Difference between revisions of "Scramble Spirits"
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{{Bob | {{Bob | ||
| bobscreen=Scramblespirits Title.png | | bobscreen=Scramblespirits Title.png | ||
− | | publisher=[[Sega]], | + | | bobscreen2=ScrambleSpirits SMS Title.png |
− | | developer=[[Sega]], | + | | bobscreen3=Notavailable.svg |
+ | | bobscreen4=ScrambleSpirits CPC Title.png | ||
+ | | bobscreen5=Notavailable.svg | ||
+ | | bobscreen6=Notavailable.svg | ||
+ | | bobscreen7=Notavailable.svg | ||
+ | | bobscreen8=ScrambleSpirits Spectrum Title.png | ||
+ | | tab1=System 24 | ||
+ | | tab2=Master System | ||
+ | | tab3=Amiga | ||
+ | | tab4=Amstrad CPC | ||
+ | | tab5=Atari ST | ||
+ | | tab6=Commodore 64 | ||
+ | | tab7=MSX | ||
+ | | tab8=ZX Spectrum | ||
+ | | publisher={{company|[[Sega Enterprises, Ltd.]]|system=SYS24,SMS}} | ||
+ | {{company|[[Grandslam (company)|Grandslam]]|system=Amiga,CPC,ST,C64,MSX,Spectrum|region=UK}} | ||
+ | {{company|[[MCM Software]]|system=Spectrum|region=ES}} | ||
+ | | developer={{company|[[Sega Enterprises, Ltd.]]|system=SYS24,SMS}} | ||
+ | {{company|[[Teque Software]]|system=Amiga,CPC,ST,C64,MSX,Spectrum}} | ||
+ | | distributor={{company|[[Tec Toy]]|system=SMS|region=BR}} | ||
| system=[[Sega System 24]], [[Sega Master System]], Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, ZX Spectrum | | system=[[Sega System 24]], [[Sega Master System]], Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, ZX Spectrum | ||
| sounddriver= | | sounddriver= | ||
| peripherals={{SMS}} [[FM Sound Unit]] | | peripherals={{SMS}} [[FM Sound Unit]] | ||
− | | players= | + | | players=1-2 |
− | | genre= | + | | genre=Arcade{{fileref|ScrambleSpirits SMS EU cover.jpg}} |
| releases={{releasesArcade | | releases={{releasesArcade | ||
| sys24_date_jp=1988-10-"first ten days of month"{{magref|mdfan|29|75|printpage=75}} | | sys24_date_jp=1988-10-"first ten days of month"{{magref|mdfan|29|75|printpage=75}} | ||
Line 14: | Line 33: | ||
{{releasesSMS | {{releasesSMS | ||
| sms_date_eu=1989 | | sms_date_eu=1989 | ||
+ | | sms_code_eu=7031 | ||
+ | | sms_date_uk=1989 | ||
+ | | sms_code_uk=7031 | ||
| sms_rrp_uk=24.95{{magref|cvg|100|56}} | | sms_rrp_uk=24.95{{magref|cvg|100|56}} | ||
+ | | sms_date_fr=1989 | ||
+ | | sms_code_fr=7031 | ||
| sms_rrp_fr=250{{magref|playerone|1|58}} | | sms_rrp_fr=250{{magref|playerone|1|58}} | ||
− | |||
| sms_date_br=19xx | | sms_date_br=19xx | ||
+ | | sms_date_au=19xx | ||
+ | | sms_date_pt=19xx | ||
}} | }} | ||
{{releasesHC | {{releasesHC | ||
Line 52: | Line 77: | ||
}} | }} | ||
}} | }} | ||
+ | '''''{{PAGENAME}}''''' (スクランブルスピリッツ) is a 1988 shoot-'em-up developed by [[Sega Enterprises, Ltd.]] Though it never reached the success of shooters from [[Konami]] or [[Compile]], having been developed for [[Sega System 24]] hardware meant that at the time, the graphics were far more detailed than its rivals. | ||
+ | |||
+ | ''Scramble Spirits'' was ported to the [[Sega Master System]] a year after the arcade release. It was also brought to the [[Amiga]], [[Amstrad CPC]], [[Atari ST]], [[Commodore 64]], [[MSX]], and [[ZX Spectrum]] by [[Grandslam (company)|Grandslam]]. All of these ports lack the sprite scaling, and the screen resolution is far smaller than the original arcade version. There was no North American Master System release, but one was seemingly planned for December 1989{{magref|egm|4|59}}. | ||
− | + | ==Gameplay== | |
+ | ===System 24 version=== | ||
+ | The game is a vertically scrolling shoot-'em-up where the player pilots a plane that can both fire ahead and launch bombs to attack ground units, similar to ''Xevious''. | ||
− | + | ====Missions==== | |
+ | {{InfoTable|imagewidths=240| | ||
+ | {{InfoRow | ||
+ | | title=Mission 1 | ||
