Difference between revisions of "Langrisser II"

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{{Bob|bobscreen=LangrisserII title.png
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{{Bob
|publisher=[[Masaya]]
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| bobscreen=LangrisserII title.png
|developer=[[CareerSoft]]
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| publisher={{company|[[Masaya]]|system=MD}} {{company|[[NCS]]|system=VC}}
|system=[[Sega Mega Drive]], [[Virtual Console]]
+
| developer={{company|[[Team Career]]|system=MD}}
|romsize=2MB
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{{company|[[M2]]|system=VC}}
|sounddriver=
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| licensor={{company|[[extreme]]|system=ProjectEGG}}
|europe=
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| system=[[Sega Mega Drive]], [[Virtual Console]]
|usa=
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| sounddriver=
|japan=26 August 1994
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| peripherals=
|rrp_jp=9,800
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| players=1
|genre=RPG
+
| genre=Simulation{{fileref|Langrisser2 MD JP Box.jpg}}{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}}
|players=1
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| series=''Langrisser'' series
|series=''Langrisser'' series
+
| releases={{releasesMD
|esrb=
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| md_date_jp=1994-08-26{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}}
|cero=a}}
+
| md_code_jp=T-25143
 +
| md_rrp_jp=9,800e{{magref|bemega|1994-07|9}}
 +
}}
 +
{{releasesWii
 +
| vc_date_jp=2007-12-25{{ref|http://web.archive.org/web/20180305224214/https://www.nintendo.co.jp/wii/vc/software/06.html}}
 +
| vc_rrp_jp=700{{ref|http://web.archive.org/web/20071224153505/http://vc.sega.jp:80/vc_langrisser2/}}
 +
| vc_rating_jp=a
 +
}}
 +
{{releasesDigital
 +
|projectegg_date_jp=2015-08-11<ref>https://www.amusement-center.com/project/egg/game/?product_id=1301</ref>
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|projectegg_rrp_jp=880
 +
|projectegg_code_jp=NCS0022
 +
}}
 +
| savetype={{SaveType
 +
|MD|battery
 +
}}
 +
}}
 +
{{stub}}'''''{{PAGENAME}}''''' (ラングリッサー2) is a turn-based strategy game developed by [[CareerSoft]] and published by [[Masaya]]. Unlike the first ''[[Langrisser]]'', ''Langrisser II'' was not released outside Asia (nor would any future sequel).
  
'''''Langrisser II''''' (ラングリッサー2) is a turn-based strategy RPG developed by [[CareerSoft]] and published by [[Masaya]]. Unlike the first ''[[Langrisser]]'', ''Langrisser II'' was not released outside Asia (nor would any future sequel). Translation group M.I.J.E.T. [http://mijet.eludevisibility.org/Langrisser%20II/LangrisserII.html translated the game between 2008 and 2010].
+
==Gameplay==
 
 
This game was later remade as "Der Langrisser" on the Super Famicom and PC-FX, completely re-done with sweeping plot, graphic and map changes. ''[[Langrisser: Dramatic Edition]]'' for the [[Sega Saturn]] and "Langrisser I & II" for the Playstation are based on this edition of the game. The ''Dramatic Edition'' remake was in turn included in the ''[[Langrisser Tribute]]'' compilation, also for the Saturn.
 
 
 
==Basic Gameplay==
 
 
Most of the gameplay is similar to ''[[Langrisser]]'', but with minor details and nuances ironed out - for example, classes have been re-balanced, and there is now much more incentive to having tactical advantages over opponents.
 
Most of the gameplay is similar to ''[[Langrisser]]'', but with minor details and nuances ironed out - for example, classes have been re-balanced, and there is now much more incentive to having tactical advantages over opponents.
 
The graphics have also been changed, turning the small sprites from the previous game into large "Super Deformed" characters.
 
The graphics have also been changed, turning the small sprites from the previous game into large "Super Deformed" characters.
Line 26: Line 39:
  
 
After this, the player gets more plot exposition and then his first player phase. The player can move any of their characters (including the generic soldiers, who can optionally be AI-controlled) around the map and fight enemy units.
 
After this, the player gets more plot exposition and then his first player phase. The player can move any of their characters (including the generic soldiers, who can optionally be AI-controlled) around the map and fight enemy units.
Battle Maps take on an appearance resembling standard top-down RPGs, and have complex terrain rules.
+
Battle Maps take on an appearance resembling standard top-down strategy games, and have complex terrain rules.
 
