Difference between revisions of "Langrisser II"
From Sega Retro
(51 intermediate revisions by 17 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Bob|bobscreen=LangrisserII title.png | + | {{Bob |
− | |publisher=[[Masaya]] | + | | bobscreen=LangrisserII title.png |
− | |developer=[[ | + | | publisher={{company|[[Masaya]]|system=MD}} {{company|[[NCS]]|system=VC}} |
− | |system=[[Sega Mega Drive]], [[Virtual Console]] | + | | developer={{company|[[Team Career]]|system=MD}} |
− | | | + | {{company|[[M2]]|system=VC}} |
− | | | + | | licensor={{company|[[extreme]]|system=ProjectEGG}} |
− | | | + | | system=[[Sega Mega Drive]], [[Virtual Console]] |
− | | | + | | sounddriver= |
− | | | + | | peripherals= |
− | | | + | | players=1 |
− | | | + | | genre=Simulation{{fileref|Langrisser2 MD JP Box.jpg}}{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}} |
− | | | + | | series=''Langrisser'' series |
− | | | + | | releases={{releasesMD |
− | | | + | | md_date_jp=1994-08-26{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}} |
− | | | + | | md_code_jp=T-25143 |
+ | | md_rrp_jp=9,800e{{magref|bemega|1994-07|9}} | ||
+ | }} | ||
+ | {{releasesWii | ||
+ | | vc_date_jp=2007-12-25{{ref|http://web.archive.org/web/20180305224214/https://www.nintendo.co.jp/wii/vc/software/06.html}} | ||
+ | | vc_rrp_jp=700{{ref|http://web.archive.org/web/20071224153505/http://vc.sega.jp:80/vc_langrisser2/}} | ||
+ | | vc_rating_jp=a | ||
+ | }} | ||
+ | {{releasesDigital | ||
+ | |projectegg_date_jp=2015-08-11<ref>https://www.amusement-center.com/project/egg/game/?product_id=1301</ref> | ||
+ | |projectegg_rrp_jp=880 | ||
+ | |projectegg_code_jp=NCS0022 | ||
+ | }} | ||
+ | | savetype={{SaveType | ||
+ | |MD|battery | ||
+ | }} | ||
+ | }} | ||
+ | {{stub}}'''''{{PAGENAME}}''''' (ラングリッサー2) is a turn-based strategy game developed by [[CareerSoft]] and published by [[Masaya]]. Unlike the first ''[[Langrisser]]'', ''Langrisser II'' was not released outside Asia (nor would any future sequel). | ||
− | + | ==Gameplay== | |
− | |||
− | |||
− | |||
− | == | ||
Most of the gameplay is similar to ''[[Langrisser]]'', but with minor details and nuances ironed out - for example, classes have been re-balanced, and there is now much more incentive to having tactical advantages over opponents. | Most of the gameplay is similar to ''[[Langrisser]]'', but with minor details and nuances ironed out - for example, classes have been re-balanced, and there is now much more incentive to having tactical advantages over opponents. | ||
The graphics have also been changed, turning the small sprites from the previous game into large "Super Deformed" characters. | The graphics have also been changed, turning the small sprites from the previous game into large "Super Deformed" characters. | ||
Line 26: | Line 39: | ||
After this, the player gets more plot exposition and then his first player phase. The player can move any of their characters (including the generic soldiers, who can optionally be AI-controlled) around the map and fight enemy units. | After this, the player gets more plot exposition and then his first player phase. The player can move any of their characters (including the generic soldiers, who can optionally be AI-controlled) around the map and fight enemy units. | ||
− | Battle Maps take on an appearance resembling standard top-down | + | Battle Maps take on an appearance resembling standard top-down strategy games, and have complex terrain rules. |
When a unit goes into combat, a new screen shows up which displays the outcome of the encounter. | When a unit goes into combat, a new screen shows up which displays the outcome of the encounter. | ||