+ | | screenshot=ScrambleSpirits Sys24 Mission1.png | ||
+ | | desc=''Intercept the enemy's surprise party.'' | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mission 2 | ||
+ | | screenshot=ScrambleSpirits Sys24 Mission2.png | ||
+ | | desc=''Destroy the enemy's advance base.'' | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mission 3 | ||
+ | | screenshot=ScrambleSpirits Sys24 Mission3.png | ||
+ | | desc=''Destroy the enemy's secret base.'' | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mission 4 | ||
+ | | screenshot=ScrambleSpirits Sys24 Mission4.png | ||
+ | | desc=''Sever the enemy's supply route.'' | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mission 5 | ||
+ | | screenshot=ScrambleSpirits Sys24 Mission5.png | ||
+ | | desc=''Attack the enemy's main force units.'' | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mission 6 | ||
+ | | screenshot=ScrambleSpirits Sys24 Mission6.png | ||
+ | | desc=''Destroy the enemy's ultimate defense line.'' | ||
+ | }} | ||
+ | }} | ||
− | + | ===Master System version=== | |
+ | The game is a vertically scrolling shoot-'em-up. It can be played by one or two players simultaneously (with player one piloting an orange fighter and player two piloting a blue fighter). Players control air fighters and fight both air and ground enemies. | ||
+ | |||
+ | The fighter is moved in any direction using the D-Pad. It shoots with {{1}}, which simultaneously fires dual air-to-air cannons and and drops air-to-ground bombs. The fighter can acquire two mini fighters, which are smaller fighter planes that fly in formation with the main fighter and contribute support fire. These fighters can be positioned high to hit aerial targets or low to hit ground targets, and the player can change the height of the mini fighters with {{2}}. The mini fighters can be destroyed by enemies. The mini fighters can perform a surprise attack with {{1}}+{{2}}, which causes them to shoot forward and explode, destroying targets in a large area. They return back to the formation after the surprise attack, with smoke emitting from their wings. The mini fighters recover eventually, but they are lost if the player sends them on another surprise attack while smoke is still coming from their wings. | ||
+ | |||
+ | The fighter is destroyed if it touches an enemy or if it is hit by enemy fire. It respawns in place if the player has extra lives left. The player is given an extra life for every 500,000 points earned. If the player runs out of lives, the game ends, but it can be continued (with the score reset) an unlimited number of times between rounds 1 and 4. It cannot be continued after that, except in two-player games, which can always be continued as long as the other player is still in the game. | ||
+ | |||
+ | ====Items==== | ||
+ | {{InfoTable| | ||
+ | {{InfoRow | ||
+ | | title=Transport Helicopter | ||
+ | | sprite={{sprite | Scramble Spirits SMS, Items.png | 2 | crop_width=24 | crop_height=32 | crop_x=0 | crop_y=0}} | ||
+ | | desc=Destroy to release a Mini Support Fighter. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mini Support Fighter | ||
+ | | sprite={{sprite | Scramble Spirits SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=24 | crop_y=0}} | ||
+ | | sprite2={{sprite | Scramble Spirits SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=24 | crop_y=16}} | ||
+ | | desc=Touch with the fighter to add a mini fighter to the formation (up to a maximum of 2). The player is awarded 10,000 points the first time a formation of two mini fighters is made, 20,000 for the second time, and 40,000 for every subsequent time. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ====Rounds==== | ||
+ | {{InfoTable|imagewidths=256| | ||
+ | {{InfoRow | ||
