Difference between revisions of "College Slam"
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| publisher=[[Acclaim Entertainment]] | | publisher=[[Acclaim Entertainment]] | ||
− | | developer=[[Iguana Entertainment]], [[White Team]] | + | | developer=[[Iguana UK]], [[Iguana Entertainment]], [[White Team]] |
| licensor=[[National Collegiate Athletic Association]] | | licensor=[[National Collegiate Athletic Association]] | ||
| system=[[Sega Mega Drive]], [[Sega Saturn]] | | system=[[Sega Mega Drive]], [[Sega Saturn]] |
Latest revision as of 17:19, 27 October 2024
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College Slam | |||||||||||||||
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System(s): Sega Mega Drive, Sega Saturn | |||||||||||||||
Publisher: Acclaim Entertainment | |||||||||||||||
Developer: Iguana UK, Iguana Entertainment, White Team | |||||||||||||||
Licensor: National Collegiate Athletic Association | |||||||||||||||
Sound driver: GEMS | |||||||||||||||
Peripherals supported: Team Player 6Player | |||||||||||||||
Genre: Sports (basketball) | |||||||||||||||
Number of players: 1-4 | |||||||||||||||
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College Slam is a 1996 college basketball game for various platforms, including the Sega Mega Drive and Sega Saturn, released exclusively in the US. It was developed by Iguana Entertainment and published by Acclaim. It is a version of NBA Jam with NCAA college basketball teams.
Contents
Gameplay
The game plays identically to the NBA Jam series. It is a two-on-two basketball game with loose rules and exaggerated realism. Games are divided into two halves. There are no fouls, free throws, or violations except goaltending and a 35-second shot clock, so players can shove each other to sabotage shots or gain possession of the ball. The game optionally includes power-ups that appear on the court and temporarily endow players with superhuman abilities and a "Juice Mode" that boosts the speed of the players.
The game modes are Head to Head for a single match between any two teams as well as three tournament modes: Season Match-up (a season where 20 teams compete to advance to a tournament of 16 teams), Tournament Time (a tournament of 16 teams), and Semi Finals (the final play-offs between 4 teams). Before each game, players choose two players out of a selection of five for each team. Players are nameless but have differing statistics and represent the five positions of a basketball team: point guard, shooting guard, the small forward, power forward, and center. They are rated on speed, three-point shooting ability, dunking ability, passing ability, power, stealing capabilities, blocking skills, and the ability to pull off a clutch play. The game includes a team editor for editing the names and statistics of every player.
Each half is six minutes long. Each team is allowed one time-out per half by pausing the game with START and pressing , during which the team can substitute players. Players are moved around the court with the D-Pad. Players have a boost meter that increases their running speed by holding (or or ). The boost meter is depleted as it is used, but it quickly recharges when it is not used.
All modes can be played by one to four players, with up to two per team. If a team only has one human player, the other teammate is controlled by the computer.
Power-Ups
Power-ups can be enabled in the game options. They appear randomly on the court and affect the team member that collects them for a duration.
3 | |
---|---|
Improves the player's chances of scoring a three-pointer. | |
D | |
Gives the player the ability to dunk from anywhere on the court. | |
S | |
Boosts the player's speed. | |
P | |
Boosts the player's power. | |
T | |
Gives the player unlimited boost. | |
F | |
Makes the player "on fire." | |
B | |
Knocks over all other players on the court. | |
R | |
Reverses the direction of the ball if it is mid-shot. | |
Z | |
Prevents opponents from scoring by zapping them with lightning at the hoop. | |
I | |
Makes the player invisible. | |
C | |
Causes the ball to bounce chaotically when it hits the floor. | |
W | |
Transforms the player into a whirlwind that knocks out players that it touches. | |
? | |
Chooses a random power-up effect. |
Teams
The game includes most major Division I colleges, but there are significant omissions such as the University of Tennessee, the University of Notre Dame, and Mississippi State University (who had made a run to the Final Four the same year that the game was released).
