Difference between revisions of "Nintendo"
From Sega Retro
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− | '''Nintendo''' (kanji: 任天堂; kana: ニンテンドウ) was originally founded in 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese playing card game of the same name. Over the years, it became a video game company, one of the most powerful in the industry. They have also published over 250 games, developing at least 180 of them, and have sold over 2 billion games worldwide. Their flagship mascot is Mario, an Italian plumber/carpenter. They were notably [[Sega]]'s primary rival when they were still in the hardware business. | + | '''Nintendo''' (kanji: 任天堂; kana: ニンテンドウ) was originally founded in 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese playing card game of the same name. Over the years, it became a video game company, one of the most powerful in the industry. They have also published over 250 games, developing at least 180 of them, and have sold over 2 billion games worldwide. Their flagship mascot is [[sonic:Mario|Mario]], an Italian plumber/carpenter. They were notably [[Sega]]'s primary rival when they were still in the hardware business. |
+ | ==History== | ||
Nintendo is the longest running company in the history of the video game console market and historically the most influential and best known console manufacturer. They launched their first game console, the Family Computer (or Famicom for short), in Japan on July 15, 1983 -- the same day that Sega launched the [[SG-1000]] -- setting forth a rivalry between the two companies. When Nintendo redesigned the Famicom into the [[Nintendo Entertainment System]] (NES) for the North American market in 1985, Sega followed suit by launching the [[Sega Master System|Master System]] (a redesigned version of the [[Sega Mark III]]) the following year. Nintendo's subsequent systems (the Super Famicom/Super NES and [[Nintendo 64]]) also competed with Sega's own home consoles for market share. After Sega left the hardware business following the discontinuation of the [[Dreamcast]], Sega started supporting Nintendo platforms as a third-party publisher, starting with the [[Nintendo GameCube]] and [[Game Boy Advance]]. | Nintendo is the longest running company in the history of the video game console market and historically the most influential and best known console manufacturer. They launched their first game console, the Family Computer (or Famicom for short), in Japan on July 15, 1983 -- the same day that Sega launched the [[SG-1000]] -- setting forth a rivalry between the two companies. When Nintendo redesigned the Famicom into the [[Nintendo Entertainment System]] (NES) for the North American market in 1985, Sega followed suit by launching the [[Sega Master System|Master System]] (a redesigned version of the [[Sega Mark III]]) the following year. Nintendo's subsequent systems (the Super Famicom/Super NES and [[Nintendo 64]]) also competed with Sega's own home consoles for market share. After Sega left the hardware business following the discontinuation of the [[Dreamcast]], Sega started supporting Nintendo platforms as a third-party publisher, starting with the [[Nintendo GameCube]] and [[Game Boy Advance]]. | ||
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=== 1990s === | === 1990s === | ||
− | * Super Famicom/[[Super | + | * Super Famicom/[[Super Nintendo Entertainment System]] (1990-2000) |
* Virtual Boy (1995-1996) | * Virtual Boy (1995-1996) | ||
* [[Nintendo 64]] (1996-2002) | * [[Nintendo 64]] (1996-2002) | ||
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* Nintendo Network (2012-) | * Nintendo Network (2012-) | ||
* [[Wii U]] (2012-2017) | * [[Wii U]] (2012-2017) | ||
− | * [[ | + | * [[amiibo]] (2014-) |
* [[Nintendo Switch]] (2017-) | * [[Nintendo Switch]] (2017-) | ||
==Softography== | ==Softography== | ||
+ | {{multicol| | ||
===Arcade=== | ===Arcade=== | ||
*''[[Sheriff (1979 game)|Sheriff]]'' (1979) | *''[[Sheriff (1979 game)|Sheriff]]'' (1979) | ||
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===[[GameCube]]=== | ===[[GameCube]]=== | ||
* ''[[F-Zero GX]]'' (2003) | * ''[[F-Zero GX]]'' (2003) | ||
+ | |||
===[[Triforce]]=== | ===[[Triforce]]=== | ||
* ''[[F-Zero AX]]'' (2003) | * ''[[F-Zero AX]]'' (2003) | ||
+ | |||
===[[NAOMI]]=== | ===[[NAOMI]]=== | ||
* ''[[Rhythm Tengoku]]'' (2007) | * ''[[Rhythm Tengoku]]'' (2007) | ||
+ | |||
===[[Nintendo DS]]=== | ===[[Nintendo DS]]=== | ||
* ''[[Mario & Sonic at the Olympic Games]]'' (2008) | * ''[[Mario & Sonic at the Olympic Games]]'' (2008) | ||
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===[[Wii]]=== | ===[[Wii]]=== | ||
* ''[[Mario & Sonic at the Olympic Games]]'' (2007) | * ''[[Mario & Sonic at the Olympic Games]]'' (2007) | ||
+ | * ''[[Super Smash Bros. Brawl]]'' (2008) | ||
* ''[[Mario & Sonic at the Olympic Winter Games]]'' (2009) | * ''[[Mario & Sonic at the Olympic Winter Games]]'' (2009) | ||