+ | | title=Round 1 | ||
+ | | screenshot=Scramble Spirits SMS, Stage 1-1.png | ||
+ | | screenshot2=Scramble Spirits SMS, Stage 1-2.png | ||
+ | | screenshot3=Scramble Spirits SMS, Stage 1 Boss 1.png | ||
+ | | screenshot4=Scramble Spirits SMS, Stage 1 Boss 2.png | ||
+ | | tabs=yes | ||
+ | | map=Scramble Spirits SMS, Map 1.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Round 2 | ||
+ | | screenshot=Scramble Spirits SMS, Stage 2-1.png | ||
+ | | screenshot2=Scramble Spirits SMS, Stage 2-2.png | ||
+ | | screenshot3=Scramble Spirits SMS, Stage 2 Boss.png | ||
+ | | tabs=yes | ||
+ | | map=Scramble Spirits SMS, Map 2.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Round 3 | ||
+ | | screenshot=Scramble Spirits SMS, Stage 3-1.png | ||
+ | | screenshot2=Scramble Spirits SMS, Stage 3-2.png | ||
+ | | screenshot3=Scramble Spirits SMS, Stage 3 Boss.png | ||
+ | | tabs=yes | ||
+ | | map=Scramble Spirits SMS, Map 3.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Round 4 | ||
+ | | screenshot=Scramble Spirits SMS, Stage 4-1.png | ||
+ | | screenshot2=Scramble Spirits SMS, Stage 4-2.png | ||
+ | | screenshot3=Scramble Spirits SMS, Stage 4 Boss.png | ||
+ | | tabs=yes | ||
+ | | map=Scramble Spirits SMS, Map 4.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Round 5 | ||
+ | | screenshot=Scramble Spirits SMS, Stage 5-1.png | ||
+ | | screenshot2=Scramble Spirits SMS, Stage 5-2.png | ||
+ | | screenshot3=Scramble Spirits SMS, Stage 5 Boss.png | ||
+ | | tabs=yes | ||
+ | | map=Scramble Spirits SMS, Map 5.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Round 6 | ||
+ | | screenshot=Scramble Spirits SMS, Stage 6-1.png | ||
+ | | screenshot2=Scramble Spirits SMS, Stage 6-2.png | ||
+ | | screenshot3=Scramble Spirits SMS, Stage 6 Boss 1.png | ||
+ | | screenshot4=Scramble Spirits SMS, Stage 6 Boss 2.png | ||
+ | | tabs=yes | ||
+ | | map=Scramble Spirits SMS, Map 6.png | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ====Bonus stages==== | ||
+ | Rounds 1, 3, and 5 have a bonus stage in the middle where the fighters fly closer to the ground (with a zoomed-in perspective) to take out enemy ground targets. Players can earn bonus points for destroying as many targets as possible: 1,000 points are given for every percentage point destroyed, and an additional 100,000 points are awarded for destroying 100% of targets. The fighters cannot be destroyed during these bonus stages, but getting hit freezes them momentarily. | ||
+ | {{gallery|widths=200|screens=yes| | ||
+ | {{gitem|Scramble Spirits SMS, Stage 1 Bonus.png|Round 1}} | ||
+ | {{gitem|Scramble Spirits SMS, Stage 3 Bonus.png|Round 3}} | ||
+ | {{gitem|Scramble Spirits SMS, Stage 5 Bonus.png|Round 5}} | ||
+ | }} | ||
==Production credits== | ==Production credits== | ||
− | + | {{mainArticle|{{PAGENAME}}/Production credits}} | |
− | {{ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
==Magazine articles== | ==Magazine articles== | ||
Line 79: | Line 220: | ||
|{{gitem|ScrambleSpirits System24 JP Flyer.pdf|page=1|System 24 JP flyer}} | |{{gitem|ScrambleSpirits System24 JP Flyer.pdf|page=1|System 24 JP flyer}} | ||
|{{gitem|ScrambleSpirits Computers UK PrintAdvert.jpg|Home computers UK print advert}} | |{{gitem|ScrambleSpirits Computers UK PrintAdvert.jpg|Home computers UK print advert}} | ||
+ | |{{gitem|SMS ES promo 3.jpg|ES advert (1990)}} | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |cvg|100|56 | |
− | + | |ace|30|70 | |
− | + | |ace|31|64 | |
}} | }} | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |cvg|101|102 | |
− | + | |ace|32|12 | |
}} | }} | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |cvg|102|101 | |
}} | }} | ||
}} | }} | ||
Line 108: | Line 250: | ||
===Master System version=== | ===Master System version=== | ||