School | Team | Conference |
---|---|---|
University of Alabama | Crimson Tide | Southeastern |
University of Arizona | Wildcats | Pacific-10 |
University of Arkansas | Razorbacks | Southeastern |
Boston College | Eagles | Big East |
University of California, Berkeley | Golden Bears | Pacific-10 |
University of Cincinnati | Bearcats | Conference USA |
University of Connecticut | Huskies | Big East |
Duke University | The Blue Devils | Atlantic Coast |
University of Florida | Gators | Southeastern |
Florida State University | Seminoles | Atlantic Coast |
Georgetown University | Hoyas | Big East |
University of Georgia | Bulldogs | Southeastern |
Georgia Institute of Technology | Yellow Jackets | Atlantic Coast |
University of Illinois Urbana-Champaign | Fighting Illini | Big Ten |
Indiana University Bloomington | Hoosiers | Big Ten |
University of Iowa | Hawkeyes | Big Ten |
University of Kansas | Jayhawks | Big Eight |
University of Kentucky | Wildcats | Southeastern |
Louisiana State University | Tigers | Southeastern |
University of Maryland, College Park | Terrapins | Atlantic Coast |
University of Massachusetts Amherst | Minutemen | Atlantic-10 |
University of Memphis | Tigers | Conference USA |
University of Michigan | Wolverines | Big Ten |
Michigan State | Spartans | Big Ten |
University of Missouri | Tigers | Big Eight |
University of Nebraska-Lincoln | Cornhuskers | Big Eight |
University of North Carolina at Chapel Hill | Tar Heels | Atlantic Coast |
North Carolina State University | Wolfpack | Atlantic Coast |
Ohio State University | Buckeyes | Big Ten |
University of Oklahoma | Sooners | Big Eight |
Oklahoma State University-Stillwater | Cowboys | Big Eight |
Pennsylvania State University | Nittany Lions | Big Ten |
Purdue University | Boilermakers | Big Ten |
St. John's University | Red Storm | Big East |
University of South Carolina | Gamecocks | Southeastern |
Syracuse University | Orangemen | Big East |
University of Texas at Austin | Longhorns | Southwest |
University of California, Los Angeles | Bruins | Pacific-10 |
University of Southern California | Trojans | Pacific-10 |
University of Nevada, Las Vegas | Runnin' Rebels | Big West |
Villanova University | Wildcats | Big East |
University of Virginia | Cavaliers | Atlantic Coast |
Wake Forest University | Demon Deacons | Atlantic Coast |
University of Wisconsin-Madison | Badgers | Big Ten |
Production credits
Mega Drive version
- Developed By: Iguana UK
- Creative Director: Guy Miller
- Art Director: Mike Muskett
- Technical Director: Richard Frankish
- Designer: Simon Phipps
- Programming: Nathan Whitaker, Neil Hill
- Lead Artist: Nick Bagley
- Additional Art: Darren Hodgson, Trevor Storey, Tom Higgins, Ian McBurney
- President: Jeff Spangenberg
- VP of Product Dev.: Darrin Stubbington
- Producer: J. Moon
- Music: Darren Mitchell
- Voice Talent: Tim Kitzrow
- Director: Col Stone
- Executive Producer: Dan Feinstein
- Associate Producer: Philip L. Alne
- White Team Analysts: Lead: Shawn Rosen, Nathaniel Gunter, Peter Wanat
- Assistant Manager, P.D. Licensing: Nina Skalka
- Licensing Assistant: Erin Maloney
- Quality Assurance Senior Manager: Mike Weiner
- Q.A. Supervisor: Carol Caracciolo
- Technical Support Supervisor: Harry Reimer
- Tech Support Staff: John Gonzales, Howard Perlman, Robert Coffey, Greg McGovern
- Q.A. Analysts: Lead: Paul S. Lindsay, Chris Barker Shanley, Jackie A. Williams
- Q.A. Testers: J.J. Mazziotto, Steve Mattocks, Chad Chamberlain, David Chopard, Mat T. Kraemer, Christine Ryan, Eric Zilberman, Christian Moy
- Special Thanks: Brett Forrest, Jason Forrest, Brett Gow, Seth Rosenfield, Eric 'Air Dog' Samulski, Linda Spelman, Mark Thienvanich, Terry Thomas, Coach Samulski
- Extra Special Thanks:
- Collegiate Licensing Company: Charlie Cooper, Jennifer Blackmon
Saturn version
- Developed By: Iguana UK
- Creative Director: Guy Miller
- Art Director: Mike Muskett
- Technical Director: Richard Frankish
- Designer: Simon Phipps
- Programming: Darren Tunnicliff, Steve Snake
- Lead Artist: Nick Bagley
- Additional Art: Mike Muskett, Andy Wright, Darren Hodgson, Colin Mulhern, Robert Whitaker
- President: Jeff Spangenberg
- VP of Product Dev.: Darrin Stubbington
- Producer: J. Moon
- Music: Darren Mitchell
- Voice Talent: Tim Kitzrow
- Director: Col Stone
- Executive Producer: Dan Feinstein
- Associate Producer: Philip L. Alne
- White Team Analysts: Shawn Rosen, Nathaneil Gunter, Peter Wanat
- Assistant Manager, P.D. Licensing: Nina Skalka
- Licensing Assistant: Erin Maloney
- Quality Assurance Senior Manager: Mike Weiner
- Q.A. Supervisor: Carol Caracciolo
- Technical Support Supervisor: Harry Reimer
- Tech Support Staff: John Gonzales, Howard Perlman, Robert Coffey, Greg McGovern
- Lead Analyst: Paul S. Lindsay
- Q.A. Analysts: Chris Barker Shanley, Jackie A. Williams
- Q.A. Testers: J.J. Mazziotto, Steve Mattocks, Chad Chamberlain, David Chopard, Mat T. Kraemer, Christine Ryan, Eric Zilberman, Christian Moy, Damon Tabb, Andre Abramowitz
- Special Thanks: Jim Herzner, Howard Schwartz, Brett Forrest, Jason Forrest, Brett Gow, Seth Rosenfeld, Eric Air Dog Samulski, Linda Spelman, Mark Thienvanich, Terry Thomas, Coach Samulski, Emma Wadrop, Gordon Kerr
- Extra Special Thanks:
- Collegiate Licensing Company: Charlie Cooper, Jennifer Blackmon
- Fight Songs Segments Performed By: University of Cincinnati Bearcat Band
- Director: Dr. L. Frenz Sr.
