Difference between revisions of "Daikoukai Jidai II"

From Sega Retro

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| peripherals=
 
| peripherals=
 
| players=1
 
| players=1
| genre=Simulation{{ref|https://web.archive.org/web/20190728123006/https://sega.jp/fb/segahard/ss/soft_licensee3.html}}
+
| genre=Simulation{{ref|https://web.archive.org/web/20190728123006/https://sega.jp/fb/segahard/ss/soft_licensee3.html}}{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}}
 
| originalsystem=JP Home Computers
 
| originalsystem=JP Home Computers
 
| releases={{releasesMD
 
| releases={{releasesMD
 +
| md_date_jp=1994-06-24{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}}
 +
| md_code_jp=T-76163
 +
| md_rrp_jp=11,800e{{fileref|NewHorizons MD JP Box.jpg}}
 
| md_date_us=1994-11{{magref|gameplayers|0712|11}}
 
| md_date_us=1994-11{{magref|gameplayers|0712|11}}
 
| md_code_us=T-76126
 
| md_code_us=T-76126
| md_date_jp=1994-06-24
+
| md_rating_us=ga
| md_code_jp=T-76163
 
| md_rrp_jp=11,800
 
 
}}
 
}}
 
{{releasesSat
 
{{releasesSat
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| sat_type_jp_1=Premium
 
| sat_type_jp_1=Premium
 
}}
 
}}
| vrc=ga
 
 
| otherformats={{NonSega|IBMPC|FMTOWNS|PC98|PS|X68|SNES}}
 
| otherformats={{NonSega|IBMPC|FMTOWNS|PC98|PS|X68|SNES}}
 
}}
 
}}
Line 37: Line 37:
  
 
==Story==
 
==Story==
 
+
''New Horizons'' starts in 1522, during the Age of Exploration. Soon after Magellan's famous voyage which proves that the Earth is indeed round, countries around the planet spread through the newly discovered territories.
New Horizons starts in 1522, during the Age of Exploration. Soon after Magellan's famous voyage which proves that the Earth is indeed round, countries around the planet spread through the newly discovered territories.
 
  
 
Players will take control of 6 different characters, with different goals and skill sets and attempt to finish their story with trade, combat or exploration.
 
Players will take control of 6 different characters, with different goals and skill sets and attempt to finish their story with trade, combat or exploration.
  
 
==Playable Characters==
 
==Playable Characters==
 
 
===Joao Franco===
 
===Joao Franco===
 
 
 
Son of Leon Franco, the main character of the previous game, Joao is travelling the world for the glory of his homeland. A young man burning with a desire to explore the world, Joao's ultimate goal is to find the famed continent of Atlantis.
 
Son of Leon Franco, the main character of the previous game, Joao is travelling the world for the glory of his homeland. A young man burning with a desire to explore the world, Joao's ultimate goal is to find the famed continent of Atlantis.
 
+
* Age: 18
 
+
* Leadership: 78
Age: 18
+
* Knowledge: 75
 
+
* Courage: 82
Leadership: 78
+
* Seamanship: 75
 
+
* Intuition: 85
Knowledge: 75
+
* Charm: 89
 
+
* Swordplay: 82
Courage: 82
+
* Special Skill: Negotiation
 
+
* Country: Portugal
Seamanship: 75
+
* Ruler: King Manuel
 
+
* Capital: Lisbon
Intuition: 85
 
 
 
Charm: 89
 
 
 
Swordplay: 82
 
 
 
Special Skill: Negotiation
 
 
 
 
 
Country: Portugal
 
 
 
Ruler: King Manuel
 
 
 
Capital: Lisbon
 
 
 
  
 
A major naval and colonial power during the 16th Century, Portugal has claimed soverignity over new lands east of 46W longtitude thanks to the Treaty of Tordesillas in 1494. Even though Portugal established a trade route to India through West Africa, it is searching a new route from East Asia due to existing, perilious route.
 
A major naval and colonial power during the 16th Century, Portugal has claimed soverignity over new lands east of 46W longtitude thanks to the Treaty of Tordesillas in 1494. Even though Portugal established a trade route to India through West Africa, it is searching a new route from East Asia due to existing, perilious route.
 
