Difference between revisions of "Spider-Man vs. The Kingpin (8-bit)"

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{{otherPage|desc=the Mega Drive version|page=Spider-Man vs. The Kingpin|desc2=the Mega-CD version|page2=Spider-Man vs. The Kingpin (Mega-CD)}}
 
{{Bob
 
{{Bob
 
| bobscreen=SpiderMan SMS title.png
 
| bobscreen=SpiderMan SMS title.png
 +
| bobscreen2=SpiderMan GG Title.png
 +
| tab1=Master System
 +
| tab2=Game Gear
 
| title=Spider-Man vs. The Kingpin
 
| title=Spider-Man vs. The Kingpin
| publisher={{SMS}} [[Sega]], {{GG}} [[Flying Edge]]
+
| publisher={{company|[[Sega]]|system=SMS}}
| developer=[[Sega of America]]; porting: {{SMS}} [[Technopop]] {{GG}} [[B.I.T.S.]]
+
{{company|[[Flying Edge]]|system=GG}}
 +
| developer={{company|[[Sega of America]]}}
 +
{{company|[[Technopop]]|system=SMS}}
 +
{{company|[[B.I.T.S.]]|system=GG}}
 +
| distributor={{company|[[Tec Toy]]|system=SMS|region=BR}}
 +
| licensor=[[Marvel Entertainment Group]]
 
| system=[[Sega Master System]], [[Sega Game Gear]]
 
| system=[[Sega Master System]], [[Sega Game Gear]]
 
| players=1
 
| players=1
| genre=Action
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| genre=Action{{fileref|SpiderMan GG EU Box Back.jpg}}{{fileref|SpiderMan SMS EU cover.jpg}}
 
| releases={{releasesSMS
 
| releases={{releasesSMS
| sms_date_us=1991-08{{fileref|EGM US 024.pdf|page=112}}
+
| sms_date_us=1991-08{{magref|egm|24|112}}
 +
| sms_code_us=7065
 
| sms_date_eu=1991-08
 
| sms_date_eu=1991-08
| sms_rrp_uk=29.99{{fileref|CVG UK 118.pdf|page=34}}{{magref|segapower|23|28}}
 
 
| sms_code_eu=7065
 
| sms_code_eu=7065
 +
| sms_date_uk=1991-10{{magref|ctw|358|19}}
 +
| sms_code_uk=7065
 +
| sms_rrp_uk=29.99{{magref|cvg|118|34}}{{magref|segapower|23|28}}
 
| sms_date_au=199x
 
| sms_date_au=199x
| sms_date_br=1991-11{{fileref|Supergame BR 04.pdf|page=40}}
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| sms_date_br=1991-11{{magref|supergame|4|40}}
 
| sms_code_br=025290
 
| sms_code_br=025290
 +
| sms_date_mx=199x
 
}}
 
}}
 
{{releasesGG
 
{{releasesGG
| gg_date_us=1992-06{{fileref|SegaVisions US 08.pdf|page=58}}
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| gg_date_us=1992-06{{magref|sv|8|58}}
| gg_rrp_us=34.95{{fileref|GamePro US 038.pdf|page=128}}
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| gg_rrp_us=34.95{{magref|gamepro|38|128}}{{magref|vgce|42|64}}
 
| gg_code_us=T-81028
 
| gg_code_us=T-81028
 
| gg_date_eu=1992-06
 
| gg_date_eu=1992-06
 
| gg_code_eu=T-81028-50
 
| gg_code_eu=T-81028-50
| gg_rrp_uk=29.99{{fileref|Go UK 10.pdf|page=10}}<!--24.99{{magref|segapower|31|37}}-->
+
| gg_date_uk=1992-04{{magref|ctw|383|19}}<!--1992-01-31{{magref|segapro|4|7}}-->
 +
| gg_code_uk=T-81028-50
 +
| gg_rrp_uk=29.99{{magref|cvg|go10|10}}<!--24.99{{magref|segapower|31|37}}-->
 +
| gg_date_pt=199x
 
}}
 
}}
 
}}
 
}}
'''''Spider-Man vs. The Kingpin''''', commonly referred to as just '''''Spider-Man''''' or '''''Spiderman''''', is a platform video game based on the ''Spider-Man'' Marvel comic book series released for the [[Sega Master System]] and [[Sega Game Gear]] in 1991 and 1992 respectively. The Master System version was released at the same time as a [[Spider-Man vs. The Kingpin|Sega Mega Drive version]], which although follows the same plot, is a different game to this version.
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'''''Spider-Man vs. The Kingpin''''', commonly referred to as just '''''Spider-Man''''', is a platform video game based on the Marvel comic book series ''Spider-Man'', released for the [[Sega Master System]] and [[Sega Game Gear]] in 1991 and 1992 respectively.
  
 
==Story==
 
==Story==
The infamous criminal known as The Kingpin has planted a bomb in New York City, blaming Spider-Man for it. Now Spider-Man must defeat various enemies and Super-Villains, avoiding the police and population at the same time, in an attempt to stop the bomb within 24 hours, to save New York and prove his innocence.
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{{ScreenThumb|Spider-Man vs the Kingpin SMS, Introduction.png|width=200|Introduction}}
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The infamous criminal known as the Kingpin has planted a bomb in New York City, blaming Spider-Man for it. Now Spider-Man must defeat many of his old supervillain foes, who have been hired by the Kingpin, while also avoiding the police, in an attempt to stop the bomb within 24 hours, to save New York and prove his innocence.
  
 
==Gameplay==
 
==Gameplay==
The 8-bit version of ''Spider-Man vs. The Kingpin'' is an action game split into eight stages, where the player can use Spider-Man's various powers to fight criminals and negotiate obstacles, while searching for all the keys necessary to defuse the bomb, within the limit of twenty four hours.
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{{ScreenThumb|Spider-Man vs the Kingpin SMS, Apartment.png|width=200|Peter Parker's apartment}}
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The game is an action platformer played as the superhero Spider-Man, who fights criminals and negotiates obstacles while searching for the keys necessary to defuse the bomb, within a time limit of 24 hours. Spider-Man moves with {{left}} or {{right}} and crouches with {{down}}. He jumps with {{2}} and jumps down from platforms with {{down}}+{{2}}. He can grab certain walls and other surfaces in the background by holding {{2}} in midair and climb them using the D-Pad. While in midair, Spider-Man can shoot a web line and swing from it with {{left}}+{{1}}, {{up}}+{{1}}, or {{right}}+{{1}}. He can jump off the web line while swinging for extra distance. Spider-Man punches with {{1}} and kicks with {{1}} while crouching or jumping. He fires a web shot with {{left}}+{{1}} or {{right}}+{{1}}, which stuns enemies for a few seconds.
  
{{1}} attacks and {{2}} jumps. Pressing {{1}} while holding {{left}} or {{right}} fires a webshot that stuns enemies for a few seconds. In midair, pressing {{1}} while holding {{left}} or {{right}} makes Spider-Man use his webs to swing around. Pressing and holding {{2}} near a climbable wall will make him crawl over the surfaces. Unlike the Mega Drive version, he can only crawl over background objects.
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Spider-Man has 24 hours to collect the five keys needed to disarm the bomb. The timer ticks down while the player plays the game, at a rate of about a minute per second. Keys are dropped by bosses when they are defeated. In most stages, Spider-Man must defeat every enemy (not counting animals) for the boss to appear. Spider-Man's spider senses alert the player when a boss is coming.
  
{{1}}+{{2}} brings up an option mode, where it's possible to toggle the music and sound effects on and off, take photographs or return to Peter Parker's home to rest — which recovers health at the expense of time. Resting, however, makes you restart the level and only becomes available after the second stage, when a stone that teleports you home is given by Dr. Strange.
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Spider-Man has a life meter that diminishes as he takes damage from foes. The life meter turns red when it is low. If he runs out of life or if time runs out, the game ends. Below the life meter are squares that represent Spider-Man's web cartridges, and below the web cartridges are smaller squares that represent how much webbing remains in the current cartridge. Using a web ability costs a small amount of webbing. Spider-Man cannot use a web ability if he does not have any webbing left. Spider-Man can buy more web cartridges with money earned from taking pictures of enemies.
  
