Difference between revisions of "Christmas NiGHTS into Dreams"

From Sega Retro

m (Text replacement - "{{ExtraTable\|console=SAT\|region=JP\| {{ExtraTableRow\|(.*)\|TXT \(Abstract\).* {{ExtraTableRow\|(.*)\|TXT \(Bibliographiced\).* {{ExtraTableRow\|(.*)\|TXT \(Copyright\).* }}" to "{{CDROMID | absname=$1 | abs= | bibname=$2 | bib= | cpyname=$3 | cpy= }}")
(27 intermediate revisions by 4 users not shown)
Line 2: Line 2:
 
| bobscreen=Christmas NiGHTS title.png
 
| bobscreen=Christmas NiGHTS title.png
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[Sonic Team]]
+
| developer=[[Sega CS3 (1996-1999)|Sega CS3]] ([[Sonic Team]])
 +
| support={{company|[[Compozila]]}}, {{company|[[Sega Digital Media]]{{ref|https://web.archive.org/web/20040519205447fw_/http://www.wave-master.com/wm/works/index.html}}|role=audio, visual materials}}
 
| system=[[Sega Saturn]]
 
| system=[[Sega Saturn]]
 
| sounddriver=SCSP/CD-DA (18 tracks)
 
| sounddriver=SCSP/CD-DA (18 tracks)
Line 16: Line 17:
 
| sat_code_us=81067
 
| sat_code_us=81067
 
| sat_rating_us=ka
 
| sat_rating_us=ka
| sat_date_uk=1996
+
| sat_date_uk=1996-12{{magref|segapower|87|8}}
 
| sat_code_uk=MK81067-50
 
| sat_code_uk=MK81067-50
 
| sat_date_uk_1=1997-11-12
 
| sat_date_uk_1=1997-11-12
Line 27: Line 28:
 
| sat_date_lt=1996<ref>https://www.vz.lt/archive/news.php/id=408417</ref>
 
| sat_date_lt=1996<ref>https://www.vz.lt/archive/news.php/id=408417</ref>
 
}}
 
}}
 +
| properties={{Properties|SAT|cinepak|cybersound|pccontent|widescreen}}
 
}}
 
}}
 
'''''{{PAGENAME}}''''' (クリスマスナイツ 冬季限定版) is a one level Christmas-themed "demo" of ''[[NiGHTS into Dreams]]''. It was originally released in November 1996 for the [[Sega Saturn]].
 
'''''{{PAGENAME}}''''' (クリスマスナイツ 冬季限定版) is a one level Christmas-themed "demo" of ''[[NiGHTS into Dreams]]''. It was originally released in November 1996 for the [[Sega Saturn]].
  
 
==Gameplay==
 
==Gameplay==
Due to its freebie nature, ''Christmas NiGHTS'' is a much smaller game than ''NiGHTS into Dreams'' - there is only one level (Spring Valley - almost identical to the level seen in regular ''NiGHTS'') however unlike the original it is playable as Elliot as well as Claris. When playing as Elliot the stage is mirrored.
+
{{float|{{bobscreen|ChristmasNights Saturn Presents.png}}<br/>The full set of (Christmas) presents.}}
 +
If not played over the winter months, ''Christmas NiGHTS'' defaults to "NiGHTS: Limited Edition" and essentially acts as a no-frills demo. Between November and January it is "Winter NiGHTS" and during December, "Christmas NiGHTS".
 +
 
 +
Due to its freebie nature, ''Christmas NiGHTS'' is a much smaller game than ''NiGHTS into Dreams'' - there is only one level (Spring Valley - almost identical to the level seen in regular ''NiGHTS'', complete with boss, Gillwing) however unlike the original it is playable as Elliot as well as Claris. When playing as Elliot the stage (and boss fight) is mirrored.
 +
 
 +
''Christmas NiGHTS'' is Christmas-themed, and so its graphics and music have been replaced with winter-esque versions of the original stage (but only in winter). For example, Ideya Captures are now giant floating Christmas trees, and NiGHTS wears red attire rather than purple. Gameplay is otherwise identical to the base game, including the A-Life system altered by defeating enemies.
  
''Christmas NiGHTS'' is Christmas-themed, and so its graphics and music have been replaced with winter-esque versions of the original stage (but only in winter). For example, Ideya Captures are now giant floating Christmas trees, and NiGHTS wears red attire rather than purple. Gameplay is largely identical to the original game, including the A-Life system altered by defeating enemies.
+
On New Year's Day, there is a change of title screen and the children wear different outfits, and on April Fools' Day, users can play as Reala instead of NiGHTS. Reala can be played at any point after the latter event is seen.
  