  
 
===Catalina Erantzo===
 
===Catalina Erantzo===
 
 
 
Catalina is a short tempered and feisty former Spanish Navy officer (unlikely considering her young age and the patriachial society of the time) who resigned her commission and became a pirate after her brother and fiancee were killed in combat, reportedly against Joao Franco. Her ultimate goal is to avenge the deaths of her loved ones. She is most likely based upon Catalina de Erauso.
 
Catalina is a short tempered and feisty former Spanish Navy officer (unlikely considering her young age and the patriachial society of the time) who resigned her commission and became a pirate after her brother and fiancee were killed in combat, reportedly against Joao Franco. Her ultimate goal is to avenge the deaths of her loved ones. She is most likely based upon Catalina de Erauso.
 
+
* Age: 18
 
+
* Leadership: 80
Age: 18
+
* Knowledge: 65
 
+
* Courage: 86
Leadership: 80
+
* Seamanship: 79
 
+
* Intuition: 52
Knowledge: 65
+
* Charm: 95
 
+
* Swordplay: 92
Courage: 86
+
* Special Skill: Gunnery
 
+
* Country: Spain
Seamanship: 79
+
* Ruler: King Carlos
 
+
* Capital: Madrid
Intuition: 52
 
 
 
Charm: 95
 
 
 
Swordplay: 92
 
 
 
Special Skill: Gunnery
 
 
 
 
 
Country: Spain
 
 
 
Ruler: King Carlos
 
 
 
Capital: Madrid
 
 
 
  
 
Spain was at the top of her power during the 16th century, becoming a menace to the rest of the countries thanks to the massive navy they had at the time. Treaty of Tordesillas awarded the new lands west of 46W to the Spanish and defeat of the Aztecs allowed Spain to open ports in Carribean. Incas are next in the line for Spanish conquest.
 
Spain was at the top of her power during the 16th century, becoming a menace to the rest of the countries thanks to the massive navy they had at the time. Treaty of Tordesillas awarded the new lands west of 46W to the Spanish and defeat of the Aztecs allowed Spain to open ports in Carribean. Incas are next in the line for Spanish conquest.
 
  
 
===Otto Baynes===
 
===Otto Baynes===
 
 
 
An English privateer, (essentially a pirate working for the government) Baynes is a seasoned captain who is under secret orders from Henry the VIII (who took a break from decapitating his wives) to defeat the legendary Spanish Armada.  
 
An English privateer, (essentially a pirate working for the government) Baynes is a seasoned captain who is under secret orders from Henry the VIII (who took a break from decapitating his wives) to defeat the legendary Spanish Armada.  
 
+
* Age: 39
 
+
* Leadership: 92
Age: 39
+
* Knowledge: 61
 
+
* Courage: 88
Leadership: 92
+
* Seamanship: 72
 
+
* Intuition: 43
Knowledge: 61
+
* Charm: 82
 
+
* Swordplay: 86
Courage: 88
+
* Special Skill: Gunnery
 
+
* Country: England
Seamanship: 72
+
* Ruler: Henry the VIII
 
+
* Capital: London
Intuition: 43
 
 
 
Charm: 82
 
 
 
Swordplay: 86
 
 
 
Special Skill: Gunnery
 
 
 
 
 
Country: England
 
 
 
Ruler: Henry the VIII
 
 
 
Capital: London
 
 
 
  
 
Exhausted from the devastating wars such as War of the Roses and Hundred Years War since the 14th century, England was left behind in the race for new territories. England considers both Spain and Portugal as potential enemies in the future.
 
Exhausted from the devastating wars such as War of the Roses and Hundred Years War since the 14th century, England was left behind in the race for new territories. England considers both Spain and Portugal as potential enemies in the future.
 
  
 
===Ernst Von Bohr===
 
===Ernst Von Bohr===
 
 
 
A cartographer from the Netherlands, Bohr was hired by his friend Mercator to travel the world and create a detailed map of the world.
 
A cartographer from the Netherlands, Bohr was hired by his friend Mercator to travel the world and create a detailed map of the world.
 