− | {{ratings | + | {{ratings|SMS}} |
− | | | ||
− | |||
− | |||
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− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Master System | | console=Master System | ||
Line 141: | Line 259: | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
− | | region=EU | + | | region=EU (Sega®) |
| cover=Scramblespirits SMS EU Box.jpg | | cover=Scramblespirits SMS EU Box.jpg | ||
| cart=ScrambleSpirits SMS EU Cart R.jpg | | cart=ScrambleSpirits SMS EU Cart R.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Master System | ||
+ | | region=PT | ||
+ | | cover= | ||
+ | }}{{Scanbox | ||
+ | | console=Master System | ||
+ | | region=AU | ||
+ | | cover= | ||
+ | | cart=ScrambleSpirits SMS AU cart.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Master System | ||
+ | | region=AU (Not for rental sticker) | ||
+ | | cover=ScrambleSpirits SMS AU norental cover.jpg | ||
+ | | cart=ScrambleSpirits SMS AU cart.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Master System | ||
+ | | region=AU (OziSoft sticker) | ||
+ | | cover=ScrambleSpirits SMS AU os cover.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
Line 149: | Line 285: | ||
| cover=Scramblespirits SMS BR Box.jpg | | cover=Scramblespirits SMS BR Box.jpg | ||
| cart=ScrambleSpirits SMS BR Cart.jpg | | cart=ScrambleSpirits SMS BR Cart.jpg | ||
+ | | manual=ScrambleSpirits-SMS-BR-Manual.pdf | ||
}} | }} | ||
===Amiga version=== | ===Amiga version=== | ||
− | {{ratings | + | {{ratings|Amiga}} |
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− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Amiga | | console=Amiga | ||
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===Amstrad CPC version=== | ===Amstrad CPC version=== | ||
− | {{ratings | + | {{ratings|CPC}} |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Amstrad CPC | | console=Amstrad CPC | ||
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===Atari ST version=== | ===Atari ST version=== | ||
− | {{ratings | + | {{ratings|ST}} |
− | | | ||
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− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Atari ST | | console=Atari ST | ||
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===Commodore 64 version=== | ===Commodore 64 version=== | ||
− | {{ratings | + | {{ratings|C64}} |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Commodore 64 | | console=Commodore 64 | ||
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===ZX Spectrum version=== | ===ZX Spectrum version=== | ||
− | {{ratings | + | {{ratings|Spectrum}} |
− | | | ||
− | |||
− | |||
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− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=ZX Spectrum | | console=ZX Spectrum |
Latest revision as of 21:23, 8 November 2024
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Scramble Spirits | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega System 24, Sega Master System, Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, ZX Spectrum | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Enterprises, Ltd. Grandslam (UK) MCM Software (ES) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega Enterprises, Ltd. Teque Software | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Tec Toy (BR) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: FM Sound Unit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Arcade[1] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Scramble Spirits (スクランブルスピリッツ) is a 1988 shoot-'em-up developed by Sega Enterprises, Ltd. Though it never reached the success of shooters from Konami or Compile, having been developed for Sega System 24 hardware meant that at the time, the graphics were far more detailed than its rivals.