If not played over the winter months, ''Christmas NiGHTS'' defaults to "NiGHTS: Limited Edition" and essentially acts as a no-frills demo. Between November and January it is "Winter NiGHTS" and during December, "Christmas NiGHTS".
+
===Presents===
 +
There are 25 unlockable "(Christmas) Presents" in ''Christmas NiGHTS''. Most are achieved by beating the stage and playing a quick tile-matching game, though others (such as the last one, "Christmas NiGHTS") are unlocked depending on date.
 +
 
 +
{{InfoTable|imagewidths=200|
 +
{{InfoRow
 +
| title=Karaoke
 +
| screenshot=ChristmasNights Saturn Karaoke.png
 +
| desc=A rolling demo of typical ''Christmas NiGHTS'' gameplay, overlayed with lyrics to "Dreams Dreams", which plays in the background.
 +
}}
 +
{{InfoRow
 +
| title=NiGHTS Museum
 +
| screenshot=ChristmasNights Saturn Museum.png
 +
| desc=Several presents are art galleries, all titled "NiGHTS Museum", where players can view artwork from the regular game.
 +
}}
 +
{{InfoRow
 +
| title=Link Attack
 +
| screenshot=ChristmasNights Saturn LinkAttack.png
 +
| desc=A short stage, endless stage where the objective is to get the highest number of links. This mode is always played with the Christmas aesthetic, save for NiGHTS itself who dress in the regular purple if played outside the winter months.
 +
}}
 +
{{InfoRow
 +
| title=Time Attack
 +
| screenshot=ChristmasNights Saturn TimeAttack.png
 +
| desc=Another short, endless stage where the game times how long it takes for you to "get every item".
 +
}}
 +
{{InfoRow
 +
| title=NiGHTS Goods
 +
| screenshot=ChristmasNights Saturn Goods.png
 +
| desc=A short slideshow demonstrating official ''NiGHTS'' merchandise.
 +
}}
 +
{{InfoRow
 +
| title=Videos
 +
| screenshot=ChristmasNights Saturn Video1.png
 +
| desc=Two trailers of the standard ''NiGHTS into Dreams'' can be unlocked, ths first being from the [['96 Tokyo Toy Show]] (where the game first debuted) and the second a "summer special" trailer.
 +
}}
 +
{{InfoRow
 +
| title=Melody Box
 +
| screenshot=ChristmasNights Saturn MelodyBox.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Nightopian Collection
 +
| screenshot=ChristmasNights Saturn NightopianCollection.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=''Sonic the Hedgehog into Dreams''
 +
| screenshot=ChristmasNights Saturn SonicIntoDreams.png
 +
| desc=The most famous of ''Chistmas NiGHTS'''s presents, allowing you to play as [[Sonic the Hedgehog]]. Here the player is restricted to travelling on foot, similarly to Claris and Elliot in the main game, though Sonic is slightly faster and will not be pursued by an Alarm Egg. This is a time attack mode, so Sonic can't be hurt by enemies or obstacles.
 +
 
 +
Instead of tackling the level's original boss, Gillwig, Sonic is put against an inflatable balloon version of [[sonic:Dr. Eggman|Dr. Eggman]] (in a Santa Claus outfit) in a battle similar to Puffy from the "full" game. The boss music is a mash-up of both Puffy's original theme, "She Had Long Ears", and "Final Fever", the final boss battle music from the Japanese version of ''[[Sonic CD]]''.
 +
 
 +
This qualifies as Sonic's first "true" 3D outing on the Sega Saturn - ''[[Sonic Jam]]'', ''[[Sonic R]]'' and the Saturn version of ''[[Sonic 3D]]'' were all released in 1997.
 +
}}
 +
}}
  
 
===Clock features===
 
===Clock features===
 
The visuals of ''Christmas NiGHTS'' change slightly depending on the time indicated by the Saturn's (or PlayStation 2's) internal clock.
 
The visuals of ''Christmas NiGHTS'' change slightly depending on the time indicated by the Saturn's (or PlayStation 2's) internal clock.
  
The period between November and February is the most "active" part of the year, which scenery changing almost at an hourly rate.
+
The period between November and February is the most "active" part of the year, which scenery changing almost at an hourly rate. Note that foreground objects only seem to change when you're close to the hour, otherwise the game will default to snow.
 
{|class="prettytable"
 
{|class="prettytable"
 
!Time
 
!Time
Line 88: Line 148:
 
|18:00
 
|18:00
 
|Moon
 
|Moon
|Snow (though less of it)
+
|Sparkles
 
|-
 
|-
 
|19:00
 
|19:00
Line 102: Line 162:
 
|Snow
 
|Snow
 
|}
 
|}
 
The main part of the game is not unlocked until December, when Christmas NiGHTS mode is enabled. Here, the children wear Santa outfits, and defeating the boss (Gillwing) will lead to a credits screen.
 