+
* Age: 23
 
+
* Leadership: 78
Age: 23
+
* Knowledge: 86
 
+
* Courage: 62
Leadership: 78
+
* Seamanship: 92
 
+
* Intuition: 82
Knowledge: 86
+
* Charm: 90
 
+
* Swordplay: 53
Courage: 62
+
* Special Skill: Cartography
 
+
* Country: Netherlands
Seamanship: 92
+
* Ruler: Governor-General
 
+
* Capital: Amsterdam
Intuition: 82
 
 
 
Charm: 90
 
 
 
Swordplay: 53
 
 
 
Special Skill: Cartography
 
 
 
 
 
Country: Netherlands
 
 
 
Ruler: Governor-General
 
 
 
Capital: Amsterdam
 
 
 
  
 
A rising power of sea exploration, Holland expanded her influence as a link between the East and the West. Holland's recent economic growth allowed her to participate in the power struggle in the Atlantic Ocean.
 
A rising power of sea exploration, Holland expanded her influence as a link between the East and the West. Holland's recent economic growth allowed her to participate in the power struggle in the Atlantic Ocean.
 
  
 
===Pietro Conti===
 
===Pietro Conti===
 
 
 
An Italian adventurer who searches the world to find treasures to pay for the debts his father left for him.
 
An Italian adventurer who searches the world to find treasures to pay for the debts his father left for him.
 
+
* Age: 33
 
+
* Leadership: 84
Age: 33
+
* Knowledge: 75
 
+
* Courage: 53
Leadership: 84
+
* Seamanship: 80
 
+
* Intuition: 87
Knowledge: 75
+
* Charm: 81
 
+
* Swordplay: 61
Courage: 53
+
* Special Skill: Celestial Navigation
 
+
* Country: Republic of Genoa (Representing Italy)
Seamanship: 80
+
* Ruler: Doge (Governor-General)
 
+
* Capital: Genoa
Intuition: 87
 
 
 
Charm: 81
 
 
 
Swordplay: 61
 
 
 
Special Skill: Celestial Navigation
 
 
 
 
 
Country: Republic of Genoa (Representing Italy)
 
 
 
Ruler: Doge (Governor-General)
 
 
 
Capital: Genoa
 
 
 
  
 
A separated and divided country until Italian Reunification in 19th Century, Italy consists of different Republics whose leaders were elected by population. (Read: Only the rich ones) Ever since the discovery of the New World and the shifting of trade from Mediterrenean to Atlantic, Italy has been in a decline. Italian Republics see both Spain and Portugal as rivals.
 
A separated and divided country until Italian Reunification in 19th Century, Italy consists of different Republics whose leaders were elected by population. (Read: Only the rich ones) Ever since the discovery of the New World and the shifting of trade from Mediterrenean to Atlantic, Italy has been in a decline. Italian Republics see both Spain and Portugal as rivals.
 
  
 
===Ali Vezas===
 
===Ali Vezas===
 
 
 
A Turkish merchant who grew up in poverty. Orphaned at the young age and lost contact with her sister, a twist of fate brings him a merchant ship. His ultimate goal is to get rich and find his long lost sister, Sapha. (Trivia: His surname is an oversight. Turks did not take surnames until formation of the Republic of Turkey)
 
A Turkish merchant who grew up in poverty. Orphaned at the young age and lost contact with her sister, a twist of fate brings him a merchant ship. His ultimate goal is to get rich and find his long lost sister, Sapha. (Trivia: His surname is an oversight. Turks did not take surnames until formation of the Republic of Turkey)
 
+
* Age: 19
Age: 19
+
* Leadership: 80
 
+
* Knowledge: 84
Leadership: 80
+
* Courage: 53
 
+
* Seamanship: 86
Knowledge: 84
+
* Intuition: 65
 
+
* Charm: 80
Courage: 53
+
* Swordplay: 42
 
+
* Special Skill: Accounting
Seamanship: 86
+
* Country: Turkey (Ottoman Empire)
 
+
* Ruler: Suleiman "The Magnificent"
Intuition: 65
+
* Capital: Istanbul
 
 
Charm: 80
 
 
 
Swordplay: 42
 
 
 
Special Skill: Accounting
 
 
 
 
 
Country: Turkey (Ottoman Empire)
 
 
 
Ruler: Suleiman "The Magnificent"
 
 
 
Capital: Istanbul
 
 
 
  
 
A major power during the 16th Century, Ottoman Empire is an Islamic nation ruled by a young yet extremely talented Sultan. Due to its aggressive expansion policy, Turkey has captured large sweaths of territory ranging from Balkans to the Africa and Middle East. Portugal's recent advances in the Indian Ocean is threatening the Turks' goals in the region.
 
