Difference between revisions of "AllisonKidd/Sandbox"

From Sega Retro

(→‎Unreleased, Protos, Betas etc: Gotta read the full articles when not half-asleep)
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==Unreleased, Protos, Betas etc==
 
==Unreleased, Protos, Betas etc==
 
* Not exactly related but worth it translating, plus that first photo... {{ref|http://nitta.sakura.ne.jp/32X/32XCD/32XCD.main.html}}
 
* Not exactly related but worth it translating, plus that first photo... {{ref|http://nitta.sakura.ne.jp/32X/32XCD/32XCD.main.html}}
* Don't forget the [[Shadow of Atlantis]] preview in Ação Games issue 075, page 17
+
* [[Shadow of Atlantis]] preview in Ação Games issue 075, page 17
 +
* [[Sega Neptune]] preview in Ação Games issue 076, page 10
 +
* [[Ecco Jr.]] ("32X CD" version, seen in [[CES 1995]] apparently) preview in SuperGamePower issue 011, page 16
  
 
<gallery>
 
<gallery>

Revision as of 23:18, 15 September 2015

Bishoujo Senshi Sailor Moon (MD game)

Enemies

TODO: extract sprites and convert to table

I'm opting to use the western-adapted English names instead of the original Japanese ones, even though it's a Japan exclusive games.

  • Name: Akan
    • Romaji: Akan
    • Kanji/Kana: アカン
  • Name: Garoben
    • Romaji: Garoben
    • Kanji/Kana: ガロベン
  • Name: Game Machine Man
    • Romaji: Gesen
    • Kanji/Kana: ゲーセーン
  • Name: Pox
    • Romaji: Jiji
    • Kanji/Kana: ジジ
  • Name: Jumeau
    • Romaji: Jumoh
    • Kanji/Kana: ジュモー
  • Name: Castor
    • Romaji: Kasutoru
    • Kanji/Kana: カストル
  • Name: Gorogoro
    • Romaji: Gorogoro
    • Kanji/Kana: ゴロゴロ
  • Name: Yasha
    • Romaji: Yasha
    • Kanji/Kana: ヤシャ

Bosses

TODO: extract sprites and convert to table

Names chosen as explained above.

  • [Stage 1] Name: Manegin
    • Kanji/Kana: マネギン
    • Romaji: Manegin
  • [Stage 2] Name: Jadeite
    • Kanji/Kana: ジェダイト
    • Romaji: Jedaito
  • [Stage 3] Name: Nephrite
    • Kanji/Kana: ネフライト
    • Romaji: Nefuraito
  • [Stage 4, Boss 1] Name: Zoisite
    • Kanji/Kana: ゾイサイト
    • Romaji: Zoisaito
  • [Stage 4, Boss 2] Name: Kunzite
    • Kanji/Kana: クンツァイト
    • Romaji: Kuntsaito
  • [Stage 5, Sub-boss] Name: Endymion
    • Kanji/Kana:エンディミオン
    • Romaji: Endimion
  • [Stage 5, Boss] Name: Queen Beryl
    • Kanji/Kana: クイン ベリル
    • Romaji: Kuin Beriru
  • [Stage 6] Name: Queen Metallia
    • Kanji/Kana: クイン メタリア
    • Romaji: Kuin Metaria

Stages

TODO: play in hard mode to shoot stage 6; shoot stages' intro screens to confirm their titles

Stages' general names were extracted from the in-game introduction screens, the "area" titles come from the manual (MD version).

  • Stage 1 - Juban Shopping Street (Jū-ban shōten machi ~ 十番 商店 街)
    • Area A: Shopping District of Juban Town (Jūban-chō shōten machi ~ 十番町 商店 街)
    • Area B: Department Store's Elevator (Depato no Erebeta ~ デパート の エレベーター)
  • Stage 2 - Dream Land (Yume rando ~ 夢ランド)
    • Area A: Amusement Park (Yuenchi ~ 遊園地)
    • Area B: Candy House (Okashi no Ie ~ おかし の 家)
  • Stage 3 - Highway (Kōzokudōro ~ 高速道路)
    • Area A: Highway (Kōzokudōro ~ 高速道路)
    • Area B: Secret Factory (Himitsu kōjō ~ 秘密工場)
  • Stage 4 - Starlight Tower (Sutaraito Tawa ~ スターライト タワー)
    • Area A: Starlight Tower (Sutaraito Tawa ~ スターライト タワー)
    • Area B: Cavern (Dōkutsu ~ 洞窟)
  • Stage 5 - D-Point (D Pointo ~ Dポイント)
    • Area A: North Pole (Hokkyoku ~ 北極)
    • Area B: Beryl's Fortress (Beriru no Yōsai ~ ベリル の 要塞)
    • Area C: Queen Beryl's Castle (Kuin Beriru no Shiro ~ クインベリル の 城)
  • Stage 6 - is there a general name or only for the areas?
    • Area: Dark Kingdom (Daku Kingudamu ~ ダーク キングダム)
    • Hard Mode Only (Muzukashi mohdo no mi ~ むずかしい モード の み)

Unreleased, Protos, Betas etc

  • Not exactly related but worth it translating, plus that first photo... [1]
  • Shadow of Atlantis preview in Ação Games issue 075, page 17
  • Sega Neptune preview in Ação Games issue 076, page 10
  • Ecco Jr. ("32X CD" version, seen in CES 1995 apparently) preview in SuperGamePower issue 011, page 16