 
On New Year's Day, there is a change of title screen and the children wear different outfits, and on April Fools' Day, users can play as Reala instead of NiGHTS. Reala can be played at any point after the latter event is seen.
 
 
===Presents===
 
There are 25 unlockable "(Christmas) Presents" in ''Christmas NiGHTS''. Most are achieved by beating the stage and playing a quick tile-matching game, though others (such as the last one, "Christmas NiGHTS") are unlocked depending on date.
 
 
{{InfoTable|imagewidths=200|
 
{{InfoRow
 
| title=Karaoke
 
| screenshot=ChristmasNights Saturn Karaoke.png
 
| desc=A rolling demo of typical ''Christmas NiGHTS'' gameplay, overlayed with lyrics to "Dreams Dreams", which plays in the background.
 
}}
 
{{InfoRow
 
| title=NiGHTS Museum
 
| screenshot=ChristmasNights Saturn Museum.png
 
| desc=Several presents are art galleries, all titled "NiGHTS Museum", where players can view artwork from the regular game.
 
}}
 
{{InfoRow
 
| title=Link Attack
 
| screenshot=Notavailable.svg
 
| desc=
 
}}
 
{{InfoRow
 
| title=Time Attack
 
| screenshot=Notavailable.svg
 
| desc=
 
}}
 
{{InfoRow
 
| title=Videos
 
| screenshot=Notavailable.svg
 
| desc=Two trailers of the standard ''NiGHTS into Dreams'' can be unlocked, ths first being from the [['96 Tokyo Toy Show]]'' (where the game first debuted) and the second a "summer special" trailer.
 
}}
 
{{InfoRow
 
| title=Music Box
 
| screenshot=Notavailable.svg
 
| desc=
 
}}
 
{{InfoRow
 
| title=NiGHTS Goods
 
| screenshot=Notavailable.svg
 
| desc=
 
}}
 
{{InfoRow
 
| title=Sonic the Hedgehog into Dreams
 
| screenshot=Notavailable.svg
 
| desc=Perhaps the most notable extra is the ability to play ''Christmas NiGHTS'' as [[Sonic the Hedgehog]]. Under the "Sonic the Hedgehog into Dreams" mode, the player is restricted to traveling on foot, and instead of tackling the level's original boss, Gillwig, Sonic is put against an inflatable balloon version of [[sonic:Dr. Eggman|Dr. Eggman]] in a battle similar to Puffy from the "full" game. The boss music is a mash-up of both Puffy's original theme, "She Had Long Ears", and "Final Fever", the final boss battle music from the Japanese version of ''[[Sonic the Hedgehog CD|Sonic CD]]''.
 
 
Interestingly this qualifies as Sonic's first "true" 3D outing - ''[[Sonic Jam]]'', ''[[Sonic R]]'' and the Saturn version of ''[[Sonic 3D]]'' were all released in 1997.
 
}}
 
}}
 
  
 
==History==
 
==History==
Line 167: Line 175:
  
 
==Production credits==
 
==Production credits==
{{multicol|
+
{{mainArticle|{{PAGENAME}}/Production credits}}
{{creditstable|
 
*'''Executive Producer:''' [[Hayao Nakayama]]
 
*'''Project Manager:''' [[Yoji Ishii|Youji Ishii]]
 
*'''Producer:''' [[Yuji Naka]]
 
*'''Director:''' [[Naoto Ohshima]]
 
*'''Game Designers:''' [[Takao Miyoshi]], [[Takashi Iizuka]]
 
*'''Programmers:''' [[Takuya Matsumoto]], [[Akio Setsumasa]], [[Yasuhiro Watanabe]], [[Tetsu Katano]], [[Takahiro Hamano]], [[Yuji Naka]]
 
*'''Visual Designers:''' [[Naoto Ohshima]], [[Hideaki Moriya]], [[Tohru Watanuki]], [[Toshiko Okano]], [[Tomonori Dobashi]], [[Osamu Ogata]], [[You Nishiyama]], [[Kazuyuki Hoshino]]
 
*'''Sound Director:''' [[Yukifumi Makino]]
 
*'''Compose & Arrange:''' [[Tomoko Sasaki]], [[Naofumi Hataya]]
 
*'''Sound Effects:''' [[Tatsuya Kouzaki]]
 
*'''Recording Director:''' [[Tatsutoshi Narita]]
 
*'''Narrator:''' Lisa Hart
 
*'''"Dreams Dreams" A Cappella Version'''
 
