Difference between revisions of "Hi-Octane"
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{{Bob | {{Bob | ||
| bobscreen=HiOctane title.png | | bobscreen=HiOctane title.png | ||
− | | publisher=[[Electronic Arts]] | + | | bobscreen2=HiOctane_Saturn_JP_SSTitle.png |
− | | developer=[[Bullfrog]] | + | | tab1=''Hi-Octane'' |
+ | | tab2={{SAT}}NTSC-J | ||
+ | | publisher={{company|[[Electronic Arts]]|region=US/EU}}, {{company|[[Electronic Arts Victor]]|region=JP}} | ||
+ | | developer=[[Bullfrog Productions]] | ||
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
| sounddriver=SCSP/CD-DA (12 tracks) | | sounddriver=SCSP/CD-DA (12 tracks) | ||
| peripherals=[[Saturn Backup Memory]] | | peripherals=[[Saturn Backup Memory]] | ||
| players=1-2 | | players=1-2 | ||
− | | genre=Racing | + | | genre=Racing{{fileref|HiOctane Saturn JP Box Back.jpg}}{{ref|https://web.archive.org/web/20191002103132/https://sega.jp/fb/segahard/ss/soft_licensee2.html}} |
| languages={{LanguageList|en|de|fr|es|jp}} | | languages={{LanguageList|en|de|fr|es|jp}} | ||
| releases={{releasesSat | | releases={{releasesSat | ||
− | | sat_date_us= | + | | sat_date_jp=1996-03-22{{ref|https://web.archive.org/web/20191002103132/https://sega.jp/fb/segahard/ss/soft_licensee2.html}} |
+ | | sat_code_jp=T-10608G | ||
+ | | sat_rrp_jp=5,800e{{magref|ssmjp|1996-06|42}} | ||
+ | | sat_date_us=1995-12-22{{ref|https://groups.google.com/g/rec.games.video.sega/c/NxXtePKAJ8k/m/AgVQKkC99dYJ}}{{ref|https://groups.google.com/g/rec.games.video.sega/c/otCjWldxwHU/m/4DksRlyyfkMJ}} | ||
| sat_code_us=T-5002H | | sat_code_us=T-5002H | ||
− | | sat_date_eu=1995-12 | + | | sat_rating_us=e |
+ | | sat_date_eu=1995-12 | ||
| sat_code_eu=T-5002H-50 | | sat_code_eu=T-5002H-50 | ||
− | | sat_rrp_uk=49.99{{ | + | | sat_code2_eu=E328SSXI |
− | | | + | | sat_rating_eu=11 |
− | | | + | | sat_date_uk=1995-12-29{{magref|ctw|568|21}}{{magref|cvg|170|36}} |
− | | | + | | sat_code_uk=T-5002H-50 |
+ | | sat_code2_uk=E328SSXI | ||
+ | | sat_rating_uk=11 | ||
+ | | sat_rrp_uk=49.99{{magref|cvg|170|36}}<!--44.99{{magref|ssm|2|76}}--> | ||
+ | | sat_date_de=1995-12 | ||
+ | | sat_code_de=T-5002H-50 | ||
+ | | sat_code2_de=E328SSXI | ||
+ | | sat_rating_de=12 | ||
+ | | sat_date_pl=1996 | ||
+ | | sat_date_au=199x | ||
+ | | sat_rating_au=g8 | ||
}} | }} | ||
− | | | + | | otherformats={{NonSega|IBMPC|PS}} |
− | | | ||
− | |||
− | |||
− | | | ||
}} | }} | ||
− | {{sub-stub}}'''''{{PAGENAME}}''''' (ハイオクタン), known with the added subtitle as '''''Hi-Octane: The Track Fights Back!''''' in North America, is a racing game developed by [[Bullfrog]] which was released along with [[ | + | {{sub-stub}}'''''{{PAGENAME}}''''' (ハイオクタン), known with the added subtitle as '''''Hi-Octane: The Track Fights Back!''''' in North America, is a racing game developed by [[Bullfrog Productions]] which was released along with [[PlayStation]] and PC versions for the [[Sega Saturn]] in 1996. |
==History== | ==History== | ||
The Saturn port is widely regarded as the lesser of the three versions as it is more susceptible to slowdown and lacks texture-mapped models which are present in other versions. It was also unfortunate to be released just several weeks after ''[[Wipeout]]'', which is considered to be the better game, both from technical and gameplay perspectives. | The Saturn port is widely regarded as the lesser of the three versions as it is more susceptible to slowdown and lacks texture-mapped models which are present in other versions. It was also unfortunate to be released just several weeks after ''[[Wipeout]]'', which is considered to be the better game, both from technical and gameplay perspectives. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''HiOctane Designed By:''' [[Bullfrog Productions Ltd.]] | ||
+ | *'''Saturn Conversion:''' Andy Beale | ||
+ | *'''Producer:''' Mark Webley | ||