− | When a unit is completely wiped out, experience points are rewarded to the commander of the victorious troops, which are used to gain levels and change into one of the multiple, branching character classes, each with combat advantages and disadvantages. When a player ends his turn or runs out of units to move, the enemy phase begins. | + | When a unit is completely wiped out, experience points are rewarded to the commander of the victorious troops, which are used to gain levels and change into one of the multiple, branching character classes, each with combat advantages and disadvantages. When a player ends his turn or runs out of units to move, the enemy phase begins. |
Each map has a context-based objective, ranging from escaping an area, to defeating a commander, to surviving a certain amount of turns. When the objective is met, the player advances to the next map. The player gets a Game Over if the Lord-class character, Erwin, is slain in combat, or if there is a failure to complete another context-sensitive map objective. | Each map has a context-based objective, ranging from escaping an area, to defeating a commander, to surviving a certain amount of turns. When the objective is met, the player advances to the next map. The player gets a Game Over if the Lord-class character, Erwin, is slain in combat, or if there is a failure to complete another context-sensitive map objective. | ||
Line 34: | Line 47: | ||
For details on major gameplay changes in later versions, see ''[[Langrisser: Dramatic Edition]]''. | For details on major gameplay changes in later versions, see ''[[Langrisser: Dramatic Edition]]''. | ||
− | == | + | ==History== |
− | === | + | ===Legacy=== |
+ | Two translation groups translated the game: a [http://www.romhacking.net/trans/70/ nearly complete translation by Hiryuu Honyaku and NoPrgress] was released in 2001-2004 before [[M.I.J.E.T.]] [http://mijet.eludevisibility.org/Langrisser%20II/LangrisserII.html fully translated the game between 2008 and 2010]. | ||
+ | |||
+ | The game was later remade as ''Der Langrisser'' on the [[Super Famicom]] and [[PC-FX]], completely re-done with sweeping plot, graphic and map changes. ''[[Langrisser: Dramatic Edition]]'' for the [[Sega Saturn]] and ''Langrisser I & II'' for the [[PlayStation]] are based on this edition of the game. The ''Dramatic Edition'' remake was in turn included in the ''[[Langrisser Tribute]]'' compilation, also for the Saturn. | ||
+ | |||
+ | ==Digital manuals== | ||
<gallery> | <gallery> | ||
− | + | LangrisserII MD JP MDMini manual.pdf|Mega Drive Mini JP manual | |
</gallery> | </gallery> | ||
− | ==External | + | ==Production credits== |
− | * [http://vc.sega.jp/vc_langrisser2/ | + | {{multicol| |
+ | {{creditstable| | ||
+ | *'''{{rolloverText|エグゼクティブ・プロデューサー|Executive Producer}}:''' 渋谷 実夫 | ||
+ | *'''{{rolloverText|メインプログラム|Main Program}}:''' 松田 智彦 | ||
+ | *'''{{rolloverText|プログラム|Program}}:''' 高良 暢泰 | ||
+ | *'''{{rolloverText|ビジュアルプログラム|Visual Program}}:''' 松本 正雄 | ||
+ | *'''{{rolloverText|企画&シナリオ|Planning & Scenario}}:''' 夜刀 風魔 | ||
+ | *'''{{rolloverText|企画サポート|Planning Support}}:''' 鈴木 政幸, 進藤 恭佐 | ||
+ | *'''{{rolloverText|シナリオサポート|Scenario Support}}:''' 葉月 陽, 石塚 輝, 堀 弘明 | ||
+ | *'''{{rolloverText|メイングラフィック|Main Graphic}}:''' 鈴木 政幸 | ||
+ | *'''{{rolloverText|グラフィック|Graphic}}:''' 古野 修一, 関 友己, 神宮 孝行, 田崎 雅子, 森下 欽也 | ||
+ | *'''{{rolloverText|サウンド|Sound}}:''' | ||
+ | **'''{{rolloverText|サウンドプロデュース|Sound Production}}:''' 溝口 功 | ||
+ | **'''{{rolloverText|ミュージック|Music}}:''' 岩垂 徳行 | ||
+ | **'''{{rolloverText|オペレータ|Operator}}:''' 吉村 幸二 | ||
+ | **'''{{rolloverText|サウンドプログラム|Sound Program}}:''' 渋谷 道玄 | ||
+ | *'''{{rolloverText|キャラクターデザイン|Character Design}}:''' うるし原 智志 | ||
+ | *'''{{rolloverText|営業|Sales}}:''' 小森 俊幸, 寺田 浩一郎 | ||
+ | *'''{{rolloverText|広報&販促|Public Relations & Promotion}}:''' 松田 明生, 岩本 紀彦, 佐藤 弘明 | ||
+ | *'''{{rolloverText|テクニカルアドバイザー|Technical Advisor}}:''' 松澤 高広 | ||
+ | *'''{{rolloverText|スペシャルサンクス|Special Thanks}}:''' 薮崎 久也, 窪田 剛, 河合 清子, 中村 春勝 | ||
+ | *'''{{rolloverText|サンクス|Thanks}}:''' 小山田 衛, MORIYAH, 大矢 哲也, 樋口 幸弘, 赤根 健良, 斎藤 隆秀 | ||
