Tetris S

From Sega Retro

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TetrisS Saturn JP SStitle.png

Tetris S
System(s): Sega Saturn
Publisher: Bullet-Proof Software
Developer:
Licensor: The Tetris Company
Sound driver: SCSP/CD-DA (12 tracks)
Genre: Puzzle[1][2]

















Number of players: 1-2
Release Date RRP Code
Sega Saturn
JP
¥4,8004,800 T-20802G
Sega Rating: All Ages
Sega Saturn
JP
(Satakore)
¥2,8002,800 T-20804G
Sega Rating: All Ages

Tetris S (テトリスS) is a puzzle game developed by Bullet-Proof Software for the Sega Saturn. It is a variation of Tetris made specifically for the Sega Saturn system (unlike Tetris Plus, which was an arcade port). During development it was known as BPS Puzzle, possibly until the Tetris license could be secured.

Gameplay

The game is a version of Tetris that is very similar to Sega's 1988 arcade version of Tetris, using the Sega rotation scheme, a similar presentation, and an identical ruleset, albeit with enhanced graphics and sound. It contains only a one-player endless mode and a two-player competitive mode (against either a human or a computer opponent). It features a purple ape as a mascot (recalling the monkey that appears in the Sega arcade game), who appears during gameplay to encourage the players and to throw bananas to speed up a player's blocks in the competitive mode.

Like other Tetris games, pieces called tetronimoes fall into the playfield one at a time in a random order, and the player must fit them together in such a way as to form complete lines, which are then cleared. Eliminating multiple lines at a time awards more points. The next piece is visible at the top of the playfield before it drops. The game ends if the playfield fills so that the player can no longer place new pieces.

Pieces are moved with Left and Right. They are dropped faster with Down (which awards extra points). Pieces are rotated clockwise with B or counterclockwise with A or C.

Modes

Classic Mode

Tetris S Saturn, Classic Mode.png

Classic Mode

This is a single-player endless mode that continues until the player loses. The game starts at level 0, and the level increases (up to level 99) for every four lines eliminated or otherwise when forty seconds passes. The speed of the game increases and the background changes at certain levels. The game lasts until the player loses; the player is given the option to continue the game at the previous level, with an empty playfield.

Vs Mode

Tetris S Saturn, Vs Mode.png

Vs Mode

There are two versus modes, Com Vs for one player to compete against a computer player and 人 Vs for two players to compete against each other. The goal is to outlast the other player. Matches are played to the best of 3 games (which can be changed to any number between 1 and 5 in the options). There are five difficulty levels for computer opponents (Easiest, Easy, Normal, Hard, and Hardest).

When a player clears multiple lines at once, instead of sending additional lines to the opponent (as is common in other Tetris games), the ape throws a banana at the opponent that increases the speed at which a certain number of the opponent's pieces drop. Eliminating more lines at once increases the number of pieces that are sped up. A double (two lines at once) speeds up 1 piece, a triple (three lines at once) speeds up 3 pieces, and a tetris (four lines at once) speeds up 5 pieces.

Production credits

  • Executive Producer: Henk B. Rogers (BPS)
  • Producer: Edward S.P. Rogers (BPS)
  • Planner: Akira Oomi, Yoshimi Kanda
  • "Segale" Designer: Yuko Isoda (From SEGA Amusement R&D DEPT. #1)
  • Main Programmer: Akira Oomi
  • Sub Programmer: Kazuhiko Maeda
  • Graphic Designer: Izumi Okahashi, Maroka Miura, Norio Mitsuhashi
  • Back Ground Designer: Masanori Kikuchi
  • Cartooned "SARU" Designer: Masato Yamashita
  • Movie Creator: Norio Mitsuhashi
  • 3-D Graphic Designer: Tomoaky Tachizawa. Norio Mitsuhashi
  • All Sound & Music Designer: Yukinori Kikuchi
  • Assistant Director: Kunio Arai
  • Special Thanks: Kouichi Takahashi (as King of TETRIST), Marorin, Okapy, Satchan (as Ukky Voise)
  • Executive Director: Hiroshi Ueda
Source:
In-game credits[3]

Magazine articles

Main article: Tetris S/Magazine articles.

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Saturn Fan (JP) NTSC-J
48
[4]
Saturn Fan (JP) NTSC-J
61
[5]
Sega Saturn Magazine (JP) NTSC-J
67
[6]
Sega Saturn Magazine (JP) NTSC-J
64
[7]
Sega Saturn
60
Based on
4 reviews

Tetris S

Saturn, JP
TetrisS Saturn JP Box Back.jpgTetrisS Saturn JP Box Front.jpg
Cover
TetrisS Saturn JP Disc.jpg
Disc
Saturn, JP (Satakore)
TetrisS Saturn JP Box Back Satakore.jpgTetrisS Saturn JP Box Front Satakore.jpg
Cover
TetrisS Saturn JP Spinecard Satakore.jpg
Spinecard
TetrisS Saturn JP Disc Satakore.jpg
Disc

Technical information

Main article: Tetris S/Technical information.

ROM dump status

System Hash Size Build Date Source Comments
Sega Saturn
CRC32
MD5
SHA-1
153,545,616 1996-11-15 CD-ROM (JP) T-20802G V1.001
Sega Saturn
CRC32
MD5
SHA-1
153,931,344 1996-01-20 CD-ROM (JP) T-20804G V1.003

Extra content

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References


Tetris S

TetrisS Saturn JP SStitle.png

Main page | Magazine articles | Reception


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Tetris and Tetris-like games for Sega systems/developed by Sega
Sega: Tetris (1989) | Flash Point (Mega Drive) (1989) | Bloxeed (1989) | Sega Tetris (1999) | Sega Ages 2500 Series Vol. 28: Tetris Collection (2006) | Tetris Giant (2010) | Puyo Puyo Tetris (2014) | Tetris (2019) | Puyo Puyo Tetris 2 (2020)
Third-Party: Blockout (1991) | Tetris Plus (1996) | Tetris S (1996) | Tetris 4D (1998) | The Next Tetris: On-Line Edition (2000) | Tetris Kiwamemichi (2004) | Tetris The Grand Master 4: The Masters of Round (unreleased)
Unlicensed: FA Tetris (1990) | Super Columns (1990) | Super Tetris (19xx) | Flashpoint (19xx)
Tetris related media
Music
Tetremix (1989) | Flash Point/Bloxeed (1990) | New Century (2006) | Puyo Puyo Tetris 1 & 2 Original Soundtrack (2020)