Difference between revisions of "Android Assault: The Revenge of Bari-Arm"
From Sega Retro
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{{Bob | {{Bob | ||
| bobscreen=BariArm title.png | | bobscreen=BariArm title.png | ||
− | | publisher=[[Human]] | + | | publisher={{company|[[Human]]|region=Japan}}, {{company|[[Sega]]|region=US}} |
| developer={{company|[[Human]]}}, {{company|[[Big Fun Games]]|region=US}} | | developer={{company|[[Human]]}}, {{company|[[Big Fun Games]]|region=US}} | ||
| system=[[Sega Mega-CD]] | | system=[[Sega Mega-CD]] | ||
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| peripherals= | | peripherals= | ||
| players=1 | | players=1 | ||
− | | genre= | + | | genre=Shooting{{ref|https://web.archive.org/web/20190610175627/https://sega.jp/fb/segahard/mcd/soft_licensee.html}} |
| releases={{releasesMCD | | releases={{releasesMCD | ||
+ | | mcd_date_jp=1993-07-30{{ref|https://web.archive.org/web/20190610175627/https://sega.jp/fb/segahard/mcd/soft_licensee.html}} | ||
+ | | mcd_rrp_jp=7,500e{{magref|bemega|1993-08|13}} | ||
+ | | mcd_code_jp=T-43024 | ||
| mcd_date_us=1994-10{{magref|sonictimes|0209|8}} | | mcd_date_us=1994-10{{magref|sonictimes|0209|8}} | ||
| mcd_code_us=4445 | | mcd_code_us=4445 | ||
− | | | + | | mcd_rating_us=ga |
− | |||
− | |||
}} | }} | ||
− | |||
}} | }} | ||
{{stub}}'''''{{PAGENAME}}''''' or simply '''''Bari-Arm''''' (バリ・アーム) in Japan is a shoot-'em-up developed by [[Human]] for the [[Sega Mega-CD]]. | {{stub}}'''''{{PAGENAME}}''''' or simply '''''Bari-Arm''''' (バリ・アーム) in Japan is a shoot-'em-up developed by [[Human]] for the [[Sega Mega-CD]]. | ||
− | The graphics of this game are similar to [[wikipedia:Masami Ōbari|Masami Obari]]'s style, but he was not involved with this game at all. {{ref|https://twitter.com/g1_bari/status/342600448194277376}}{{ref|https://twitter.com/g1_bari/status/301617869635063808}} | + | The graphics of this game are similar to [[wikipedia:Masami Ōbari|Masami Obari]]'s style, but he was not involved with this game at all. {{ref|https://archive.is/B8J6g|https://twitter.com/g1_bari/status/342600448194277376}}{{ref|https://archive.is/PYiQx|https://twitter.com/g1_bari/status/301617869635063808}} |
==Gameplay== | ==Gameplay== | ||
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{{ratings|MCD}} | {{ratings|MCD}} | ||
{{Scanbox | {{Scanbox | ||
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| console=Mega-CD | | console=Mega-CD | ||
| region=JP | | region=JP | ||
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| spinecard=BariArm MCD JP Spinecard.jpg | | spinecard=BariArm MCD JP Spinecard.jpg | ||
| disc=BariArm MCD JP Disc.jpg | | disc=BariArm MCD JP Disc.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Mega-CD | ||
+ | | region=US | ||
+ | | front=AndroidAssault MCD US Box Front.jpg | ||
+ | | back=AndroidAssault MCD US Box Back.jpg | ||
+ | | disc=AndroidAssault MCD US Disc.jpg | ||
+ | | manual=Androidassault mcd us manual.pdf | ||
}} | }} | ||
Revision as of 22:51, 18 July 2020
Android Assault: The Revenge of Bari-Arm | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega-CD | |||||||||||||||
Publisher: Human (Japan), Sega (US) | |||||||||||||||
Developer: Human, Big Fun Games (US) | |||||||||||||||
Genre: Shooting[1] | |||||||||||||||
Number of players: 1 | |||||||||||||||
|
This short article is in need of work. You can help Sega Retro by adding to it.
Android Assault: The Revenge of Bari-Arm or simply Bari-Arm (バリ・アーム) in Japan is a shoot-'em-up developed by Human for the Sega Mega-CD.
The graphics of this game are similar to Masami Obari's style, but he was not involved with this game at all. [4][5]
Contents
Gameplay
Players control a space fighter which can transform into a mecha and use it to fight against an alien civilization attacking Earth.