Spider-Man's web cartridges are limited and taking photographs of Super-Villains is the only way to replace them. You must hand said photographs to Robbie Robertson (the Daily Bugle's editor) in order to gain money, though he only accepts one photograph of each Super-Villain and only once.
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While in a stage, the player can invoke an options menu by pressing {{1}}+{{2}} in the Master System version or {{Start}} in the Game Gear version (which also pauses the game). This menu shows the number of keys collected and the player's score. From this menu, the player can select a camera, for taking pictures of enemies, or toggle the music and the story screens. After defeating Doctor Octopus, Dr. Strange appears to assist Spider-Man and gives him a special amulet that allows him to return to his apartment at any time to heal. However, resting costs time.
  
===Stages===
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===Options===
In most stages all lesser enemies (humanoid only, animals do not count) must be defeated for the boss to appear. Spider-Man's spider senses will alert you when a boss is coming.
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The options menu is opened by pressing {{1}}+{{2}} in the Master System version or {{Start}} in the Game Gear version. The player can use {{left}} and {{right}} to change the option and {{1}} to select it.
 
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{{InfoTable|imagewidths=50|
{{sectionsNewStart|imagewidths=200px}}
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{{InfoRow
{{SectionsNew
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| title=
| name=In Front of Daily Bugle
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| sprite={{sprite | Spider-Man vs the Kingpin SMS, Icons.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}}
| image=Notavailable.svg
+
| desc=Returns to the game.
| desc=Police is hot on your tail. Enter the Daily Bugle building from top floor and, as Peter Parker, find out why everyone is after you. It's a single level, featuring no boss and no keys.
 
}}
 
{{SectionsNew
 
| name=Warehouse
 
| image=Notavailable.svg
 
| desc=Time to find a way to prove your innocence. Investigate the nearby warehouse and search for clues. Fight against club carrying thugs and guard dogs. This time you will fight a mid-boss — a guy driving a forklift — as well as a stage boss: Dr. Octopus. This is also a single level and the key is acquired upon defeating Dr. Octopus.
 
 
}}
 
}}
{{SectionsNew
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{{InfoRow
| name=Sewers
+
| title=
| image=Notavailable.svg
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| sprite={{sprite | Spider-Man vs the Kingpin SMS, Icons.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}}
| desc=Your old friend Dr. Connors has transformed into The Lizard again and fled to the sewers. Fight mutated sewer thugs, possibly rabies infested rats and watch out for slippery walls. Navigate deadly traps and pitfalls to acquire The Lizard's key. There are two levels on this stage, with the key being in the second.
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| desc=Takes a picture of the enemies on screen. Pictures are exchanged for web cartridges at the end of the stage. Peter Parker can only sell one photograph of each supervillain.
 
}}
 
}}
{{SectionsNew
+
{{InfoRow
| name=Power Station
+
| title=
| image=Notavailable.svg
+
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Icons.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}}
| desc=Confront Electro in his domain, evading lightning bolts, robotic bats and gun-toting thugs, as you look for his key. Look for junction boxes that will turn off electricity bolts. Like the previous stage, it has two levels and the key is in the second.  
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| desc=Toggles the music.
 
}}
 
}}
{{SectionsNew
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{{InfoRow
| name=Central Park
+
| title=
| image=Notavailable.svg
+
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Icons.png | 2 | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=0}}
| desc=Defeat muggers, evade mutated giant bats and look for Sandman, who can only be defeated by luring him to the fire hydrants. Only one level this time and the key is gained after Sandman is knocked out.
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| desc=Toggles the story screens in between stages.
 
}}
 
}}
{{SectionsNew
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{{InfoRow
| name=Streets of New York
+
| title=
| image=Notavailable.svg
+
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Icons.png | 2 | crop_width=16 | crop_height=16 | crop_x=64 | crop_y=0}}
| desc=Criminals are wreaking havoc in the streets. Spider-Man has to face two of his sworn enemies: Hobgoblin and Venom. Once again there are two levels, each featuring a boss fight. Venom shows up without the need to defeat all the lesser thugs and both keys are acquired automatically.
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| desc=Returns to Peter Parker's apartment to replenish life. This costs time (with more life costing more time) and starts Spider-Man back at the beginning of the stage when he leaves.
 
}}
 
}}
{{SectionsNew
 
| name=Underground
 
| image=Notavailable.svg
 
| desc=Time to stop The Kingpin from finalizing his ultimate plan. Defeat previous super villains (depending on the level of difficulty), who have returned for a rematch, stop the bomb by punching the keys in the right order and finally capture The Kingpin. The final stage too, has two levels. If you run away during the battle with Kingpin, he will escape and you will not get the best ending.
 
 
}}
 
}}
|}
 
  
In Nightmare difficulty level, Venom will randomly attack player during key levels.
+
===Supervillains===
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Dr. Octopus
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=72 | crop_height=56 | crop_x=144 | crop_y=64}}
 +
| info1name=Real Name
 +
| info1=Otto Octavius
 +
| desc=This brilliant scientist once experimented with a harness equipped with sentient tentacle like arms that can help him with his experiments. A freak lab accident fused the harness to his body and turned him into an insane criminal. While these tentacle arms make Dr. Octopus a formidable opponent already, his greatest weapon is his twisted intelligence.
  
 +
In-game, Dr. Octopus attacks with his arms from long range and occasionally lifts himself up with his arms. Arms can hit Spider-Man and the impact can send him far away.
 +
}}
 +
{{InfoRow
 +
| title=The Lizard
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=72 | crop_height=56 | crop_x=72 | crop_y=64}}
 +
| info1name=Real Name
 +
| info1=Kurt Connors
 +
| desc=Once a talented professor at the Empire State University, Dr. Connors lost his right arm in an accident. Fascinated with the reptiles' ability to grow back lost limbs, Connors injected himself with a experimental serum that contained a lizard's DNA. While it worked, it also turned Connors into a violent and viscous human-lizard hybrid with superhuman abilities. Connors occasionally turns into the Lizard when he is under pressure and wreaks havoc in the city.
  
== Supervillains ==
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The Lizard usually attacks Spider-Man with fast and hard to counter sudden attacks. He has no projectile attack, but he is also very hard to contain in a corner.
 +
}}
 +
{{InfoRow
 +
| title=Electro
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=72 | crop_height=56 | crop_x=0 | crop_y=64}}
 +
| info1name=Real Name
 +
| info1=Max Dillon
 +
| desc=Formerly an electrician, Dillon once hit by a lightning while working on a electric mast. Instead of frying him, this gave him ability to control electricity at will. Using his new found powers for profit, Electro turned to a life of crime and became one of the recurring villains of Spider-Man.
  
A large number of Spider-Man's rogues gallery can be encountered in the game.
+
Electro fires small bolts of electricity and jumps around, making him harder to hit. Touching him damages Spider-Man.
 +
}}
 +
{{InfoRow
 +
| title=Sandman
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=72 | crop_height=56 | crop_x=216 | crop_y=64}}
 +
| info1name=Real Name
 +
| info1=William Baker
 +
| desc=A typical street criminal from New York, Baker hid himself in a nuclear test site in a desert while escaping from authorities. A detonated nuclear weapon caused his molecules to fuse with sand, allowing him to shape his body as he wants, such as enlarging his fists or allowing him to escape by turning into a mass of mobile sand. His only weakness is water.
  
