Difference between revisions of "Congo Bongo"
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{{Bob | {{Bob | ||
+ | | logo= | ||
| bobscreen=Congo Bongo Title.png | | bobscreen=Congo Bongo Title.png | ||
− | | publisher=[[Sega]], {{ | + | | bobscreen2=CongoBongo SG title.png |
− | | developer=[[Sega]] | + | | bobscreen3=CongoBongo AppleII Title.png |
− | | system=[[Sega Zaxxon hardware]], [[SG-1000]], Apple II, Atari 8-bit, Atari 2600, Atari 5200, ColecoVision, Commodore 64, | + | | bobscreen4=CongoBongo 5200 Title.png |
− | + | | bobscreen5=Notavailable.svg | |
+ | | bobscreen6=CongoBongo ColecoVision Title.png | ||
+ | | bobscreen7=CongoBongo C64 Title.png | ||
+ | | bobscreen8=CongoBongo C64 Disk Title.png | ||
+ | | bobscreen9=CongoBongo VIC20 Title.png | ||
+ | | bobscreen10=CongoBongo IBMPC Title.png | ||
+ | | bobscreen11=Notavailable.svg | ||
+ | | bobscreen12=Notavailable.svg | ||
+ | | bobscreen13=CongoBongo TI994A Title.png | ||
+ | | tab1=Zaxxon hardware | ||
+ | | tab2=SG-1000 | ||
+ | | tab3=Apple II | ||
+ | | tab4=Atari 5200 | ||
+ | | tab5=Atari 8-bit | ||
+ | | tab6=ColecoVision | ||
+ | | tab7=Commodore 64 | ||
+ | | tab8=Commodore 64 (disk) | ||
+ | | tab9=Commodore VIC-20 | ||
+ | | tab10=IBM PC | ||
+ | | tab11=Intellivision | ||
+ | | tab12=MSX | ||
+ | | tab13=TI-99/4A | ||
+ | | publisher={{company|[[Sega Enterprises, Ltd.]]|system=ZAXXON,SG}} | ||
+ | {{company|[[Sega Enterprises, Inc.]]|system=2600,5200,A8B,C64,INTV,VIC20|region=US}} | ||
+ | {{company|[[Coleco]]|system=Coleco}} | ||
+ | {{company|[[U.S. Gold]]|system=C64|region=UK}} | ||
+ | {{company|[[Philips]]|system=MSX}} | ||
+ | {{company|[[Texas Instruments]]|system=TI99}} | ||
+ | | developer={{company|[[Sega Enterprises, Ltd.]]|system=ZAXXON}} | ||
+ | {{company|[[Ikegami Tsushinki]]|system=ZAXXON}} | ||
+ | {{company|[[Sega Personal Computer Div.]]{{fileref|Congo Bongo SG1000 JP Manual.pdf|page=6}}|system=SG}} | ||
+ | {{company|[[Beck-Tech]]|system=2600,APPLE2,INTV}} | ||
+ | {{company|[[Beck-Tech]]|system=C64|region=disk}} | ||
+ | {{company|[[Sega Electronics]]|system=MSX}} | ||
+ | | system=[[Sega Zaxxon hardware]], [[SG-1000]], [[Apple II]], [[Atari 8-bit]], [[Atari 2600]], [[Atari 5200]], [[ColecoVision]], [[Commodore 64]], [[IBM PC]], [[Intellivision]], [[MSX]], [[TI-99/4A]], [[VIC-20]] | ||
| peripherals= | | peripherals= | ||
− | | releases={{ | + | | players=1 |
− | | | + | | genre=Action{{ref|https://web.archive.org/web/20200928023407/https://sega.jp/history/hard/sc3000/software.html}} |
− | | 2600_date_us=1983 | + | | releases={{releasesArcade |
+ | | zaxxon_date_us=1983 | ||
+ | | zaxxon_date_jp=1983-03{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=51}} | ||
+ | }} | ||
+ | {{releases2600 | ||
+ | | 2600_date_us=1983-12{{magref|ce|2.10|16}} | ||
+ | | 2600_code_us=006-01 | ||
| 2600_date_eu=1983 | | 2600_date_eu=1983 | ||
+ | | 2600_code_eu=006-10 | ||
| 2600_date_br=1983 | | 2600_date_br=1983 | ||
| 2600_code_br=C3072 | | 2600_code_br=C3072 | ||
− | | 5200_date_us=1983 | + | }} |
− | | intv_date_us=1983 | + | {{releases5200 |
− | | coleco_date_us= | + | | 5200_date_us=1983-12{{magref|ce|2.10|16}} |
+ | | 5200_code_us=006-02 | ||
+ | }} | ||
+ | {{releasesIntv | ||