A major power during the 16th Century, Ottoman Empire is an Islamic nation ruled by a young yet extremely talented Sultan. Due to its aggressive expansion policy, Turkey has captured large sweaths of territory ranging from Balkans to the Africa and Middle East. Portugal's recent advances in the Indian Ocean is threatening the Turks' goals in the region.
  
 
==Gameplay==
 
==Gameplay==
 
 
===Abilities===
 
===Abilities===
 
+
* Leadership (Flag): If captain has high leadership, vessel will travel faster, crew will have higher morale and it will give bonuses during combat.
Leadership (Flag): If captain has high leadership, vessel will travel faster, crew will have higher morale and it will give bonuses during combat.
+
* Seamanship (Anchor): If captain has high seamanship, vessel will travel faster.
 
+
* Knowledge (Open Book): Crew will resist diseases more frequently.
Seamanship (Anchor): If captain has high seamanship, vessel will travel faster.
+
* Intuition (Exclamation Mark): Main character will have higher chance to detect ports and treasures.
 
+
* Courage (Fist): Advantage in battle.
Knowledge (Open Book): Crew will resist diseases more frequently.
+
* Swordmanship (Sword): Advantage in battle.
 
+
* Charm (Heart): Get better deals in trading at markets and item shops.
Intuition (Exclamation Mark): Main character will have higher chance to detect ports and treasures.
 
 
 
Courage (Fist): Advantage in battle.
 
 
 
Swordmanship (Sword): Advantage in battle.
 
 
 
Charm (Heart): Get better deals in trading at markets and item shops.
 
 
 
  
 
===Skills===
 
===Skills===
 
 
Some of these skills can be learned from other people in the game while some of them are locked to playable or recruitable characters.
 
Some of these skills can be learned from other people in the game while some of them are locked to playable or recruitable characters.
  
Celestial Navigation: If first mate has this skill, "Auto Sail" command can be used. If a captain has this skill, ship will travel faster. This skill can be learned in Astronomer's House if Knowledge is above 80, Seamanship and Intuition is above 70.
+
* Celestial Navigation: If first mate has this skill, "Auto Sail" command can be used. If a captain has this skill, ship will travel faster. This skill can be learned in Astronomer's House if Knowledge is above 80, Seamanship and Intuition is above 70.
 
+
* Cartography: This skill will allow player to sign contracts with cartographers who will pay for information on distant lands. Can be learned in a Cartographer's Studio if Seamanship, Intuition and Knowledge is above 75.
Cartography: This skill will allow player to sign contracts with cartographers who will pay for information on distant lands. Can be learned in a Cartographer's Studio if Seamanship, Intuition and Knowledge is above 75.
+
* Gunnery: Increases cannon fire accuracy during naval battles. It can be learned at a Strategist's House if Leadership is above 75, Knowledge is above 65 and Courage is above 80.
 
+
* Accounting: A first mate with this skill will tell you where the best prices are for a particular good. Cannot be learned.
Gunnery: Increases cannon fire accuracy during naval battles. It can be learned at a Strategist's House if Leadership is above 75, Knowledge is above 65 and Courage is above 80.
+
* Negotiation: Ships and good can be bought at a lower price. Cannot be learned.
 
 
Accounting: A first mate with this skill will tell you where the best prices are for a particular good. Cannot be learned.
 
 
 
Negotiation: Ships and good can be bought at a lower price. Cannot be learned.
 