+ | *'''{{rolloverText|ディレクター|Director}}:''' 高田 慎二郎 | ||
+ | :Copyright 1994 [[NCS]] | ||
+ | | source=In-game credits | ||
+ | | pdf=Langrisser II MD credits.pdf | ||
+ | | console=MD | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{galleryPrintAd|bemega|1994-07|9}} | ||
+ | |{{galleryPrintAd|bemega|1994-08|11}} | ||
+ | }} | ||
+ | |||
+ | ==Physical scans== | ||
+ | ===Mega Drive version=== | ||
+ | {{ratings|MD}} | ||
+ | {{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=JP | ||
+ | | cover=Langrisser2 MD JP Box.jpg | ||
+ | | cart=Langrisserii md jp cart.jpg | ||
+ | | carttop=LangrisserII_MD_JP_CartTop.jpg | ||
+ | | manual=LangrisserII_MD_JP_Manual.pdf | ||
+ | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
+ | |||
+ | ==External links== | ||
+ | * Sega of Japan Virtual Console pages: [http://vc.sega.jp/vc_langrisser2/ Mega Drive] | ||
* [http://www.hardcoregaming101.net/langrisser/langrisser.htm Hardcore Gaming 101: Langrisser] | * [http://www.hardcoregaming101.net/langrisser/langrisser.htm Hardcore Gaming 101: Langrisser] | ||
* [http://mijet.eludevisibility.org/Langrisser%20II/LangrisserII.html ''Langrisser II'' fan translation by M.I.J.E.T.] | * [http://mijet.eludevisibility.org/Langrisser%20II/LangrisserII.html ''Langrisser II'' fan translation by M.I.J.E.T.] | ||
+ | ==References== | ||
+ | {{NECRetro|title=Der Langrisser FX|italics=yes}} | ||
+ | <references/> | ||
+ | |||
+ | {{LangrisserIIOmni}} | ||
{{Langrisser}} | {{Langrisser}} | ||
− | + | [[Category:Mega Drive Mini games]] | |
− | |||
− | [[Category:Mega Drive | ||
− | |||
− | |||
− |
Latest revision as of 13:34, 9 November 2024
Langrisser II | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega Drive, Virtual Console | ||||||||||||||||||||
Publisher: Masaya NCS | ||||||||||||||||||||
Developer: Team Career M2 | ||||||||||||||||||||
Licensor: extreme | ||||||||||||||||||||
Genre: Simulation[1][2] | ||||||||||||||||||||
Series: Langrisser series | ||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||
|
This short article is in need of work. You can help Sega Retro by adding to it.
Langrisser II (ラングリッサー2) is a turn-based strategy game developed by CareerSoft and published by Masaya. Unlike the first Langrisser, Langrisser II was not released outside Asia (nor would any future sequel).
Contents
Gameplay
Most of the gameplay is similar to Langrisser, but with minor details and nuances ironed out - for example, classes have been re-balanced, and there is now much more incentive to having tactical advantages over opponents. The graphics have also been changed, turning the small sprites from the previous game into large "Super Deformed" characters.
Each map begins with a story exposition sequence, followed by a "Battle Preparations" screen, where the player is shown each of his playable story characters. On this screen, the player can assign the characters up to eight generic soldiers to command - each under a different "class" with advantages and disadvantages - and then equip items, and assign the starting positions for each character on the battle map.
After this, the player gets more plot exposition and then his first player phase. The player can move any of their characters (including the generic soldiers, who can optionally be AI-controlled) around the map and fight enemy units. Battle Maps take on an appearance resembling standard top-down strategy games, and have complex terrain rules. When a unit goes into combat, a new screen shows up which displays the outcome of the encounter. When a unit is completely wiped out, experience points are rewarded to the commander of the victorious troops, which are used to gain levels and change into one of the multiple, branching character classes, each with combat advantages and disadvantages. When a player ends his turn or runs out of units to move, the enemy phase begins.