Scramble Spirits was ported to the Sega Master System a year after the arcade release. It was also brought to the Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, and ZX Spectrum by Grandslam. All of these ports lack the sprite scaling, and the screen resolution is far smaller than the original arcade version. There was no North American Master System release, but one was seemingly planned for December 1989[8].
Contents
Gameplay
System 24 version
The game is a vertically scrolling shoot-'em-up where the player pilots a plane that can both fire ahead and launch bombs to attack ground units, similar to Xevious.
Missions
Mission 1 | |
---|---|
Intercept the enemy's surprise party. | |
Mission 2 | |
Destroy the enemy's advance base. | |
Mission 3 | |
Destroy the enemy's secret base. | |
Mission 4 | |
Sever the enemy's supply route. | |
Mission 5 | |
Attack the enemy's main force units. | |
Mission 6 | |
Destroy the enemy's ultimate defense line. |
Master System version
The game is a vertically scrolling shoot-'em-up. It can be played by one or two players simultaneously (with player one piloting an orange fighter and player two piloting a blue fighter). Players control air fighters and fight both air and ground enemies.
The fighter is moved in any direction using the D-Pad. It shoots with , which simultaneously fires dual air-to-air cannons and and drops air-to-ground bombs. The fighter can acquire two mini fighters, which are smaller fighter planes that fly in formation with the main fighter and contribute support fire. These fighters can be positioned high to hit aerial targets or low to hit ground targets, and the player can change the height of the mini fighters with . The mini fighters can be destroyed by enemies. The mini fighters can perform a surprise attack with +, which causes them to shoot forward and explode, destroying targets in a large area. They return back to the formation after the surprise attack, with smoke emitting from their wings. The mini fighters recover eventually, but they are lost if the player sends them on another surprise attack while smoke is still coming from their wings.
The fighter is destroyed if it touches an enemy or if it is hit by enemy fire. It respawns in place if the player has extra lives left. The player is given an extra life for every 500,000 points earned. If the player runs out of lives, the game ends, but it can be continued (with the score reset) an unlimited number of times between rounds 1 and 4. It cannot be continued after that, except in two-player games, which can always be continued as long as the other player is still in the game.
Items
Transport Helicopter | |
---|---|
Destroy to release a Mini Support Fighter. | |
Mini Support Fighter | |
Touch with the fighter to add a mini fighter to the formation (up to a maximum of 2). The player is awarded 10,000 points the first time a formation of two mini fighters is made, 20,000 for the second time, and 40,000 for every subsequent time. |
Rounds
Round 1 | |
---|---|
Map: 1️⃣ | |
Round 2 | |
Map: 1️⃣ | |
Round 3 | |
Map: 1️⃣ | |
Round 4 | |
Map: 1️⃣ | |
Round 5 | |
Map: 1️⃣ | |
Round 6 | |
Map: 1️⃣ | |
Bonus stages
Rounds 1, 3, and 5 have a bonus stage in the middle where the fighters fly closer to the ground (with a zoomed-in perspective) to take out enemy ground targets. Players can earn bonus points for destroying as many targets as possible: 1,000 points are given for every percentage point destroyed, and an additional 100,000 points are awarded for destroying 100% of targets. The fighters cannot be destroyed during these bonus stages, but getting hit freezes them momentarily.
Production credits
- Main article: Scramble Spirits/Production credits.
Magazine articles
- Main article: Scramble Spirits/Magazine articles.