  
 
==Magazine articles==
 
==Magazine articles==
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{{ratings|MD}}
 
{{ratings|MD}}
 
{{Scanbox
 
{{Scanbox
| console=Mega Drive
 
| region=US
 
| cover=NewHorizons MD US Box.jpg
 
| cart=NewHorizons MD US Cart.jpg
 
| manual=New Horizons MD US Manual.pdf
 
| poster=NewHorizons MD US Poster Front.jpg
 
| posterback=NewHorizons MD US Poster Back.jpg
 
}}{{Scanbox
 
 
| console=Mega Drive
 
| console=Mega Drive
 
| region=JP
 
| region=JP
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| item1name=Map
 
| item1name=Map
 
| item1=Daikoukai Jidai II Map.jpg
 
| item1=Daikoukai Jidai II Map.jpg
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=US
 +
| cover=NewHorizons MD US Box.jpg
 +
| cart=NewHorizons MD US Cart.jpg
 +
| manual=New Horizons MD US Manual.pdf
 +
| poster=NewHorizons MD US Poster Front.jpg
 +
| posterback=NewHorizons MD US Poster Back.jpg
 
}}
 
}}
  

Revision as of 12:02, 9 August 2020

n/a

DaikoukaiJidaiII MDTitleScreen.png

Daikoukai Jidai II
System(s): Sega Mega Drive, Sega Saturn
Publisher: Koei
Developer:
Original system(s): JP Home Computers
Sound driver:
Sega Saturn
SCSP (1 track)
Genre: Simulation[1][2]

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥11,800 (12,154)11,800e[3] T-76163
Sega Mega Drive
US
T-76126
Videogame Rating Council: GA
Sega Saturn
JP
¥6,8006,800 T-7628G
Sega Rating: All Ages
Sega Saturn
JP
(Premium)
¥6,8006,800 T-7649G
Sega Rating: All Ages
Non-Sega versions

This teeny-tiny article needs some work. You can help us by expanding it.


Daikoukai Jidai II (大航海時代II) is the sequel to Koei's simulation game Daikoukai Jidai, both a part of their Rékoeition Series. It was first released in 1993 on various Japanese computers before being ported to a variety of other systems, including to the Sega Mega Drive (1994; US/JP) and Sega Saturn (1997; JP). Western releases called the game New Horizons.

For whatever reason the Japanese Saturn release was given "Rékoeition" as the genre.

Overseas console versions are slightly censored: Churches and Mosques were replaced with "Round Earth Societies" in which players can study instead of pray. Pubs are also replaced with cafes. All references to alcohol have neem removed as well. (Such as Baynes' drunkard friend, who becomes a glutton instead) Removing religious and alcohol related themes from overseas versions of console games was a common practice at the time.

Story

New Horizons starts in 1522, during the Age of Exploration. Soon after Magellan's famous voyage which proves that the Earth is indeed round, countries around the planet spread through the newly discovered territories.

Players will take control of 6 different characters, with different goals and skill sets and attempt to finish their story with trade, combat or exploration.

Playable Characters

Joao Franco

Son of Leon Franco, the main character of the previous game, Joao is travelling the world for the glory of his homeland. A young man burning with a desire to explore the world, Joao's ultimate goal is to find the famed continent of Atlantis.

  • Age: 18
  • Leadership: 78
  • Knowledge: 75
  • Courage: 82
  • Seamanship: 75
  • Intuition: 85
  • Charm: 89
  • Swordplay: 82
  • Special Skill: Negotiation
  • Country: Portugal
  • Ruler: King Manuel
  • Capital: Lisbon

A major naval and colonial power during the 16th Century, Portugal has claimed soverignity over new lands east of 46W longtitude thanks to the Treaty of Tordesillas in 1494. Even though Portugal established a trade route to India through West Africa, it is searching a new route from East Asia due to existing, perilious route.

Catalina Erantzo

Catalina is a short tempered and feisty former Spanish Navy officer (unlikely considering her young age and the patriachial society of the time) who resigned her commission and became a pirate after her brother and fiancee were killed in combat, reportedly against Joao Franco. Her ultimate goal is to avenge the deaths of her loved ones. She is most likely based upon Catalina de Erauso.