+ | | intv_date_us=1983-12{{magref|ce|2.09|16}} | ||
+ | | intv_code_us=006-06 | ||
+ | }} | ||
+ | {{releasesColeco | ||
+ | | coleco_date_us=1984-10{{magref|ce|3.07|16}} | ||
+ | | coleco_date_eu=198x | ||
}} | }} | ||
{{releasesSG | {{releasesSG | ||
− | | sg_date_jp=1983 | + | | sg_date_jp=1983-07{{magref|gamemachinejp|264|9}} |
− | | sg_rrp_jp=3,800 | + | | sg_rrp_jp=3,800{{ref|https://web.archive.org/web/20200928023407/https://sega.jp/history/hard/sc3000/software.html}} |
| sg_code_jp=G-1007 | | sg_code_jp=G-1007 | ||
| sg_date_au=1983 | | sg_date_au=1983 | ||
| sg_code_au=G-1007 | | sg_code_au=G-1007 | ||
+ | | sg_rrp_au=39.95{{fileref|TTS AU Catalogue 1.pdf|page=2}} | ||
| sg_date_eu=1983 | | sg_date_eu=1983 | ||
+ | | sg_date_fr=1983 | ||
+ | | sg_rrp_fr=255{{magref|micro7|23|92}} | ||
+ | | sg_date_it=198x | ||
+ | | sg_rrp_it=54,500{{magref|videogiochinews|22|123}} | ||
+ | | sg_code_it=G-1007 | ||
| sg_date_nz=1983-11 | | sg_date_nz=1983-11 | ||
+ | | sg_rrp_nz=59.95{{magref|computerinput|1983-12|27}} | ||
| sg_date_tw=198x | | sg_date_tw=198x | ||
}} | }} | ||
{{releasesHC | {{releasesHC | ||
| a8b_date_us=1983 | | a8b_date_us=1983 | ||
− | | c64_date_us=1983 | + | | a8b_code_us=006-03 |
+ | | a8b_date_it=198x | ||
+ | | a8b_rrp_it=59,000{{magref|videogiochinews|22|104}} | ||
+ | | a8b_code_it= | ||
+ | | c64_date_us=1983-12{{magref|ce|2.09|16}} | ||
+ | | c64_code_us=006-05 | ||
| c64_date_eu=1983 | | c64_date_eu=1983 | ||
| c64_rrp_uk=12.95 | | c64_rrp_uk=12.95 | ||
− | | c64_date_uk_c= | + | | c64_date_uk_c=1984 |
| c64_rrp_uk_c=9.95 | | c64_rrp_uk_c=9.95 | ||
+ | | c64_date_it=198x | ||
+ | | c64_code_it= | ||
+ | | c64_rrp_it=69,000{{magref|videogiochinews|22|122}} | ||
| msx_date_eu=1983 | | msx_date_eu=1983 | ||
| ti99_date_us=1983 | | ti99_date_us=1983 | ||
Line 38: | Line 104: | ||
| apple2_date_us=1983 | | apple2_date_us=1983 | ||
| vic20_date_us=1983 | | vic20_date_us=1983 | ||
+ | | vic20_code_us=006-04 | ||
+ | | vic20_date_it=198x | ||
+ | | vic20_code_it= | ||
+ | | vic20_rrp_it=69,000{{magref|videogiochinews|22|114}} | ||
| ti994a_date_us=1983 | | ti994a_date_us=1983 | ||
}} | }} | ||
− | |||
− | |||
}} | }} | ||
− | ''''' | + | {{stub}}'''''{{PAGENAME}}''''' (コンゴボンゴ), originally known as '''''Tip Top''''' (ティップタップ), is a 1983 [[arcade]] platformer game developed by [[Sega]]. It is often considered an isometric equivalent to [[Nintendo|Nintendo's]] ''Donkey Kong'', as it stars a protagonist chasing after a large ape (in this game, called "Bongo"). However, unlike Donkey Kong, the game is set in a jungle, the graphics are more detailed and there are more enemies and traps. |
''Congo Bongo'' runs on similar hardware to ''[[Zaxxon]]'', known as the [[Sega Zaxxon hardware]]. | ''Congo Bongo'' runs on similar hardware to ''[[Zaxxon]]'', known as the [[Sega Zaxxon hardware]]. | ||
+ | |||
+ | ==Synopsis== | ||
+ | {{quote| | ||
+ | The hunter climbs up the treacherous cliffs chasing after the gorilla. He encounters many dangers on his way. Watch out for falling coconuts and pesky monkeys. And finally capture the gorilla to preserve the hunter's honor. | ||
+ | |AU SG-1000 box backcover | ||
+ | |ref={{fileref|Congo Bongo SG1000 AU Back.jpg}}}} | ||
==Gameplay== | ==Gameplay== | ||