When a unit goes into combat, a new screen shows up which displays the outcome of the encounter.
 
When a unit goes into combat, a new screen shows up which displays the outcome of the encounter.
When a unit is completely wiped out, experience points are rewarded to the commander of the victorious troops, which are used to gain levels and change into one of the multiple, branching character classes, each with combat advantages and disadvantages. When a player ends his turn or runs out of units to move, the enemy phase begins.  
+
When a unit is completely wiped out, experience points are rewarded to the commander of the victorious troops, which are used to gain levels and change into one of the multiple, branching character classes, each with combat advantages and disadvantages. When a player ends his turn or runs out of units to move, the enemy phase begins.
  
 
Each map has a context-based objective, ranging from escaping an area, to defeating a commander, to surviving a certain amount of turns. When the objective is met, the player advances to the next map. The player gets a Game Over if the Lord-class character, Erwin, is slain in combat, or if there is a failure to complete another context-sensitive map objective.
 
Each map has a context-based objective, ranging from escaping an area, to defeating a commander, to surviving a certain amount of turns. When the objective is met, the player advances to the next map. The player gets a Game Over if the Lord-class character, Erwin, is slain in combat, or if there is a failure to complete another context-sensitive map objective.
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For details on major gameplay changes in later versions, see ''[[Langrisser: Dramatic Edition]]''.
 
For details on major gameplay changes in later versions, see ''[[Langrisser: Dramatic Edition]]''.
  
==Physical Scans==
+
==History==
===Mega Drive Verison===
+
===Legacy===
 +
Two translation groups translated the game: a [http://www.romhacking.net/trans/70/ nearly complete translation by Hiryuu Honyaku and NoPrgress] was released in 2001-2004 before [[M.I.J.E.T.]] [http://mijet.eludevisibility.org/Langrisser%20II/LangrisserII.html fully translated the game between 2008 and 2010].
 +
 
 +
The game was later remade as ''Der Langrisser'' on the [[Super Famicom]] and [[PC-FX]], completely re-done with sweeping plot, graphic and map changes. ''[[Langrisser: Dramatic Edition]]'' for the [[Sega Saturn]] and ''Langrisser I & II'' for the [[PlayStation]] are based on this edition of the game. The ''Dramatic Edition'' remake was in turn included in the ''[[Langrisser Tribute]]'' compilation, also for the Saturn.
 +
 
 +
==Digital manuals==
 
<gallery>
 
<gallery>
File:Langrisser2 MD JP Box.jpg|JP cover
+
LangrisserII MD JP MDMini manual.pdf|Mega Drive Mini JP manual
 
</gallery>
 
</gallery>
  
==External Links==
+
==Production credits==
* [http://vc.sega.jp/vc_langrisser2/ Official website on Sega.jp (Japanese)]
+
{{multicol|
 +
{{creditstable|
 +
*'''{{rolloverText|エグゼクティブ・プロデューサー|Executive Producer}}:''' 渋谷 実夫
 +
*'''{{rolloverText|メインプログラム|Main Program}}:''' 松田 智彦
 +
*'''{{rolloverText|プログラム|Program}}:''' 高良 暢泰
 +
*'''{{rolloverText|ビジュアルプログラム|Visual Program}}:''' 松本 正雄
 +
*'''{{rolloverText|企画&シナリオ|Planning & Scenario}}:''' 夜刀 風魔
 +
*'''{{rolloverText|企画サポート|Planning Support}}:''' 鈴木 政幸, 進藤 恭佐
 +
*'''{{rolloverText|シナリオサポート|Scenario Support}}:''' 葉月 陽, 石塚 輝, 堀 弘明
 +
*'''{{rolloverText|メイングラフィック|Main Graphic}}:''' 鈴木 政幸
 +
*'''{{rolloverText|グラフィック|Graphic}}:''' 古野 修一, 関 友己, 神宮 孝行, 田崎 雅子, 森下 欽也
 +
*'''{{rolloverText|サウンド|Sound}}:'''
 +
**'''{{rolloverText|サウンドプロデュース|Sound Production}}:''' 溝口 功
 +
**'''{{rolloverText|ミュージック|Music}}:''' 岩垂 徳行
 +
**'''{{rolloverText|オペレータ|Operator}}:''' 吉村 幸二
 +
**'''{{rolloverText|サウンドプログラム|Sound Program}}:''' 渋谷 道玄
 +
*'''{{rolloverText|キャラクターデザイン|Character Design}}:''' うるし原 智志
 +
*'''{{rolloverText|営業|Sales}}:''' 小森 俊幸, 寺田 浩一郎
 +
*'''{{rolloverText|広報&販促|Public Relations & Promotion}}:''' 松田 明生, 岩本 紀彦, 佐藤 弘明
 +
*'''{{rolloverText|テクニカルアドバイザー|Technical Advisor}}:''' 松澤 高広
 +
*'''{{rolloverText|スペシャルサンクス|Special Thanks}}:''' 薮崎 久也, 窪田 剛, 河合 清子, 中村 春勝
 +
*'''{{rolloverText|サンクス|Thanks}}:''' 小山田 衛, MORIYAH, 大矢 哲也, 樋口 幸弘, 赤根 健良, 斎藤 隆秀
 +
*'''{{rolloverText|ディレクター|Director}}:''' 高田 慎二郎
 +
:Copyright 1994 [[NCS]]
 +
| source=In-game credits
 +
| pdf=Langrisser II MD credits.pdf
 +
| console=MD
 +
}}
 +
}}
 +
 
