Difference between revisions of "Paperboy 2"

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{{otherPage|desc=the unreleased [[Sega Master System]] version|page=Paperboy 2 (Master System)}}
 
{{Bob
 
{{Bob
 
| bobscreen=Paperboy2 Title.png
 
| bobscreen=Paperboy2 Title.png
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| developer=[[Tengen]]
 
| developer=[[Tengen]]
 
| distributor={{company|[[Domark]]|system=MD|region=EU}}
 
| distributor={{company|[[Domark]]|system=MD|region=EU}}
 +
{{company|[[Tec Toy]]|region=BR|system=MD}}
 
| licensor=[[Atari Games]]
 
| licensor=[[Atari Games]]
 
| system=[[Sega Mega Drive]], [[Sega Game Gear]]
 
| system=[[Sega Mega Drive]], [[Sega Game Gear]]
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| md_code_us=301037-0150
 
| md_code_us=301037-0150
 
| md_rrp_us=59.95{{magref|vgce|51|43}}
 
| md_rrp_us=59.95{{magref|vgce|51|43}}
 +
| md_date_us_sc=199x
 +
| md_rrp_us_sc=sub
 +
| md_rating_us_sc=
 
| md_date_eu=1993-06{{magref|segaprode|8|45}}
 
| md_date_eu=1993-06{{magref|segaprode|8|45}}
 
| md_code_eu=T-88036-50
 
| md_code_eu=T-88036-50
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| gg_code_us=301037-0161
 
| gg_code_us=301037-0161
 
}}
 
}}
| otherformats={{NonSega|Amiga|CPC|ST|IBMPC|GB|NES|SNES|Spectrum}}
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| otherformats={{NonSega|Amiga|CPC|IBMPC|GB|NES|SNES|Spectrum}}
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''' is the sequel to ''[[Paperboy]]''. Initially released for the home computers, it was ported to the [[Sega Mega Drive]] and [[Sega Game Gear]] in 1992 and 1993, respectively. The Game Gear version was exclusive to North America.
+
'''''{{PAGENAME}}''''' is the sequel to ''[[Paperboy]]''. Initially released for the home computers, it was ported to the [[Sega Mega Drive]] and [[Sega Game Gear]] in 1992 and 1993, respectively. The Game Gear version was exclusive to North America.
  
 
==Gameplay==
 
==Gameplay==
''Paperboy 2'' is much the same game as its predecessor, however it is now possible to both play as a papergirl and throw papers both left and right. Streets also have turns in them now, and it is possible to jump.
+
{{ScreenThumb3
 +
| Paperboy 2 MD, Street Left.png
 +
| Paperboy 2 MD, Street Right.png
 +
| Paperboy 2 MD, Training Course.png
 +
| width=120
 +
| Gameplay}}
 +
''Paperboy 2'' is much the same game as its predecessor. Players control a paperboy (or papergirl), who must navigate a series of obstacles, such as tires rolling down a driveway while a car is being repaired or strange houses like a haunted house, while trying to deliver the morning paper to various customers on a street. Subscribers live in brightly colored houses and have mailboxes. Subscribers are lost if the player fails to deliver to them or breaks one of their windows with a paper. Conversely, subscribers are gained by breaking the windows of non-subscribers. The game uses an isometric perspective, with houses only on one side of the street at a time; the street bends at certain points, with houses then appearing on the opposite side. It is also now possible to jump.
  
===Mega Drive version===
+
The bicycle is steered with {{left}} and {{right}}. The bike continuously moves down the street and cannot backtrack, but the player can pedal faster or slower with {{up}} or {{down}} respectively. In the Mega Drive version, papers are thrown to the left with {{A}} and to the right with {{B}} and the bike jumps with {{C}}. In the Game Gear version, papers are thrown to the left with {{1}} and to the right with {{2}} and the bike jumps with {{1}}+{{2}}.
{{A}} and {{B}} throws the newspaper left and right, respectively. {{C}} jumps.
+
 