Stages
Stage 1: Ganymede | |
---|---|
Stage 2: Gravity Pagoda | |
Stage 3: Zeus Fleet | |
Stage 4: Olympus | |
Stage 5: Moon Base | |
Stage 6: Blue Wind | |
Stage 7: Bay Side City | |
Some bosses can change forms several times.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English (US) | Android Assault: The Revenge of Bari-Arm | Android Assault: The Revenge of Bari-Arm |
Japanese | バリ・アーム | Bari-Arm |
Production credits
- Game Design: Bari-Arm Project Team
- Concept Game Design: Hiroshi Taniguchi, Hiroshi Ishikawa, Keisuke Ohuchi
- Chief Programmer: Jun Hirata
- Program: Tomomi Ohsawa, Kiyobumi Tsukahara, Tetsutarou Hoshino, Hideyuki Kodaira
- Chief Graphic Design: Hiroshi Ishikawa
- Graphic Design: Akira, Nozomu Azuma, Shike Tadao, Edi Otihusay, Junji Ohta, Keisuke Ohuchi
- Visual Animation: Kenichi Abe, Hiroshi Ishikawa, Keisuke Ohuchi
- Music Composed and Arranged by: Nobuhiro Makino
Musicians (H.E.L.P)
- Key: Nobuhiro Makino
- Drums: Tohru Tanaka
- Bass: Ataru Kindaichi, Masaaki Mizuno
- Guitar: Jirou Takada, Kenichi Ohkusu
- Sax: Seiichirou Seki
- Sound Engineers: Akio Yasuhara (CoCo Studio), Toshiaki Yamaya (CoCo Studio), Tameharu Endou (PALE GREEN Studio)
Sound Effect
- Project Ultimo: Masao Watanabe, Kohichi Iizuka
- Voice and Narration: Jason Russell
- Sound Installation and Effects: Hiroshi Taniguchi
- Sound Producer: Hiroya Niwayama
Team Image Music Staff
- Composer: Hiroshi Taniguchi
- Guitar: Katunori Kitajima
- Bass: Shaka Yonezawa
- S. Engineer: Konomi Itou
- S. Adviser: Hideo Maeda
- Sub Director: Jun Hirata
- Director and Supervisor: Keisuke Ohuchi
- Special Thanks: Hiroyuki.S, Masahiko.A, Mayumi.S, Hisako.H (MOTHER BASE), Yukiyo.Nakajima (AtoZ NETWORK), Yuuichi Kobayashi, Takeshi Suzuki, Masato Masuda, Kimura Brothers., Takashi Ueno, and my Sweetheart.
- Hirosi Taniguchi / Hiroshi Ichikawa / Keisuke Ohuchi
- Bari-Arm Project Team
- ©Human Corporation 1992 1993
Note. Oversea version is only different Licensor and Copyright.
- Licensed by: Sega Enterprises, Ltd.
- ©Copyright Human and Big Fun Games 1994
Track list
1. Data track |
---|
2. Boss Fight (02:05) |
---|
Composed by: Nobuhiro Makino |
3. Moon Base (02:01) |
---|
From: Stage 5 |
Composed by: Nobuhiro Makino |
4. Opening Intro 2 (00:47) |
---|
Composed by: Nobuhiro Makino |
5. Bayside City (03:07) |
---|
From: Stage 7 |
Composed by: Nobuhiro Makino |
6. Untitled 1 (00:45) |
---|
Composed by: Nobuhiro Makino |
7. Boss Fight 3 (03:02) |
---|
Composed by: Nobuhiro Makino |
8. Stage Clear (00:13) |
---|
Composed by: Nobuhiro Makino |
9. Ganymede (02:50) |
---|
From: Stage 1 |
Composed by: Nobuhiro Makino |
10. Ending (01:50) |
---|
Composed by: Nobuhiro Makino |
11. Zeus Fleet 2 (01:58) |
---|
From: Stage 3 |
Composed by: Nobuhiro Makino |
12. Zeus Fleet 1 (03:04) |
---|
From: Stage 3 |
Composed by: Nobuhiro Makino |
13. Game Over (00:30) |
---|
Composed by: Nobuhiro Makino |
14. Olympus (03:03) |
---|
From: Stage 4 |
Composed by: Nobuhiro Makino |
15. Blue Wind (02:04) |
---|
From: Stage 6 |
Composed by: Nobuhiro Makino |
16. Gravity Pagoda (01:59) |
---|
From: Stage 2 |
Composed by: Nobuhiro Makino |
17. Boss Fight 2 (02:06) |
---|
Composed by: Nobuhiro Makino |
18. Opening Intro 1 (01:07) |
---|
Composed by: Nobuhiro Makino |
19. Untitled 2 (00:07) |
---|
Composed by: Nobuhiro Makino |
► Running time: 32:38
Magazine articles
- Main article: Android Assault: The Revenge of Bari-Arm/Magazine articles.
Promotional material
Print advert in Beep! MegaDrive (JP) #1993-08: "August 1993" (1993-07-08)
Print advert in Beep! MegaDrive (JP) #1993-09: "September 1993" (1993-08-07)
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
70 | |
---|---|
Based on 15 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
362,589,024 | CD (JP) | T-43024 |
References
- ↑ 1.0 1.1 https://sega.jp/fb/segahard/mcd/soft_licensee.html (Wayback Machine: 2019-06-10 17:56)
- ↑ Beep! MegaDrive, "August 1993" (JP; 1993-07-08), page 13
- ↑ Sonic Times, "Volume 2 Number 9: October 1994" (US; 1994-xx-xx), page 8
- ↑ @g1_bari on Twitter (archive.today)
- ↑ @g1_bari on Twitter (archive.today)
- ↑ File:BariArm_MCD_JP_SSEnding.pdf
- ↑ Beep! MegaDrive, "August 1993" (JP; 1993-07-08), page 22
- ↑ Dengeki Mega Drive, "August 1993" (JP; 1993-07-08), page 36
- ↑ Electronic Games (1992-1995), "November 1994" (US; 1994-1x-xx), page 148
- ↑ Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 48
- ↑ Famitsu, "1993-08-06" (JP; 1993-07-23), page 41
- ↑ GameFan, "Volume 1, Issue 10: September 1993" (US; 1993-xx-xx), page 15
- ↑ Game Players, "Vol. 8 No. 1 January 1995" (US; 199x-xx-xx), page 56
- ↑ Game Power, "Novembre 1993" (IT; 1993-1x-xx), page 90
- ↑ GamePro, "December 1994" (US; 1994-xx-xx), page 138
- ↑ Game Informer, "January 1995" (US; 199x-xx-xx), page 42
- ↑ Hippon Super, "August 1993" (JP; 1993-07-03), page 41
- ↑ Joypad, "Septembre 1993" (FR; 1993-0x-xx), page 93
- ↑ Mega, "November 1993" (UK; 1993-10-21), page 59
- ↑ MegaTech, "October 1993" (UK; 1993-09-20), page 72
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85