Difference between revisions of "Katie Chrzanowski"

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{{PersonBob
 
{{PersonBob
 
| image=KatieChrzanowski.png
 
| image=KatieChrzanowski.png
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| birthplace=[[wikipedia:United States|United States]]
 
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| company=[[Sega of America]]{{ref|https://www.linkedin.com/in/katie-chrzanowski/}}, [[Social Team]]{{ref|https://www.linkedin.com/in/katie-chrzanowski/}}, [[Sonic Studio]]{{ref|https://www.linkedin.com/in/katie-chrzanowski/}}
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| employment={{Employment
| role=Manager{{ref|https://www.linkedin.com/in/katie-chrzanowski/}}, Social Media Coordinator{{ref|https://www.linkedin.com/in/katie-chrzanowski/}}
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| company=[[Sega of America]]{{ref|https://www.linkedin.com/in/katie-chrzanowski/}}
| education=[[wikipedia:University of Illinois Urbana-Champaign|University of Illinois Urbana-Champaign]] (2010-2014; Bachelor of Computer Science){{ref|https://www.linkedin.com/in/katie-chrzanowski/}}
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| divisions=[[Sonic Studio]], [[Social Team]], [[Values Team]]
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| start=2019-05
 
}}
 
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{{sub-stub}}'''{{PAGENAME}}''' is an American businesswoman and [[Sega of America]], [[Social Team]], and [[Sonic Studio]] Social Media Manager.{{ref|https://www.linkedin.com/in/katie-chrzanowski/}}
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| role=Producer{{intref|The Murder of Sonic the Hedgehog/Production credits}}, Manager{{ref|https://www.linkedin.com/in/katie-chrzanowski/}}, Social Media Coordinator{{ref|https://www.linkedin.com/in/katie-chrzanowski/}}
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| education=[[wikipedia:University of Illinois Urbana-Champaign|University of Illinois Urbana-Champaign]] (2010-2014; BS Computer Science){{ref|https://www.linkedin.com/in/katie-chrzanowski/}}
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| twitter=KatieChrz
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}}
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{{stub}}'''{{PAGENAME}}''' is an American video game developer, [[Social Team]] manager{{ref|https://www.linkedin.com/in/katie-chrzanowski/}}, and [[Sonic Studio]] producer.{{intref|The Murder of Sonic the Hedgehog/Production credits}}
  
 
==Career==
 
==Career==
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{{PAGENAME}} is responsible for managing all ''[[Sonic the Hedgehog]]''-related social media accounts through the company's dedicated [[Social Team]] division, including working with popular [[wikipedia:influencer|influencers]] and outside social media agencies to ensure the brand is presented consistently across all platforms. In particular, she onboarded a new agency to expand Sonic's social media presence in Latin America.{{ref|https://www.linkedin.com/in/katie-chrzanowski/}}
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She acted as executive producer on ''[[The Murder of Sonic the Hedgehog]]'', both conceptualizing the game and acting as the project's team lead. She also acted as a producer on 2021's ''[[sonic:Sonic 30th Anniversary Symphony|Sonic 30th Anniversary Symphony]]'', both wrote and produced several [[sega:Sonic Twitter Takeover|Sonic Twitter Takeovers]], and provided the voice for the [[sonic:Jade Wisp|Jade Wisp]] in ''[[Sonic Colors: Rise of the Wisps]]''. {{ref|https://www.linkedin.com/in/katie-chrzanowski/}}
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Chrzanowski generally serves as the liaison between the general public and the internal teams at [[Sega of America]], and co-hosts the bi-weekly [[sonic:Sonic Official|Sonic Official]] livestreams. She was also chosen as one of the company's English-speaking presenters of 2021's [[Sega Test]] online quiz, where she hosted a brief video providing insight into the Western identity of [[Sonic the Hedgehog]].{{fileref|Semi thumbnail04 en.jpg}} In addition to her regular duties, she is also a member of the [[Sega Values Team]], where she helps evaluate how the company can better serve its employees and the greater community.{{ref|https://www.linkedin.com/in/katie-chrzanowski/}}
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==Quotes==
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{{quote|[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]], way back on the [[Sega Genesis]], was the first video game I ever played in my life, and if you told like two year-old old me that I would be making Sonic games one day, I’d be like, “I don’t know what that means.” Knowing what Sonic did for my childhood and how much it meant to me, and knowing that maybe this game will do the same for someone else now, its just the most surreal feeling.|''Katie Chrzanowski''|ref={{intref|Interview: Katie Chrzanowski (2023-08-28) by Game Informer}}}}
  
 
==Production history==
 
==Production history==
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{{ProductionHistory|{{PAGENAME}}}}
 
{{ProductionHistory|{{PAGENAME}}}}
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==Interviews==
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{{InterviewList|{{PAGENAME}}}}
  
 
==Photographs==
 
==Photographs==

Latest revision as of 04:28, 6 October 2023

KatieChrzanowski.png
Katie Chrzanowski
Place of birth: United States
Employment history:
Sega of America[1] (2019-05 – )
Divisions:
Role(s): Producer[2], Manager[1], Social Media Coordinator[1]
Education: University of Illinois Urbana-Champaign (2010-2014; BS Computer Science)[1]
Twitter: @KatieChrz

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Katie Chrzanowski is an American video game developer, Social Team manager[1], and Sonic Studio producer.[2]

Career

Katie Chrzanowski is responsible for managing all Sonic the Hedgehog-related social media accounts through the company's dedicated Social Team division, including working with popular influencers and outside social media agencies to ensure the brand is presented consistently across all platforms. In particular, she onboarded a new agency to expand Sonic's social media presence in Latin America.[1]

She acted as executive producer on The Murder of Sonic the Hedgehog, both conceptualizing the game and acting as the project's team lead. She also acted as a producer on 2021's Sonic 30th Anniversary Symphony, both wrote and produced several Sonic Twitter Takeovers, and provided the voice for the Jade Wisp in Sonic Colors: Rise of the Wisps. [1]

Chrzanowski generally serves as the liaison between the general public and the internal teams at Sega of America, and co-hosts the bi-weekly Sonic Official livestreams. She was also chosen as one of the company's English-speaking presenters of 2021's Sega Test online quiz, where she hosted a brief video providing insight into the Western identity of Sonic the Hedgehog.[3] In addition to her regular duties, she is also a member of the Sega Values Team, where she helps evaluate how the company can better serve its employees and the greater community.[1]

Quotes

Sonic the Hedgehog, way back on the Sega Genesis, was the first video game I ever played in my life, and if you told like two year-old old me that I would be making Sonic games one day, I’d be like, “I don’t know what that means.” Knowing what Sonic did for my childhood and how much it meant to me, and knowing that maybe this game will do the same for someone else now, its just the most surreal feeling.

Katie Chrzanowski[4]


Production history

Games

Videos

Music


Interviews

Photographs

Main article: Photos of Katie Chrzanowski

External links

References