===Levels=== | ===Levels=== | ||
− | As Sega likely never gave ''Congo Bongo'''s levels official names, home conversions | + | As Sega likely never gave ''Congo Bongo'''s levels official names, home conversions |
− | {{ | + | {{InfoTable|imagewidths=150| |
− | {{ | + | {{InfoRow |
− | | | + | | title=Primate Peak/Jungle Mountain/Waterfall Pass |
− | | | + | | screenshot=Congo Bongo1.png |
| desc= | | desc= | ||
}} | }} | ||
− | {{ | + | {{InfoRow |
− | | | + | | title=Snake Lake |
− | | | + | | screenshot= |
| desc=The Atari, Intellivision and 1983 Commodore 64 versions omit this level. | | desc=The Atari, Intellivision and 1983 Commodore 64 versions omit this level. | ||
}} | }} | ||
− | {{ | + | {{InfoRow |
− | | | + | | title=Rhino Ridge |
− | | | + | | screenshot= |
| desc=This level is also missing in the Atari, Intellivision and 1983 Commodore 64 versions. | | desc=This level is also missing in the Atari, Intellivision and 1983 Commodore 64 versions. | ||
}} | }} | ||
− | {{ | + | {{InfoRow |
− | | | + | | title=Lazy Lagoon/The Great River |
− | | | + | | screenshot= |
| desc= | | desc= | ||
}} | }} | ||
− | + | }} | |
==History== | ==History== | ||
===Legacy=== | ===Legacy=== | ||
− | Like many early Arcade games such as ''Space Invaders'' or ''Pac Man'', ''Congo Bongo'' was widely ported to numerous home consoles and computers in the 1980s, including the Apple II, Atari 8-bit, Atari 2600, Atari 5200, ColecoVision, | + | Like many early Arcade games such as ''Space Invaders'' or ''Pac Man'', ''Congo Bongo'' was widely ported to numerous home consoles and computers in the 1980s, including the Apple II, Atari 8-bit, Atari 2600, Atari 5200, ColecoVision, [[IBM PC]], IntelliVision, MSX, TI-99/4A and VIC-20. Two versions exist for the Commodore 64, from 1983 and 1985, respectively - the latter is more faithful to the arcade original. |
The only Sega console the game has appeared on is the [[SG-1000]], however it was featured as part of the [[PlayStation 2]] ''[[Sega Ages 2500]]'' series in Japan and was an unlockable in both ''[[Sega Mega Drive Collection]]'' and ''[[Sega Mega Drive Ultimate Collection]]''. | The only Sega console the game has appeared on is the [[SG-1000]], however it was featured as part of the [[PlayStation 2]] ''[[Sega Ages 2500]]'' series in Japan and was an unlockable in both ''[[Sega Mega Drive Collection]]'' and ''[[Sega Mega Drive Ultimate Collection]]''. | ||
Line 81: | Line 155: | ||
Many of the weaker computers and consoles were unable to render isometric graphics, and therefore had to find other methods of rendering the game. The Atari versions for example uses an oblique perspective, whereas the SG-1000 game goes for a top-down approach. The Atari, Intellivision, 1983 Commodore 64, MSX, TI-99/4a and VIC-20 versions all omit levels 2 and 3, presumably due to storage restrictions, while the ColecoVision port only excludes level 2. | Many of the weaker computers and consoles were unable to render isometric graphics, and therefore had to find other methods of rendering the game. The Atari versions for example uses an oblique perspective, whereas the SG-1000 game goes for a top-down approach. The Atari, Intellivision, 1983 Commodore 64, MSX, TI-99/4a and VIC-20 versions all omit levels 2 and 3, presumably due to storage restrictions, while the ColecoVision port only excludes level 2. | ||
