Difference between revisions of "Alex Kidd in Miracle World"
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{{Bob | {{Bob | ||
| bobscreen=Alex Kidd in Miracle World Title.png | | bobscreen=Alex Kidd in Miracle World Title.png | ||
− | | publisher=[[Sega]] | + | | publisher={{company|[[Sega Enterprises, Ltd.]]|system=SMS}} |
| developer={{company|[[Sega R&D 2]]{{ref|https://web.archive.org/web/20220528005517/http://sega.jp/fb/album/04_alex/02.html}}|system=SMS}} | | developer={{company|[[Sega R&D 2]]{{ref|https://web.archive.org/web/20220528005517/http://sega.jp/fb/album/04_alex/02.html}}|system=SMS}} | ||
{{company|[[M2]]{{ref|https://www.mtwo.co.jp/development/retrogame-2/#tab-2}}{{ref|https://www.mtwo.co.jp/development/retrogame-1/#tab-5}}|system=VC,PS3,PSNow}} | {{company|[[M2]]{{ref|https://www.mtwo.co.jp/development/retrogame-2/#tab-2}}{{ref|https://www.mtwo.co.jp/development/retrogame-1/#tab-5}}|system=VC,PS3,PSNow}} | ||
+ | | distributor={{company|[[Ariolasoft]]|region=DE|system=SMS}} | ||
+ | {{company|[[Tec Toy]]|region=BR|system=SMS}} | ||
+ | {{company|[[Samsung]]|region=KR|system=SMS}} | ||
+ | {{company|[[Aaronix]]|region=TW|system=SMS}} | ||
| system=[[Sega Master System]], [[Virtual Console]], PlayStation 3, PlayStation Now | | system=[[Sega Master System]], [[Virtual Console]], PlayStation 3, PlayStation Now | ||
| sounddriver= | | sounddriver= | ||
Line 387: | Line 391: | ||
==History== | ==History== | ||
− | === | + | ===Development=== |
− | + | {{quote|[[Sega]] were planning on making a [[wikipedia:Dragon Ball|Dragon Ball]] game... I guess this happened long enough ago that it's okay for me to talk about this! The project began as a Dragon Ball title, not as a direct competitor to [[wikipedia:Super Mario Bros|Super Mario Bros]]. | |
+ | <br> | ||
+ | But when we were told we could not use the Dragon Ball licence any more, we were forced to come up with our own ideas instead. For example, when it was Dragon Ball, [[wikipedia:Goku|Goku]] fought with his Power Pole, but we changed that to a punch attack. It was only after we came up with the plan to restart the project as Alex Kidd in Miracle World that we starting thinking about [[wikipedia:Mario|Mario]], and looking for ways in which to differentiate the title from it.|''[[Kotaro Hayashida]]''|ref={{ref|https://web.archive.org/web/20240616115048/https://www.timeextension.com/news/2022/09/alex-kidd-in-miracle-world-was-supposed-to-be-a-dragon-ball-game}}}} | ||
+ | According to [[Kotaro Hayashida]], the project originally began as a ''[[wikipedia:Dragon Ball|Dragon Ball]]'' game, and was not originally designed to be in competition with the ''[[wikipedia:Super Mario Bros.|Super Mario Bros.]]'' franchise. It was only when the ''Dragon Ball'' license was dropped that the development team considered including elements to compete with Nintendo's flagship series.{{ref|https://web.archive.org/web/20240616115048/https://www.timeextension.com/news/2022/09/alex-kidd-in-miracle-world-was-supposed-to-be-a-dragon-ball-game}} | ||
==Versions== | ==Versions== | ||
Line 397: | Line 404: | ||
{{aka | {{aka | ||
|en_name=Alex Kidd in Miracle World | |en_name=Alex Kidd in Miracle World | ||
+ | |us_name=Alex Kidd in Miracle World | ||
|jp_name=アレックスキッドのミラクルワールド | |jp_name=アレックスキッドのミラクルワールド | ||