'''Dr. Octopus'''
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Sandman is indestructible in combat, and the only way to stop him is to lure him to fire hydrants. He can be killed with a single blow if timed right.
 +
}}
 +
{{InfoRow
 +
| title=Hobgoblin
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=64 | crop_height=56 | crop_x=96 | crop_y=8}}
 +
| info1name=Real Name
 +
| info1=Unknown
 +
| desc=Hobgoblin is a notorious terrorist and mercenary, offering his services to the highest bidder. After being thwarted by Spider-Man multiple times, Hobgoblin became one of his sworn enemies. Almost nothing is known about him, but he is believed to have come across the equipment used by Green Goblin, one of the Spider-Man's oldest foes, and modified them for his personal use. In addition to his insanity, Hobgoblin uses a terrifying costume that hides his true identity and a small, mountable jet for movement. His primary weapons are hand grenades shaped like Halloween pumpkins.
  
Real Name: Otto Octavius, PhD
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Hobgoblin flies around the screen and attacks Spider-Man with pumpkin bombs. Because he can fly, he is much harder to hit than other bosses.
 +
}}
 +
{{InfoRow
 +
| title=Venom
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=40 | crop_height=56 | crop_x=160 | crop_y=8}}
 +
| info1name=Real Name
 +
| info1=Eddie Brock
 +
| desc=Years ago, Spider-Man found himself in a separate dimension with other super heroes and villains and fought against a powerful entity known as "The Beyonder." Spider-Man managed to come back wearing a black and white costume after his original costume was damaged during battle. The costume was capable of removing itself in a liquid fashion and could mimic any other clothing with just Spider-Man's thoughts. A few months later, Spider-Man found out that the costume was actually not some sort of a high-tech piece of clothing but rather a living organism, a symbiotic creature. With the help of Fantastic Four, Spider-Man managed to get rid of the creature. Angry over its abandonment, the Symbiote managed to escape and fused itself with Eddie Brock, a journalist who also hated Spider-Man, to become Venom. Though later depicted as a violent vigilante rather than a supervillain, Venom used to be the one of the most relentless enemies of the wall crawler.
  
This brilliant scientist once experimented with a harness equipped with sentient tentacle like arms that can help him with his experiments. A freak lab accident fused the harness to his body and turned him into an insane criminal. While these tentacle arms make Dr. Octopus a formidable opponent already, his greatest weapon is his twisted intelligence.
+
Venom uses the same moves the Spider-Man uses (which means he can stun Spider-Man with web shots). On Nightmare difficulty level, Venom randomly attacks Spider-Man in some stages.
 +
}}
 +
{{InfoRow
 +
| title=The Kingpin
 +
| sprite={{sprite | Spider-Man vs the Kingpin SMS, Panels.png | 1.5 | crop_width=126 | crop_height=103 | crop_x=0 | crop_y=120}}
 +
| info1name=Real Name
 +
| info1=Wilson Fisk
 +
| desc=Wilson Fisk is the owner of the Fisk Enterprises, a massive and powerful conglomerate. Even though he markets himself as a humble businessman, Fisk is actually "The Kingpin", ruler of the New York's criminal world. Kingpin is a shrewd and merciless mob boss, capable of destroying his enemies before they even become a threat. Even though he never gets his hands dirty, thanks to the army of loyal henchmen he employs, he should not be underestimated. His criminal mind is one of a kind and he is no pushover in close combat either, thanks to his martial arts training (including but not limited to, Sumo wrestling) and his large body which consists mostly of muscles. He has been a consant threat to not only Spider-Man but also other heroes/vigilantes like Daredevil and The Punisher.
  
In game, Dr. Octopus attacks with his arms from long range and occasionally lifts himself up with his arms. Arms can hit Spider-man and impact can send him far away. Beside that, he is not much of a threat as long as you can keep him tied up with your spider webs.
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Kingpin will the final boss players will face. He has a large health bar and his attacks can cause serious damage while also pushing Spider-Man to the opposite side of the screen. He is also surprisingly fast despite his large bulk. Using copious amount of webs to immobilize him will be only way to stop him.
 +
}}
 +
}}
  
'''The Lizard'''
+
===Stages===
 
+
{{InfoTable|imagewidths=256|
Real Name: Dr. Kurt Connors
+
{{InfoRow
 
+
| title=Daily Bugle
Once a talented professor at the Empire State University, Dr. Connors lost his right arm in an accident. Fascinated with the reptiles' ability to grow back lost limbs, Connors injected himself with a experimental serum that contained a lizard's DNA. While it worked, it also turned Connors into a violent and viscious human-lizard hybrid with superhuman abilities. Connors occasionally turns into The Lizard when he is under pressure and wreaks havoc in the city.
+
| screenshot=Spider-Man vs the Kingpin SMS, Stage 1.png
 
+
| map=SpiderManVsTheKingpin-SMS-DailyBugle.png
The Lizard usually attacks Spider-Man with fast and hard to counter sudden attacks. He has no projectile attack but also very hard to contain in a corner. Webs, again, your most useful weapons.
+
| desc=With the police hot on his tail, Spider-Man must enter the Daily Bugle building from top floor and, as Peter Parker, find out why everyone is after him.
 
+
}}
'''Electro'''
+
{{InfoRow
 
+
| title=Warehouse
Real Name: Max Dillon
+
| screenshot=Spider-Man vs the Kingpin SMS, Stage 2.png
 
+
| screenshot2=Spider-Man vs the Kingpin SMS, Stage 2 Subboss.png
Formerly an electrician, Dillon once hit by a lightning while working on a electric mast. Instead of frying him, this gave him ability to control electricity at will. Using his new found powers for profit, Electro turned to a life of crime and became one of the recurring villains of Spider-Man.  
+
| screenshot3=Spider-Man vs the Kingpin SMS, Stage 2 Boss.png
 
+
| tabs=yes
Electro is way easier compared to the level he is in. He can fire small bolts of electricity and jump around, making him harder to hit. Touching him also causes more damage to Spider-Man. Webs are the way to go.
+
| map=SpiderManVsTheKingpin-SMS-HarbourWarehouse.png
 
+
| info1name=Boss
'''Sandman'''
+
| info1=Dr. Octopus
 
+
| desc=Spider-Man investigates a nearby warehouse and searches for clues. He fights against club carrying thugs and guard dogs. There is a mid-boss against a thug operating a forklift, followed by a fight with Dr. Octopus, who has the first key. Dr. Strange meets with Spider-Man after completing this stage.
Real Name: William Baker
+
}}
 
+
{{InfoRow
A typical street criminal from New York, Baker hid himself in a nuclear test site in a desert while escaping from authorities. Detonated nuclear weapon caused his molecules to fuse with sand, allowing him to shape his body as he wants, such as enlarging his fists or allowing him to escape by turning into a mass of mobile sand. His only weakness is water.
+
| title=Sewers
 
+
| screenshot=Spider-Man vs the Kingpin SMS, Stage 3-1.png
Sandman is indestructable in combat and only way to stop him is to lure him to fire hydrants. He can be killed with a single blow if timed right.
+
| screenshot2=Spider-Man vs the Kingpin SMS, Stage 3-1 Boss.png
 
+
| screenshot3=Spider-Man vs the Kingpin SMS, Stage 3-2.png
'''Hobgoblin'''
+
| tabs=yes
 
+
| map=SpiderManVsTheKingpin-SMS-Sewers.png
Real Name: UNKNOWN (Might be Jason McAndle)
+
| info1name=Boss
 
+
| info1=The Lizard
Hobgoblin is a notorious terrorist and mercenary, offering his services to the highest bidder. After being thwarted by Spider-Man multiple times, Hobgoblin became one of his sworn enemies. Almost nothing is known about him but he is believed to have come across the equipment used by Green Goblin, one of the Spider-Man's oldest foes and modified them for his personal use. In addition to his insanity, Hobgoblin uses a terrifying costume which hides his true identity and uses a very small mountable jet for movement. His primary weapons are hand grenades shaped like halloween pumpkins.
+
| desc=Spider-Man's old friend Dr. Connors has transformed into the Lizard again and fled to the sewers. Spider-Man fights mutated sewer thugs and rats. He navigates deadly traps and pitfalls to acquire the Lizard's key. The stage has two levels, with the key in the second.
 