**'''Coordinated by:''' [[Compozila|Compozila, Inc. Tokyo]]
 
**'''Sound Producer:''' [[Atsushi Kosugi|Atsushi "Sushi" Kosugi]] (Beat On Beat, Inc. NYC)
 
**'''Co-Sound Producer:''' [[Makoto Suzuki]] (Compozila, Inc. Tokyo)
 
**'''Chorus Arrangement:''' [[sonic:Marlon Saunders|Marlon D. Saunders]]
 
**'''Singers:''' [[sonic:Marlon Saunders|Marlon D. Saunders]], Gabriel Morris, Issa Clemon
 
**'''Recording Engineer:''' Alec Head
 
**'''Mixing Engineer:''' Justin Luctor
 
*'''Executive Management:''' [[Shoichiro Irimajiri]], [[Shinobu Toyoda]], [[Malcolm Miller]]
 
*'''Executive Coordination:''' [[Daizaburou Sakurai|Daizaburo Sakurai]], [[Makoto Oshitani]], [[Jin Shimazaki]]
 
*'''Promotion Management:''' [[Ren Mori]], [[Hideki Okamura]], [[Hirokazu Kanno]], [[Takayuki Kawagoe]], Kunihisa Ueno
 
*'''Public Relations:''' [[Hiroto Kikuchi]], [[Tadashi Takezaki]], [[Masatoshi Kawaguchi]], [[Yasushi Nagumo]]
 
*'''Visual Material Editors:''' [[Masato Yoshioka]], [[Yuji Sawairi]], [[Ikuo Ishizaka]]
 
*'''Market Research:''' Seigo Tabira, [[Tsuyoshi Sawada]], Miho Okamura
 
*'''Manual:''' [[Hiroyuki Mitsui]], [[Youichi Takahashi]], [[Toshiki Yamaguchi]], [[Chieko Nakamura]]
 
*'''Internet Support:''' [[Mutsuhiro Fujii]]
 
*'''Overseas Coordination:''' [[Ryoichi Hasegawa]]
 
*'''Special Thanks:''' [[Akira Nishikawa]], [[Akira Funada]], Chika Ikegame, [[Miki Morimoto]], [[Yosuke Okunari]], [[Haruki Nakayama]], Emi Sasaki, [[Nobuhiko Shimizu]], [[Kazuhiko Hattori]], [[Hideki Yokaichiya|Hideki Yohkaichiya]]
 
:'''[[Cybersound]]™, [[Sega Digital Studio]]'''
 
*'''Produced by:''' [[SEGA]]
 
| source=In-game credits (JP){{ref|1=https://www.youtube.com/watch?v=Uw3Mvu6CQ9A}}
 
| console=SAT
 
}}
 
}}
 
  
 
==Magazine articles==
 
==Magazine articles==
Line 211: Line 182:
 
==Promotional material==
 
==Promotional material==
 
{{gallery
 
{{gallery
|{{gitem|Christmas NiGHTS flier.png|JP flyer}}
 
 
|{{gitem|DailyMirror UK 1996-12-05 43.png|Saturn UK newspaper print advert}}
 
|{{gitem|DailyMirror UK 1996-12-05 43.png|Saturn UK newspaper print advert}}
 
}}
 
}}
Line 243: Line 213:
  
 
==Technical information==
 
==Technical information==
 +
{{mainArticle|{{PAGENAME}}/Technical information}}
 
===ROM dump status===
 
===ROM dump status===
 
{{romtable|
 
{{romtable|
Line 255: Line 226:
 
