Difference between revisions of "Ivy-Arts"
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− | | founded= | + | | founded=1998-10-09{{ref|https://web.archive.org/web/20030805000722/http://www.ivy-arts.com/info/info.htm}} |
| defunct= | | defunct= | ||
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| headquarters=[[wikipedia:Kōhoku-ku, Yokohama|3rd Floor, Innotech Building, 3-chōme−1-7-6 Shinyokohama, Kohoku, Yokohama, Kanagawa 222-0033, Japan]]{{ref|https://web.archive.org/web/20030805000722/http://www.ivy-arts.com/info/info.htm}} | | headquarters=[[wikipedia:Kōhoku-ku, Yokohama|3rd Floor, Innotech Building, 3-chōme−1-7-6 Shinyokohama, Kohoku, Yokohama, Kanagawa 222-0033, Japan]]{{ref|https://web.archive.org/web/20030805000722/http://www.ivy-arts.com/info/info.htm}} | ||
− | }}{{sub-stub}}''' | + | }}{{sub-stub}}'''Ivy-Arts Co., Ltd.''' (株式会社アイビー・アーツ), formerly known as '''Jungle Co., Ltd.''' (株式会社ジャングル) and '''Media Jungle Co., Ltd.''', is a Japanese video game production company. |
==Company== | ==Company== | ||
{{PAGENAME}} was originally established on October 9, 1998 as Media Jungle. It was renamed Jungle in October 1999, and finally to its current name of Ivy-Arts in April 2003. The company is headed by Masaharu Inoue (井上雅晴), formerly of [[System Sacom]], and is involved in game planning and production, computer graphics production, audio and video production, web content production, and motion capture.{{ref|http://gdri.smspower.org/wiki/index.php/Ivy-Arts}}{{ref|https://web.archive.org/web/20030805000722/http://www.ivy-arts.com/info/info.htm}} | {{PAGENAME}} was originally established on October 9, 1998 as Media Jungle. It was renamed Jungle in October 1999, and finally to its current name of Ivy-Arts in April 2003. The company is headed by Masaharu Inoue (井上雅晴), formerly of [[System Sacom]], and is involved in game planning and production, computer graphics production, audio and video production, web content production, and motion capture.{{ref|http://gdri.smspower.org/wiki/index.php/Ivy-Arts}}{{ref|https://web.archive.org/web/20030805000722/http://www.ivy-arts.com/info/info.htm}} | ||
− | == | + | ==Production history== |
− | {{CompanyHistoryAll| | + | {{CompanyHistoryAll|Ivy-Arts|Jungle|Media Jungle}} |
==External links== | ==External links== | ||
+ | *[http://www.ivy-arts.com Official website] (Japanese) | ||
*[http://gdri.smspower.org/wiki/index.php/Ivy-Arts {{PAGENAME}}] at [http://gdri.smspower.org/ Game Developer Research Institute] | *[http://gdri.smspower.org/wiki/index.php/Ivy-Arts {{PAGENAME}}] at [http://gdri.smspower.org/ Game Developer Research Institute] | ||
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<references/> | <references/> | ||
− | [[Category: | + | [[Category:Support companies]] |
Latest revision as of 13:22, 22 August 2022
Ivy-Arts | ||
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Founded: 1998-10-09[1] | ||
Headquarters:
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Ivy-Arts Co., Ltd. (株式会社アイビー・アーツ), formerly known as Jungle Co., Ltd. (株式会社ジャングル) and Media Jungle Co., Ltd., is a Japanese video game production company.
Contents
Company
Ivy-Arts was originally established on October 9, 1998 as Media Jungle. It was renamed Jungle in October 1999, and finally to its current name of Ivy-Arts in April 2003. The company is headed by Masaharu Inoue (井上雅晴), formerly of System Sacom, and is involved in game planning and production, computer graphics production, audio and video production, web content production, and motion capture.[2][1]
Production history
Dreamcast
- Shenmue (1999) (as Media Jungle)
- Resident Evil Code: Veronica (2000) (as Media Jungle)
- Biohazard Code: Veronica Kanzenban (2001) (as Media Jungle)
- US Shenmue (2001) (as Media Jungle)
- Shenmue II (2001) (as Jungle)
PlayStation 2
- Sakura Wars: So Long, My Love (2005) (localisation)
Xbox
- Shenmue II (2002) (as Jungle)
Wii
- Sakura Wars: So Long, My Love (2010) (localisation)
External links
- Official website (Japanese)
- Ivy-Arts at Game Developer Research Institute
References
- ↑ 1.0 1.1 1.2 http://www.ivy-arts.com/info/info.htm (Wayback Machine: 2003-08-05 00:07)
- ↑ http://gdri.smspower.org/wiki/index.php/Ivy-Arts