Fatal Fury

Might add the moves' names in Japanese for completeness eventually

Terry Bogard

  • Burning Knuckle: バーンナックル (Burn Knuckle)
  • Slam Attack: ライジングタックル (Rising Tackle)
  • Supershot Kick: クラック シュート (Cracking Shot)
  • Power Wave: パワーウェイブ (Power Wave)

Prices of BR releases

Brazil had four different currencies between 1989 and nowadays, making it difficult to add the price of anything released prior 1994-07. No idea if the information below may be useful at all, but let's go on:

  • From 1989-01-16 to 1990-03-15 — Name: Cruzado Novo / Symbol: NCz$
  • From 1990-03-16 to 1993-07-30 — Name: Cruzeiro / Symbol: Cr$ / Value: remained the same
  • From 1993-08-01 to 1994-06-30 — Name: Cruzeiro Real / Symbol: CR$ / Value: 3 less zeroes (Example: Cr$ 500,000.00 = CR$ 500.00)
  • From 1994-07-01 on — Name: Real / Symbol: R$ / Value: at the time it changed CR$ 2,700.00 = R$ 1.00

The Master System was released in 1989-09 (NCz$), the Mega Drive in 1990-11 (Cr$), Game Gear 1991-09 (Cr$), Saturn in 1995-05 (R$) and Dreamcast in 1999-10 (R$). Note that SMS stuff will have prices listed with three different currencies, MD and GG two, and the others are no problem.

Master System releases in Brazil

Note: I typed the titles exactly how they are seen in magazines, catalogues etc.

1989 Releases

The following games were already set for release together with the console in 1989, though not all of them were available right away. They were already listed in the catalogue poster which came with the very first Brazilian version of the SMS. I still gotta find the newspaper(s) and possibly re-watch some interviews with Stefano Arnhold (Tectoy's former vice-president and later president) for actual proof. It's also worth to note that all of these games were released in cardboard, lacking the model number (some of them were later re-released in clamshells, with the model number informed).

Releases between 1989-09 and 1990-10

This comes from issue 17-A (pages 48-49) of A Semana em Ação - Games (which would later become Ação Games). There weren't magazines focused on videogames In Brazil before this one, so this may be useful to at least estimate when these were released.

Listed in the 1989 catalogue

These are most likely confirmed to have been released in 1989, between September 24 (console launch date) and December 31.

Not listed in the 1989 catalogue

These were most likely released through the whole year of 1990, since the magazine dates from December.

* The same mag says (p. 51-55) it had been released outside BR and was coming soon; plus the generalized "Mickey Mouse" title tells me it wasn't for sale. Ação Games 01 (1991-05) speaks about the release and VideoGame 03 (also 1991-05) has it in its section that mixes new releases with hints and cheats, which is hella confusing but kind of helps to confirm the correct date.

Mortal Kombat II

Controls

Note: To activate the six buttons in the Mega Drive version you must go to Options > Extra Controls. '/' means 'or' and '+' means the buttons must be pressed together.

Basic Controls

  • Up: Jump up
  • Up-right: Jump forward
  • Up-left: Jump backward
  • Down: Crouch
  • Right: Move forward
  • Left: Move backward

6 button pad

  • A: Low punch
  • C: Low kick
  • B/Y: Block
  • X: High punch
  • Z: High kick
  •  START : Pause game

3 button pad

  • A: Low punch
  • B: Low kick
  •  START : Block
  • Left/Right+A: High punch
  • C: High kick

2 button pad

  • 1: Punch
  • 2: Kick
  • Sega Master System
    1+2: Block
  • Sega Game Gear
     START : Block

Special Moves

Note: Assumes the player is standing, facing right. If facing left, Left and Right should be reversed.
Name Command
Jax
Grab & Smack Right Right AAAAA
Wave Punch Right Down Left Z
Ground Slam B
Repeated Body Slams A XXXXX
Earthquake HOLD C4s
Kitana
Fan Lift Left Left Left X
Fan Toss Right Right X+A
Deep Cut HOLD LeftX
Flying Punch Right Down Left A
Liu Kang
Bike Kick HOLD C5s
Flying Kick Right Right Z
High Fireball Right Right X
Low Fireball Right Right A
Mileena
Roll Ball Left Left Down Z
Drop Kick Right Right C
Sai Toss HOLD X2s
Reptile
Acid Spit Right Right X
Slide HOLD LeftC+Z
Energy Ball Left Left X+A
Invisibility HOLD BUp Up Down X
Scorpion
Take Down Right Down Left C
Air Throw Up B
Teleport Down Left X
Spear Left Left A
Shang Tsung
Fireball Left Left X
Double Fireball Left Left Right X
Triple Fireball Left Left Right Right X
Sub-Zero
Freeze Down Right A
Slide HOLD LeftC+Z
Ground Ice Down Left C
Baraka
Shredder Left Left Left A
Sweep Kick HOLD LeftC
Spark Toss Down Left X
Deep Cut HOLD LeftX
Johnny Cage
Low Green Flame Left Down Right A
High Green Flame Right Down Left X
Rising Punch Left Down Left X
Groin Punch A+B
Shadow Kick Left Right C
Kung Lao
Spin Shield HOLD BUp Up CCCCC
Teleport Down Up
Flying Kick Up Up Down Z
Hat Toss Left Right A, optionally Up/Down
Raiden
Lightning Down Right A
Teleport Down Up
Shock Therapy HOLD X3s
Torpedo Left Left Right