{{track|data}}
 
{{track|data}}
 
{{track|data}}
 
{{track|data}}
{{track|<JINGLE> Acrobat Time|composer=Naofumi Hataya|time=0:12}}
+
{{track|<JINGLE> Acrobat Time|composer=[[Naofumi Hataya]]|time=0:12}}
{{track|<JINGLE> Time Up|composer=Naofumi Hataya|time=0:12}}
+
{{track|<JINGLE> Time Up|composer=[[Naofumi Hataya]]|time=0:12}}
{{track|<JINGLE> Pia Over|composer=Naofumi Hataya|time=0:13}}
+
{{track|<JINGLE> Pia Over|composer=[[Naofumi Hataya]]|time=0:13}}
{{track|<JINGLE> Mare Over|composer=Fumie Kumagai|time=0:16}}
+
{{track|<JINGLE> Mare Over|composer=[[Fumie Kumatani]]|time=0:16}}
{{track|Dream Bells|composer=Tomoko Sasaki|time=2:11}}
+
{{track|Dream Bells|composer=[[Tomoko Sasaki]]|time=2:11}}
{{track|The Dragon Gave a Loud Scream : In Holy Night|composer=Naofumi Hataya|time=2:05}}
+
{{track|The Dragon Gave a Loud Scream : In Holy Night|composer=[[Naofumi Hataya]]|time=2:05}}
{{track|The Dragon Gave a Loud Scream|composer=Naofumi Hataya|time=2:08}}
+
{{track|The Dragon Gave a Loud Scream|composer=[[Naofumi Hataya]]|time=2:08}}
{{track|Rolling Eggman|composer=Naofumi Hataya|time=2:05}}
+
{{track|Rolling Eggman|composer=[[Naofumi Hataya]]|time=2:05}}
{{track|Message From Nightopia (Christmas NiGHTS)|composer=Tomoko Sasaki|time=1:52}}
+
{{track|Message From Nightopia (Christmas NiGHTS)|composer=[[Tomoko Sasaki]]|time=1:52}}
{{track|Dreams Dreams : In Silent Memory|composer=Tomoko Sasaki|time=1:29}}
+
{{track|Dreams Dreams : In Silent Memory|composer=[[Tomoko Sasaki]]|time=1:29}}
{{track|Welcome to Christmas NiGHTS|composer=Naofumi Hataya|time=1:02}}
+
{{track|Welcome to Christmas NiGHTS|composer=[[Naofumi Hataya]]|time=1:02}}
{{track|Winter Sleep|composer=Tomoko Sasaki|time=0:57}}
+
{{track|Winter Sleep|composer=[[Tomoko Sasaki]]|time=0:57}}
{{track|New Year's '9TH'|composer=Naofumi Hataya|time=0:57}}
+
{{track|New Year's '9TH'|composer=[[Naofumi Hataya]]|time=0:57}}
{{track|NiGHTS|composer=Tomoko Sasaki|time=0:50}}
+
{{track|NiGHTS|composer=[[Tomoko Sasaki]]|time=0:50}}
{{track|Gate of Your Dream|composer=Tomoko Sasaki|time=1:28}}
+
{{track|Gate of Your Dream|composer=[[Tomoko Sasaki]]|time=1:28}}
{{track|Dreams, Dreams|composer=Tomoko Sasaki|vocals=Dana Calitri & Curtis King Jr.|time=5:17}}
+
{{track|Dreams, Dreams|composer=[[Tomoko Sasaki]]|vocals=Dana Calitri & Curtis King Jr.|time=5:17}}
{{track|Dreams, Dreams: Karaoke Version|composer=Tomoko Sasaki|time=5:15}}
+
{{track|Dreams, Dreams: Karaoke Version|composer=[[Tomoko Sasaki]]|time=5:15}}
{{track|Dreams, Dreams: A Cappella Version|composer=Tomoko Sasaki|vocals=Issa Clemon, Gabriel Morris & Marlon Saunders|time=4:25}}
+
{{track|Dreams, Dreams: A Cappella Version|composer=[[Tomoko Sasaki]]|vocals=Issa Clemon, Gabriel Morris & Marlon Saunders|time=4:25}}
 
}}
 
}}
 
}}
 
}}
  
 
===Extra content===
 
===Extra content===
{{ExtraTable|console=SAT|region=JP|
+
{{CDROMID
{{ExtraTableRow|EXTRA|Folder|2,459,866|It contains 2 wallpaper images of truecolor and 256 colors each.}}
+
| absname=NITS_ABS.TXT
{{ExtraTableRow|NITS_ABS.TXT|TXT (Abstract)|21|Default text.}}
+
| abs=
{{ExtraTableRow|NITS_BIB.TXT|TXT (Bibliographiced)|25|Default text.}}
+
| bibname=NITS_BIB.TXT
{{ExtraTableRow|NITS_CPY.TXT|TXT (Copyright)|33|Copyright}}
+
| bib=
 +
| cpyname=NITS_CPY.TXT
 +
| cpy=
 
}}
 
}}
  
 
===Save data===
 
===Save data===
 +
[[Category:Use SaveTable template]]
 
The game makes use of the Saturn's internal battery back-up as well as the [[Saturn Backup Memory]] cartridge to save progress and unlockable content. In addition, you can link save data of ''Christmas NiGHTS'' with the retail version of ''[[NiGHTS into Dreams]]'' and see in-depth information of save data from the retail version.
 
The game makes use of the Saturn's internal battery back-up as well as the [[Saturn Backup Memory]] cartridge to save progress and unlockable content. In addition, you can link save data of ''Christmas NiGHTS'' with the retail version of ''[[NiGHTS into Dreams]]'' and see in-depth information of save data from the retail version.
  
