki Oda, Norikazu Takemoti, Yoko Tsukagoshi, Emi Taniguchi, Keizou Fujita, Kunio Asahara, Masashi Kajikawa, Shinji Nohara, Naozumi Yorichika
- Music & Sound: Masaki Izutani, Kensuke Satou, Toshiya Kobayashi
- CS Project Staff: Isao Okano, Nobuhiro Mikami, Hiroyuki Takei, Kenichi Yaguchi
- Special Thanks: Shinichi Yusa, Sachiko Sakamoto, Nobukazu Fukui, Daisuke Kato
Magazine articles
- Main article: Gunbird 2/Magazine articles.
Promotional material
E3 2000 UK press release
E3 2000 FR press release
E3 2000 DE press release
E3 2000 ES press release
Print advert in Consoles + (FR) #106: "Novembre 2000" (2000-1x-xx)
Print advert in 576 Konzol (HU) #35: "Január 2001" (2001-xx-xx)
Physical scans
64 | |
---|---|
Based on 30 reviews |
Dreamcast, EU |
---|
Technical information
- Main article: Gunbird 2/Technical information.
External links
References
- ↑ File:Gunbird2 DC JP Box Back.jpg
- ↑ 2.0 2.1 2.2 http://sega.jp/dc/000301/ (Wayback Machine: 2014-08-04 07:40)
- ↑ https://sega.jp/history/hard/dreamcast/software_l.html#tab01 (Wayback Machine: 2020-02-01 22:57)
- ↑ http://www.capcom.com:80/xpml/game.xpml?gameid=550023 (Wayback Machine: 2000-12-19 12:25)
- ↑ Press release: 2000-11-10: Gun Bird 2 Now Available
- ↑ http://www.chipsworld.co.uk/detProd.asp?ProductCode=3180 (Wayback Machine: 2001-04-12 03:47)
- ↑ http://www.amazon.co.uk:80/exec/obidos/tg/browse/-/300720 (Wayback Machine: 2001-12-21 00:55)
- ↑ 8.0 8.1 Official Dreamcast Magazine, "March 2001" (UK; 2001-02-08), page 71
- ↑ 9.0 9.1 Dreamcast Magazine, "No. 15" (UK; 2000-11-02), page 66
- ↑ http://www.okaysoft.de:80/DCNEU.HTM (Wayback Machine: 2001-03-04 08:10)
- ↑ http://www.micromania.fr/zooms/?ref=17911 (Wayback Machine: 2002-11-04 12:52)
- ↑ http://www.centromail.es/top/ficha.asp?codmail=16435&codprov= (Wayback Machine: 2001-09-17 15:58)
- ↑ http://www.gameswarehouse.com.au/DRCnew.asp (Wayback Machine: 2002-01-01 22:11)
- ↑ 14.0 14.1 Hyper, "June 2001" (AU; 2001-04-25), page 69
- ↑ 576 Konzol, "December 2000" (HU; 2000-xx-xx), page 45
- ↑ Ação Games, "Outubro 2000" (BR; 2000-xx-xx), page 53
- ↑ Bonus, "4/2001" (YU; 2001-05-25), page 41
- ↑ Consoles +, "Mars 2001" (FR; 2001-0x-xx), page 94
- ↑ Dreamcast: Le Magazine Officiel, "Mai/Juin 2001" (FR; 2001-0x-xx), page 52
- ↑ Dreamcast Magazine, "2000-09 (2000-03-17)" (JP; 2000-03-03), page 19
- ↑ Dreamcast Magazine, "No. 9" (UK; 2000-05-18), page 74
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
- ↑ Dreamplanet, "Marzo 2001" (ES; 2001-02-15), page 44
- ↑ Dreamzone, "mi Avril-mi Mai 2000" (FR; 2000-04-14), page 104
- ↑ Electronic Gaming Monthly, "October 2000" (US; 2000-09-05), page 174
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 91
- ↑ Famitsu, "2000-03-17" (JP; 2000-03-03), page 33
- ↑ Fun Generation, "05/2000" (DE; 2000-04-19), page 99
- ↑ GameFan, "Volume 8, Issue 6: June 2000" (US; 2000-xx-xx), page 15
- ↑ GamePro, "February 2001" (US; 2001-0x-xx), page 81
- ↑ Game Station (UK) (+0:00)
- ↑ Game Informer, "October 2000" (US; 2000-0x-xx), page 88
- ↑ Gamers' Republic, "May 2000" (US; 2000-xx-xx), page 92
- ↑ Gamers' Republic, "September 2000" (US; 2000-xx-xx), page 74
- ↑ Joypad, "Aprile 2000" (IT; 2000-0x-xx), page 55
- ↑ MAN!AC, "04/2001" (DE; 2001-03-07), page 73
- ↑ Neo Plus, "Marzec 2001" (PL; 2001-xx-xx), page 43
- ↑ Next Generation, "December 2000" (US; 2000-11-21), page 110
- ↑ Official Dreamcast Magazine, "November 2000" (US; 2000-10-03), page 110
- ↑ Revista Oficial Dreamcast, "Febrero 2001" (ES; 2001-xx-xx), page 32
- ↑ Video Games, "06/2000" (DE; 2000-05-04), page 122
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