Difference between revisions of "Final Fight CD"
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Revision as of 14:47, 30 May 2019
Final Fight CD | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega-CD | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||
Developer: A-Wave | |||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Capcom CPS-1 | |||||||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Capcom | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||
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Final Fight CD (ファイナルファイトCD) is a port of Capcom's 1989 arcade game Final Fight for the Sega Mega-CD.
Contents
Story
The game is set in the metropolis of Metro City, a town constantly plagued by crime and violence. When the mayor, Mike Haggar, promises to clean up the city, the Mad Gear gang kidnaps his daughter Jessica and warns him not to interfere. Haggar responds going on a battle across the city to free her, bringing along her boyfriend Cody, and the ninjitsu master Guy to assist him.
Gameplay
Gameplay consists of continually moving to the right, defeating any enemies that appear on the way to each stage's boss with a variety of hand-to-hand attacks, such as punches, kicks, and throws. Barrels, trash cans, and other objects can be broken to reveal food to restore health, items which increase the player's score, and weapons, such as knives, pipes, and swords.
Each character has a basic combo that can performed by rapidly hitting the attack button (), several attacks that can be performed while in the air, and the ability to grapple opponents by walking close to them. While grappling an enemy, the character can either attack an enemy three times before letting them go, or throw them in another direction. All three characters also have a special attack (+ or +) that knocks away all opponents surrounding them, at the cost of a small amount of health. and jump.
The game is split into six areas, each split into several smaller sub-stages. At the end of each stage is a powerful boss enemy that must be defeated before continuing on.
Exclusive to the Sega CD version of the game is a 'Time Attack' mode where players fight an onslaught of enemies for either 99 seconds or they are defeated twice. Score is counted by the number of enemies defeated before the mode ends.
Characters
Rounds
Round 1 - The Slums | |
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Round 2 - The Subway | |
Bonus Round 1 | |
Round 3 - The West Side | |
Round 4 - Industrial Area | |
Bonus Round 2 | |
Round 5 - Bay Area | |
Round 6 - Uptown | |
Versions
Though restricted by the 64 color palette and an on-screen limit of four enemies at a time (in contrast to the arcade's whooping ten enemies on-screen), the game offers an enhanced CD soundtrack, voice acted cutscenes and an exclusive time attack mode. Content-wise, the Mega-CD version is a more complete port of the game than the earlier Super NES version published by Capcom in 1990, as it contains all three playable fighters and all six stages, as well as retaining the 2-player co-op mode from the arcade.
When brought to the western market the female characters Poison and Roxy were censored so that they wore less revealing clothing. The intro was also altered slightly as Jessica was not wearing a shirt in the Japanese version.
The PAL version has one less credit than the Japanese version, health restoring items seem to appear less frequently, a short dialogue between Cody and Guy during the ending was cut, a palette bug can happen in the bar in stage 4, causing people and the barkeeper to have a brownish tone. The PAL version was partially speed optimized as forcing the game into 60Hz mode makes it run too fast.
Production credits
Track list
1. [data track] |
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2. Round 1 Slum 1 / Round 3 / Round 6 (02:10) |
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Composed by: Capcom Sound Team |
3. Round 1 Slum 2 (02:15) |
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Composed by: Capcom Sound Team |
4. Round 2 Subway Park 1 / Round 6 (02:09) |
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Composed by: Capcom Sound Team |
5. Round 2 Subway Park 2 (02:08) |
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Composed by: Capcom Sound Team |
6. Round 3 West Side (03:14) |
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Composed by: Capcom Sound Team |
7. Round 5 Bay Area 1 (02:06) |
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Composed by: Capcom Sound Team |
8. Round 5 Bay Area 2 (01:56) |
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Composed by: Capcom Sound Team |
9. Round 5 Bay Area / Round 6 (02:13) |
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Composed by: Capcom Sound Team |
10. Round 4 Industrial Area 1 (02:10) |
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Composed by: Capcom Sound Team |
11. Round 4 Industrial Area 2 / Round 6 (02:10) |
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Composed by: Capcom Sound Team |
12. Bonus Stage (02:51) |
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Composed by: Capcom Sound Team |
13. Opening (00:08) |
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Composed by: Capcom Sound Team |
14. Game Over (00:10) |
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Composed by: Capcom Sound Team |
15. All Round Clear (00:13) |
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Composed by: Capcom Sound Team |
16. Round Clear (00:08) |
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Composed by: Capcom Sound Team |
17. Character Select / Name Entry (02:01) |
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Composed by: Capcom Sound Team |
18. Continue (00:14) |
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Composed by: Capcom Sound Team |
19. Unused Track 1 (00:11) |
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Composed by: Capcom Sound Team |
20. Time Attack (02:03) |
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Composed by: Capcom Sound Team |
21. Unused Track 2 (00:14) |
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Composed by: Capcom Sound Team |
22. Unused Track 3 (03:14) |
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Composed by: Capcom Sound Team |
23. Opening (02:11) |
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Composed by: Capcom Sound Team |
24. Ending (02:21) |
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Composed by: Capcom Sound Team |
25. Character Introduction Guy (00:23) |
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Composed by: Capcom Sound Team |
26. Character Introduction Cody Travers (00:24) |
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Composed by: Capcom Sound Team |
27. Character Introduction Mike Haggar (00:24) |
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Composed by: Capcom Sound Team |
28. Unused Track 4 (Opening Offvoice) (00:50) |
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Composed by: Capcom Sound Team |
29. Unused Track 5 (Ending Offvoice) (00:39) |
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Composed by: Capcom Sound Team |
Magazine articles
- Main article: Final Fight CD/Magazine articles.