+
}}
Hobgoblin will fly around the screen and attack player with pumpkin bombs. Because the fact that he can fly, he will be much harder to hit than other bosses, and drawing him to the ground is recommended.
+
{{InfoRow
 
+
| title=Power Station
'''Venom'''
+
| screenshot=Spider-Man vs the Kingpin SMS, Stage 4-1.png
 
+
| screenshot2=Spider-Man vs the Kingpin SMS, Stage 4-1 Boss.png
Real Name: Eddie Brock
+
| screenshot3=Spider-Man vs the Kingpin SMS, Stage 4-2.png
 
+
| tabs=yes
Years ago, Spider-Man found himself in a separate dimension with other super heroes and villains and fought against a powerful entity known as "The Beyonder". Spider-Man managed to come back wearing a black and white costume after his original costume was damaged during battle. Costume was capable of removing itself in a liquidic fashion and could mimic any other clothing with just Spider-Man's toughts. A few months later, Spider-Man found out that the costume was actually not some sort of a high-tech piece of clothing but rather a living organism, a symbiotic creature. With the help of Fantastic Four, Spider-Man managed to get rid of the creature. Angry over his abandonment, The Symbiote managed to escape and fused itself with Eddie Brock, a journalist who also hated Spider-Man (Spider-Man managed to find the real killer in a newspaper story Brock was working on, ruining his career) and become Venom. Even though these days Marvel markets Venom as some sort of a violent vigilante rather than a super villain, Venom used to be the one of the most relentless enemies of the wall crawler.
+
| map=SpiderManVsTheKingpin-SMS-PowerPlant.png
 
+
| map2=SpiderManVsTheKingpin-SMS-PowerGenerator.png
Venom will use the same moves the Spider-Man uses. This means he can also stun you with his own web shots.
+
| info1name=Boss
 
+
| info1=Electro
'''The Kingpin'''
+
| desc=Spider-Man confronts Electro in his domain, evading lightning bolts, bats, and gun-toting thugs. There are three switches that must be flipped off (by punching them), otherwise Spider-Man is pummeled with lightning bolts. Like the previous stage, there are two levels, with the key in the second.
 
+
}}
Real Name: Wilson Fisk
+
{{InfoRow
 
+
| title=Central Park
Wilson Fisk is the owner of the Fisk Enterprises, a massive and powerful conglomerate. Even though he markets himself as a humble businessman, Fisk is actually "The Kingpin", ruler of the New York's criminal world. Kingpin is a shrewd and merciless mob boss, capable of destroying his enemies before they even become a threat. Even though he never gets his hands dirty, thanks to the army of loyal henchmen he employs, he should not be underestimated. His criminal mind is one of a kind and he is no pushover in close combat either, thanks to his martial arts training (including but not limited to, Sumo wrestling) and his large body which consists mostly of muscles. He has been a consant threat to not only Spider-Man but also other heroes/vigilantes like Daredevil and The Punisher.
+
| screenshot=Spider-Man vs the Kingpin SMS, Stage 5.png
 
+
| screenshot2=Spider-Man vs the Kingpin SMS, Stage 5 Boss.png
Kingpin will the final boss players will face. He has a large health bar and his attacks can cause serious damage while also pushing Spider-Man to the opposite side of the screen. He is also surprisingly fast despite his large bulk. Using copious amount of webs to immobilize him will be only way to stop him.
+
| tabs=yes
 +
| map=SpiderManVsTheKingpin-SMS-CentralPark.png
 +
| info1name=Boss
 +
| info1=Sandman
 +
| desc=Spider-Man must defeat muggers, evade mutated giant bats, and look for Sandman, who can only be defeated by luring him to the fire hydrants. The key is obtained after Sandman is knocked out.
 +
}}
 +
{{InfoRow
 +
| title=Streets of New York
 +
| screenshot=Spider-Man vs the Kingpin SMS, Stage 6.png
 +
| screenshot2=Spider-Man vs the Kingpin SMS, Stage 6 Boss 1.png
 +
| screenshot3=Spider-Man vs the Kingpin SMS, Stage 6 Boss 2.png
 +
| tabs=yes
 +
| map=SpiderManVsTheKingpin-SMS-YancyStreet.png
 +
| map2=SpiderManVsTheKingpin-SMS-Venom.png
 +
| info1name=Bosses
 +
| info1=Hobgoblin and Venom
 +
| desc=Criminals are wreaking havoc in the streets. Spider-Man has to face two of his sworn enemies: Hobgoblin and Venom. There are two levels, each featuring a boss fight. Venom shows up without the need to defeat all the lesser thugs, and both keys are acquired after defeating the bosses.
 +
}}
 +
{{InfoRow
 +
| title=Underground
 +
| screenshot=Spider-Man vs the Kingpin SMS, Stage 7.png
 +
| screenshot2=Spider-Man vs the Kingpin SMS, Stage 7 Boss.png
 +
| tabs=yes
 +
| map=SpiderManVsTheKingpin-SMS-BombCave.png
 +
| map2=SpiderManVsTheKingpin-SMS-Kingpin.png
 +
| info1name=Boss
 +
| info1=The Kingpin
 +
| desc=Spider-Man must defeat the previous supervillains (depending on the level of difficulty), who have returned for a rematch, stop the bomb by punching the keys in the right order, and finally capture the Kingpin. This stage has two levels. The player does not get the best ending if the Kingpin is allowed to escape.
 +
}}
 +
}}
  
 
==Versions==
 
==Versions==
While having inferior in-game graphics compared to the 16-bit port, the 8-bit version has nicely drawn panel illustrations as cutscenes. This is, perhaps, the only aspect that can be considered superior to the Mega Drive version, which has the story narrated through simple text.
+
While having inferior in-game graphics compared to its 16-bit counterpart, the 8-bit version has panel illustrations as cutscenes in between stages. This version of the game is infamous for its high difficulty, even on the easiest setting.
 
 
The Master System version is infamous for its very high difficulty, even in the easiest setting. Some players reported that they couldn't even pass stage 3, especially stage 3-2 (the key level).
 
  
Two secret easter-eggs are found in the game. One is a Pac-Man type mini-game with Spider-Man characters and a secret room which will allow Spider-Man dress like Venom. Both can only be acquired while playing Nightmare difficulty.{{ref|http://www.smspower.org/Cheats/SpiderManVsTheKingpin-SMS}}
+
Two secret Easter eggs are found in the game. One is a Pac-Man type mini-game with Spider-Man characters and a secret room that allows Spider-Man to dress like Venom. Both can only be acquired while playing Nightmare difficulty.{{ref|http://www.smspower.org/Cheats/SpiderManVsTheKingpin-SMS}}
  
 
==Production credits==
 
==Production credits==
Line 168: Line 254:
 
:This program is produced under license from the Marvel Entertainment Group, Inc.
 
:This program is produced under license from the Marvel Entertainment Group, Inc.
 
| source=In-game credits
 
| source=In-game credits
 +
| pdf=Spider-Man vs the Kingpin SMS credits.pdf
 
| console=SMS
 
| console=SMS
 
}}
 
}}
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:Spider-Man, Peter Parker, Dr. Octopus, The Lizard, Electro, Sandman, Hobgoblin, Venom, The Kingpin, Dr. Strange, Jonah Jameson, Mary Jane, Robbie Robertson and the distinctive likenesses thereof are Trademarks of Marvel Entertainment Group, Inc. and are used with permission.
 