− | + | An [[Amstrad CPC]] version was advertised by [[Amsoft]] in 1985, and a [[ZX Spectrum]] version was also planned, but both were scrapped. | |
− | == | + | ==Production credits== |
− | + | ===Arcade version=== | |
− | + | {{creditstable| | |
− | + | *'''Sound:''' [[Yoji Ishii]]{{ref|1=https://web.archive.org/web/20230202080734/https://twitter.com/okunari/status/1373101933657948160}} | |
+ | | console=ZAXXON | ||
+ | | source=Uncredited | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== | ||
Line 92: | Line 169: | ||
==Promotional material== | ==Promotional material== | ||
+ | {{mainArticle|{{PAGENAME}}/Promotional material}} | ||
+ | |||
+ | ==Artwork== | ||
+ | {{gitem|TipTop logo.png}} | ||
+ | |||
+ | ==Photo gallery== | ||
<gallery> | <gallery> | ||
− | CongoBongo | + | CongoBongo Arcade US Cabinet Upright.jpg|Upright cabinet |
− | |||
− | |||
− | |||
− | |||
− | |||
</gallery> | </gallery> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Physical scans== | ==Physical scans== | ||
===Arcade version=== | ===Arcade version=== | ||
+ | {{ratings|ZAXXON}} | ||
{{ScanArcade | {{ScanArcade | ||
| type=upright | | type=upright | ||
Line 127: | Line 188: | ||
| marquee=CongoBongo ZaxxonHardware US Marquee.jpg | | marquee=CongoBongo ZaxxonHardware US Marquee.jpg | ||
| manual= | | manual= | ||
− | }}{{ScanArcade | + | }} |
+ | {{ScanArcade | ||
| type=upright | | type=upright | ||
| console=Zaxxon hardware | | console=Zaxxon hardware | ||
| region=US (cocktail) | | region=US (cocktail) | ||
| manual= | | manual= | ||
− | }}{{ScanArcade | + | }} |
− | + | {{ScanArcade | |
| console=Zaxxon hardware | | console=Zaxxon hardware | ||
− | | region=JP | + | | region=JP |
− | | | + | | instructioncard1=Notavailable.svg |
+ | | instructioncard2=Notavailable.svg | ||
}} | }} | ||
===SG-1000 version=== | ===SG-1000 version=== | ||
− | {{ratings | + | {{ratings|SG}} |
− | | | ||
− | |||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=SG-1000 | | console=SG-1000 | ||
Line 154: | Line 213: | ||
| cart=Congo Bongo SG1000 JP Cart.jpg | | cart=Congo Bongo SG1000 JP Cart.jpg | ||
| carttop=Congo Bongo SG1000 JP Carttop.jpg | | carttop=Congo Bongo SG1000 JP Carttop.jpg | ||
− | | manual=Congo Bongo SG1000 JP Manual. | + | | manual=Congo Bongo SG1000 JP Manual.pdf |
| item1=Congo Bongo SG1000 JP Inside.jpg | | item1=Congo Bongo SG1000 JP Inside.jpg | ||
| item1name=Inside | | item1name=Inside | ||
Line 169: | Line 228: | ||
| console=SG-1000 | | console=SG-1000 | ||
| region=AU | | region=AU | ||
− | | | + | | front=Congo Bongo Box AU.jpg |
− | | back= | + | | back=Congo Bongo SG1000 AU Back.jpg |
− | | spine= | + | | spine=Congo Bongo SG1000 AU Spine.jpg |
− | | | + | | spine2=Congo Bongo SG1000 AU Spine2.jpg |
− | | cart= | + | | cart=Congo Bongo SG1000 AU Cart.jpg |
+ | | carttop=Congo Bongo SG1000 AU Carttop.jpg | ||
+ | | cartback=Congo Bongo SG-1000 AU Cart Back.jpg | ||
+ | | item1=Congo Bongo SG1000 AU Inside.pdf | ||
+ | | item1name=Inside | ||
+ | | manual=Congo Bongo SG1000 AU Manual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=SG-1000 | | console=SG-1000 | ||