  • Age: 18
  • Leadership: 80
  • Knowledge: 65
  • Courage: 86
  • Seamanship: 79
  • Intuition: 52
  • Charm: 95
  • Swordplay: 92
  • Special Skill: Gunnery
  • Country: Spain
  • Ruler: King Carlos
  • Capital: Madrid

Spain was at the top of her power during the 16th century, becoming a menace to the rest of the countries thanks to the massive navy they had at the time. Treaty of Tordesillas awarded the new lands west of 46W to the Spanish and defeat of the Aztecs allowed Spain to open ports in Carribean. Incas are next in the line for Spanish conquest.

Otto Baynes

An English privateer, (essentially a pirate working for the government) Baynes is a seasoned captain who is under secret orders from Henry the VIII (who took a break from decapitating his wives) to defeat the legendary Spanish Armada.

  • Age: 39
  • Leadership: 92
  • Knowledge: 61
  • Courage: 88
  • Seamanship: 72
  • Intuition: 43
  • Charm: 82
  • Swordplay: 86
  • Special Skill: Gunnery
  • Country: England
  • Ruler: Henry the VIII
  • Capital: London

Exhausted from the devastating wars such as War of the Roses and Hundred Years War since the 14th century, England was left behind in the race for new territories. England considers both Spain and Portugal as potential enemies in the future.

Ernst Von Bohr

A cartographer from the Netherlands, Bohr was hired by his friend Mercator to travel the world and create a detailed map of the world.

  • Age: 23
  • Leadership: 78
  • Knowledge: 86
  • Courage: 62
  • Seamanship: 92
  • Intuition: 82
  • Charm: 90
  • Swordplay: 53
  • Special Skill: Cartography
  • Country: Netherlands
  • Ruler: Governor-General
  • Capital: Amsterdam

A rising power of sea exploration, Holland expanded her influence as a link between the East and the West. Holland's recent economic growth allowed her to participate in the power struggle in the Atlantic Ocean.

Pietro Conti

An Italian adventurer who searches the world to find treasures to pay for the debts his father left for him.

  • Age: 33
  • Leadership: 84
  • Knowledge: 75
  • Courage: 53
  • Seamanship: 80
  • Intuition: 87
  • Charm: 81
  • Swordplay: 61
  • Special Skill: Celestial Navigation
  • Country: Republic of Genoa (Representing Italy)
  • Ruler: Doge (Governor-General)
  • Capital: Genoa

A separated and divided country until Italian Reunification in 19th Century, Italy consists of different Republics whose leaders were elected by population. (Read: Only the rich ones) Ever since the discovery of the New World and the shifting of trade from Mediterrenean to Atlantic, Italy has been in a decline. Italian Republics see both Spain and Portugal as rivals.

Ali Vezas

A Turkish merchant who grew up in poverty. Orphaned at the young age and lost contact with her sister, a twist of fate brings him a merchant ship. His ultimate goal is to get rich and find his long lost sister, Sapha. (Trivia: His surname is an oversight. Turks did not take surnames until formation of the Republic of Turkey)

  • Age: 19
  • Leadership: 80
  • Knowledge: 84
  • Courage: 53
  • Seamanship: 86
  • Intuition: 65
  • Charm: 80
  • Swordplay: 42
  • Special Skill: Accounting
  • Country: Turkey (Ottoman Empire)
  • Ruler: Suleiman "The Magnificent"
  • Capital: Istanbul

A major power during the 16th Century, Ottoman Empire is an Islamic nation ruled by a young yet extremely talented Sultan. Due to its aggressive expansion policy, Turkey has captured large sweaths of territory ranging from Balkans to the Africa and Middle East. Portugal's recent advances in the Indian Ocean is threatening the Turks' goals in the region.

Gameplay

Abilities

  • Leadership (Flag): If captain has high leadership, vessel will travel faster, crew will have higher morale and it will give bonuses during combat.
  • Seamanship (Anchor): If captain has high seamanship, vessel will travel faster.
  • Knowledge (Open Book): Crew will resist diseases more frequently.
  • Intuition (Exclamation Mark): Main character will have higher chance to detect ports and treasures.
  • Courage (Fist): Advantage in battle.
  • Swordmanship (Sword): Advantage in battle.
  • Charm (Heart): Get better deals in trading at markets and item shops.

