Difference between revisions of "Daichi Katagiri"
From Sega Retro
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− | {{stub}}'''Daichi Katagiri'''. Joined [[Sega AM2]] in 1992. | + | {{stub}}'''Daichi Katagiri'''. Joined [[Sega AM2]] in 1992 as a programmer. He was a expert player of Capcom's ''[[Street Fighter II]]'', which Yu Suzuki would be of good use for his games. His first job with ''Virtua Fighter'', was balancing the characters in the second game. Since then he been involved with the series as well other AM2 fighting games. |
==Production history== | ==Production history== | ||
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*''[[Virtua Fighter 2]]'' (1994) — Enemy | *''[[Virtua Fighter 2]]'' (1994) — Enemy | ||
*''[[Fighting Vipers]]'' (1995) — Game Coordinator, Programmers, Motion Designers | *''[[Fighting Vipers]]'' (1995) — Game Coordinator, Programmers, Motion Designers | ||
− | *''[[Fighting Vipers]]'' 1996) — Special Thanks | + | *''[[Fighting Vipers]]'' (Saturn Version) (1996) — Special Thanks |
*''[[Fighters Megamix]]'' (1996) — Game Coordinator | *''[[Fighters Megamix]]'' (1996) — Game Coordinator | ||
*''[[Sonic the Fighters]]'' (1996) — Game Coordinator | *''[[Sonic the Fighters]]'' (1996) — Game Coordinator |
Revision as of 15:54, 29 July 2017
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Daichi Katagiri. Joined Sega AM2 in 1992 as a programmer. He was a expert player of Capcom's Street Fighter II, which Yu Suzuki would be of good use for his games. His first job with Virtua Fighter, was balancing the characters in the second game. Since then he been involved with the series as well other AM2 fighting games.
Production history
- Virtua Fighter (1992)
- Daytona USA (1993) — Programmers
- Virtua Fighter 2 (1994) — Enemy
- Fighting Vipers (1995) — Game Coordinator, Programmers, Motion Designers
- Fighting Vipers (Saturn Version) (1996) — Special Thanks
- Fighters Megamix (1996) — Game Coordinator
- Sonic the Fighters (1996) — Game Coordinator
- Virtua Fighter 3 (1996) — Game Director, Game System, Assistant Motion Design
- Virtua Fighter 3tb (1997) — Game Director, Game System, Assistant Motion Design
- Virtua Fighter 3tb (Dreamcast Version) (1997) — Special Thanks
- Fighting Vipers 2 (1998) — Game Coordinator, Motion Designers
- Fighting Vipers 2 (Dreamcast Version) (2001) — Special Thanks
- Outtrigger (Dreamcast Version) (2001) — Special Thanks
- Virtua Fighter 4 (2001) — Game Director, Game System, Assistant Motion Design
- Virtua Fighter 4 (PlayStation 2 Version) (2002) — Planners
- Virtua Fighter 4: Evolution (2002) — Game Director, Game System, Assistant Motion Design
- Virtua Fighter 4: Evolution (PlayStation 2 Version) (2003) — Planners
- OutRun 2 (2003) — Game Director
- Virtua Fighter 4 Final Tuned (2004) — Game Director
- OutRun 2 SP (2004) — Game Director
- Virtua Fighter 5 (2006) — Game Director
- OutRun 2006: Coast 2 Coast (2006) — Special Thanks
- OutRun 2 SP SDX (2007) — Game Director
- Virtua Fighter 5 R (2008) — Game Director
- Virtua Fighter 5: Final Showdown (2010) — Game Director
- Virtua Fighter 5: Final Showdown (2012) (PlayStation 3 and Xbox 360 Versions) — Special Thanks