Promotional material
Artwork
Physical scans
81 | |
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Based on 39 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
448,056,000 | CD (EU) | 4410 | ||||||||||
✔ |
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463,800,288 | CD (JP) | G-6013 | ||||||||||
✔ |
|
448,056,000 | CD (US) | 4410 |
References
- ↑ 1.0 1.1 1.2 File:MeanMachinesSega07UK.pdf, page 94 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega07UK.pdf_p94" defined multiple times with different content - ↑ File:CVG UK 151.pdf, page 69
- ↑ File:SegaVisions US 12.pdf, page 109
- ↑ 4.0 4.1 File:GamePro US 048.pdf, page 63
- ↑ File:VideoGame BR 31.pdf, page 6
- ↑ File:SelectRound FR 01.pdf, page 2
- ↑ 7.0 7.1 File:Megablast DE 1993-04.pdf, page 35
- ↑ File:SegaMagazine DE 01.pdf, page 19
- ↑ File:BeepMD_JP_1993-04.pdf, page 22
- ↑ File:SSM_JP_19950901_1995-09.pdf, page 85
- ↑ File:ConsolesPlus FR 018.pdf, page 78
- ↑ 12.0 12.1 File:CVG UK 139.pdf, page 48 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 139.pdf_p48" defined multiple times with different content - ↑ 13.0 13.1 File:EGM US 047.pdf, page 34 Cite error: Invalid
<ref>
tag; name ":File:EGM US 047.pdf_p34" defined multiple times with different content - ↑ 14.0 14.1 Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 121
- ↑ 15.0 15.1 File:GameFan US 0107.pdf, page 16 Cite error: Invalid
<ref>
tag; name ":File:GameFan US 0107.pdf_p16" defined multiple times with different content - ↑ File:HobbyConsolas ES 024.pdf, page 85
- ↑ 17.0 17.1 Joypad, "Septembre 1993" (FR; 1993-0x-xx), page 77
- ↑ File:MegaForce FR Supplement 20.pdf, page 13
- ↑ 19.0 19.1 File:MegaFun DE 1993-09.pdf, page 36 Cite error: Invalid
<ref>
tag; name ":File:MegaFun DE 1993-09.pdf_p36" defined multiple times with different content - ↑ 20.0 20.1 Player One, "Septembre 1993" (FR; 1993-08-xx), page 54
- ↑ 21.0 21.1 File:SegaForceMega UK 02.pdf, page 40 Cite error: Invalid
<ref>
tag; name ":File:SegaForceMega UK 02.pdf_p40" defined multiple times with different content - ↑ 22.0 22.1 File:SegaForce SE 1994 01.pdf, page 22 Cite error: Invalid
<ref>
tag; name ":File:SegaForce SE 1994 01.pdf_p22" defined multiple times with different content - ↑ File:Supergame BR 21.pdf, page 21
- ↑ File:VideoGames DE 1993-10.pdf, page 109
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 118
- ↑ Beep! MegaDrive, "April 1993" (JP; 1993-03-08), page 22
- ↑ Consoles +, "Mars 1993" (FR; 1993-0x-xx), page 74
- ↑ Digitiser (UK) (1993-07-23)
- ↑ Electronic Games (1992-1995), "August 1993" (US; 1993-07-22), page 85
- ↑ Famitsu, "1993-04-02" (JP; 1993-03-19), page 1
- ↑ Game Power, "Giugno 1993" (IT; 1993-0x-xx), page 54
- ↑ GamePro, "July 1993" (US; 1993-xx-xx), page 64
- ↑ Hippon Super, "April 1993" (JP; 1993-03-04), page 44
- ↑ Hobby Consolas, "Septiembre 1993" (ES; 1993-xx-xx), page 82
- ↑ Sega Mega Drive Advanced Gaming, "June 1993" (UK; 1993-04-29), page 48
- ↑ Mega, "May 1993" (UK; 1993-04-15), page 50
- ↑ Mega Action, "July 1993" (UK; 1993-06-17), page 32
- ↑ Mega Force, "Mega-CD Force: Le Supplément Spécial Mega-CD" (FR; 1993-xx-xx), page 12
- ↑ Mega Play, "June 1993" (US; 1993-0x-xx), page 56
- ↑ MegaTech, "May 1993" (UK; 1993-04-23), page 84
- ↑ Megazone, "October 1993" (AU; 1993-xx-xx), page 42
- ↑ ProGames, "Setembro 1993" (BR; 1993-0x-xx), page 34
- ↑ Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 18
- ↑ Sega Power, "August 1993" (UK; 1993-07-01), page 60
- ↑ Sega Pro, "June 1993" (UK; 1993-05-13), page 30
- ↑ Sega Zone, "July 1993" (UK; 1993-06-xx), page 38
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Sonic the Comic, "12th June 1993" (UK; 1993-06-12), page 10
- ↑ Supergame, "Abril 1993" (BR; 1993-04-xx), page 20
- ↑ Super Juegos, "Septiembre 1993" (ES; 1993-0x-xx), page 100
- ↑ Todo Sega, "Septiembre 1993" (ES; 1993-0x-xx), page 38
- ↑ Tricks, "1/95" (RU; 1995-xx-xx), page 22
- ↑ Video Games, "10/93" (DE; 1993-09-29), page 113
Final Fight CD | |
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