Difference between revisions of "Tetris Plus"

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==Gameplay==
 
==Gameplay==
 
'''Classic Mode:''' Classic mode plays very much like traditional Tetris. One notable visual adjustment is a set of rainbow-colored bars besides the playing field that rise during play. Once the bars are maxed out, the speed level increases and the bars are reset. The bars rise in-sync gradually from placing Tetris pieces on the field, and gets a boost with cleared lines.
 
'''Classic Mode:''' Classic mode plays very much like traditional Tetris. One notable visual adjustment is a set of rainbow-colored bars besides the playing field that rise during play. Once the bars are maxed out, the speed level increases and the bars are reset. The bars rise in-sync gradually from placing Tetris pieces on the field, and gets a boost with cleared lines.
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In the Sega Saturn and Sony Playstation versions, the player always starts at level 1 on Classic Mode, with no level select available.
 
In the Sega Saturn and Sony Playstation versions, the player always starts at level 1 on Classic Mode, with no level select available.
The ruleset is based off [[Sega Rotation]], with a notable difference being that Tetris pieces spawn right-middle.
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The ruleset is based off [[Sega Rotation (Tetris)|Sega Rotation]], with a notable difference being that Tetris pieces spawn right-middle.
  
 
'''Puzzle Mode:''' Following the simple, childish plotline of "the Professor" and "his Assistant" seeking out ancient treasure, the player chooses from a set of four areas each with 20 different Puzzles.
 
'''Puzzle Mode:''' Following the simple, childish plotline of "the Professor" and "his Assistant" seeking out ancient treasure, the player chooses from a set of four areas each with 20 different Puzzles.
 
In each puzzle, the Professor is placed in a area with pre-set blocks, and a spinning spiked ceiling gradually lowering towards him. The goal in each puzzle is to guide the Professor to the bottom of the screen with an understanding of the rules of Tetris and the Professor's own behavior patterns. A Game Over happens if the Professor and the spiked ceiling collide.
 
In each puzzle, the Professor is placed in a area with pre-set blocks, and a spinning spiked ceiling gradually lowering towards him. The goal in each puzzle is to guide the Professor to the bottom of the screen with an understanding of the rules of Tetris and the Professor's own behavior patterns. A Game Over happens if the Professor and the spiked ceiling collide.
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After the first four areas are cleared, a final area opens up with 20 more puzzles, offering a total of 100 puzzles in Puzzle Mode.
 
After the first four areas are cleared, a final area opens up with 20 more puzzles, offering a total of 100 puzzles in Puzzle Mode.
  

Revision as of 22:55, 1 November 2010


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Tetris Plus
System(s): Arcade, Sega Saturn, Sony Playstation, Nintendo Game Boy
Publisher: Jaleco
Developer:
Genre: Puzzle

















Tetris Plus is a port of the 1990 arcade game of the same name, developed by Natsume and published by Jaleco, released on multiple game systems including the Sega Saturn. Tetris Plus is notable for being the first successful release of a Tetris-brand game on a game console not developed or owned by Nintendo, suceeding in being released after Tetris for Megadrive was blocked from release, and pre-dating the release of Tetris-S by about five months.

Gameplay

Classic Mode: Classic mode plays very much like traditional Tetris. One notable visual adjustment is a set of rainbow-colored bars besides the playing field that rise during play. Once the bars are maxed out, the speed level increases and the bars are reset. The bars rise in-sync gradually from placing Tetris pieces on the field, and gets a boost with cleared lines.

In the Sega Saturn and Sony Playstation versions, the player always starts at level 1 on Classic Mode, with no level select available.

The ruleset is based off Sega Rotation, with a notable difference being that Tetris pieces spawn right-middle.

Puzzle Mode: Following the simple, childish plotline of "the Professor" and "his Assistant" seeking out ancient treasure, the player chooses from a set of four areas each with 20 different Puzzles. In each puzzle, the Professor is placed in a area with pre-set blocks, and a spinning spiked ceiling gradually lowering towards him. The goal in each puzzle is to guide the Professor to the bottom of the screen with an understanding of the rules of Tetris and the Professor's own behavior patterns. A Game Over happens if the Professor and the spiked ceiling collide.

After the first four areas are cleared, a final area opens up with 20 more puzzles, offering a total of 100 puzzles in Puzzle Mode.

VS. Mode: Two players compete with each other in a variation of "Puzzle Mode" rules. As players clear lines, they may send new lines to their opponent to get in the way. The first player to get his professor to the bottom of the screen wins - likewise the player wins if his opponent's professor hits the spiked ceiling.

Edit Mode: Allows players to create their own "Puzzle Mode" style puzzles. 10 pre-set Puzzles are used as examples. The puzzles can be saved to Saturn Back-up RAM.

Physical Scans



Tetris and Tetris-like games for Sega systems/developed by Sega
Sega: Tetris (1989) | Flash Point (Mega Drive) (1989) | Bloxeed (1989) | Sega Tetris (1999) | Sega Ages 2500 Series Vol. 28: Tetris Collection (2006) | Tetris Giant (2010) | Puyo Puyo Tetris (2014) | Puyo Puyo Tetris 2 (2020)
Third-Party: Blockout (1991) | Tetris Plus (1996) | Tetris S (1996) | Tetris 4D (1998) | The Next Tetris: On-Line Edition (2000) | Tetris Kiwamemichi (2004) | Tetris The Grand Master 4: The Masters of Round (unreleased)
Unlicensed: Super Columns (1990) | Super Tetris (19xx) | Flashpoint (19xx)
Tetris related media
Music
Tetremix (1989) | Flash Point/Bloxeed (1990) | New Century (2006) | Puyo Puyo Tetris 1 & 2 Original Soundtrack (2020)