:Spider-Man, Peter Parker, Dr. Octopus, The Lizard, Electro, Sandman, Hobgoblin, Venom, The Kingpin, Dr. Strange, Jonah Jameson, Mary Jane, Robbie Robertson and the distinctive likenesses thereof are Trademarks of Marvel Entertainment Group, Inc. and are used with permission.
 
| source=In-game credits
 
| source=In-game credits
 +
| pdf=Spider-Man vs the Kingpin GG credits.pdf
 
| console=GG
 
| console=GG
 
}}
 
}}
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==Physical scans==
 
==Physical scans==
 
===Master System version===
 
===Master System version===
{{ratings
+
{{ratings|SMS}}
| icon=SMS
 
| cvg=83
 
| cvg_source={{num|118|page=34-36|pdf=CVG UK 118.pdf|pdfpage=34}}
 
| gamepro=76
 
| gamepro_source={{num|25|page=35/36|pdf=GamePro US 025.pdf|pdfpage=37}}
 
| gamepower=81
 
| gamepower_source={{num|1|page=42-44|pdf=GamePower IT 01.pdf|pdfpage=44}}
 
| hobbyconsolas=75
 
| hobbyconsolas_source={{num|1|page=36/37|pdf=HobbyConsolas ES 001.pdf|pdfpage=36}}
 
| joypad=92
 
| joypad_source={{num|1|page=108/109|pdf=Joypad FR 001.pdf|pdfpage=108}}
 
| joystick=92
 
| joystick_source={{num|19|page=170/171}}
 
| micromania=73
 
| micromania_source={{num|43|page=80}}
 
| mm=87
 
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| playerone=90
 
| playerone_source={{num|12|page=48/49|pdf=PlayerOne FR 012.pdf|pdfpage=48}}
 
| segapower=57
 
| segapower_source={{num|23|page=28/29}}
 
| segapower_1=40
 
| segapower_source_1={{num|23|page=59}}
 
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{{Scanbox
 
{{Scanbox
 
| console=Master System
 
| console=Master System
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}}{{Scanbox
 
}}{{Scanbox
 
| console=Master System
 
| console=Master System
| region=AU
+
| region=AU (Hotline sticker)
| cover=
+
| cover=SpiderMan SMS AU hotline cover.jpg
| cart=
+
| cart=SpiderMan SMS AU cart.jpg
 +
| manual=
 +
}}{{Scanbox
 +
| console=Master System
 +
| region=AU (NIAL sticker)
 +
| cover=SpiderMan SMS AU nial cover.jpg
 +
| cart=SpiderMan SMS AU cart.jpg
 
| manual=
 
| manual=
 
}}{{Scanbox
 
}}{{Scanbox
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===Game Gear version===
 
===Game Gear version===
{{ratings
+
{{ratings|GG}}
| icon=GG
 
| consolesplus=65
 
| consolesplus_source={{num|14|page=136|pdf=ConsolesPlus FR 014.pdf|pdfpage=136}}
 
| cvg=93
 
| cvg_source={{num|129 (Go!)|page=10/11|pdf=Go UK 10.pdf|pdfpage=10}}<!-- Aug 1992 edition misprinted on cover as issue 128 -->
 
| gamepro=70
 
| gamepro_source={{num|38|page=126|pdf=GamePro US 038.pdf|pdfpage=128}}
 
| gz=90
 
| gz_source={{num|9|page=59}}
 
| joypad=84
 
| joypad_source={{num|13|page=146}}
 
| joystick=88
 
| joystick_source={{num|32|page=147|pdf=Joystick FR 032.pdf}}
 
| mms=79
 
| mms_source={{num|7|page=48/49|pdf=MeanMachinesSega07UK.pdf|pdfpage=48}}
 
| playerone=78
 
| playerone_source={{num|24|page=90/91|pdf=PlayerOne FR 024.pdf|pdfpage=86}}
 
| pu=70
 
| segapower=84
 
| segapower_source={{num|31|page=37}}
 
| segapro=92
 
| segapro_source={{num|6|page=36/37|pdf=SegaPro UK 06.pdf|pdfpage=36}}
 
| segapro_1=92
 
| segapro_source_1={{num|13|page=26/27}}
 
| sfsw=75
 
| sfsw_source={{num|1/92|page=25|pdf=SegaForce SE 1992 01.pdf}}
 
| sfuk=91
 
| sfuk_source={{num|5|page=72/73|pdf=SegaForce UK 05.pdf|pdfpage=72}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Game Gear
 
| console=Game Gear
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| front=AmazingSpidermanVSKingpin gg eu cover.jpg
 
| front=AmazingSpidermanVSKingpin gg eu cover.jpg
 
| back=SpiderMan GG EU Box Back.jpg
 
| back=SpiderMan GG EU Box Back.jpg
| spinemissing=yes
+
| spine=Spiderman GG EU BoxSpine.jpg
 
| cart=AmazingSpidermanVSKingpin gg eu cart.jpg
 
| cart=AmazingSpidermanVSKingpin gg eu cart.jpg
| manual=
+
| manual=Spiderman GG EU Manual.jpg
 +
}}{{Scanbox
 +
| console=Game Gear
 +
| region=PT
 +
| front=
 +
| back=
 +
| spine=
 +
| cart=
 +
| manual=Spiderman GG PT Manual.jpg
 
}}
 
}}
  
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<references/>
 
<references/>
  
 +
{{SpiderMan8bitOmni}}
 
{{Spider-Man}}
 
{{Spider-Man}}

Revision as of 06:37, 29 September 2024

For the Mega Drive version, see Spider-Man vs. The Kingpin. For the Mega-CD version, see Spider-Man vs. The Kingpin (Mega-CD).

n/a

  • Master System
  • Game Gear

SpiderMan SMS title.png

SpiderMan GG Title.png

Spider-Man vs. The Kingpin
System(s): Sega Master System, Sega Game Gear
Publisher:
Sega Master System
Sega
Sega Game Gear
Flying Edge
Developer:
Distributor:
Sega Master System
Tec Toy (BR)
Licensor: Marvel Entertainment Group
Genre: Action[1][2]

















Number of players: 1
Release Date RRP Code
Sega Master System
US
7065
Sega Master System
EU
7065
Sega Master System
UK
£29.9929.99[5][6] 7065
Sega Master System
AU
Sega Master System
MX
Sega Master System
BR
025290
Sega Game Gear
US
$34.9534.95[9][10] T-81028
Sega Game Gear
EU
T-81028-50
Sega Game Gear
PT
Sega Game Gear
UK
£29.9929.99[12] T-81028-50

Spider-Man vs. The Kingpin, commonly referred to as just Spider-Man, is a platform video game based on the Marvel comic book series Spider-Man, released for the Sega Master System and Sega Game Gear in 1991 and 1992 respectively.

Story

Spider-Man vs the Kingpin SMS, Introduction.png

Introduction

The infamous criminal known as the Kingpin has planted a bomb in New York City, blaming Spider-Man for it. Now Spider-Man must defeat many of his old supervillain foes, who have been hired by the Kingpin, while also avoiding the police, in an attempt to stop the bomb within 24 hours, to save New York and prove his innocence.

Gameplay

Spider-Man vs the Kingpin SMS, Apartment.png

Peter Parker's apartment

The game is an action platformer played as the superhero Spider-Man, who fights criminals and negotiates obstacles while searching for the keys necessary to defuse the bomb, within a time limit of 24 hours. Spider-Man moves with Left or Right and crouches with Down. He jumps with 2 and jumps down from platforms with Down+2. He can grab certain walls and other surfaces in the background by holding 2 in midair and climb them using the D-Pad. While in midair, Spider-Man can shoot a web line and swing from it with Left+1, Up+1, or Right+1. He can jump off the web line while swinging for extra distance. Spider-Man punches with 1 and kicks with 1 while crouching or jumping. He fires a web shot with Left+1 or Right+1, which stuns enemies for a few seconds.

Spider-Man has 24 hours to collect the five keys needed to disarm the bomb. The timer ticks down while the player plays the game, at a rate of about a minute per second. Keys are dropped by bosses when they are defeated. In most stages, Spider-Man must defeat every enemy (not counting animals) for the boss to appear. Spider-Man's spider senses alert the player when a boss is coming.