Line 316: Line 290:
  
 
==External links==
 
==External links==
 +
* Sega of America webpage: [https://web.archive.org/web/19980223123202/http://www.sega.com:80/products/games/00058.html Saturn]
 
* Sega of Japan website (Japanese): [https://web.archive.org/web/19970502150313/http://www.sega.highway.or.jp:80/nights/home.html Saturn]
 
* Sega of Japan website (Japanese): [https://web.archive.org/web/19970502150313/http://www.sega.highway.or.jp:80/nights/home.html Saturn]
  

Revision as of 12:51, 20 September 2024

n/a

Christmas NiGHTS title.png

Christmas NiGHTS into Dreams
System(s): Sega Saturn
Publisher: Sega
Developer:
Supporting companies:
Sound driver: SCSP/CD-DA (18 tracks)
Peripherals supported: 3D Control Pad
Genre: Action[2][3]

















Number of players: 1
Release Date RRP Code
Sega Saturn
JP
¥1,5001,500 610-6431
Sega Rating: All Ages
Sega Saturn
US
81067
ESRB: Kids to Adults
Sega Saturn
UK
MK81067-50
Sega Saturn
UK
(SSM cover disc)
£4.504.50[6] MK81067-50
Sega Saturn
LT
Sega Saturn
PL
Sega Saturn
AU
OFLC: G

Christmas NiGHTS into Dreams (クリスマスナイツ 冬季限定版) is a one level Christmas-themed "demo" of NiGHTS into Dreams. It was originally released in November 1996 for the Sega Saturn.

Gameplay

ChristmasNights Saturn Presents.png


The full set of (Christmas) presents.

If not played over the winter months, Christmas NiGHTS defaults to "NiGHTS: Limited Edition" and essentially acts as a no-frills demo. Between November and January it is "Winter NiGHTS" and during December, "Christmas NiGHTS".

Due to its freebie nature, Christmas NiGHTS is a much smaller game than NiGHTS into Dreams - there is only one level (Spring Valley - almost identical to the level seen in regular NiGHTS, complete with boss, Gillwing) however unlike the original it is playable as Elliot as well as Claris. When playing as Elliot the stage (and boss fight) is mirrored.

Christmas NiGHTS is Christmas-themed, and so its graphics and music have been replaced with winter-esque versions of the original stage (but only in winter). For example, Ideya Captures are now giant floating Christmas trees, and NiGHTS wears red attire rather than purple. Gameplay is otherwise identical to the base game, including the A-Life system altered by defeating enemies.

On New Year's Day, there is a change of title screen and the children wear different outfits, and on April Fools' Day, users can play as Reala instead of NiGHTS. Reala can be played at any point after the latter event is seen.

Presents

There are 25 unlockable "(Christmas) Presents" in Christmas NiGHTS. Most are achieved by beating the stage and playing a quick tile-matching game, though others (such as the last one, "Christmas NiGHTS") are unlocked depending on date.

ChristmasNights Saturn Karaoke.png

Karaoke
A rolling demo of typical Christmas NiGHTS gameplay, overlayed with lyrics to "Dreams Dreams", which plays in the background.

ChristmasNights Saturn Museum.png

NiGHTS Museum
Several presents are art galleries, all titled "NiGHTS Museum", where players can view artwork from the regular game.

ChristmasNights Saturn LinkAttack.png

Link Attack
A short stage, endless stage where the objective is to get the highest number of links. This mode is always played with the Christmas aesthetic, save for NiGHTS itself who dress in the regular purple if played outside the winter months.

ChristmasNights Saturn TimeAttack.png

Time Attack
Another short, endless stage where the game times how long it takes for you to "get every item".

ChristmasNights Saturn Goods.png

NiGHTS Goods
A short slideshow demonstrating official NiGHTS merchandise.

ChristmasNights Saturn Video1.png

Videos
Two trailers of the standard NiGHTS into Dreams can be unlocked, ths first being from the '96 Tokyo Toy Show (where the game first debuted) and the second a "summer special" trailer.

ChristmasNights Saturn MelodyBox.png

Melody Box

ChristmasNights Saturn NightopianCollection.png

Nightopian Collection

ChristmasNights Saturn SonicIntoDreams.png

Sonic the Hedgehog into Dreams
The most famous of Chistmas NiGHTS's presents, allowing you to play as Sonic the Hedgehog. Here the player is restricted to travelling on foot, similarly to Claris and Elliot in the main game, though Sonic is slightly faster and will not be pursued by an Alarm Egg. This is a time attack mode, so Sonic can't be hurt by enemies or obstacles.

Instead of tackling the level's original boss, Gillwig, Sonic is put against an inflatable balloon version of Dr. Eggman (in a Santa Claus outfit) in a battle similar to Puffy from the "full" game. The boss music is a mash-up of both Puffy's original theme, "She Had Long Ears", and "Final Fever", the final boss battle music from the Japanese version of Sonic CD.