+ | *'''Tools Programmers:''' Mike Diskett, Alex Peters | ||
+ | *'''Game Testers:''' Andy Robson, Ken Malcolm, Peter Blow, Barrie Parker, Matt Sullivan, Jeffrey Brutus, Vince Farquhardson, Tristan Paramor, Andy Cakebread, Adrian Moore | ||
+ | *'''Product Submission:''' Steve Fitton | ||
+ | *'''Product Testing:''' Leland Madren | ||
+ | *'''Documentation:''' Matt Miles Griffiths, Andy Nuttall | ||
+ | *'''PR:''' Cathy Campos | ||
+ | *'''Marketing:''' Sean Ratcliffe, Sian Jones | ||
+ | *'''With Special Thanks To:''' [[Colin Carter]], [[Ed Hollingshead]], John Ng | ||
+ | |||
+ | {{creditsheader|PC Version}} | ||
+ | *'''Producer:''' Sean Cooper | ||
+ | *'''Lead Programmers:''' Sean Cooper, Mark Huntley | ||
+ | *'''Support Programmers:''' Jonathan Barnes, Simon Carter, Kenneth Chan | ||
+ | *'''Game Engine Programmers:''' Glenn Corpes, Mark Huntley | ||
+ | *'''Level Design:''' Barry Meade, Alex Trowers | ||
+ | *'''Graphics:''' Paul McLaughlin, Mike Man, Edin Rogan, Gary Carr, Darran Thomas | ||
+ | *'''Sound and Music:''' Russell Shaw | ||
+ | *'''Technical Assistance:''' Kevin Donkin | ||
+ | *'''Executive Producer:''' Peter Molyneux | ||
+ | *'''Management:''' Les Edgar | ||
+ | | console=SAT | ||
+ | | source=In-game credits | ||
+ | }} | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== | ||
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|{{gitem|HiOctane Saturn UK PrintAdvert.jpg|UK print advert}} | |{{gitem|HiOctane Saturn UK PrintAdvert.jpg|UK print advert}} | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |egm|77|210-211 | |
}} | }} | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |ssmjp|1996-06|42 | |
− | + | |ssmjp|1996-08|27 | |
}} | }} | ||
}} | }} | ||
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{{ratings | {{ratings | ||
| icon=SAT | | icon=SAT | ||
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| gamesmaster=82 | | gamesmaster=82 | ||
− | | gamesmaster_source={{ | + | | gamesmaster_source={{magref|gamesmaster|37|34}} |
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}} | }} | ||
{{Scanbox | {{Scanbox | ||
+ | | console=Saturn | ||
+ | | region=JP | ||
+ | | front=HiOctane Saturn JP Box Front.jpg | ||
+ | | back=HiOctane Saturn JP Box Back.jpg | ||
+ | | square=yes | ||
+ | | disc=HiOctane_Saturn_JP_Disc.jpg | ||
+ | }}{{Scanbox | ||
| console=Saturn | | console=Saturn | ||
| region=US | | region=US | ||
Line 96: | Line 116: | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Saturn | | console=Saturn | ||
− | | region= | + | | region=DE |
− | | | + | | cover=HiOctane Sat DE cover.jpg |
− | | | + | | disc=Hi-Octane saturn eu cd.jpg |
− | | | + | }}{{Scanbox |
− | | disc= | + | | console=Saturn |
+ | | region=AU | ||
+ | | cover=HiOctane Sat AU cover.jpg | ||
+ | | disc=Hi-Octane saturn eu cd.jpg | ||
}} | }} | ||
==Technical information== | ==Technical information== | ||
− | + | {{mainArticle|{{PAGENAME}}/Technical information}} | |
− | {{ | ||
− | {{ | ||
− | |||
− | |||
− | }} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
+ | |||
+ | {{HiOctaneOmni}} |
Latest revision as of 16:11, 25 October 2024
Hi-Octane | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Saturn | ||||||||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts (US/EU), Electronic Arts Victor (JP) | ||||||||||||||||||||||||||||||||||||||||
Developer: Bullfrog Productions | ||||||||||||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (12 tracks) | ||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Saturn Backup Memory | ||||||||||||||||||||||||||||||||||||||||
Genre: Racing[1][2] | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Hi-Octane (ハイオクタン), known with the added subtitle as Hi-Octane: The Track Fights Back! in North America, is a racing game developed by Bullfrog Productions which was released along with PlayStation and PC versions for the Sega Saturn in 1996.