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (2011) | * ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (2011) | ||
+ | |||
===[[Nintendo 3DS]]=== | ===[[Nintendo 3DS]]=== | ||
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (2012) | * ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (2012) | ||
+ | * ''[[Super Smash Bros. for Nintendo 3DS]]'' (2014) | ||
* ''[[Hatsune Miku: Project Mirai DX]]'' (2015) | * ''[[Hatsune Miku: Project Mirai DX]]'' (2015) | ||
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) | * ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) | ||
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* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) | * ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) | ||
* ''[[Bayonetta 2]]'' (2014) | * ''[[Bayonetta 2]]'' (2014) | ||
− | * ''[[ | + | * ''[[Super Smash Bros. for Wii U]]'' (2014) |
+ | * ''[[Tokyo Mirage Sessions ♯FE]]'' (2015) | ||
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) | * ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) | ||
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* ''[[Bayonetta 2]]'' (2018) | * ''[[Bayonetta 2]]'' (2018) | ||
* ''[[Bayonetta + Bayonetta 2]]'' (2018) | * ''[[Bayonetta + Bayonetta 2]]'' (2018) | ||
+ | * ''[[Super Smash Bros. Ultimate]]'' (2018) | ||
* ''[[Bayonetta 3]]'' (TBA) | * ''[[Bayonetta 3]]'' (TBA) | ||
+ | }} | ||
==External links== | ==External links== | ||
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*[http://www.nintendo.co.jp/ Nintendo Japan] | *[http://www.nintendo.co.jp/ Nintendo Japan] | ||
*[http://www.nintendo.com.au/ Nintendo Australia] | *[http://www.nintendo.com.au/ Nintendo Australia] | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
[[Category:Companies]] | [[Category:Companies]] |
Revision as of 11:31, 3 May 2019
Nintendo (kanji: 任天堂; kana: ニンテンドウ) was originally founded in 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese playing card game of the same name. Over the years, it became a video game company, one of the most powerful in the industry. They have also published over 250 games, developing at least 180 of them, and have sold over 2 billion games worldwide. Their flagship mascot is Mario, an Italian plumber/carpenter. They were notably Sega's primary rival when they were still in the hardware business.
Contents
History
Nintendo is the longest running company in the history of the video game console market and historically the most influential and best known console manufacturer. They launched their first game console, the Family Computer (or Famicom for short), in Japan on July 15, 1983 -- the same day that Sega launched the SG-1000 -- setting forth a rivalry between the two companies. When Nintendo redesigned the Famicom into the Nintendo Entertainment System (NES) for the North American market in 1985, Sega followed suit by launching the Master System (a redesigned version of the Sega Mark III) the following year. Nintendo's subsequent systems (the Super Famicom/Super NES and Nintendo 64) also competed with Sega's own home consoles for market share. After Sega left the hardware business following the discontinuation of the Dreamcast, Sega started supporting Nintendo platforms as a third-party publisher, starting with the Nintendo GameCube and Game Boy Advance.
Notable products and technologies
1980s
- Family Computer/Nintendo Entertainment System (1983-1994)
- Game Boy (1989-2003)
1990s
- Super Famicom/Super Nintendo Entertainment System (1990-2000)
- Virtual Boy (1995-1996)
- Nintendo 64 (1996-2002)
- Game Boy Color (1998-2003)
2000s
- Game Boy Advance (2001-2008)
- Nintendo GameCube (2001-2008)
- Nintendo Wi-Fi Connection (2005-2014)
- Nintendo DS (2004-2017)
- Wii (2006-2015)
2010s
- Nintendo 3DS (2011-)
- Nintendo Network (2012-)
- Wii U (2012-2017)
- amiibo (2014-)
- Nintendo Switch (2017-)
Softography
Arcade
- Sheriff (1979)
- Space Firebird (1980)
GameCube
- F-Zero GX (2003)
Triforce
- F-Zero AX (2003)
NAOMI
- Rhythm Tengoku (2007)
Nintendo DS
- Mario & Sonic at the Olympic Games (2008)
- Sonic Rush Adventure (2009) (Korean release only)
- Mario & Sonic at the Olympic Winter Games (2009)
Wii
- Mario & Sonic at the Olympic Games (2007)
- Super Smash Bros. Brawl (2008)
- Mario & Sonic at the Olympic Winter Games (2009)
- Mario & Sonic at the London 2012 Olympic Games (2011)
Nintendo 3DS
- Mario & Sonic at the London 2012 Olympic Games (2012)
- Super Smash Bros. for Nintendo 3DS (2014)
- Hatsune Miku: Project Mirai DX (2015)
- Mario & Sonic at the Rio 2016 Olympic Games (2016)
Wii U
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013)
- Bayonetta 2 (2014)
- Super Smash Bros. for Wii U (2014)
- Tokyo Mirage Sessions ♯FE (2015)
- Mario & Sonic at the Rio 2016 Olympic Games (2016)
Nintendo Switch
- Bayonetta (2018)
- Bayonetta 2 (2018)
- Bayonetta + Bayonetta 2 (2018)
- Super Smash Bros. Ultimate (2018)
- Bayonetta 3 (TBA)
External links
NEC Retro has more information related to Nintendo
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