 +
The player has a choice of difficulty levels: Easy Street, Middle Road, and Hard Way. The more difficult routes offer more points for their successful completion, but they are filled with more obstacles, which include cars and trucks, dogs, sunbathers, garbage men, playing kids, ghosts, scarecrows, pigs, and zombies. The player loses a life for hitting an obstacle, and the game ends if the player runs out of lives or subscribers. Papers can be thrown at enemies to stun them. In the Mega Drive version, each route lasts for three weeks, with the street for each day containing 18-20 houses, a gas station, and a market. Neighborhoods also contain a carnival and a park in the second week and a car dealership and a mall in the third week. In the Game Gear version, each route lasts for a single week, and the number of houses depends on the difficulty level (6 for Easy Street, 9 for Middle Road, and 12 for Hard Way). Buildings such as gas stations and stores appear when the street bends and changes direction.
 +
 
 +
Some actions reward the paperboy (or papergirl) with a front-page photo in the newspaper, such as stopping a runaway baby carriage with a paper, foiling a robbery by hitting the thief with a paper, or stopping someone from tagging a building with graffiti by hitting him with a paper. The player also receives more points for delivering the paper into a mailbox rather than onto a porch. A perfect delivery (all subscribers get their papers, and none of their houses are damaged) results in all the points being worth double for that day, and an extra subscriber is added (or an extra life if the player has no canceled subscribers to regain).
 +
 
 +
At the end of a street, the player rides through a short obstacle course with targets to hit (with papers) and jump over for extra points. Crashing on the course ends the round, but does not cost the player a life.
 +
 
 +
The Mega Drive version has a two-player mode where two people can take turns playing (with separate control pads).
 +
 
 +
====Items====
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Paper Bundle
 +
| sprite={{sprite|Paperboy 2 MD, Refill.png|2}}
 +
| desc=Restocks the player's papers to 10, up to a maximum of 30 in the Mega Drive version or 19 in the Game Gear version.
 +
}}
 +
}}
 +
 
 +
==History==
 +
A [[Paperboy 2 (Master System)|Master System version]] was planned but ultimately scrapped.
  
 
==Magazine articles==
 
==Magazine articles==
Line 108: Line 138:
 
==Technical information==
 
==Technical information==
 
{{mainArticle|{{PAGENAME}}/Technical information}}
 
{{mainArticle|{{PAGENAME}}/Technical information}}
===ROM dump status===
 
{{romtable|
 
{{rom|MD|sha1=6421c26000bec21d0c808252c5d9ce75b75cb8a4|md5=93a22de4e043056ead9f3bd4a7f659e0|crc32=1de28bb1|size=1MB|date=1992-11|source=Cartridge (US/EU)|comments=|quality=good|prototype=}}
 
{{rom|GG|sha1=2FA97C21BFD9D3968C473B6FA4FB7485B6DFB35D|md5=16899B0262F77CBBDF3DAE252EC7FE29|crc32=8B2C454B|size=256kB|date=|source=Cartridge (US)|comments=|quality=good|prototype=}}
 
{{rom|GG|sha1=54111b3c694699d4a7a80da39183c7e2d989a2e9|md5=732605a69c9b2f3936e30c8da42d7651|crc32=0b271db6|size=256kB|date=|source=EPROM cartridge|comments=|quality=|prototype=yes|protoname=Game Gear prototype}}
 
}}
 
  
 
==References==
 
==References==
Line 119: Line 143:
  
 
{{Paperboy2Omni}}
 
{{Paperboy2Omni}}
 
+
{{Paperboy}}
 
[[Category:Sega Channel games]]
 
[[Category:Sega Channel games]]

Latest revision as of 12:33, 14 November 2024

For the unreleased Sega Master System version, see Paperboy 2 (Master System).

n/a

  • Mega Drive
  • Game Gear

Paperboy2 Title.png

PaperboyII GG Title.png

Paperboy 2
System(s): Sega Mega Drive, Sega Game Gear
Publisher: Tengen
Developer:
Distributor:
Sega Mega Drive
Domark (EU)
Sega Mega Drive
Tec Toy (BR)
Licensor: Atari Games
Sound driver:
Sega Mega Drive
GEMS
Genre: Action

















Number of players:
Sega Mega Drive
1-2
Sega Game Gear
1
Release Date RRP Code
Sega Mega Drive
US
$59.9559.95[2] 301037-0150
Sega Mega Drive
US
(Sega Channel)
SUBsub
Sega Mega Drive
EU
T-88036-50
Sega Mega Drive
UK
£39.9939.99[4][5] T-88036-50
Sega Mega Drive
BR
044470
Sega Game Gear
US
301037-0161
Non-Sega versions

Paperboy 2 is the sequel to Paperboy. Initially released for the home computers, it was ported to the Sega Mega Drive and Sega Game Gear in 1992 and 1993, respectively. The Game Gear version was exclusive to North America.