Contents
History
The Saturn port is widely regarded as the lesser of the three versions as it is more susceptible to slowdown and lacks texture-mapped models which are present in other versions. It was also unfortunate to be released just several weeks after Wipeout, which is considered to be the better game, both from technical and gameplay perspectives.
Production credits
- HiOctane Designed By: Bullfrog Productions Ltd.
- Saturn Conversion: Andy Beale
- Producer: Mark Webley
- Tools Programmers: Mike Diskett, Alex Peters
- Game Testers: Andy Robson, Ken Malcolm, Peter Blow, Barrie Parker, Matt Sullivan, Jeffrey Brutus, Vince Farquhardson, Tristan Paramor, Andy Cakebread, Adrian Moore
- Product Submission: Steve Fitton
- Product Testing: Leland Madren
- Documentation: Matt Miles Griffiths, Andy Nuttall
- PR: Cathy Campos
- Marketing: Sean Ratcliffe, Sian Jones
- With Special Thanks To: Colin Carter, Ed Hollingshead, John Ng
- Producer: Sean Cooper
- Lead Programmers: Sean Cooper, Mark Huntley
- Support Programmers: Jonathan Barnes, Simon Carter, Kenneth Chan
- Game Engine Programmers: Glenn Corpes, Mark Huntley
- Level Design: Barry Meade, Alex Trowers
- Graphics: Paul McLaughlin, Mike Man, Edin Rogan, Gary Carr, Darran Thomas
- Sound and Music: Russell Shaw
- Technical Assistance: Kevin Donkin
- Executive Producer: Peter Molyneux
- Management: Les Edgar
Magazine articles
- Main article: Hi-Octane/Magazine articles.
Promotional material
also published in:
- Sega Saturn Magazine (JP) #1996-08: "1996-08 (1996-05-10,24)" (1996-04-26)[8]
Physical scans
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64 | |
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Based on 24 reviews |
Technical information
- Main article: Hi-Octane/Technical information.
References
- ↑ File:HiOctane Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2019-10-02 10:31)
- ↑ Sega Saturn Magazine, "1996-06 (1996-04-12)" (JP; 1996-03-22), page 42
- ↑ https://groups.google.com/g/rec.games.video.sega/c/NxXtePKAJ8k/m/AgVQKkC99dYJ
- ↑ https://groups.google.com/g/rec.games.video.sega/c/otCjWldxwHU/m/4DksRlyyfkMJ
- ↑ Computer Trade Weekly, "" (UK; 1995-12-18), page 21
- ↑ 7.0 7.1 7.2 Computer & Video Games, "January 1996" (UK; 1995-12-10), page 36
- ↑ Sega Saturn Magazine, "1996-08 (1996-05-10,24)" (JP; 1996-04-26), page 27
- ↑ GamesMaster, "Christmas 1995" (UK; 1995-11-23), page 34
- ↑ CD Consoles, "Janvier 1996" (FR; 199x-xx-xx), page 90
- ↑ Consoles +, "Février 1996" (FR; 1996-0x-xx), page 126
- ↑ Famitsu, "1996-03-29" (JP; 1996-03-15), page 31
- ↑ GamePro, "April 1996" (US; 1996-xx-xx), page 90
- ↑ Game Informer, "April 1996" (US; 1996-0x-xx), page 40
- ↑ Joypad, "Février 1996" (FR; 199x-xx-xx), page 35
- ↑ MAN!AC, "02/96" (DE; 1996-01-10), page 78
- ↑ Maximum, "November 1995" (UK; 1995-11-xx), page 142
- ↑ Mega Force, "Décembre 1995" (FR; 1995-1x-xx), page 82
- ↑ Mega Fun, "01/96" (DE; 1995-12-20), page 70
- ↑ Mean Machines Sega, "January 1996" (UK; 1995-11-xx), page 63
- ↑ Player One, "Janvier 1996" (FR; 199x-xx-xx), page 117
- ↑ Saturn Fan, "1996 No. 10-11" (JP; 1996-04-26), page 80
- ↑ Saturn+, "Christmas 1995" (UK; 1995-12-14), page 45
- ↑ Sega Magazin, "Januar 1996" (DE; 1995-12-13), page 79
- ↑ Sega Power, "January 1996" (UK; 1995-11-16), page 37
- ↑ Sega Pro, "January 1996" (UK; 1995-11-30), page 30
- ↑ Sega Saturn Magazine, "December 1995" (UK; 1995-11-24), page 76
- ↑ Sega Saturn Magazine, "1996-05 (1996-03-22)" (JP; 1996-03-08), page 227
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 17
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 32
- ↑ Ultimate Future Games, "February 1996" (UK; 1996-01-03), page 84
- ↑ Video Games, "12/95" (DE; 1995-11-21), page 42
Hi-Octane | |
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