Each map has a context-based objective, ranging from escaping an area, to defeating a commander, to surviving a certain amount of turns. When the objective is met, the player advances to the next map. The player gets a Game Over if the Lord-class character, Erwin, is slain in combat, or if there is a failure to complete another context-sensitive map objective.
For details on major gameplay changes in later versions, see Langrisser: Dramatic Edition.
History
Legacy
Two translation groups translated the game: a nearly complete translation by Hiryuu Honyaku and NoPrgress was released in 2001-2004 before M.I.J.E.T. fully translated the game between 2008 and 2010.
The game was later remade as Der Langrisser on the Super Famicom and PC-FX, completely re-done with sweeping plot, graphic and map changes. Langrisser: Dramatic Edition for the Sega Saturn and Langrisser I & II for the PlayStation are based on this edition of the game. The Dramatic Edition remake was in turn included in the Langrisser Tribute compilation, also for the Saturn.
Digital manuals
Production credits
- エグゼクティブ・プロデューサー: 渋谷 実夫
- メインプログラム: 松田 智彦
- プログラム: 高良 暢泰
- ビジュアルプログラム: 松本 正雄
- 企画&シナリオ: 夜刀 風魔
- 企画サポート: 鈴木 政幸, 進藤 恭佐
- シナリオサポート: 葉月 陽, 石塚 輝, 堀 弘明
- メイングラフィック: 鈴木 政幸
- グラフィック: 古野 修一, 関 友己, 神宮 孝行, 田崎 雅子, 森下 欽也
- サウンド:
- サウンドプロデュース: 溝口 功
- ミュージック: 岩垂 徳行
- オペレータ: 吉村 幸二
- サウンドプログラム: 渋谷 道玄
- キャラクターデザイン: うるし原 智志
- 営業: 小森 俊幸, 寺田 浩一郎
- 広報&販促: 松田 明生, 岩本 紀彦, 佐藤 弘明
- テクニカルアドバイザー: 松澤 高広
- スペシャルサンクス: 薮崎 久也, 窪田 剛, 河合 清子, 中村 春勝
- サンクス: 小山田 衛, MORIYAH, 大矢 哲也, 樋口 幸弘, 赤根 健良, 斎藤 隆秀
- ディレクター: 高田 慎二郎
- Copyright 1994 NCS
Magazine articles
- Main article: Langrisser II/Magazine articles.
Promotional material
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
77 | |
---|---|
Based on 3 reviews |
Technical information
- Main article: Langrisser II/Technical information.
External links
- Sega of Japan Virtual Console pages: Mega Drive
- Hardcore Gaming 101: Langrisser
- Langrisser II fan translation by M.I.J.E.T.
References
NEC Retro has more information related to Der Langrisser FX
|
- ↑ File:Langrisser2 MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "July 1994" (JP; 1994-06-08), page 9
- ↑ https://www.nintendo.co.jp/wii/vc/software/06.html (Wayback Machine: 2018-03-05 22:42)
- ↑ http://vc.sega.jp:80/vc_langrisser2/ (Wayback Machine: 2007-12-24 15:35)
- ↑ https://www.amusement-center.com/project/egg/game/?product_id=1301
- ↑ File:Langrisser II MD credits.pdf
- ↑ Beep! MegaDrive, "September 1994" (JP; 1994-08-08), page 17
- ↑ Famitsu, "1994-09-02" (JP; 1994-08-19), page 1
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 84
Langrisser II | |
---|---|
Main page | Maps | Hidden content | Magazine articles | Reception | Region coding | Technical information | Bootlegs
|
Langrisser games for Sega systems | |
---|---|
Langrisser (1991) | Langrisser II (1994) | |
Langrisser III (1996) | Langrisser IV (1997) | Langrisser: Dramatic Edition (1998) | Langrisser V: The End of Legend (1998) | Langrisser Tribute (1998) | |
Langrisser Millennium (1999) |
- 1 player games
- JP Mega Drive games
- All JP games
- Mega Drive games
- 1994 Mega Drive games
- All 1994 games
- Mega Drive simulation games
- All simulation games
- JP Wii Virtual Console games
- Wii games
- 2007 Wii games
- All 2007 games
- Wii Virtual Console games
- Project EGG games
- All games
- Stubs
- Langrisser II
- Langrisser (franchise)
- Mega Drive Mini games