Spider-Man has a life meter that diminishes as he takes damage from foes. The life meter turns red when it is low. If he runs out of life or if time runs out, the game ends. Below the life meter are squares that represent Spider-Man's web cartridges, and below the web cartridges are smaller squares that represent how much webbing remains in the current cartridge. Using a web ability costs a small amount of webbing. Spider-Man cannot use a web ability if he does not have any webbing left. Spider-Man can buy more web cartridges with money earned from taking pictures of enemies.

While in a stage, the player can invoke an options menu by pressing 1+2 in the Master System version or  START  in the Game Gear version (which also pauses the game). This menu shows the number of keys collected and the player's score. From this menu, the player can select a camera, for taking pictures of enemies, or toggle the music and the story screens. After defeating Doctor Octopus, Dr. Strange appears to assist Spider-Man and gives him a special amulet that allows him to return to his apartment at any time to heal. However, resting costs time.

Options

The options menu is opened by pressing 1+2 in the Master System version or  START  in the Game Gear version. The player can use Left and Right to change the option and 1 to select it.

Spider-Man vs the Kingpin SMS, Icons.png
Returns to the game.
Spider-Man vs the Kingpin SMS, Icons.png
Takes a picture of the enemies on screen. Pictures are exchanged for web cartridges at the end of the stage. Peter Parker can only sell one photograph of each supervillain.
Spider-Man vs the Kingpin SMS, Icons.png
Toggles the music.
Spider-Man vs the Kingpin SMS, Icons.png
Toggles the story screens in between stages.
Spider-Man vs the Kingpin SMS, Icons.png
Returns to Peter Parker's apartment to replenish life. This costs time (with more life costing more time) and starts Spider-Man back at the beginning of the stage when he leaves.

Supervillains

Spider-Man vs the Kingpin SMS, Panels.png
Dr. Octopus
Real Name:
Otto Octavius
This brilliant scientist once experimented with a harness equipped with sentient tentacle like arms that can help him with his experiments. A freak lab accident fused the harness to his body and turned him into an insane criminal. While these tentacle arms make Dr. Octopus a formidable opponent already, his greatest weapon is his twisted intelligence.

In-game, Dr. Octopus attacks with his arms from long range and occasionally lifts himself up with his arms. Arms can hit Spider-Man and the impact can send him far away.

Spider-Man vs the Kingpin SMS, Panels.png
The Lizard
Real Name:
Kurt Connors
Once a talented professor at the Empire State University, Dr. Connors lost his right arm in an accident. Fascinated with the reptiles' ability to grow back lost limbs, Connors injected himself with a experimental serum that contained a lizard's DNA. While it worked, it also turned Connors into a violent and viscous human-lizard hybrid with superhuman abilities. Connors occasionally turns into the Lizard when he is under pressure and wreaks havoc in the city.

The Lizard usually attacks Spider-Man with fast and hard to counter sudden attacks. He has no projectile attack, but he is also very hard to contain in a corner.

Spider-Man vs the Kingpin SMS, Panels.png
Electro
Real Name:
Max Dillon
Formerly an electrician, Dillon once hit by a lightning while working on a electric mast. Instead of frying him, this gave him ability to control electricity at will. Using his new found powers for profit, Electro turned to a life of crime and became one of the recurring villains of Spider-Man.

Electro fires small bolts of electricity and jumps around, making him harder to hit. Touching him damages Spider-Man.

Spider-Man vs the Kingpin SMS, Panels.png
Sandman
Real Name:
William Baker
A typical street criminal from New York, Baker hid himself in a nuclear test site in a desert while escaping from authorities. A detonated nuclear weapon caused his molecules to fuse with sand, allowing him to shape his body as he wants, such as enlarging his fists or allowing him to escape by turning into a mass of mobile sand. His only weakness is water.

Sandman is indestructible in combat, and the only way to stop him is to lure him to fire hydrants. He can be killed with a single blow if timed right.

Spider-Man vs the Kingpin SMS, Panels.png
Hobgoblin
Real Name:
Unknown
Hobgoblin is a notorious terrorist and mercenary, offering his services to the highest bidder. After being thwarted by Spider-Man multiple times, Hobgoblin became one of his sworn enemies. Almost nothing is known about him, but he is believed to have come across the equipment used by Green Goblin, one of the Spider-Man's oldest foes, and modified them for his personal use. In addition to his insanity, Hobgoblin uses a terrifying costume that hides his true identity and a small, mountable jet for movement. His primary weapons are hand grenades shaped like Halloween pumpkins.

Hobgoblin flies around the screen and attacks Spider-Man with pumpkin bombs. Because he can fly, he is much harder to hit than other bosses.

Spider-Man vs the Kingpin SMS, Panels.png
Venom
Real Name:
Eddie Brock
Years ago, Spider-Man found himself in a separate dimension with other super heroes and villains and fought against a powerful entity known as "The Beyonder." Spider-Man managed to come back wearing a black and white costume after his original costume was damaged during battle. The costume was capable of removing itself in a liquid fashion and could mimic any other clothing with just Spider-Man's thoughts. A few months later, Spider-Man found out that the costume was actually not some sort of a high-tech piece of clothing but rather a living organism, a symbiotic creature. With the help of Fantastic Four, Spider-Man managed to get rid of the creature. Angry over its abandonment, the Symbiote managed to escape and fused itself with Eddie Brock, a journalist who also hated Spider-Man, to become Venom. Though later depicted as a violent vigilante rather than a supervillain, Venom used to be the one of the most relentless enemies of the wall crawler.

Venom uses the same moves the Spider-Man uses (which means he can stun Spider-Man with web shots). On Nightmare difficulty level, Venom randomly attacks Spider-Man in some stages.

Spider-Man vs the Kingpin SMS, Panels.png
The Kingpin
Real Name:
Wilson Fisk
Wilson Fisk is the owner of the Fisk Enterprises, a massive and powerful conglomerate. Even though he markets himself as a humble businessman, Fisk is actually "The Kingpin", ruler of the New York's criminal world. Kingpin is a shrewd and merciless mob boss, capable of destroying his enemies before they even become a threat. Even though he never gets his hands dirty, thanks to the army of loyal henchmen he employs, he should not be underestimated. His criminal mind is one of a kind and he is no pushover in close combat either, thanks to his martial arts training (including but not limited to, Sumo wrestling) and his large body which consists mostly of muscles. He has been a consant threat to not only Spider-Man but also other heroes/vigilantes like Daredevil and The Punisher.

Kingpin will the final boss players will face. He has a large health bar and his attacks can cause serious damage while also pushing Spider-Man to the opposite side of the screen. He is also surprisingly fast despite his large bulk. Using copious amount of webs to immobilize him will be only way to stop him.

Stages

Spider-Man vs the Kingpin SMS, Stage 1.png

Daily Bugle
Map: 1️⃣ 
With the police hot on his tail, Spider-Man must enter the Daily Bugle building from top floor and, as Peter Parker, find out why everyone is after him.

Spider-Man vs the Kingpin SMS, Stage 2.png

Spider-Man vs the Kingpin SMS, Stage 2 Subboss.png

Spider-Man vs the Kingpin SMS, Stage 2 Boss.png

  • Spider-Man vs the Kingpin SMS, Stage 2.png

  • Spider-Man vs the Kingpin SMS, Stage 2 Subboss.png

  • Spider-Man vs the Kingpin SMS, Stage 2 Boss.png

Warehouse
Map: 1️⃣ 
Boss:
Dr. Octopus
Spider-Man investigates a nearby warehouse and searches for clues. He fights against club carrying thugs and guard dogs. There is a mid-boss against a thug operating a forklift, followed by a fight with Dr. Octopus, who has the first key. Dr. Strange meets with Spider-Man after completing this stage.