|jp_rom=Alex Kidd no Miracle World | |jp_rom=Alex Kidd no Miracle World | ||
Line 404: | Line 412: | ||
==Production credits== | ==Production credits== | ||
− | + | {{mainArticle|{{PAGENAME}}/Production credits}} | |
− | + | ==Digital manuals== | |
− | + | <gallery> | |
− | + | AlexKidd SMS JP Judgment manual.pdf|''Judgment'' manual | |
− | + | </gallery> | |
− | |||
− | |||
− | |||
− | |||
==Hints== | ==Hints== | ||
Line 482: | Line 486: | ||
{{gallery | {{gallery | ||
|{{gitem|AlexKiddinMiracleWorld SMS JP TVAdvert.mp4|JP TV advert}} | |{{gitem|AlexKiddinMiracleWorld SMS JP TVAdvert.mp4|JP TV advert}} | ||
− | |{{gitem | + | |{{gitem|MDMS MX advert.png|MX print advert (1991)}} |
− | | | ||
− | |||
|{{gitem|SMSII IT PrintAdvert.jpg|IT print advert (1991)}} | |{{gitem|SMSII IT PrintAdvert.jpg|IT print advert (1991)}} | ||
+ | |{{galleryPrintAd | ||
+ | |wiz|8|24 | ||
+ | |wiz|10|2 | ||
+ | }} | ||
}} | }} | ||
Line 524: | Line 530: | ||
| cover=AKiddInMiracleWorld ms eu cover.jpg | | cover=AKiddInMiracleWorld ms eu cover.jpg | ||
| cart=AKiddInMiracleWorld ms us-eu cart.jpg | | cart=AKiddInMiracleWorld ms us-eu cart.jpg | ||
+ | | carttop=AlexKiddMW-SMS-EU-carttop.jpg | ||
+ | | cartback=AlexKiddMW-SMS-EU-cartback.jpg | ||
| manual=AlexKiddInMiracleWorldSMSEUManual.pdf | | manual=AlexKiddInMiracleWorldSMSEUManual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
Line 529: | Line 537: | ||
| region=EU ("No Limits") | | region=EU ("No Limits") | ||
| cover=AKiMW EU nolimits cover.jpg | | cover=AKiMW EU nolimits cover.jpg | ||
− | | manual= | + | | manual=AlexKiddInMiracle-SMS-EU5L-Manual.pdf |
}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
Line 552: | Line 560: | ||
| console=Master System | | console=Master System | ||
| region=GR ([[Zegetron]]) | | region=GR ([[Zegetron]]) | ||
− | | cover= | + | | cover= |
| cart=AKiddInMiracleWorld ms us-eu cart.jpg | | cart=AKiddInMiracleWorld ms us-eu cart.jpg | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| manual=AlexKiddInMiracleWorldSMSEUManual.pdf | | manual=AlexKiddInMiracleWorldSMSEUManual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
Line 566: | Line 569: | ||
| cart= | | cart= | ||
| manual=AlexKiddInMiracleWorld SMS PT Manual.pdf | | manual=AlexKiddInMiracleWorld SMS PT Manual.pdf | ||
− | }}{{Scanbox | + | }} |
+ | {{Scanbox | ||
+ | | console=Master System | ||
+ | | region=PT (from MS II with AKIMW in memory) | ||
+ | | manual=Alexkidd mw PT included in MS2 console.pdf | ||
+ | }} | ||
+ | {{Scanbox | ||
+ | | console=Master System | ||
+ | | region=CZ/SK ([[ITO CS]]) | ||
+ | | cover=AKiddInMiracleWorld ms eu cover.jpg | ||
+ | | cart=AKiddInMiracleWorld ms us-eu cart.jpg | ||
+ | | manual=AKMW SMS CZ Manual.png | ||
+ | }} | ||
+ | {{Scanbox | ||
| console=Master System | | console=Master System | ||
| region=BR | | region=BR | ||
Line 630: | Line 646: | ||
===ROM dump status=== | ===ROM dump status=== | ||
{{romtable| | {{romtable| | ||
− | {{rom|SMS|sha1=8CECF8ED0F765163B2657BE1B0A3CE2A9CB767F4|md5=3D9A8D5C2D6D3F8FF63A8F7C77FFA983|crc32=17A40E29|size=128kB|date= |source=Cartridge (EU/US)|comments=|quality | + | {{rom|SMS|sha1=8CECF8ED0F765163B2657BE1B0A3CE2A9CB767F4|md5=3D9A8D5C2D6D3F8FF63A8F7C77FFA983|crc32=17A40E29|size=128kB|date= |source=Cartridge (EU/US)|comments=|quality=}} |
