Difference between revisions of "Wonder Dog"
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− | | mcd_date_us=1992-11{{fileref|SegaVisions US 10.pdf|page=93}} | + | | mcd_date_us=1992-11 {{fileref|SegaVisions US 10.pdf|page=93}} |
| mcd_rrp_us=49.95 {{fileref|GamePro US 042.pdf|page=73}} | | mcd_rrp_us=49.95 {{fileref|GamePro US 042.pdf|page=73}} | ||
| mcd_code_us=T-6402 | | mcd_code_us=T-6402 | ||
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{{sub-stub}}'''''Wonder Dog''''' (ワンダードッグ) is a platform game for the [[Sega Mega-CD]] by [[Core Design]] featuring Wonder Dog, a mascot for [[Victor]] during the early 1990s. Core Design later ported it to the Amiga for a Europe-only release. | {{sub-stub}}'''''Wonder Dog''''' (ワンダードッグ) is a platform game for the [[Sega Mega-CD]] by [[Core Design]] featuring Wonder Dog, a mascot for [[Victor]] during the early 1990s. Core Design later ported it to the Amiga for a Europe-only release. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | '''Graphics:''' Lee Pullen<br> | ||
+ | '''Programming:''' Chris Long<br> | ||
+ | '''Design:''' Bob Churchill<br> | ||
+ | '''Music and SFX:''' Martin Iveson<br> | ||
+ | '''Support Programmer:''' John Kirkland, Ged Keaveney<br> | ||
+ | '''Intro Animation:''' Billy Allison<br> | ||
+ | '''Intro Programmer:''' Sean Dunlevy<br> | ||
+ | '''Font Design:''' Simon Phipps<br> | ||
+ | '''Game Help:''' Rob Toone<br> | ||
+ | '''Extra Sound:''' Stew Perkins<br> | ||
+ | '''Directors:''' Takeshi Minagawa, Toshiyuki Nagai<br> | ||
+ | '''Mega CD Help:''' Yoshiaki Iwasawa<br> | ||
+ | '''Promoter:''' Kaku Maetani<br> | ||
+ | '''Thanks to:''' Kaoru Tomiyama<br> | ||
+ | '''Big Boss:''' Jeremy Smith<br> | ||
+ | '''Producer:''' Isamu Senda<br> | ||
+ | '''Executive Producer:''' Satoshi Honda | ||
+ | }} | ||
==Promotional material== | ==Promotional material== | ||
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| megaaction_1=86 | | megaaction_1=86 | ||
| megaaction_source_1={{num|9|page=42/43}} | | megaaction_source_1={{num|9|page=42/43}} | ||
+ | | megafun=83 | ||
+ | | megafun_source={{num|9/93|page=38/39|pdf=MegaFun DE 1993-09.pdf|pdfpage=38}} | ||
| megatech=82 | | megatech=82 | ||
| megatech_source={{num|12|page=46-49}} | | megatech_source={{num|12|page=46-49}} |
Revision as of 23:25, 5 April 2016
Wonder Dog | ||||||||||||||||||||
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System(s): Sega Mega-CD | ||||||||||||||||||||
Publisher: Victor Musical Industries | ||||||||||||||||||||
Developer: Core Design | ||||||||||||||||||||
Genre: Action | ||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||
|
This teeny-tiny article needs some work. You can help us by expanding it.
Wonder Dog (ワンダードッグ) is a platform game for the Sega Mega-CD by Core Design featuring Wonder Dog, a mascot for Victor during the early 1990s. Core Design later ported it to the Amiga for a Europe-only release.
Production credits
Graphics: Lee Pullen
Programming: Chris Long
Design: Bob Churchill
Music and SFX: Martin Iveson
Support Programmer: John Kirkland, Ged Keaveney
Intro Animation: Billy Allison
Intro Programmer: Sean Dunlevy
Font Design: Simon Phipps
Game Help: Rob Toone
Extra Sound: Stew Perkins
Directors: Takeshi Minagawa, Toshiyuki Nagai
Mega CD Help: Yoshiaki Iwasawa
Promoter: Kaku Maetani
Thanks to: Kaoru Tomiyama
Big Boss: Jeremy Smith
Producer: Isamu Senda
Executive Producer: Satoshi Honda
Promotional material
- WonderDog MCD US PrintAdvert.jpg
US print advert
Physical scans
ExpandSega Retro Average |
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78 | |
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Based on 30 reviews |
References
- ↑ File:SegaVisions US 10.pdf, page 93
- ↑ File:GamePro US 042.pdf, page 73
- ↑ File:GamePro US 042.pdf, page 72
- ↑ Jump up to: 4.0 4.1 File:Joypad FR 024.pdf, page 94 Cite error: Invalid
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tag; name ":File:SegaForce UK 13.pdf_p76" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 266
- ↑ Beep! MegaDrive, "July 1992" (JP; 1992-06-08), page 35
- ↑ Consoles +, "Décembre 1992" (FR; 1992-1x-xx), page 100
- ↑ Computer & Video Games, "July 1993" (UK; 1993-06-15), page 108
- ↑ Computer & Video Games, "July 1993" (UK; 1993-06-15), page 38
- ↑ Electric Brain, "June 1993" (UK; 1993-05-26), page 18
- ↑ Famitsu, "1992-10-16" (JP; 1992-10-02), page 41
- ↑ GameFan, "Volume 1, Issue 1: October 1992" (US; 1992-xx-xx), page 6
- ↑ GamePro, "January 1993" (US; 199x-xx-xx), page 72
- ↑ Hippon Super, "September 1992" (JP; 1992-08-04), page 47
- ↑ Joypad, "Octobre 1992" (FR; 1992-10-xx), page 48
- ↑ Sega Mega Drive Advanced Gaming, "December 1992" (UK; 1992-xx-xx), page 16
- ↑ Sega Mega Drive Advanced Gaming, "May 1993" (UK; 1993-xx-xx), page 52
- ↑ Mega Action, "July 1993" (UK; 1993-06-17), page 28
- ↑ Mega Action, "January 1994" (UK; 1993-12-30), page 42
- ↑ Mega Machines, "March 1994" (UK; 1994-02-03), page 54
- ↑ MegaTech, "December 1992" (UK; 1992-11-20), page 46
- ↑ Marukatsu Mega Drive, "September 1992" (JP; 1992-08-xx), page 121
- ↑ Sega Pro, "December 1992" (UK; 1992-11-12), page 64
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 74
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Sonic the Comic, "January 21st 1994" (UK; 1994-01-08), page 11
- ↑ Supergame, "Abril 1993" (BR; 1993-04-xx), page 23
- ↑ Todo Sega, "Febrero 1994" (ES; 1994-0x-xx), page 44
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