Spider-Man vs the Kingpin SMS, Stage 3-1.png

Spider-Man vs the Kingpin SMS, Stage 3-1 Boss.png

Spider-Man vs the Kingpin SMS, Stage 3-2.png

  • Spider-Man vs the Kingpin SMS, Stage 3-1.png

  • Spider-Man vs the Kingpin SMS, Stage 3-1 Boss.png

  • Spider-Man vs the Kingpin SMS, Stage 3-2.png

Sewers
Map: 1️⃣ 
Boss:
The Lizard
Spider-Man's old friend Dr. Connors has transformed into the Lizard again and fled to the sewers. Spider-Man fights mutated sewer thugs and rats. He navigates deadly traps and pitfalls to acquire the Lizard's key. The stage has two levels, with the key in the second.

Spider-Man vs the Kingpin SMS, Stage 4-1.png

Spider-Man vs the Kingpin SMS, Stage 4-1 Boss.png

Spider-Man vs the Kingpin SMS, Stage 4-2.png

  • Spider-Man vs the Kingpin SMS, Stage 4-1.png

  • Spider-Man vs the Kingpin SMS, Stage 4-1 Boss.png

  • Spider-Man vs the Kingpin SMS, Stage 4-2.png

Power Station
Maps: 1️⃣ | 2️⃣ 
Boss:
Electro
Spider-Man confronts Electro in his domain, evading lightning bolts, bats, and gun-toting thugs. There are three switches that must be flipped off (by punching them), otherwise Spider-Man is pummeled with lightning bolts. Like the previous stage, there are two levels, with the key in the second.

Spider-Man vs the Kingpin SMS, Stage 5.png

Spider-Man vs the Kingpin SMS, Stage 5 Boss.png

  • Spider-Man vs the Kingpin SMS, Stage 5.png

  • Spider-Man vs the Kingpin SMS, Stage 5 Boss.png

Central Park
Map: 1️⃣ 
Boss:
Sandman
Spider-Man must defeat muggers, evade mutated giant bats, and look for Sandman, who can only be defeated by luring him to the fire hydrants. The key is obtained after Sandman is knocked out.

Spider-Man vs the Kingpin SMS, Stage 6.png

Spider-Man vs the Kingpin SMS, Stage 6 Boss 1.png

Spider-Man vs the Kingpin SMS, Stage 6 Boss 2.png

  • Spider-Man vs the Kingpin SMS, Stage 6.png

  • Spider-Man vs the Kingpin SMS, Stage 6 Boss 1.png

  • Spider-Man vs the Kingpin SMS, Stage 6 Boss 2.png

Streets of New York
Maps: 1️⃣ | 2️⃣ 
Bosses:
Hobgoblin and Venom
Criminals are wreaking havoc in the streets. Spider-Man has to face two of his sworn enemies: Hobgoblin and Venom. There are two levels, each featuring a boss fight. Venom shows up without the need to defeat all the lesser thugs, and both keys are acquired after defeating the bosses.

Spider-Man vs the Kingpin SMS, Stage 7.png

Spider-Man vs the Kingpin SMS, Stage 7 Boss.png

  • Spider-Man vs the Kingpin SMS, Stage 7.png

  • Spider-Man vs the Kingpin SMS, Stage 7 Boss.png

Underground
Maps: 1️⃣ | 2️⃣ 
Boss:
The Kingpin
Spider-Man must defeat the previous supervillains (depending on the level of difficulty), who have returned for a rematch, stop the bomb by punching the keys in the right order, and finally capture the Kingpin. This stage has two levels. The player does not get the best ending if the Kingpin is allowed to escape.

Versions

While having inferior in-game graphics compared to its 16-bit counterpart, the 8-bit version has panel illustrations as cutscenes in between stages. This version of the game is infamous for its high difficulty, even on the easiest setting.

Two secret Easter eggs are found in the game. One is a Pac-Man type mini-game with Spider-Man characters and a secret room that allows Spider-Man to dress like Venom. Both can only be acquired while playing Nightmare difficulty.[13]

Production credits

Master System version

Spiderman vs. The Kingpin a Sega of America Production
Spiderman, Peter Parker, Dr. Octopus, The Lizard, Electro, Sandman, Hobgoblin, Venom, The Kingpin, Dr. Strange, Jonah Jameson, Mary Jane, Robbie Robertson and the distinctive likenesses thereof are Trademarks of the Marvel Entertainment Group, Inc. and are used with permission.
Spiderman © 1990 Marvel Entertainment Group, Inc.
All Rights Reserved
Source Codes © 1990 Sega of America, Inc.
This program is produced under license from the Marvel Entertainment Group, Inc.
Source:
In-game credits
Spider-Man vs the Kingpin SMS credits.pdf
[14]

Game Gear version

Spiderman vs. The Kingpin a Sega of America Production
Spider-Man, Peter Parker, Dr. Octopus, The Lizard, Electro, Sandman, Hobgoblin, Venom, The Kingpin, Dr. Strange, Jonah Jameson, Mary Jane, Robbie Robertson and the distinctive likenesses thereof are Trademarks of Marvel Entertainment Group, Inc. and are used with permission.
Source:
In-game credits
Spider-Man vs the Kingpin GG credits.pdf
[15]

Magazine articles

Main article: Spider-Man vs. The Kingpin (8-bit)/Magazine articles.

Promotional material

Main article: Spider-Man vs. The Kingpin (8-bit)/Promotional material.

Physical scans

Master System version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Aktueller Software Markt (DE)
58
[16]
Console XS (UK) PAL
80
[17]
Computer & Video Games (UK)
83
[5]
Mean Machines: The Essential Sega Guide (UK)
87
[18]
Game Mania (UK)
87
[19]
Game Power (IT)
81
[20]
GamePro (US) NTSC-U
80
[21]
Hobby Consolas (ES)
75
[22]
Joypad (FR)
92
[23]
Joystick (FR)
92
[24]
Micromanía (segunda época) (ES)
73
[25]
Mean Machines (UK)
87
[26]
Mean Machines Sega (UK)
87
[27]
Player One (FR)
90
[28]
Sega Power (UK) PAL
57
[6]
Sega Power (UK) PAL
25
[29]
Sega Pro (UK) PAL
80
[30]
Video Games (DE)
65
[31]
Sega Master System
77
Based on
18 reviews

Spider-Man vs. The Kingpin (8-bit)

Master System, US
AmazingSpidermanVSKingpin ms us cover.jpg
Cover
AmazingSpidermanVSKingpin ms us cart.jpg
Cart
Spiderman sms us manual.pdf
Manual
Master System, EU
SpiderMan SMS EU cover.jpg
Cover
Spider-Man vs. The Kingpin SMS EU Manual.pdf
Manual
Master System, EU
(Marvel variant)
SpiderMan SMS EU Marvel cover.jpg
Cover
Master System, EU
(Capcom variant)
AmazingSpidermanVSKingpin ms eu cover.jpg
Cover
AmazingSpidermanVSKingpin ms eu cart.jpg
Cart
Master System, AU (Hotline sticker)
SpiderMan SMS AU hotline cover.jpg
Cover
SpiderMan SMS AU cart.jpg
Cart
Master System, AU (NIAL sticker)
SpiderMan SMS AU nial cover.jpg
Cover
SpiderMan SMS AU cart.jpg
Cart
Master System, BR
SpiderMan SMS BR Box.jpg
Cover
SpiderMan SMS BR Cart.jpg
Cart
SpiderMan SMS BR Manual.pdf
Manual
Master System, BR (newer)
SpiderMan SMS BR Box Back newer.jpgNospine.pngSpiderMan SMS BR Box newer.jpg
Cover
Master System, MX