− | {{rom|SMS|sha1=6D052E0CCA3F2712434EFD856F733C03011BE41C|md5=F43E74FFEC58DDF62F0B8667D31F22C0|crc32=AED9AAC4|size=128kB|date= |source=Cartridge (EU/US)|comments=(Alt)|quality | + | {{rom|SMS|sha1=6D052E0CCA3F2712434EFD856F733C03011BE41C|md5=F43E74FFEC58DDF62F0B8667D31F22C0|crc32=AED9AAC4|size=128kB|date= |source=Cartridge (EU/US)|comments=(Alt)|quality=}} |
− | {{rom|SMS|sha1=62FDC25501E17B87C355378562C3B1966E5F9008|md5=6E8E702E1D8A893EE698B93F5807972A|crc32=08C9EC91|size=128kB|date= |source=Cartridge (JP)|comments=|quality | + | {{rom|SMS|sha1=62FDC25501E17B87C355378562C3B1966E5F9008|md5=6E8E702E1D8A893EE698B93F5807972A|crc32=08C9EC91|size=128kB|date= |source=Cartridge (JP)|comments=|quality=}} |
}} | }} | ||
Latest revision as of 08:51, 6 November 2024
Alex Kidd in Miracle World | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Master System, Virtual Console, PlayStation 3, PlayStation Now | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Enterprises, Ltd. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega R&D 2[1] M2[2][3] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Ariolasoft (DE) Tec Toy (BR) Samsung (KR) Aaronix (TW) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[4][5][6] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Alex Kidd in Miracle World (アレックスキッドのミラクルワールド) is a video game released in 1986 by Sega for the Sega Master System console. It is the first of several games in the Alex Kidd series, starring a character which would serve as the company's mascot for half a decade before being replaced by Sonic the Hedgehog.
Alex Kidd in Miracle World stands as one of the more popular Master System releases, having been built into many Master System consoles during the late 1980s and early 1990s. It is also one of the few Master System games to have an official Korean translation. Alex Kidd in the Enchanted Castle may be considered a direct sequel to this game, as it continues the story of Alex's search for his father, King Sander (a.k.a. King Thunder).
The game has since been re-released for the Wii's Virtual Console service.
Contents
Gameplay
Alex Kidd is a platform game which bears a superficial resemblance to Nintendo's Super Mario Bros. You play as Alex, the eponymous character who lives on the planet Aries, who is an expert in the martial art of Shellcore, which enables him to break certain blocks and enemies by punching them. These blocks typically contain money, which can be spent on power-ups and extra lives in shops, however some blocks also contain power-ups, or ghosts which follow Alex until he puts enough distance between them.
In some levels, you will be able to use vehicles to assist your progress - the Sukopako Motorcycle, the Peticopter (a pedal-powered helicopter equipped with missiles) and the Suisui Boat. Throughout the game you learn that Alex is a prince of the royal family, who has been usurped by a tyrant named Janken the Great. Your goal is to free the captured royals, and defeat Janken and his henchmen in games of rock-paper-scissors followed by traditional boss fights. In addition, you must collect a series of treasures which will help you bring peace to the kingdom of Radaxian and restore the citizens who were turned into stone.