Line 242: | Line 306: | ||
| spinemissing=yes | | spinemissing=yes | ||
| cart=CongoBongo Atari8bit US Cart.jpg | | cart=CongoBongo Atari8bit US Cart.jpg | ||
− | | manual= | + | | manual=CongoBongo A8B US Manual.pdf |
}} | }} | ||
Line 255: | Line 319: | ||
| cart=CongoBongo ColecoVision US Cart.jpg | | cart=CongoBongo ColecoVision US Cart.jpg | ||
| manual=CongoBongoColecoVisionUSManual.pdf | | manual=CongoBongoColecoVisionUSManual.pdf | ||
+ | }} | ||
+ | {{Scanbox | ||
+ | | console=ColecoVision | ||
+ | | region=EU | ||
+ | | front= | ||
+ | | back= | ||
+ | | spine= | ||
+ | | spinemissing=yes | ||
+ | | cart= | ||
+ | | manual= | ||
}} | }} | ||
===Commodore 64 version=== | ===Commodore 64 version=== | ||
− | {{ratings | + | {{ratings|C64}} |
− | | | ||
− | |||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Commodore 64 | | console=Commodore 64 | ||
Line 270: | Line 340: | ||
| spinemissing=yes | | spinemissing=yes | ||
| cart=CongoBongo C64 US Cart.jpg | | cart=CongoBongo C64 US Cart.jpg | ||
− | | manual= | + | | manual=CongoBongo C64 US Manual.pdf |
}} | }} | ||
{{Scanbox | {{Scanbox | ||
Line 282: | Line 352: | ||
}} | }} | ||
− | === | + | ===IBM PC version=== |
{{Scanbox | {{Scanbox | ||
| console=DOS | | console=DOS | ||
Line 333: | Line 403: | ||
}} | }} | ||
− | + | ==Technical information== | |
− | + | ===ROM dump status=== | |
+ | {{romtable| | ||
+ | {{rom|SG|sha1=47ABA6A295E5695DB4C3AAA1DEA8AD8AC961B5F9|md5=5F4D3C629E37E83794233B3CFFC4CC0E|crc32=5A24C7CF|size=24KB|date=|source=Cartridge (EU/JP)|comments=|quality=|prototype=}} | ||
+ | {{rom|SG|sha1=9E153C7822A36230E85E9AC0DDC53D6FEE810089|md5=35AA60BE1827402F86065E226888FB44|crc32=5EB48A20|size=24KB|date=|source=Cartridge (JP)|comments=|quality=|prototype=}} | ||
+ | {{rom|SG|sha1=4EA22B9A655C4CFE13500BEB97E84DA451752148|md5=A0620FB61AA7D023CA52C5EEE559832F|crc32=F1506565|size=40KB|date=|source=Cartridge (JP)|comments=(Alt)|quality=|prototype=}} | ||
+ | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{CongoBongoOmni}} |
Latest revision as of 01:00, 5 November 2024
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Congo Bongo | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Zaxxon hardware, SG-1000, Apple II, Atari 8-bit, Atari 2600, Atari 5200, ColecoVision, Commodore 64, IBM PC, Intellivision, MSX, TI-99/4A, VIC-20 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Enterprises, Ltd. Sega Enterprises, Inc. (US) Coleco U.S. Gold (UK) Philips Texas Instruments | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega Enterprises, Ltd. Ikegami Tsushinki Sega Personal Computer Div.[1] Beck-Tech Beck-Tech (disk) Sega Electronics | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[2] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Congo Bongo (コンゴボンゴ), originally known as Tip Top (ティップタップ), is a 1983 arcade platformer game developed by Sega. It is often considered an isometric equivalent to Nintendo's Donkey Kong, as it stars a protagonist chasing after a large ape (in this game, called "Bongo"). However, unlike Donkey Kong, the game is set in a jungle, the graphics are more detailed and there are more enemies and traps.
Congo Bongo runs on similar hardware to Zaxxon, known as the Sega Zaxxon hardware.