This qualifies as Sonic's first "true" 3D outing on the Sega Saturn - Sonic Jam, Sonic R and the Saturn version of Sonic 3D were all released in 1997.

Clock features

The visuals of Christmas NiGHTS change slightly depending on the time indicated by the Saturn's (or PlayStation 2's) internal clock.

The period between November and February is the most "active" part of the year, which scenery changing almost at an hourly rate. Note that foreground objects only seem to change when you're close to the hour, otherwise the game will default to snow.

Time Background Falling objects in foreground
00:00 Moon Hearts
01:00 Moon Snow
06:00 Northern Lights Snow
07:00 Sun Snow
08:00 Sun Moons
10:00 Sun Snow
12:00 Rainbow Purple gems
13:00 Sun Snow
15:00 Sun Candy
16:00 Sun Snow
18:00 Moon Sparkles
19:00 Moon Snow
21:00 Moon Stars
22:00 Moon Snow

History

Release

Christmas NiGHTS was not sold in the same way as most Sega Saturn games. 50,000 copies were distributed by Sega Europe[8] as part of special console bundles[9][10], or with the purchase of two select Saturn titles[11], and also as a gift with the first 200 subscriptions to UK's Sega Saturn Magazine during the month of December[12]. According to the then editor of Sega Saturn Magazine, Richard Leadbetter, despite being a free disc Sega Europe still had to pay royalties to Sega of Japan,[13] which is why they initially decided against giving it away as a straight cover disc.[14] However, it would eventually become a cover disc in the December 1997 issue of Sega Saturn Magazine.

In Japan, it was part of a Christmas-themed Sega Saturn console bundle and not sold separately, however it was packaged in a plastic jewel case like the majority of the Japanese Saturn library. In fact, the Japanese Christmas NiGHTS clearly states "only this winter" on the box, and has always been treated as a limited edition of the game.

In North America the game was distributed with the January 1997 editions of Ultra Game Players and Next Generation magazines (with a combined circulation of roughly 100,000 from 15,000 retail outlets)[4], as well as being made available for free rental at Blockbuster Video locations in America[4]. Later the game was given away with the purchase of select Saturn games such as Daytona USA: Championship Circuit Edition. These versions were distributed in a cardboard slip case to cut costs, much like many early Saturn bundles.

Legacy

Christmas NiGHTS was also included in the PlayStation 2 version of NiGHTS into Dreams. The Saturn disc can also be accessed via a Windows PC for extra content, similar to other Sonic Team games.

Production credits

Main article: Christmas NiGHTS into Dreams/Production credits.

Magazine articles

Main article: Christmas NiGHTS into Dreams/Magazine articles.

Promotional material

DailyMirror UK 1996-12-05 43.png
Saturn UK newspaper print advert
DailyMirror UK 1996-12-05 43.png

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Famitsu (JP) NTSC-J
78
[15]
GameFan (US) NTSC-U
95
[16]
Sega Saturn Magazine (JP) NTSC-J
89
[17]
Sega Saturn
87
Based on
3 reviews

Christmas NiGHTS into Dreams

Saturn, JP
ChristmasNights Saturn JP Box Back.jpgChistmasNightsBox jp.jpg
Cover
Christmas NiGHTS into Dreams (クリスマスナイツ 冬季限定版) Saturn JP disc.jpg
Disc
ChristmasNiGHTS SS jp manual.pdf
Manual
Saturn, US
ChistmasNightsBox us.jpg
Cover
ChristmasNiGHTSIntoDreams us disc.jpg
Disc
Saturn, EU
ChristmasNiGHTS Sat EU back.jpgChistmasNightsBox eu.jpg
Cover
ChristmasNiGHTsIntoDreams saturn eu cd.jpg
Disc

Technical information

Main article: Christmas NiGHTS into Dreams/Technical information.