- Flute and Piccolo: Jessica Knauso, Andrea Larson, Stacy Hunkler
- Mellophone: Mike Zierolf, Becky Williams, Jessica Schloemer
- Tuba: Edwin Dunn II, John Detroy, Jeff November
- Percussion: Mike Short, Kevin Kifer, Erica Thomas, Scott Weaver, Kevin McCabe
- Clarinet: Beth Pugh, Julie Paisley, Marcy McKee, Ann Phifer
- Trumpet: Tim Steffen, Sean Ford, Josh Marrotti, Jodi Schmidt, Kyle Frankl, Richard Kaufold, Darren Sloppy, Brian Gaynor, Marcus Bryant, Tyson Howard, John Strok
- Alto Saxophone: Jerry Howard, Tom Holtman
- Tenor Saxophone: Thomas Witmer, Lee Becker
- Baritone: Marc Lockwood, Paul Thorman
- Trombone: Heith Scheiman, Brian V. Crawford, Derek Broenner, Mike Haubostock, Jodi Theis, Allan Mitchell
- Arrangements and Editing By: Terren Frenz Sr., Steve Parsons
- Original Material Composed By: Terren Frenz Sr., Steve Parsons, Copyright 1995 Brass Factory Productions
Magazine articles
- Main article: College Slam/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #81: "April 1996" (1996-xx-xx)[6]
- Electronic Gaming Monthly (US) #82: "May 1996" (1996-xx-xx)[7]
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||
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69 | |
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Based on 5 reviews |
Saturn version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
73 | |
---|---|
Based on 7 reviews |
Technical information
- Main article: College Slam/Technical information.
References
- ↑ https://groups.google.com/g/rec.games.video.sega/c/QAKNL5Hio0A/m/eKZA28kcoPkJ
- ↑ GamePro, "March 1996" (US; 1996-xx-xx), page 81
- ↑ 3.0 3.1 GamePro, "April 1996" (US; 1996-xx-xx), page 96
- ↑ File:College Slam MD credits.pdf
- ↑ File:College Slam Saturn credits.pdf
- ↑ Electronic Gaming Monthly, "April 1996" (US; 1996-xx-xx), page 115
- ↑ Electronic Gaming Monthly, "May 1996" (US; 1996-xx-xx), page 69
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 49
- ↑ Game Players, "Vol. 9 No. 4 April 1996" (US; 1996-03-19), page 60
- ↑ Svet Kompjutera, "Novembar 1996" (YU; 1996-xx-xx), page 79
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 44
- ↑ Consoles +, "Avril 1996" (FR; 1996-0x-xx), page 144
- ↑ GamePro, "July 1996" (US; 1996-xx-xx), page 89
- ↑ Mega Force, "Avril 1996" (FR; 1996-0x-xx), page 74
- ↑ Mega Fun, "05/96" (DE; 1996-04-xx), page 67
- ↑ Playmag, "Avril 1996" (FR; 1996-0x-xx), page 106
- ↑ Strana Igr, "May/Iyun 1996" (RU; 1996-xx-xx), page 137
- ↑ Video Games, "5/96" (DE; 1996-04-24), page 97
College Slam | |
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Main page | Comparisons | Hidden content | Bugs | Magazine articles | Reception | Region coding | Technical information | Bootlegs |
NBA Jam and related games for Sega systems |
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Arch Rivals (1992) | NBA Jam (1994) | NBA Jam Tournament Edition (1994) | College Slam (1996) | NBA Hang Time (1996) | NBA Jam Extreme (1996) | NBA Showtime: NBA on NBC (1999) | NBA Hoopz (2001) |
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