Contents
Synopsis
“ |
The hunter climbs up the treacherous cliffs chasing after the gorilla. He encounters many dangers on his way. Watch out for falling coconuts and pesky monkeys. And finally capture the gorilla to preserve the hunter's honor. |
„ |
— AU SG-1000 box backcover [15] |
Gameplay
Levels
As Sega likely never gave Congo Bongo's levels official names, home conversions
Primate Peak/Jungle Mountain/Waterfall Pass | |
---|---|
Snake Lake | |
The Atari, Intellivision and 1983 Commodore 64 versions omit this level. | |
Rhino Ridge | |
This level is also missing in the Atari, Intellivision and 1983 Commodore 64 versions. | |
Lazy Lagoon/The Great River | |
History
Legacy
Like many early Arcade games such as Space Invaders or Pac Man, Congo Bongo was widely ported to numerous home consoles and computers in the 1980s, including the Apple II, Atari 8-bit, Atari 2600, Atari 5200, ColecoVision, IBM PC, IntelliVision, MSX, TI-99/4A and VIC-20. Two versions exist for the Commodore 64, from 1983 and 1985, respectively - the latter is more faithful to the arcade original.
The only Sega console the game has appeared on is the SG-1000, however it was featured as part of the PlayStation 2 Sega Ages 2500 series in Japan and was an unlockable in both Sega Mega Drive Collection and Sega Mega Drive Ultimate Collection.
Many of the weaker computers and consoles were unable to render isometric graphics, and therefore had to find other methods of rendering the game. The Atari versions for example uses an oblique perspective, whereas the SG-1000 game goes for a top-down approach. The Atari, Intellivision, 1983 Commodore 64, MSX, TI-99/4a and VIC-20 versions all omit levels 2 and 3, presumably due to storage restrictions, while the ColecoVision port only excludes level 2.
An Amstrad CPC version was advertised by Amsoft in 1985, and a ZX Spectrum version was also planned, but both were scrapped.
Production credits
Arcade version
- Sound: Yoji Ishii[16]
Magazine articles
- Main article: Congo Bongo/Magazine articles.
Promotional material
- Main article: Congo Bongo/Promotional material.
Artwork
Photo gallery
Physical scans
Arcade version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
89 | |
---|---|
Based on 1 review |
Zaxxon hardware, US (cocktail) | ||||
---|---|---|---|---|
SG-1000 version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
50 | |
---|---|
Based on 1 review |
SG-1000, NZ |
---|
|
SG-1000, TW |
---|
|
Apple II version
Atari 2600 version
Atari 5200 version
Atari 8-bit Family version
ColecoVision version
Commodore 64 version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
50 | |
---|---|
Based on 1 review |
IBM PC version
DOS, US |
---|
|
Intellivision version
MSX version
TI-99/4A version
VIC-20 version
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
24kB | Cartridge (EU/JP) | |||||||||||
? |
|
24kB | Cartridge (JP) | |||||||||||
? |
|
40kB | Cartridge (JP) | (Alt) |
References
- ↑ File:Congo Bongo SG1000 JP Manual.pdf, page 6
- ↑ 2.0 2.1 https://sega.jp/history/hard/sc3000/software.html (Wayback Machine: 2020-09-28 02:34)
- ↑ Sega Arcade History, Enterbrain, page 51
- ↑ 4.0 4.1 Computer Entertainer, "January 1984" (US; 1984-01-xx), page 16
- ↑ 5.0 5.1 Computer Entertainer, "December 1983" (US; 1983-12-xx), page 16
- ↑ Computer Entertainer, "October 1984" (US; 1984-10-xx), page 16
- ↑ Game Machine, "1985-07-15" (JP; 1985-07-15), page 9
- ↑ File:TTS AU Catalogue 1.pdf, page 2
- ↑ Micro 7, "Janvier 85" (FR; 1985-01-xx), page 92
- ↑ Video Giochi News, "Gennaio 1985" (IT; 198x-xx-xx), page 123
- ↑ Computer Input, "December 1983" (NZ; 1983-xx-xx), page 27
- ↑ Video Giochi News, "Gennaio 1985" (IT; 198x-xx-xx), page 104
- ↑ Video Giochi News, "Gennaio 1985" (IT; 198x-xx-xx), page 122
- ↑ Video Giochi News, "Gennaio 1985" (IT; 198x-xx-xx), page 114
- ↑ File:Congo Bongo SG1000 AU Back.jpg
- ↑ @okunari on Twitter (Wayback Machine: 2023-02-02 08:07)
- ↑ Arcade Express, "Volume One, Number Twenty-Three: June 19, 1983" (US; 1983-06-19), page 6
- ↑ Computer Input, "November 1983" (NZ; 1983-xx-xx), page 25
- ↑ Computer Gamer, "April 1985" (UK; 1985-0x-xx), page 47
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