Items
Sun Stone Medallion | |
---|---|
This medallion is required in order to get the Gold Crown. | |
Moonlight Stone Medallion | |
Another medallion needed to unlock the door of a room where the Gold Crown is hidden. | |
Hirotta Stone | |
This stone is the key to solve a puzzle to get the final item. | |
Gold Crown | |
It holds magical powers and is the final item to finish the game. | |
Personal letter to the kingdom of Nibana | |
You can't get the Hirotta Stone without finding this letter first, and it'll only appear after you free Alex's twin brother, Egle. | |
Bag of Gold Coins (small) | |
It contains 10U | |
Bag of Gold Coins (big) | |
It contains 20U | |
Telepathy Ball | |
It shows you what your rival is thinking while playing the rock-paper-scissors game. | |
Teleport Powder | |
This powder will make you invincible for a few seconds. Shop price: 100U | |
Power Bracelet | |
It allows Alex to perform the "Shocking Waves of Destruction", which can destroy enemies and blocks from distance. Shop price: 100U | |
Alex Kidd | |
This item represents an extra life. Shop price: 500U | |
Cane of Flight | |
This cane makes you able to float to any direction, for a few seconds. Shop price: 120U | |
Magic Capsule A | |
This capsule summons eight little friends which walk straight forward, hitting the enemies in their way. Shop price: 100U | |
Magic Capsule B | |
Creates a barrier that protects you from one hit of an enemy. Shop price: 120U | |
Sukopako Motorcyle | |
It allows you to move faster, also breaks rocks and destroy enemies. Shop price: 200U | |
Peticopter | |
It allows you to fly and shoot missiles. Shop price: 200U |
Special blocks
Special Block 1 | |
---|---|
You can find goods inside this box, usually bag of coins. | |
Special Block 2 | |
This box can contain either something good or an evil ghost, break it at your own risk. | |
Box of a Skull | |
Breaking this box will make Alex paralyze for a few seconds. | |
Box in Pink | |
Stepping on it reveals you a secret. | |
Skull's Box in Pink | |
Stepping on this box always summon a ghost. |
Enemies
Monster Bird | |
---|---|
Monster Bird is the first enemy you see in the game. It can only fly horizontally offering very little danger. Points: 200 | |
Monster Frog | |
It jumps vertically on the same block, being about as easy as Monster Bird. You face Monster Frog for the first time at the second half of Mt. Eternal. Points: 200 | |
Scorpion | |
Another common enemy, first seen at the second half of Mt. Eternal, Scorpion can only walk horizontally being an easy target. Points: 200 | |
Small Poisonous Fish | |
Its first appearance is in Mt. Eternal, at the undersea part of the first half. Like Monster Bird and Scorpion, it only moves horizontally. Points: 200 | |
Flying Fish | |
Flying Fish is first seen at the second part of The Island of St. Nurari. It comes from the bottom of the screen, jumping out of the water in a curved movement. Points: 200 | |
Rolling Rock | |
Rolling Rock is first seen at the first half of Mt. Kave, and only moves horizontally. Points: 200 | |
Bat | |
Also found for the first time in Mt. Kave, just a little ahead of Rolling Rock, Bat flies horizontally, moving a little up and down at the same time. Points: 400 | |
Monkey | |
Monkey is first seen at The Blakwoods. It sits on the higher branches of trees, flinging green fruits at you. Points: 400 | |
Hopper | |
First seen at the second part of The Village of Namui, it moves horizontally while hopping, as the name implies. Unlike most monsters, Hopper can fall into deadly spots, such as lava. Points: 400 | |
Killer Fish | |
Killer Fish moves horizontally and go up and down at the same time, being sort of challenging for beginners. It is first featured at the second half of Mt. Eternal. Points: 400 | |
Sea Horse | |
Sea Horse can move to any directions and its main characteristic is the way it tries to avoid you. First seen in Lake Fathom. Points: 400 | |
Merman | |
Like Small Poisonous Fish, Merman is first seen at the undersea part of Mt. Eternal. It moves vertically and occasionally releases deadly bubbles. Points: 600 | |
Ox | |
Ox is a charging bull mini-boss, found at the end of The Village of Namui. It initially moves very slowly, but becomes faster after each time you hit it. Points: 600 | |
Grizzly Bear | |
Grizzly Bear is a sword-wielding bear mini-boss found at The Blakwood. Points: 800 | |
Rice Ball | |
The manual lists it as an enemy although it is an item, which is found at the end of each part of each level; it also appears after a boss is defeated. Points: 1,000 | |
Octopus | |
Octopus has a long tentacle, composed of eight destructible parts. It is first found in Lake Fathom. Points: 4,200 |
Bosses
Gooseka the Slippery | |
---|---|
Gooseka, named Stone Head in the English version of the game, is the third henchman of Janken The Great. He represents the stone of the rock-paper-scissors game and is first seen at the end of Mr. Eternal. Points: 2,000 | |
Chokkinna the Sly | |
Chokkinna, named Scissors Head in the English version of the game, is the second henchman of Janken The Great. He represents the scissors of the rock-paper-scissors game and is first seen in Mt. Kave. Points: 2,000 | |
Parplin the Pursuer | |
Parplin, named Paper Head in the English version of the game, is the first henchman of Janken The Great. He represents the paper of the rock-paper-scissors game and is first seen in Bingoo Lowland. Points: 2,000 | |
Janken the Great | |
Janken The Great is an expert at the rock-paper-scissors game, and the emperor of the planet Janbarik. His plan is to take over the city of Radaxian. You face him in Cragg Lake, as the final the boss, although the game does not end after his defeat. Points: 10,000 |
Levels
Mt. Eternal | |
---|---|
Unlike most platform games of the era, Alex Kidd in Miracle World starts off on a downwards descent, allowing the user to become accustomed to the controls as well as stock up on money.
