Difference between revisions of "Line of Fire (Master System)"
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Revision as of 12:07, 30 April 2021
Line of Fire | |||||||||||||||||||||||||||||||||||
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System(s): Sega Master System | |||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||
Developer: Sega CS, Sanritsu | |||||||||||||||||||||||||||||||||||
Peripherals supported: 3-D Glasses | |||||||||||||||||||||||||||||||||||
Genre: Shooting[1][2] | |||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||
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Line of Fire is a Sega Master System re-interpretation of the Sega X Board arcade game of the same name. As the Master System cannot handle real-time scaling and rotations, the game is reduced to just being a vertical shoot-'em-up.
Contents
Story
Jack, a solider of the Allied Forces, manages to infiltrate the enemy base and discovers a state-of-the-art assault rifle. Soon after however, he is detected and attacked by enemy soldiers. Hijacking an enemy jeep and later a boat and a helicopter, Jack must pass through enemy lines and reach Allied Headquarters.
Gameplay
Line of Fire is a simplistic shoot-'em-up. Button fires the guided missiles while button fires machine guns. While machine guns can hit any enemies, the missiles' hit range depends on the vehicle the player is using. If they are using the jeep or the boat, missiles will hit air targets, and while in a helicopter they will only hit enemies on the ground. This arrangement seriously limits players' tactical options. Missiles, while having no homing ability, have limited guidance as they can be moved with the D-Pad after firing.
There are two types of power-ups: Medical kits increase the health of the vehicle while missile bundles increase the player's amount of missiles. Every level has a mid-boss and an end boss.
Levels
Production credits
Magazine articles
- Main article: Line of Fire (Master System)/Magazine articles.
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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56 | |
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Based on 18 reviews |
Master System, BX† |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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512kB | Cartridge (EU) |
References
- ↑ File:LineofFire SMS EU Box.jpg
- ↑ File:LineOfFire SMS KR cover.jpg
- ↑ 3.0 3.1 Sega Power, "February 1992" (UK; 1992-01-02), page 12
- ↑ 4.0 4.1 Sega Pro, "March 1992" (UK; 1992-02-20), page 55
- ↑ Aktueller Software Markt, "März 1992" (DE; 1992-02-14), page 120
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 142
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 143
- ↑ FX (UK) (+0:00)
- ↑ Gamers, "Februar/März 1992" (DE; 1992-xx-xx), page 28
- ↑ Hobby Consolas, "Mayo 1992" (ES; 1992-0x-xx), page 124
- ↑ Joystick, "Janvier 1992" (FR; 199x-xx-xx), page 159
- ↑ Mega Force, "Novembre 1991" (FR; 1991-11-19), page 87
- ↑ Micromanía (segunda época), "Febrero 1992" (ES; 1992-0x-xx), page 28
- ↑ Micro News, "Décembre 1991" (FR; 1991-1x-xx), page 186
- ↑ Mean Machines, "December 1991" (UK; 1991-11-28), page 126
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 135
- ↑ Player One, "Décembre 1991" (FR; 1991-xx-xx), page 90
- ↑ Play Time, "2/92" (DE; 1992-01-08), page 90
- ↑ Sega Power, "March 1992" (UK; 1992-02-06), page 30
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 71
- ↑ Video Games, "1/92" (DE; 1992-02-03), page 35
Line of Fire (Master System) | |
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Main page | Maps | Hidden content | Magazine articles | Video coverage | Reception |
- 3-D Glasses-compatible games
- 1 player games
- EU Master System games
- All EU games
- BX Master System games
- All BX games
- UK Master System games
- All UK games
- AU Master System games
- All AU games
- BR Master System games
- All BR games
- KR Master System games
- All KR games
- Master System games
- 1992 Master System games
- All 1992 games
- Master System shoot-'em-up games
- All shoot-'em-up games
- All games
- Credits without reference
- Old technical information
- 3D Master System games
- Line of Fire (Master System)