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 
 +
==Promotional material==
 +
{{gallery
 +
|{{galleryPrintAd|bemega|1994-07|9}}
 +
|{{galleryPrintAd|bemega|1994-08|11}}
 +
}}
 +
 
 +
==Physical scans==
 +
===Mega Drive version===
 +
{{ratings|MD}}
 +
{{Scanbox
 +
| console=Mega Drive
 +
| region=JP
 +
| cover=Langrisser2 MD JP Box.jpg
 +
| cart=Langrisserii md jp cart.jpg
 +
| carttop=LangrisserII_MD_JP_CartTop.jpg
 +
| manual=LangrisserII_MD_JP_Manual.pdf
 +
}}
 +
 
 +
==Technical information==
 +
{{mainArticle|{{PAGENAME}}/Technical information}}
 +
 
 +
==External links==
 +
* Sega of Japan Virtual Console pages: [http://vc.sega.jp/vc_langrisser2/ Mega Drive]
 
* [http://www.hardcoregaming101.net/langrisser/langrisser.htm Hardcore Gaming 101: Langrisser]
 
* [http://www.hardcoregaming101.net/langrisser/langrisser.htm Hardcore Gaming 101: Langrisser]
 
* [http://mijet.eludevisibility.org/Langrisser%20II/LangrisserII.html ''Langrisser II'' fan translation by M.I.J.E.T.]
 
* [http://mijet.eludevisibility.org/Langrisser%20II/LangrisserII.html ''Langrisser II'' fan translation by M.I.J.E.T.]
  
 +
==References==
 +
{{NECRetro|title=Der Langrisser FX|italics=yes}}
 +
<references/>
 +
 +
{{LangrisserIIOmni}}
 
{{Langrisser}}
 
{{Langrisser}}
 
+
[[Category:Mega Drive Mini games]]
 
 
[[Category:Mega Drive Games]]
 
[[Category:1994 Mega Drive Games]]
 
[[Category:Mega Drive RPGs]]
 
[[Category:Virtual Console Games]]
 

Latest revision as of 13:34, 9 November 2024

n/a

LangrisserII title.png

Langrisser II
System(s): Sega Mega Drive, Virtual Console
Publisher:
Sega Mega Drive
Masaya
Wii Virtual Console
NCS
Developer:
Licensor:
Project Egg
extreme
Genre: Simulation[1][2]

















Series: Langrisser series
Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥9,800 (10,094)9,800e[3] T-25143
Wii Virtual Console
JP
700pts700[5]
CERO: A
Project Egg
JP
¥880880 NCS0022

This short article is in need of work. You can help Sega Retro by adding to it.


Langrisser II (ラングリッサー2) is a turn-based strategy game developed by CareerSoft and published by Masaya. Unlike the first Langrisser, Langrisser II was not released outside Asia (nor would any future sequel).

Gameplay

Most of the gameplay is similar to Langrisser, but with minor details and nuances ironed out - for example, classes have been re-balanced, and there is now much more incentive to having tactical advantages over opponents. The graphics have also been changed, turning the small sprites from the previous game into large "Super Deformed" characters.

Each map begins with a story exposition sequence, followed by a "Battle Preparations" screen, where the player is shown each of his playable story characters. On this screen, the player can assign the characters up to eight generic soldiers to command - each under a different "class" with advantages and disadvantages - and then equip items, and assign the starting positions for each character on the battle map.