The second half of this level includes a shop where you buy your first Motorcycle. | |
Lake Fathom | |
A hidden area can be found under one of the octopuses. | |
The Island of St. Nurari | |
First Peticopter level. | |
The Village of Namui | |
The boss for this level is a charging bull. | |
Mt. Kave | |
Collect an item which allows you to read opponents' thoughts in rock-paper-scissors matches. | |
The Blakwoods | |
Lots of tricky jumps over spike traps and a sword-wielding bear for a boss. | |
Bingoo Lowland | |
Has clouds that shoot columns of lightning. | |
The Radaxian Castle | |
Rescue Alex's brother at the end of this maze-like castle. | |
The City of Radaxian | |
The Kingdom of Nibana | |
Janken | |
Fight Janken at the end of a long and difficult castle. | |
Cragg Lake | |
Enter the correct sequence in the cavern under the lake to receive the final item and complete the game. |
Achievements
- Main article: Alex Kidd in Miracle World/Achievements.
History
Development
“ | Sega were planning on making a Dragon Ball game... I guess this happened long enough ago that it's okay for me to talk about this! The project began as a Dragon Ball title, not as a direct competitor to Super Mario Bros.
|
„ |
According to Kotaro Hayashida, the project originally began as a Dragon Ball game, and was not originally designed to be in competition with the Super Mario Bros. franchise. It was only when the Dragon Ball license was dropped that the development team considered including elements to compete with Nintendo's flagship series.[23]
Versions
- The first release of this game had the actions of buttons and swapped around. It was later changed with its Master System II inclusion to better correlate with other games out at the time.
- In the Japanese release, Alex collects a rice ball to complete a level and is seen eating it on the following map screen. This was changed to a hamburger in western releases, since rice balls are a food particular to Japan only.
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Alex Kidd in Miracle World | Alex Kidd in Miracle World |
English (US) | Alex Kidd in Miracle World | Alex Kidd in Miracle World |
Japanese | アレックスキッドのミラクルワールド | Alex Kidd no Miracle World |
Korean | Alex Kidd (알렉스키드) |
Production credits
- Main article: Alex Kidd in Miracle World/Production credits.
Digital manuals
Hints
Magazine articles
- Main article: Alex Kidd in Miracle World/Magazine articles.