Skills

Some of these skills can be learned from other people in the game while some of them are locked to playable or recruitable characters.

  • Celestial Navigation: If first mate has this skill, "Auto Sail" command can be used. If a captain has this skill, ship will travel faster. This skill can be learned in Astronomer's House if Knowledge is above 80, Seamanship and Intuition is above 70.
  • Cartography: This skill will allow player to sign contracts with cartographers who will pay for information on distant lands. Can be learned in a Cartographer's Studio if Seamanship, Intuition and Knowledge is above 75.
  • Gunnery: Increases cannon fire accuracy during naval battles. It can be learned at a Strategist's House if Leadership is above 75, Knowledge is above 65 and Courage is above 80.
  • Accounting: A first mate with this skill will tell you where the best prices are for a particular good. Cannot be learned.
  • Negotiation: Ships and good can be bought at a lower price. Cannot be learned.

Magazine articles

Main article: Daikoukai Jidai II/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in GamePro (US) #64: "November 1994" (1994-xx-xx)
also published in:
  • EGM² (US) #5: "November 1994" (1994-1x-xx)[5]
  • GamePro (US) #68: "March 1995" (1995-xx-xx)[6]
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1997-06: "1997-06 (1997-03-07)" (1997-02-21)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1997-11: "1997-11 (1997-04-11)" (1997-03-28)
Logo-pdf.svg

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[7]
Beep! MegaDrive (JP) NTSC-J
78
[8]
Electronic Games (1992-1995) (US) NTSC-U
83
[9]
Entsiklopediya luchshikh igr Sega. Vypusk 8 (RU)
90
[10]
Famitsu (JP) NTSC-J
65
[11]
Game Players (US) NTSC-U
35
[12]
Sega Saturn Magazine (JP) NTSC-J
83
[13]
Tricks 16 bit (RU)
74
[14]
Sega Mega Drive
70
Based on
8 reviews

Daikoukai Jidai II

Mega Drive, JP
NewHorizons MD JP Box.jpg
Cover
DaikoukaiJidaiII MD JP CartTop.jpg
DaikoukaiJidaiII MD JP Cart.jpg
Cart
Daikoukaijidai2 md jp manual.pdf
Manual
Daikoukai Jidai II Map.jpg
Map
Mega Drive, US
NewHorizons MD US Box.jpg
Cover
NewHorizons MD US Cart.jpg
Cart
New Horizons MD US Manual.pdf
Manual
NewHorizons MD US Poster Back.jpgNewHorizons MD US Poster Front.jpg
Poster

Saturn version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Famitsu (JP) NTSC-J
68
[15]
Saturn Fan (JP) NTSC-J
62
[16]
Sega Saturn Magazine (JP) NTSC-J
86
[17]
Sega Saturn Magazine (JP) NTSC-J
73
[18]
Sega Saturn
72
Based on
4 reviews

Daikoukai Jidai II

Saturn, JP
DaikoukaiJidaiII Saturn JP Box Back.jpgDJII Saturn JP Box Front.jpg
Cover
DaikoukaiJidaiII Saturn JP Disc.jpg
Disc
Saturn, JP (Premium Pack)
DJII Saturn JP Box Front PremiumPack.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 ead69824
MD5 9ec6ceb468baee52cdede2595adc0f47
SHA-1 9fd375cd212a132db24c40a8977c50d0f7b81524
2MB 1994-10 Cartridge (US)
Sega Mega Drive
CRC32 e040f0da
MD5 9a83cd8859e942816cc138e6165af0be
SHA-1 74f61092067d82127cae3306d5a66d3efe946bc3
2MB 1994-04 Cartridge (JP)
Sega Saturn
CRC32
MD5
SHA-1
93,190,944 1997-02-26 CD-ROM (JP) T-7628G V1.001

Extra content

This game has extra content which can be viewed when accessing the disc on a PC.

Saturn (JP) Extra files
Folder / File Type Size description
DK2_ABS.TXT TXT (Abstract) 385 About this game.
DK2_BIB.TXT TXT (Bibliographiced) 62 About original game
DK2_CPY.TXT TXT (Copyright) 34 Copyright


References

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