ROM dump status

System Hash Size Build Date Source Comments
Sega Saturn
CRC32
MD5
SHA-1
644,972,496 CD-ROM (EU) MK81067-50 V1.000
Sega Saturn
CRC32
MD5
SHA-1
644,513,856 1996-10-29 CD-ROM (JP) 610-6431 V1.004
Sega Saturn
CRC32
MD5
SHA-1
644,527,968 CD-ROM (US) 81067 V1.001

Track list

1. Data track  
2. Data track  
3. <JINGLE> Acrobat Time (0:12) 
Composed by: Naofumi Hataya
4. <JINGLE> Time Up (0:12) 
Composed by: Naofumi Hataya
5. <JINGLE> Pia Over (0:13) 
Composed by: Naofumi Hataya
6. <JINGLE> Mare Over (0:16) 
Composed by: Fumie Kumatani
7. Dream Bells (2:11) 
Composed by: Tomoko Sasaki
8. The Dragon Gave a Loud Scream : In Holy Night (2:05) 
Composed by: Naofumi Hataya
9. The Dragon Gave a Loud Scream (2:08) 
Composed by: Naofumi Hataya
10. Rolling Eggman (2:05) 
Composed by: Naofumi Hataya
11. Message From Nightopia (Christmas NiGHTS) (1:52) 
Composed by: Tomoko Sasaki
12. Dreams Dreams : In Silent Memory (1:29) 
Composed by: Tomoko Sasaki
13. Welcome to Christmas NiGHTS (1:02) 
Composed by: Naofumi Hataya
14. Winter Sleep (0:57) 
Composed by: Tomoko Sasaki
15. New Year's '9TH' (0:57) 
Composed by: Naofumi Hataya
16. NiGHTS (0:50) 
Composed by: Tomoko Sasaki
17. Gate of Your Dream (1:28) 
Composed by: Tomoko Sasaki
18. Dreams, Dreams (5:17) 
Composed by: Tomoko Sasaki
Vocals: Dana Calitri & Curtis King Jr.
19. Dreams, Dreams: Karaoke Version (5:15) 
Composed by: Tomoko Sasaki
20. Dreams, Dreams: A Cappella Version (4:25) 
Composed by: Tomoko Sasaki
Vocals: Issa Clemon, Gabriel Morris & Marlon Saunders
Running time: 32:54

Extra content

This disc needs to be checked for an abstract text file.
This disc needs to be checked for a bibliography text file.
This disc needs to be checked for a copyrights text file.

Save data

The game makes use of the Saturn's internal battery back-up as well as the Saturn Backup Memory cartridge to save progress and unlockable content. In addition, you can link save data of Christmas NiGHTS with the retail version of NiGHTS into Dreams and see in-depth information of save data from the retail version.

Christmas NiGHTS into Dreams Save Data
Name Comment File Size
NIGHTS_XMAS NiGHTS dat 55
NiGHTS into Dreams Save Data
Name Comment File Size
NIGHTS___## Score data 30
NIGHTS___## A-life 197

External links

  • Sega of America webpage: Saturn
  • Sega of Japan website (Japanese): Saturn

References


Christmas NiGHTS into Dreams

Christmas NiGHTS title.png

Main page | Comparisons | Credits | Hidden content | Magazine articles | Reception


No results



Games in the NiGHTS into Dreams Series
Sega Saturn
NiGHTS into Dreams (1996) | Christmas NiGHTS into Dreams (1996)
LCD handheld game
NiGHTS into Dreams (1997)
Sega Dreamcast
Air NiGHTS (Canceled)
i-mode 503i
NiGHTS (2001)
Nintendo Wii
NiGHTS: Journey of Dreams (2007)
Sony PlayStation 2
NiGHTS into Dreams (2008)
Windows PC
Xbox Live Arcade
PlayStation 3 PlayStation Network
NiGHTS into Dreams (2012)
Arcade
NiGHTS Dream Wheel (2021)
Sampler Discs
Sega Saturn
NiGHTS into Dreams Sampler (1996)
NiGHTS into Dreams related media
Music
NiGHTS Theme Song: Dreams Dreams (1996) | NiGHTS Original Soundtrack (1996) | A NiGHTS Remix: Another Dreams (1997) | NiGHTS: Journey of Dreams Game Soundtrack (2008) | NiGHTS: Hoshi Furu Yoru no Monogatari Original Soundtrack (2008) | NiGHTS into Dreams: Perfect Album (2008) | NiGHTS into Dreams (2024)
Book
NiGHTS Nice Night Tours (1996) | NiGHTS Kouryaku Guide (1996) | NiGHTS Hisshou Kouryaku Hou (1996) | NiGHTS Koushiki Guide Book (1996) | Prima's Secrets of the Games: NiGHTS into Dreams: The Official Strategy Guide (1996) | Sega Saturn "NiGHTS" Original Soundtrack (1996) | NiGHTS into Dreams (?) | NiGHTS: Journey of Dreams Official Strategy Guide (2007) | NiGHTS: Hoshi Furu Yoru no Monogatari Dream Flight Guide (2007)
Book
NiGHTS: Tsubasa ga Nakutemo Sora wa Toberu (1996)
Film
Sega Official Video Library Vol. 6: NiGHTS into Dreams (1996) | NiGHTS: Journey of Dreams: Behind the Scenes DVD (2007)