Artwork
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
79 | |
---|---|
Based on 17 reviews |
Master System, EU ("No Limits") |
---|
Master System, BX† |
---|
Master System, SE |
---|
|
Master System, GR (Zegetron) |
---|
|
Master System, PT (from MS II with AKIMW in memory) |
---|
|
Master System, CZ/SK (ITO CS) |
---|
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
128kB | Cartridge (EU/US) | |||||||||||
? |
|
128kB | Cartridge (EU/US) | (Alt) | ||||||||||
? |
|
128kB | Cartridge (JP) |
External links
- Sega of Japan Virtual Console pages: Master System
- Nintendo catalogue pages: US, UK, AU
- Alex Kidd in Miracle World on PlayStation.com: JP, US, KR
- Alex Kidd in Miracle World on PlayStation Store: JP, US, UK, AU, KR, TW
References
- ↑ http://sega.jp/fb/album/04_alex/02.html (Wayback Machine: 2022-05-28 00:55)
- ↑ https://www.mtwo.co.jp/development/retrogame-2/#tab-2
- ↑ https://www.mtwo.co.jp/development/retrogame-1/#tab-5
- ↑ File:AKiMW US rerelease cover.jpg
- ↑ 5.0 5.1 https://sega.jp/history/hard/segamark3/software.html (Wayback Machine: 2019-06-21 03:44)
- ↑ File:AKiMW SMS KR Gamboy cover.jpg
- ↑ Computer Entertainer, "January 1987" (US; 1987-01-xx), page 14
- ↑ The Mastertronic Catalogue (UK; 1988), page 2
- ↑ https://www.nintendo.co.jp/wii/vc/software/07.html (Wayback Machine: 2018-03-05 23:01)
- ↑ http://vc.sega.jp:80/vc_ms_alexmw/ (Wayback Machine: 2008-05-15 00:44)
- ↑ 11.0 11.1 http://www.nintendo.com/games/detail/EPZWcNBShgb4sHTLvOMIOqNCcKLDf6P- (Wayback Machine: 2010-11-22 22:46)
- ↑ 12.0 12.1 http://www.nintendolife.com:80/games/mastersystem/alex_kidd_in_miracle_world (Wayback Machine: 2017-07-06 15:13)
- ↑ https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/Alex-Kidd-In-Miracle-World--276159.html (archive.today)
- ↑ http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=42&prod_id=19894&pageID=4 (Wayback Machine: 2012-03-28 01:18)
- ↑ 15.0 15.1 http://www.jp.playstation.com/software/title/jp0177npjb00094_00alexkiddpsnjp001.html (Wayback Machine: 2012-11-25 05:52)
- ↑ 16.0 16.1 PlayStation Store (ko-kr; HP0177-NPHB00252_00-ALEXKIDDPSNAS001) (Wayback Machine: 2018-03-25 00:33)
- ↑ 17.0 17.1 http://blogs.sega.com/2012/05/18/vintage-collection-3-on-the-way-to-xbla-and-psn/ (Wayback Machine: 2017-06-29 13:39)
- ↑ 18.0 18.1 PlayStation Store (fr-fr; EP0177-NPEB00415_00-ALEXKIDDPSNEU001) (Wayback Machine: 2018-03-25 00:31)
- ↑ 19.0 19.1 PlayStation Store (en-gb; EP0177-NPEB00415_00-ALEXKIDDPSNEU001) (Wayback Machine: 2018-03-25 00:30)
- ↑ 20.0 20.1 PlayStation Store (en-au; EP0177-NPEB00415_00-ALEXKIDDPSNEU001) (Wayback Machine: 2018-03-25 00:31)
- ↑ 21.0 21.1 PlayStation Store (en-tw; HP0177-NPHB00252_00-ALEXKIDDPSNAS001) (Wayback Machine: 2018-03-25 00:34)
- ↑ http://www.jp.playstation.com/software/title/jp0177npjb00094_00alexkiddpsnjp001.html (Wayback Machine: 2015-10-22 08:37)
- ↑ 23.0 23.1 https://www.timeextension.com/news/2022/09/alex-kidd-in-miracle-world-was-supposed-to-be-a-dragon-ball-game (Wayback Machine: 2024-06-16 11:50)
- ↑ Wiz, "1/92" (IL; 1992-xx-xx), page 2
- ↑ Aktueller Software Markt, "August/September 1987" (DE; 1987-07-27), page 12
- ↑ Complete Guide to Consoles, "" (UK; 1989-10-16), page 47
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 90
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 52
- ↑ Computer Action, "Juli/August 89" (DK; 1989-0x-xx), page 35
- ↑ Console Mania, "Novembre 1992" (IT; 1992-1x-xx), page 90
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 137
- ↑ Excalibur, "" (CZ; 1993-04-10), page 31
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 81
- ↑ Happy Computer, "Sonderheft #21: (4. Spiele-Sonderheft)" (DE; 1987-1x-xx), page 107
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 132
- ↑ S: The Sega Magazine, "September 1990" (UK; 1990-08-02), page 24
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 55
- ↑ Sega Pro, "November 1991" (UK; 1991-xx-xx), page 19
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 70
- ↑ Software Gids, "Mei/Juni 1990" (NL; 1990-05-xx), page 38
- ↑ Tilt, "Janvier 1988" (FR; 198x-xx-xx), page 64
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