Difference between revisions of "Syd of Valis"
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| md_date_us=1992-04 {{fileref|SegaVisions US 08.pdf|page=58}} | | md_date_us=1992-04 {{fileref|SegaVisions US 08.pdf|page=58}} | ||
+ | | md_rrp_us=49.99 {{fileref|GamePro US 037.pdf|page=42}} | ||
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+ | | gamepro_source={{num|37|page=40|pdf=GamePro US 037.pdf|pdfpage=42}} | ||
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| gamesx_source={{num|44}} | | gamesx_source={{num|44}} |
Revision as of 10:56, 27 February 2016
This short article is in need of work. You can help Sega Retro by adding to it.
Syd of Valis | |||||
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System(s): Sega Mega Drive | |||||
Publisher: JP Telenet Japan US Renovation | |||||
Developer: Telenet Japan Laser Soft, I.S.C. | |||||
Genre: Action | |||||
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SD Valis (SDヴァリス) is a remake of Telenet Japan's 1989 MSX/TurboGrafx-16 game Valis II with new "super deformed" graphics released in 1992 for the Sega Mega Drive in Japan; porting was done by Laser Soft, a subsidiary. Renovation brought it to the US as Syd of Valis; while the box and manual call Yuko, the game changes her name to Syd for whatever reason. It would be the last Valis release on a Sega system; Telenet Japan ceased all Sega development in 1993 and released Valis IV as a PC Engine/SNES exclusive.
Megas the Emperor of darkness [sic] demands Yuko/Syd come to Vecanti. Syd, realizing Vecanti is in trouble, refuses and turns the ice cream she holds in her hand into the Valis sword to attack, following him to Vecanti anyway... only to find Reiko, who tells Yuko that Megas's forces have rebelled and e
Attacking is somewhat different from other Valis games, as this time, Valis can be aimed with the D-pad while hitting to swing (including swinging straight down in mid-air). You can hold
to repeatedly swing, shooting magic bullets in the process.
jumps; if not swinging the sword, hitting
again double-jumps.
crouches.
shoots bombs.
Of note in this game is the weapon/armor system. Hitting START opens a menu where you can select weapons and armor acquired from some boss fights. The weapons:
- (normal weapon)
- Wide-beam: shoots an arrow-shaped blade
As in Valis III, dialogue occurs throughout the game. speeds up text and
moves to the next line.
Promotional Material
Physical Scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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54 | |
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Based on 16 reviews |
References
- ↑ 1.0 1.1 File:GamePro US 037.pdf, page 42 Cite error: Invalid
<ref>
tag; name ":File:GamePro US 037.pdf_p42" defined multiple times with different content - ↑ 2.0 2.1 File:SegaPro UK 06.pdf, page 38 Cite error: Invalid
<ref>
tag; name ":File:SegaPro UK 06.pdf_p38" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 233
- ↑ Beep! MegaDrive, "March 1992" (JP; 1992-02-08), page 37
- ↑ Consoles +, "Avril 1992" (FR; 1992-0x-xx), page 80
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 133
- ↑ Famitsu, "1992-03-06" (JP; 1992-02-21), page 37
- ↑ Games-X, "27th February-4th March 1992" (UK; 1992-02-27), page 26
- ↑ Hippon Super, "March 1992" (JP; 1992-02-04), page 83
- ↑ Joypad, "Avril 1992" (FR; 1992-03-1x), page 78
- ↑ Joystick, "Avril 1992" (FR; 1992-0x-xx), page 120
- ↑ Mega Drive Fan, "May 1992" (JP; 1992-04-xx), page 115
- ↑ MegaTech, "April 1992" (UK; 1992-03-20), page 24
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 67
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Video Games, "6/92" (DE; 1992-05-29), page 46
- Pages with reference errors
- Stubs
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- Old-style rating (consolesplus)
- Rating without PDF source
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- Use magref
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- Old-style rating (segapro)
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- 9 old ratings