SpiderMan SMS MX box back.jpg

Game Gear version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Alaab Alcomputtar (SA)
90
[32]
Aktueller Software Markt (DE)
52
[33]
Consoles + (FR)
65
[34]
Console XS (UK) PAL
92
[35]
Computer & Video Games (UK)
93
[12]
Mean Machines: The Essential Sega Guide (UK)
88
[36]
Game Mania (UK)
85
[37]
GamePro (US) NTSC-U
70
[9]
Game Zone (UK) PAL
90
[38]
Hobby Consolas (ES)
75
[39]
Joypad (FR)
84
[40]
Joystick (FR) PAL
88
[41]
Mega Fun (DE) PAL
48
[42]
Micromanía (segunda época) (ES)
63
[43]
Mean Machines Sega (UK) PAL
86
[44]
Player One (FR)
78
[45]
Play Time (DE)
80
[46]
Power Unlimited (NL)
80
[47]
Sega Power (UK) PAL
84
[48]
Sega Pro (UK) PAL
92
[49]
Sega Pro (UK) PAL
92
[50]
Sega Pro (UK) PAL
92
[51]
Sega Force (SE)
75
[52]
Sega Force (UK)
91
[53]
Supersonic (FR)
85
[54]
User (GR) PAL
86
[55]
VideoGames & Computer Entertainment (US) NTSC-U
70
[10]
Video Games (DE)
43
[56]
Sega Game Gear
79
Based on
28 reviews

Spider-Man vs. The Kingpin (8-bit)

Game Gear, US
SpiderMan GG US Box Back.jpgNospine.pngAmazingSpidermanVSKingpin gg us cover.jpg
Cover
AmazingSpidermanVSKingpin gg us cart.jpg
Cart
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Manual
Game Gear, EU
SpiderMan GG EU Box Back.jpgSpiderman GG EU BoxSpine.jpgAmazingSpidermanVSKingpin gg eu cover.jpg
Cover
AmazingSpidermanVSKingpin gg eu cart.jpg
Cart
Spiderman GG EU Manual.jpg
Manual
Game Gear, PT

Spiderman GG PT Manual.jpg
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
CRC32 908ff25c
MD5 fa10ee70e43385e88e5d1a008716668b
SHA-1 02ebee891d88bacdadd37a3e75e05763b7ad3c9b
256kB Cartridge (EU/US)
Sega Game Gear
 ?
CRC32 2651024e
MD5 13e2e27559b0ae898306506219dcc68b
SHA-1 46b064b4b5a6444ce0e64e16a7e5cec2087fb4d3
256kB Cartridge (US/EU)

References

  1. File:SpiderMan GG EU Box Back.jpg
  2. File:SpiderMan SMS EU cover.jpg
  3. Electronic Gaming Monthly, "July 1991" (US; 1991-xx-xx), page 112
  4. Computer Trade Weekly, "" (UK; 1991-10-14), page 19
  5. 5.0 5.1 Computer & Video Games, "September 1991" (UK; 1991-08-15), page 34
  6. 6.0 6.1 Sega Power, "October 1991" (UK; 1991-09-05), page 28
  7. Supergame, "Novembro 1991" (BR; 1999-11-xx), page 40
  8. Sega Visions, "May/June 1992" (US; 1992-xx-xx), page 58
  9. 9.0 9.1 GamePro, "September 1992" (US; 1992-xx-xx), page 128
  10. 10.0 10.1 VideoGames & Computer Entertainment, "July 1992" (US; 1992-0x-xx), page 64
  11. Computer Trade Weekly, "" (UK; 1992-04-20), page 19
  12. 12.0 12.1 Computer & Video Games, "August 1992 (Go! Issue 10)" (UK; 1992-07-15), page 10
  13. http://www.smspower.org/Cheats/SpiderManVsTheKingpin-SMS
  14. File:Spider-Man vs the Kingpin SMS credits.pdf
  15. File:Spider-Man vs the Kingpin GG credits.pdf
  16. Aktueller Software Markt, "Februar 1992" (DE; 1992-01-10), page 129
  17. Console XS, "June/July 1992" (UK; 1992-04-23), page 145
  18. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 157
  19. Game Mania, "May 1993" (UK; 1993-xx-xx), page 81
  20. Game Power, "Dicembre 1991" (IT; 1991-1x-xx), page 44
  21. GamePro, "August 1991" (US; 1991-xx-xx), page 37
  22. Hobby Consolas, "Octubre 1991" (ES; 1991-xx-xx), page 36
  23. Joypad, "Octobre 1991" (FR; 1991-09-17), page 108
  24. Joystick, "Septembre 1991" (FR; 1991-0x-xx), page 170
  25. Micromanía (segunda época), "Diciembre 1991" (ES; 1991-1x-xx), page 80
  26. Mean Machines, "August 1991" (UK; 1991-07-27), page 80
  27. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 136
  28. Player One, "Septembre 1991" (FR; 1991-xx-xx), page 48
  29. Sega Power, "October 1991" (UK; 1991-09-05), page 59
  30. Sega Pro, "April 1993" (UK; 1993-03-11), page 72
  31. Video Games, "2/91" (DE; 1991-06-07), page 80
  32. Alaab Alcomputtar, "" (SA; 1995-08-xx), page 74
  33. Aktueller Software Markt, "Juli 1993" (DE; 1993-06-14), page 45
  34. Consoles +, "Novembre 1992" (FR; 1992-1x-xx), page 136
  35. Console XS, "June/July 1992" (UK; 1992-04-23), page 149
  36. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 170
  37. Game Mania, "May 1993" (UK; 1993-xx-xx), page 70
  38. Game Zone, "July 1992" (UK; 1992-06-24), page 59
  39. Hobby Consolas, "Septiembre 1992" (ES; 1992-0x-xx), page 96
  40. Joypad, "Octobre 1992" (FR; 1992-10-xx), page 146
  41. Joystick, "Novembre 1992" (FR; 1992-1x-xx), page 147
  42. Mega Fun, "07/92" (DE; 1992-0x-xx), page 30
  43. Micromanía (segunda época), "Enero 1993" (ES; 199x-xx-xx), page 66
  44. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 143
  45. Player One, "Octobre 1992" (FR; 1992-10-10), page 90
  46. Play Time, "(8/9)/92" (DE; 1992-07-08), page 96
  47. Power Unlimited, "Nummer 4, November 1993" (NL; 1993-10-27), page 30
  48. Sega Power, "June 1992" (UK; 1992-05-07), page 37
  49. Sega Pro, "April 1992" (UK; 1992-03-19), page 36
  50. Sega Pro, "November 1992" (UK; 1992-10-08), page 26
  51. Sega Pro, "April 1993" (UK; 1993-03-11), page 74
  52. Sega Force, "1/92" (SE; 1992-xx-xx), page 25
  53. Sega Force, "May 1992" (UK; 1992-04-16), page 72
  54. Supersonic, "Novembre 1992" (FR; 1992-xx-xx), page 26
  55. User, "Máios 1993" (GR; 1993-0x-xx), page 50
  56. Video Games, "9/92" (DE; 1992-08-26), page 131


Spider-Man vs. The Kingpin (8-bit)

SpiderMan SMS title.png

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Spider-Man games for Sega systems
Arcade
Spider-Man: The Videogame (1991)
Sega Mega Drive
Spider-Man vs. The Kingpin (1991) | Spider-Man and the X-Men in Arcade's Revenge (1993) | Spider-Man and Venom: Maximum Carnage (1994) | Spider-Man: The Animated Series (1995) | Venom - Spider-Man: Separation Anxiety (1995)
Sega Master System
Spider-Man vs. The Kingpin (1991) | Spider-Man: Return of the Sinister Six (1993)
Sega Game Gear
Spider-Man vs. The Kingpin (1992) | Spider-Man: Return of the Sinister Six (1993) | Spider-Man and the X-Men in Arcade's Revenge (1994)
Sega Mega-CD
Spider-Man vs. The Kingpin (1993)
Sega 32X
Spider-Man: Web of Fire (1996)
Sega Dreamcast
Spider-Man (2001)