After this, the player gets more plot exposition and then his first player phase. The player can move any of their characters (including the generic soldiers, who can optionally be AI-controlled) around the map and fight enemy units. Battle Maps take on an appearance resembling standard top-down strategy games, and have complex terrain rules. When a unit goes into combat, a new screen shows up which displays the outcome of the encounter. When a unit is completely wiped out, experience points are rewarded to the commander of the victorious troops, which are used to gain levels and change into one of the multiple, branching character classes, each with combat advantages and disadvantages. When a player ends his turn or runs out of units to move, the enemy phase begins.

Each map has a context-based objective, ranging from escaping an area, to defeating a commander, to surviving a certain amount of turns. When the objective is met, the player advances to the next map. The player gets a Game Over if the Lord-class character, Erwin, is slain in combat, or if there is a failure to complete another context-sensitive map objective.

For details on major gameplay changes in later versions, see Langrisser: Dramatic Edition.

History

Legacy

Two translation groups translated the game: a nearly complete translation by Hiryuu Honyaku and NoPrgress was released in 2001-2004 before M.I.J.E.T. fully translated the game between 2008 and 2010.

The game was later remade as Der Langrisser on the Super Famicom and PC-FX, completely re-done with sweeping plot, graphic and map changes. Langrisser: Dramatic Edition for the Sega Saturn and Langrisser I & II for the PlayStation are based on this edition of the game. The Dramatic Edition remake was in turn included in the Langrisser Tribute compilation, also for the Saturn.

Digital manuals

Production credits

  • エグゼクティブ・プロデューサー: 渋谷 実夫
  • メインプログラム: 松田 智彦
  • プログラム: 高良 暢泰
  • ビジュアルプログラム: 松本 正雄
  • 企画&シナリオ: 夜刀 風魔
  • 企画サポート: 鈴木 政幸, 進藤 恭佐
  • シナリオサポート: 葉月 陽, 石塚 輝, 堀 弘明
  • メイングラフィック: 鈴木 政幸
  • グラフィック: 古野 修一, 関 友己, 神宮 孝行, 田崎 雅子, 森下 欽也
  • サウンド:
    • サウンドプロデュース: 溝口 功
    • ミュージック: 岩垂 徳行
    • オペレータ: 吉村 幸二
    • サウンドプログラム: 渋谷 道玄
  • キャラクターデザイン: うるし原 智志
  • 営業: 小森 俊幸, 寺田 浩一郎
  • 広報&販促: 松田 明生, 岩本 紀彦, 佐藤 弘明
  • テクニカルアドバイザー: 松澤 高広
  • スペシャルサンクス: 薮崎 久也, 窪田 剛, 河合 清子, 中村 春勝
  • サンクス: 小山田 衛, MORIYAH, 大矢 哲也, 樋口 幸弘, 赤根 健良, 斎藤 隆秀
  • ディレクター: 高田 慎二郎
Copyright 1994 NCS
Source:
In-game credits
Langrisser II MD credits.pdf
[7]

Magazine articles

Main article: Langrisser II/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1994-07: "July 1994" (1994-06-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1994-08: "August 1994" (1994-07-08)
Logo-pdf.svg

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Beep! MegaDrive (JP) NTSC-J
78
[8]
Famitsu (JP) NTSC-J
63
[9]
Sega Saturn Magazine (JP) NTSC-J
90
[10]
Sega Mega Drive
77
Based on
3 reviews

Langrisser II

Mega Drive, JP
Langrisser2 MD JP Box.jpg
Cover
LangrisserII MD JP CartTop.jpg
Langrisserii md jp cart.jpg
Cart
LangrisserII MD JP Manual.pdf
Manual

Technical information

Main article: Langrisser II/Technical information.

External links

References

Necretro-round.svg
NEC Retro has more information related to Der Langrisser FX


Langrisser II

LangrisserII title.png

Main page | Maps | Hidden content | Magazine articles | Reception | Region coding | Technical information | Bootlegs


Books: Langrisser II Game Guide Book (1994) | Langrisser II Hisshou Kouryaku Hou (1994)

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Langrisser games for Sega systems
Sega Mega Drive
Langrisser (1991) | Langrisser II (1994)
Sega Saturn
Langrisser III (1996) | Langrisser IV (1997) | Langrisser: Dramatic Edition (1998) | Langrisser V: The End of Legend (1998) | Langrisser Tribute (1998)
Sega Dreamcast
Langrisser Millennium (1999)