Promotional material
Physical scans
System 24 version
System 24, US | ||||
---|---|---|---|---|
Master System version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
51 | |
---|---|
Based on 16 reviews |
Master System, PT |
---|
|
Master System, BR |
---|
Amiga version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
55 | |
---|---|
Based on 7 reviews |
Amstrad CPC version
Sega Retro Average | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
55 | |
---|---|
Based on 2 reviews |
Amstrad CPC, UK (cassette) |
---|
|
Amstrad CPC, ES (cassette) |
---|
|
Amstrad CPC, ES (disk) |
---|
|
Atari ST version
Sega Retro Average | ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
56 | |
---|---|
Based on 6 reviews |
Atari ST, UK (Unique) |
---|
|
Commodore 64 version
Sega Retro Average | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
46 | |
---|---|
Based on 4 reviews |
Commodore 64, UK (cassette) |
---|
|
MSX version
ZX Spectrum version
Sega Retro Average | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
62 | |
---|---|
Based on 5 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
256kB | Cartridge (EU) |
References
- ↑ File:ScrambleSpirits SMS EU cover.jpg
- ↑ Mega Drive Fan, "June 1992" (JP; 1992-05-08), page 75
- ↑ Computer & Video Games, "March 1990" (UK; 1990-02-16), page 56
- ↑ 4.0 4.1 Player One, "Septembre 1990" (FR; 1990-xx-xx), page 58
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 Computer & Video Games, "April 1990" (UK; 1990-03-16), page 50
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 The Games Machine, "April 1990" (UK; 1990-03-15), page 40
- ↑ 7.0 7.1 Crash, "March 1990" (UK; 1990-02-22), page 42
- ↑ Electronic Gaming Monthly, "November 1989" (US; 1989-xx-xx), page 59
- ↑ ACE, "March 1990" (UK; 1990-02-01), page 70
- ↑ ACE, "April 1990" (UK; 1990-03-xx), page 64
- ↑ ACE, "May 1990" (UK; 1990-04-xx), page 12
- ↑ ACE, "June 1990" (UK; 1990-05-xx), page 63
- ↑ Aktueller Software Markt, "Januar 1990" (DE; 1989-1x-xx), page 60
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 106
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 61
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 144
- ↑ Computer & Video Games, "March 1990" (UK; 1990-02-16), page 98
- ↑ The Games Machine, "July 1990" (UK; 1990-06-xx), page 51
- ↑ Micromanía (segunda época), "Abril 1991" (ES; 1991-0x-xx), page 42
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 136
- ↑ Power Play, "2/90" (DE; 1990-01-25), page 62
- ↑ S: The Sega Magazine, "March 1990" (UK; 1990-02-01), page 10
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 59
- ↑ Sega Pro, "March 1992" (UK; 1992-02-20), page 63
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 72
- ↑ Tilt, "Février 1990" (FR; 1990-0x-xx), page 70
- ↑ Amiga Joker, "April '90" (DE; 1990-03-30), page 17
- ↑ Aktueller Software Markt, "Avril 1990" (DE; 1990-03-30), page 57
- ↑ CU Amiga, "April 1990" (UK; 1990-03-26), page 48
- ↑ 30.0 30.1 Power Play, "5/90" (DE; 1990-04-12), page 40
- ↑ 31.0 31.1 Zzap!64, "June 1990" (UK; 1990-xx-xx), page 67
- ↑ Joystick, "Avril 1990" (FR; 1990-03-20), page 130
- ↑ 33.0 33.1 Zzap!, "Maggio 1990" (IT; 1990-xx-xx), page 24
- ↑ Génération 4, "Février 1990" (FR; 1990-0x-xx), page 26
- ↑ Joystick, "Février 1990" (FR; 1990-xx-xx), page 92
- ↑ ST Action, "April 1990" (UK; 1990-0x-xx), page 66
- ↑ Aktueller Software Markt, "Mai 1990" (DE; 1990-04-30), page 70
- ↑ Power Play, "6/90" (DE; 1990-05-11), page 108
- ↑ Crash, "March 1990" (UK; 1990-02-22), page 41
- ↑ Micromanía (segunda época), "Mayo 1990" (ES; 1990-0x-xx), page 64
- ↑ Your Sinclair, "March 1990" (UK; 1990-02-18), page 12
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