Gameplay

Paperboy 2 MD, Street Left.png

Paperboy 2 MD, Street Right.png

Paperboy 2 MD, Training Course.png

Gameplay

Paperboy 2 is much the same game as its predecessor. Players control a paperboy (or papergirl), who must navigate a series of obstacles, such as tires rolling down a driveway while a car is being repaired or strange houses like a haunted house, while trying to deliver the morning paper to various customers on a street. Subscribers live in brightly colored houses and have mailboxes. Subscribers are lost if the player fails to deliver to them or breaks one of their windows with a paper. Conversely, subscribers are gained by breaking the windows of non-subscribers. The game uses an isometric perspective, with houses only on one side of the street at a time; the street bends at certain points, with houses then appearing on the opposite side. It is also now possible to jump.

The bicycle is steered with Left and Right. The bike continuously moves down the street and cannot backtrack, but the player can pedal faster or slower with Up or Down respectively. In the Mega Drive version, papers are thrown to the left with A and to the right with B and the bike jumps with C. In the Game Gear version, papers are thrown to the left with 1 and to the right with 2 and the bike jumps with 1+2.

The player has a choice of difficulty levels: Easy Street, Middle Road, and Hard Way. The more difficult routes offer more points for their successful completion, but they are filled with more obstacles, which include cars and trucks, dogs, sunbathers, garbage men, playing kids, ghosts, scarecrows, pigs, and zombies. The player loses a life for hitting an obstacle, and the game ends if the player runs out of lives or subscribers. Papers can be thrown at enemies to stun them. In the Mega Drive version, each route lasts for three weeks, with the street for each day containing 18-20 houses, a gas station, and a market. Neighborhoods also contain a carnival and a park in the second week and a car dealership and a mall in the third week. In the Game Gear version, each route lasts for a single week, and the number of houses depends on the difficulty level (6 for Easy Street, 9 for Middle Road, and 12 for Hard Way). Buildings such as gas stations and stores appear when the street bends and changes direction.

Some actions reward the paperboy (or papergirl) with a front-page photo in the newspaper, such as stopping a runaway baby carriage with a paper, foiling a robbery by hitting the thief with a paper, or stopping someone from tagging a building with graffiti by hitting him with a paper. The player also receives more points for delivering the paper into a mailbox rather than onto a porch. A perfect delivery (all subscribers get their papers, and none of their houses are damaged) results in all the points being worth double for that day, and an extra subscriber is added (or an extra life if the player has no canceled subscribers to regain).

At the end of a street, the player rides through a short obstacle course with targets to hit (with papers) and jump over for extra points. Crashing on the course ends the round, but does not cost the player a life.

The Mega Drive version has a two-player mode where two people can take turns playing (with separate control pads).

Items

Paperboy 2 MD, Refill.png
Paper Bundle
Restocks the player's papers to 10, up to a maximum of 30 in the Mega Drive version or 19 in the Game Gear version.

History

A Master System version was planned but ultimately scrapped.

Magazine articles

Main article: Paperboy 2/Magazine articles.

Promotional material

Logo-pdf.svg
Mega Drive print advert in Sega Visions (US) #10: "November/December 1992" (1992-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Mega Drive print advert in Consoles + (FR) #20: "Mai 1993" (1993-0x-xx)
Logo-pdf.svg
Logo-pdf.svg
Mega Drive print advert in Sega Pro (DE) #7: "Mai 1993" (1993-04-xx)
Logo-pdf.svg

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[11]
Electronic Games (1992-1995) (US) NTSC-U
73
[12]
Mean Machines: The Essential Sega Guide (UK)
53
[13]
GamesMaster (UK) PAL
25
[14]
GamesMaster (UK)
32
[15]
Sega Mega Drive Advanced Gaming (UK) PAL
60
[16]
Mega (UK) PAL
32
[5]
Mega Force (FR)
24
[17]
Mega Fun (DE) PAL
62
[18]
MegaTech (UK) PAL
58
[19]
Magazina Igrushek (RU)
40
[20]
Play Time (DE) PAL
65
[21]
Sega Power (UK) PAL
40
[22]
Sega Pro (UK) PAL
63
[23]
Sega Zone (UK) PAL
45
[24]
Sega Force (UK) PAL
55
[25]
Tricks 16 bit (RU)
60
[26]
Sega Mega Drive
49
Based on
17 reviews

Paperboy 2

Mega Drive, US
Paperboy2 MD US Box.jpg
Cover
Paperboy2 MD US Cart.jpg
Cart
Paperboy 2 MD US Manual.pdf
Manual
Mega Drive, US (cardboard)

Mega Drive, EU
Paperboy2 MD EU Box.jpg
Cover
Paperboy2 MD EU Cart.jpg
Cart
Paperboy 2 MD EU Manual.jpg
Manual
Mega Drive, BR
Paperboy2 MD BR Box.jpg
Cover
Paperboy2 MD BR Cart.jpg
Cart

Game Gear version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Electronic Games (1992-1995) (US) NTSC-U
75
[27]
Game Players (US) NTSC-U
50
[28]
Joystick (FR)
58
[29]
Sega Game Gear
61
Based on
3 reviews

Paperboy 2

Game Gear, US
Paperboy2 GG US Box Back.jpgNospine.pngPaperboy2 GG US Box Front.jpg
Cover
Paperboy2 GG US Cart.jpg
Cart
Paperboy 2 GG US Manual.pdf
Manual

Technical information

Main article: Paperboy 2/Technical information.

References

  1. Sega Visions, "February/March 1993" (US; 199x-xx-xx), page 100
  2. VideoGames & Computer Entertainment, "April 1993" (US; 1993-0x-xx), page 43
  3. 3.0 3.1 Sega Pro, "Juni 1993" (DE; 1993-05-28), page 45
  4. Sega Force, "June 1993" (UK; 1993-05-06), page 42
  5. 5.0 5.1 Mega, "June 1993" (UK; 1993-05-20), page 59
  6. Sega Visions, "June/July 1993" (US; 1993-xx-xx), page 97
  7. Electronic Gaming Monthly, "December 1992" (US; 1992-xx-xx), page 99
  8. Game Informer, "January/February 1993" (US; 199x-xx-xx), page 68
  9. Electronic Games (1992-1995), "February 1993" (US; 1993-01-12), page 34
  10. Sega Visions, "February/March 1993" (US; 199x-xx-xx), page 65
  11. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 230
  12. Electronic Games (1992-1995), "March 1993" (US; 1993-02-09), page 59
  13. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 77
  14. GamesMaster, "April 1993" (UK; 1993-03-18), page 74
  15. GamesMaster (UK) "Series 2, episode 21" (1993-02-18, 24:00) (+7:03)
  16. Sega Mega Drive Advanced Gaming, "May 1993" (UK; 1993-xx-xx), page 40
  17. Mega Force, "Avril 1993" (FR; 1993-0x-xx), page 94
  18. Mega Fun, "08/93" (DE; 1993-07-21), page 77
  19. MegaTech, "April 1993" (UK; 1993-03-20), page 50
  20. Magazina Igrushek, "3/1995" (RU; 1995-xx-xx), page 72
  21. Play Time, "9/93" (DE; 1993-08-04), page 112
  22. Sega Power, "July 1993" (UK; 1993-06-03), page 50
  23. Sega Pro, "May 1993" (UK; 1993-04-08), page 46
  24. Sega Zone, "June 1993" (UK; 1993-05-xx), page 66
  25. Sega Force, "June 1993" (UK; 1993-05-06), page 40
  26. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 133
  27. Electronic Games (1992-1995), "October 1993" (US; 1993-09-23), page 88
  28. Game Players, "Vol. 6 No. 12 December 1993" (US; 1993-1x-xx), page 196
  29. Joystick, "Octobre 1992" (FR; 1992-xx-xx), page 157


Paperboy 2

Paperboy2 Title.png

Main page | Comparisons | Maps | Magazine articles | Video coverage | Reception | Region coding | Technical information


Sega Game Gear
Prototypes: Prototype



Paperboy MD, Refill.png
Paperboy games for Sega systems
Sega Master System
Paperboy (1990) | Paperboy 2 (unreleased)
Sega Game Gear
Paperboy (1992) | Paperboy 2 (1993)
Sega Mega Drive
Paperboy (1992) | Paperboy 2 (1993)